#include "test/common/tensor_remap.h" #include #include "test/common/random_state.h" namespace megdnn { namespace test { namespace tensor_remap { dt_float32 MapRNG::gen_single_val() { auto&& gen = RandomState::generator(); std::uniform_int_distribution dist(0, m_src[m_cnt] - 1); m_cnt++; if (m_cnt == m_src.ndim) m_cnt -= m_src.ndim; return dist(gen); } NonoverlappingMapRNG::NonoverlappingMapRNG(TensorShape src) : m_cnt(0), m_src(src), m_idx(TensorLayout(src, dtype::Byte()), 0) {} dt_float32 NonoverlappingMapRNG::gen_single_val() { auto res = m_idx.array()[m_cnt]; m_cnt++; if (m_cnt == m_src.ndim) { m_cnt -= m_src.ndim; m_idx = Index(m_idx.layout(), m_idx.linear_index() + 1); } return res; } } // namespace tensor_remap } // namespace test } // namespace megdnn // vim: syntax=cpp.doxygen