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ge_api.proto 2.1 kB

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  1. /**
  2. * Copyright 2019-2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. syntax = "proto3";
  17. package ge.api_pb;
  18. import "ge_ir.proto";
  19. // GE initialize
  20. message GEInitialize {
  21. map<string, string> options = 1;
  22. };
  23. // initialize response
  24. message GEInitializeResponse {
  25. uint32 status = 1;
  26. uint32 clientId = 2;
  27. };
  28. // GE finalize
  29. message GEFinalize {
  30. bool final = 1;
  31. uint32 clientId = 2;
  32. };
  33. message GEFinalizeResponse {
  34. uint32 status = 1;
  35. };
  36. // GE Session
  37. message CreateSession{
  38. map<string, string> options = 1;
  39. };
  40. message CreateSessionResponse {
  41. uint32 status = 1;
  42. uint64 sessionId = 2;
  43. };
  44. //GE AddGraph
  45. //model serialize :: serializegraph
  46. message SessionAddGraph{
  47. uint32 graphId = 1;
  48. uint64 sessionId = 2;
  49. ge.proto.GraphDef graph = 3;
  50. };
  51. message SessionAddGraphResponse {
  52. uint32 status = 1;
  53. };
  54. //GE SessionRemoveGraph
  55. message SessionRemoveGraph{
  56. uint32 graphId = 1;
  57. uint64 sessionId = 2;
  58. };
  59. message SessionRemoveGraphResponse {
  60. uint32 status = 1;
  61. };
  62. message SessionRunGraph{
  63. uint32 graphId = 1;
  64. uint64 sessionId = 2;
  65. repeated ge.proto.TensorDef tensor = 3;
  66. };
  67. message SessionBuildGraph{
  68. uint32 graphId = 1;
  69. uint64 sessionId = 2;
  70. repeated ge.proto.TensorDef tensor = 3;
  71. string savePath = 4;
  72. };
  73. message SessionRunGraphResponse {
  74. uint32 status = 1;
  75. repeated ge.proto.TensorDef tensor = 2;
  76. };
  77. message SessionBuildGraphResponse {
  78. uint32 status = 1;
  79. };
  80. message DestroySession{
  81. bool final = 1;
  82. uint64 sessionId = 2;
  83. };
  84. message DestroySessionResponse {
  85. uint32 status = 1;
  86. };

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示