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tbe_plugin_manager.h 2.2 kB

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  1. /**
  2. * Copyright 2019-2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef GE_COMMON_GE_TBE_PLUGIN_MANAGER_H_
  17. #define GE_COMMON_GE_TBE_PLUGIN_MANAGER_H_
  18. #include <dlfcn.h>
  19. #include <functional>
  20. #include <iostream>
  21. #include <map>
  22. #include <memory>
  23. #include <string>
  24. #include <type_traits>
  25. #include <typeinfo>
  26. #include <vector>
  27. #include "external/ge/ge_api_error_codes.h"
  28. #include "external/register/register.h"
  29. namespace ge {
  30. using SoHandlesVec = std::vector<void *>;
  31. using std::function;
  32. using std::map;
  33. using std::string;
  34. using std::vector;
  35. class TBEPluginManager {
  36. public:
  37. Status Finalize();
  38. // Get TBEPluginManager singleton instance
  39. static TBEPluginManager &Instance();
  40. static string GetPath();
  41. static void InitPreparation(const std::map<string, string> &options);
  42. void LoadPluginSo();
  43. private:
  44. TBEPluginManager() = default;
  45. ~TBEPluginManager() = default;
  46. Status ClearHandles_();
  47. static void ProcessSoFullName(vector<string> &file_list, string &caffe_parser_path, string &full_name,
  48. const string &caffe_parser_so_suff, const string &aicpu_so_suff,
  49. const string &aicpu_host_so_suff);
  50. static void FindParserSo(const string &path, vector<string> &file_list, string &caffe_parser_path);
  51. static void GetPluginSoFileList(const string &path, vector<string> &file_list, string &caffe_parser_path);
  52. static void GetCustomOpPath(std::string &customop_path);
  53. void LoadCustomOpLib();
  54. static Status CheckCustomAiCpuOpLib();
  55. SoHandlesVec handles_vec_;
  56. static std::map<string, string> options_;
  57. };
  58. } // namespace ge
  59. #endif // GE_COMMON_GE_TBE_PLUGIN_MANAGER_H_

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示