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label_maker.h 2.6 kB

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  1. /**
  2. * Copyright 2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef GE_GRAPH_PASSES_LABEL_MAKER_H_
  17. #define GE_GRAPH_PASSES_LABEL_MAKER_H_
  18. #include <vector>
  19. #include "graph/node.h"
  20. #include "graph/label/label_maker_factory.h"
  21. #include "framework/common/ge_inner_error_codes.h"
  22. namespace ge {
  23. class LabelMaker {
  24. public:
  25. LabelMaker(const ComputeGraphPtr &graph, const NodePtr &owner) : parent_node_(owner), parent_graph_(graph) {}
  26. virtual ~LabelMaker() {
  27. parent_node_ = nullptr;
  28. parent_graph_ = nullptr;
  29. }
  30. virtual Status Run(uint32_t &label_index) = 0;
  31. NodePtr AddStreamActive(const ComputeGraphPtr &graph, const std::string &name);
  32. NodePtr AddLabelSetEnter(const ComputeGraphPtr &graph, const std::string &name, uint32_t index,
  33. NodePtr &stream_active);
  34. NodePtr AddLabelSetLeave(const ComputeGraphPtr &graph, const std::string &name, uint32_t index);
  35. NodePtr AddLabelGotoEnter(const ComputeGraphPtr &graph, const std::string &name, uint32_t index);
  36. NodePtr AddLabelGotoLeave(const ComputeGraphPtr &graph, const std::string &name, uint32_t index);
  37. NodePtr AddLabelSwitchEnter(const ComputeGraphPtr &graph, const std::string &name, const GeTensorDesc &desc,
  38. const std::vector<uint32_t> &labels);
  39. NodePtr AddLabelSwitchLeave(const ComputeGraphPtr &graph, const std::string &name, const GeTensorDesc &desc,
  40. const std::vector<uint32_t> &labels);
  41. NodePtr AddLabelSwitchIndex(const ComputeGraphPtr &graph, const std::string &name, const GeTensorDesc &desc,
  42. const NodePtr &sw_node, uint32_t parent_index);
  43. LabelMaker &operator=(const LabelMaker &model) = delete;
  44. LabelMaker(const LabelMaker &model) = delete;
  45. protected:
  46. NodePtr parent_node_;
  47. ComputeGraphPtr parent_graph_;
  48. private:
  49. void LinkToGraphHead(const ComputeGraphPtr &graph, const NodePtr &node);
  50. void LinkToGraphTail(const ComputeGraphPtr &graph, const NodePtr &node);
  51. };
  52. } // namespace ge
  53. #endif // GE_GRAPH_PASSES_LABEL_MAKER_H_

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示