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label_maker_factory.h 3.1 kB

4 years ago
4 years ago
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  1. /**
  2. * Copyright 2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef GE_GRAPH_PASSES_LABEL_MAKER_FACTORY_H_
  17. #define GE_GRAPH_PASSES_LABEL_MAKER_FACTORY_H_
  18. #include <map>
  19. #include <string>
  20. #include <memory>
  21. #include <functional>
  22. #include "common/ge/ge_util.h"
  23. #include "framework/common/debug/ge_log.h"
  24. namespace ge {
  25. class LabelMaker;
  26. using LabelMakerPtr = std::shared_ptr<LabelMaker>;
  27. class LabelMakerFactory {
  28. public:
  29. // TaskManagerCreator function def
  30. using LabelCreatorFun = std::function<LabelMakerPtr(const ComputeGraphPtr &, const NodePtr &)>;
  31. static LabelMakerFactory &Instance() {
  32. static LabelMakerFactory instance;
  33. return instance;
  34. }
  35. LabelMakerPtr Create(const std::string &node_type, const ComputeGraphPtr &graph, const NodePtr &node) {
  36. auto it = creator_map_.find(node_type);
  37. if (it == creator_map_.end()) {
  38. GELOGW("Cannot find node type %s in map.", node_type.c_str());
  39. return nullptr;
  40. }
  41. return it->second(graph, node);
  42. }
  43. // LabelInfo registerar
  44. class Registerar {
  45. public:
  46. Registerar(const std::string &node_type, const LabelCreatorFun func) {
  47. LabelMakerFactory::Instance().RegisterCreator(node_type, func);
  48. }
  49. ~Registerar() = default;
  50. };
  51. private:
  52. LabelMakerFactory() = default;
  53. ~LabelMakerFactory() = default;
  54. // register creator, this function will call in the constructor
  55. void RegisterCreator(const std::string &node_type, const LabelCreatorFun func) {
  56. auto it = creator_map_.find(node_type);
  57. if (it != creator_map_.end()) {
  58. GELOGD("LabelMarkFactory::RegisterCreator: %s creator already exist", node_type.c_str());
  59. return;
  60. }
  61. creator_map_[node_type] = func;
  62. }
  63. std::map<std::string, LabelCreatorFun> creator_map_;
  64. };
  65. #define REGISTER_LABEL_MAKER(type, clazz) \
  66. LabelMakerPtr Creator_##type##_Label_Maker(const ComputeGraphPtr &graph, const NodePtr &node) { \
  67. std::shared_ptr<clazz> maker = nullptr; \
  68. maker = MakeShared<clazz>(graph, node); \
  69. return maker; \
  70. } \
  71. LabelMakerFactory::Registerar g_##type##_Label_Maker_Creator(type, Creator_##type##_Label_Maker);
  72. } // namespace ge
  73. #endif // GE_GRAPH_PASSES_LABEL_MAKER_FACTORY_H_

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示