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rdma_pool_allocator.h 2.1 kB

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  1. /**
  2. * Copyright 2019-2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef GE_GRAPH_MANAGER_RDMA_POOL_ALLOCATOR_H_
  17. #define GE_GRAPH_MANAGER_RDMA_POOL_ALLOCATOR_H_
  18. #include <iostream>
  19. #include <map>
  20. #include <memory>
  21. #include <mutex>
  22. #include <set>
  23. #include <string>
  24. #include <unordered_map>
  25. #include "framework/common/ge_inner_error_codes.h"
  26. #include "graph/manager/block_memory.h"
  27. #include "graph/manager/graph_mem_allocator.h"
  28. #include "graph/node.h"
  29. #include "runtime/mem.h"
  30. namespace ge {
  31. class RdmaPoolAllocator {
  32. public:
  33. explicit RdmaPoolAllocator(rtMemType_t memory_type);
  34. RdmaPoolAllocator(const RdmaPoolAllocator &) = delete;
  35. RdmaPoolAllocator &operator=(const RdmaPoolAllocator &) = delete;
  36. ~RdmaPoolAllocator() = default;
  37. Status Initialize();
  38. void Finalize();
  39. Status InitMemory(size_t mem_size);
  40. uint8_t *Malloc(size_t size, uint32_t device_id = 0);
  41. Status Free(uint8_t *memory_addr, uint32_t device_id = 0);
  42. Status GetBaseAddr(uint64_t &base_addr, uint64_t &mem_size);
  43. private:
  44. void MergeBlocks(Block *dst, Block *src);
  45. rtMemType_t memory_type_;
  46. size_t rdma_mem_size_ = 0; // Total rdma memory size to be allocated.
  47. uint8_t *rdma_base_addr_ = nullptr;
  48. MemoryAllocator *memory_allocator_ = nullptr;
  49. BlockBin block_bin_; // Save all rdma blocks.
  50. std::unordered_map<uint8_t *, Block *> allocated_blocks_;
  51. // lock around all operations
  52. mutable std::recursive_mutex mutex_;
  53. };
  54. } // namespace ge
  55. #endif // GE_GRAPH_MANAGER_RDMA_POOL_ALLOCATOR_H_

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示