You can not select more than 25 topics Topics must start with a chinese character,a letter or number, can include dashes ('-') and can be up to 35 characters long.

variable_accelerate_ctrl.h 2.1 kB

5 years ago
5 years ago
5 years ago
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768
  1. /**
  2. * Copyright 2019-2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef GE_GRAPH_MANAGER_UTIL_VARIABLE_ACCELERATE_CTRL_H_
  17. #define GE_GRAPH_MANAGER_UTIL_VARIABLE_ACCELERATE_CTRL_H_
  18. #include <map>
  19. #include <set>
  20. #include <string>
  21. #include <mutex>
  22. #include "graph/compute_graph.h"
  23. #include "graph/node.h"
  24. namespace ge {
  25. class VarAccelerateCtrl {
  26. public:
  27. void AddGraph(uint32_t graph_id, const ComputeGraphPtr &compute_graph);
  28. void RemoveGraph(uint32_t graph_id);
  29. void SetVarChanged(const std::string &var_name);
  30. bool IsGraphNeedRebuild(uint32_t graph_id) const;
  31. void SetGraphBuildEnd(uint32_t graph_id);
  32. bool IsVarPermitToChangeFormats(const std::string &var_name);
  33. private:
  34. ///
  35. /// the variable and graph relationships will construct when `AddGraph`
  36. ///
  37. std::map<uint32_t, std::set<std::string>> graph_ids_to_var_names_;
  38. ///
  39. /// The graph id of the graph to be rebuilt. When the format of a variable is
  40. /// changed, the graph which contains this variable is needs to be rebuilt.
  41. ///
  42. std::set<uint32_t> graph_ids_need_rebuild_;
  43. ///
  44. /// Number of variable names and their format changes.
  45. /// In order to prevent the variable format from being repeatedly changed
  46. /// between different formats, we simply limited the variable format to
  47. /// only one time of changing
  48. ///
  49. std::map<std::string, int> var_names_to_change_times_;
  50. static const int kMaxVarChangeTimes_ = 1;
  51. mutable std::mutex mutex_;
  52. };
  53. } // namespace ge
  54. #endif // GE_GRAPH_MANAGER_UTIL_VARIABLE_ACCELERATE_CTRL_H_

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示