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remove_nodes_pass.cc 1.9 kB

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  1. /**
  2. * Copyright 2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #include "remove_nodes_pass.h"
  17. #include "debug/ge_log.h"
  18. #include "inc/framework/common/util.h"
  19. #include "inc/graph/utils/node_utils.h"
  20. namespace ge {
  21. Status RemoveNodesPass::Run(NodePtr &node) {
  22. GE_CHECK_NOTNULL(node);
  23. auto node_type = NodeUtils::GetNodeType(*node);
  24. auto type_iter = remove_node_types_to_arg_.find(node_type);
  25. if (type_iter != remove_node_types_to_arg_.end()) {
  26. GELOGI("Remove node %s by type %s", node->GetName().c_str(), node_type.c_str());
  27. return IsolateAndDeleteNode(node, type_iter->second);
  28. }
  29. for (const auto &attr_name_to_arg : remove_node_attr_names_to_arg_) {
  30. if (AttrUtils::HasAttr(node->GetOpDesc(), attr_name_to_arg.first)) {
  31. GELOGI("Remove node %s by attr name %s", node->GetName().c_str(), attr_name_to_arg.first.c_str());
  32. return IsolateAndDeleteNode(node, attr_name_to_arg.second);
  33. }
  34. }
  35. return SUCCESS;
  36. }
  37. RemoveNodesPass &RemoveNodesPass::AddNodeType(const string &node_type, std::initializer_list<int> arg) {
  38. remove_node_types_to_arg_[node_type] = std::move(arg);
  39. return *this;
  40. }
  41. RemoveNodesPass &RemoveNodesPass::AddAttrName(const string &attr_name, std::initializer_list<int> arg) {
  42. remove_node_attr_names_to_arg_[attr_name] = std::move(arg);
  43. return *this;
  44. }
  45. } // namespace ge

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示