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variable_op_pass_bak.h 4.5 kB

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  1. /**
  2. * Copyright 2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef GE_GRAPH_PASSES_VARIABLE_OP_PASS_H_
  17. #define GE_GRAPH_PASSES_VARIABLE_OP_PASS_H_
  18. #include <map>
  19. #include <set>
  20. #include <stack>
  21. #include "graph/common/transop_util.h"
  22. #include "common/formats/utils/formats_trans_utils.h"
  23. #include "graph/utils/node_utils.h"
  24. #include "graph/graph.h"
  25. #include "graph/manager/graph_var_manager.h"
  26. #include "graph/manager/util/variable_accelerate_ctrl.h"
  27. #include "inc/graph_pass.h"
  28. namespace ge {
  29. namespace variable_op {
  30. struct NodeDesc {
  31. ge::GeTensorDesc input;
  32. ge::GeTensorDesc output;
  33. bool is_update = false;
  34. };
  35. } // namespace variable_op
  36. class VariableOpPass : public GraphPass {
  37. public:
  38. explicit VariableOpPass(VarAccelerateCtrl *ctrl) : var_accelerate_ctrl_(ctrl) {}
  39. ~VariableOpPass() override = default;
  40. Status Run(ge::ComputeGraphPtr graph) override;
  41. private:
  42. Status UpdateTransRoad(VarTransRoad &fusion_road, vector<string> &trans_road_order,
  43. map<string,pair<string, bool>> &trans_type_to_changed_desc,
  44. map<string,vector<NodePtr>> &trans_type_to_trans_ops);
  45. Status DealFusion(const ge::NodePtr &var_node, VarTransRoad &fusion_road,
  46. map<string, pair<string, bool>> trans_type_to_changed_desc,
  47. map<string, vector<NodePtr>> trans_type_to_trans_ops,
  48. vector<pair<NodePtr, NodePtr>> &delete_trans_nodes);
  49. Status RenewTransOpDesc(ge::NodePtr &node, bool is_reverse);
  50. Status RenewTransRoadDesc(const NodePtr &var, VarTransRoad &fusion_road);
  51. Status CheckIfCouldBeOptimized(const NodePtr &var, vector<string> &trans_road_order,
  52. map<string, pair<string, bool>> &trans_type_to_changed_desc,
  53. map<string, vector<NodePtr>> &trans_type_to_trans_ops, bool &flag);
  54. Status FusionIfNeed(const NodePtr &var, VarTransRoad &fusion_road);
  55. Status GetSameTransOP(const NodePtr &var, vector<string> &trans_road_order,
  56. map<string, pair<string, bool>> &trans_type_to_changed_desc,
  57. map<string, vector<NodePtr>> &trans_type_to_trans_ops, bool &is_match);
  58. Status GetFisrtPathTransInfo(const NodePtr &var, vector<string> &trans_road_order,
  59. map<string, pair<string, bool>> &trans_type_to_changed_desc,
  60. map<string, vector<NodePtr>> &trans_type_to_trans_ops);
  61. void VariableDFS(const NodePtr &node, map<string, pair<string, bool>> &trans_type_to_changed_desc,
  62. map<string, vector<NodePtr>> &trans_type_to_trans_ops, bool &is_match);
  63. Status UpdateTransInfo(vector<NodePtr> &cur_path, bool& is_match,
  64. map<string, pair<string, bool>> &trans_type_to_changed_desc,
  65. map<string, vector<NodePtr>> &trans_type_to_trans_ops);
  66. Status GetAndCheckTransOpOfVarRef(const ge::NodePtr &var_node, bool &pass_check,
  67. map<string, pair<string, bool>> &trans_type_to_changed_desc,
  68. vector<pair<NodePtr, NodePtr>> &delete_var_ref_trans_nodes);
  69. Status CheckTransOpOfVarAndVarRefSymmetry(NodePtr &var_ref_trans_op, const string &desc_diff, bool &is_symmetry);
  70. Status UpdateVarAndRefOutputFormatInfo(const GeTensorDesc &final_output, const ge::NodePtr &node);
  71. Status GenerateVariableVariableRefMap(const ComputeGraphPtr &compute_graph);
  72. void CopyVariableFormatDataTypeAndShape(const GeTensorDesc &src_tensor_desc, GeTensorDesc &dst_tensor_desc);
  73. Status UpdateIOFormatInfo(const GeTensorDesc &final_output, std::set<NodePtr> &nodes);
  74. Status RenewVarDesc(ge::ComputeGraphPtr &graph);
  75. Status RenewVarDesc(uint64_t session_id, const NodePtr &node, const VarTransRoad &fusion_road);
  76. map<NodePtr, std::set<NodePtr>> var_and_var_ref_map_;
  77. VarAccelerateCtrl *var_accelerate_ctrl_;
  78. };
  79. } // namespace ge
  80. #endif // GE_GRAPH_PASSES_VARIABLE_OP_PASS_H_

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示