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ops_kernel_builder_manager.h 2.1 kB

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  1. /**
  2. * Copyright 2019-2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef GE_OPSKERNEL_MANAGER_OPS_KERNEL_BUILDER_MANAGER_H_
  17. #define GE_OPSKERNEL_MANAGER_OPS_KERNEL_BUILDER_MANAGER_H_
  18. #include "common/ge/plugin_manager.h"
  19. #include "common/opskernel/ops_kernel_builder.h"
  20. #include "external/ge/ge_api_error_codes.h"
  21. namespace ge {
  22. using OpsKernelBuilderPtr = std::shared_ptr<OpsKernelBuilder>;
  23. class OpsKernelBuilderManager {
  24. public:
  25. ~OpsKernelBuilderManager();
  26. static OpsKernelBuilderManager& Instance();
  27. // opsKernelManager initialize, load all opsKernelInfoStore and graph_optimizer
  28. Status Initialize(const std::map<std::string, std::string> &options, bool is_train = true);
  29. // opsKernelManager finalize, unload all opsKernelInfoStore and graph_optimizer
  30. Status Finalize();
  31. // get opsKernelIBuilder by name
  32. OpsKernelBuilderPtr GetOpsKernelBuilder(const std::string &name) const;
  33. // get all opsKernelBuilders
  34. const std::map<string, OpsKernelBuilderPtr> &GetAllOpsKernelBuilders() const;
  35. Status CalcOpRunningParam(Node &node) const;
  36. Status GenerateTask(const Node &node, RunContext &context,
  37. std::vector<domi::TaskDef> &tasks) const;
  38. private:
  39. OpsKernelBuilderManager() = default;
  40. static Status GetLibPaths(const std::map<std::string, std::string> &options, std::string &lib_paths);
  41. std::unique_ptr<PluginManager> plugin_manager_;
  42. std::map<std::string, OpsKernelBuilderPtr> ops_kernel_builders_{};
  43. };
  44. } // namespace ge
  45. #endif // GE_OPSKERNEL_MANAGER_OPS_KERNEL_BUILDER_MANAGER_H_

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示