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npu_memory_allocator.cc 4.5 kB

4 years ago
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  1. /**
  2. * Copyright 2019-2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #include "npu_memory_allocator.h"
  17. #include <mutex>
  18. #include "framework/common/debug/log.h"
  19. #include "graph/manager/graph_caching_allocator.h"
  20. #include "graph/manager/graph_mem_allocator.h"
  21. #include "graph/manager/rdma_pool_allocator.h"
  22. namespace ge {
  23. namespace hybrid {
  24. std::map<uint32_t, std::unique_ptr<NpuMemoryAllocator>> NpuMemoryAllocator::allocators_;
  25. std::mutex NpuMemoryAllocator::mu_;
  26. AllocationAttr::AllocationAttr(int padding, void *try_reuse_addr, MemStorageType mem_type)
  27. : padding_(padding), try_reuse_addr_(try_reuse_addr), mem_type_(mem_type) {}
  28. AllocationAttr::AllocationAttr(int padding) : AllocationAttr(padding, nullptr) {}
  29. AllocationAttr::AllocationAttr(void *try_reuse_addr) : AllocationAttr(0, try_reuse_addr) {}
  30. NpuMemoryAllocator *NpuMemoryAllocator::GetAllocator() {
  31. int32_t device_id = 0;
  32. if (rtGetDevice(&device_id) != RT_ERROR_NONE) {
  33. GELOGE(RT_FAILED, "Failed to get device id");
  34. return nullptr;
  35. }
  36. GELOGD("Got device id = %d from context", device_id);
  37. return GetAllocator(static_cast<uint32_t>(device_id));
  38. }
  39. NpuMemoryAllocator::NpuMemoryAllocator(uint32_t device_id) : device_id_(device_id) {}
  40. void *NpuMemoryAllocator::Allocate(std::size_t size, AllocationAttr *attr) {
  41. size_t allocate_size = size;
  42. MemStorageType mem_type = HBM;
  43. if (attr != nullptr) {
  44. mem_type = attr->mem_type_;
  45. }
  46. if (allocate_size == 0) {
  47. GELOGE(MEMALLOC_FAILED, "Memory size is 0, device_id = %u, size = %zu", device_id_, allocate_size);
  48. return nullptr;
  49. }
  50. void *buffer = nullptr;
  51. if (mem_type == RDMA_HBM) {
  52. buffer = MemManager::Instance().RdmaPoolInstance(RT_MEMORY_HBM).Malloc(allocate_size, device_id_);
  53. } else if (mem_type == HOST_DDR) {
  54. buffer = malloc(allocate_size);
  55. } else {
  56. void *try_reuse_addr = nullptr;
  57. int padding = kDefaultPadding;
  58. if (attr != nullptr) {
  59. try_reuse_addr = attr->try_reuse_addr_;
  60. if (attr->padding_ > 0) {
  61. padding = attr->padding_;
  62. }
  63. // padding up to multiple of padding, and add extra padding
  64. allocate_size = (size + 2 * padding - 1) / padding * padding;
  65. GELOGD("Padding size %ld by %d. final size = %zu.", size, padding, allocate_size);
  66. }
  67. buffer = MemManager::Instance()
  68. .CachingInstance(RT_MEMORY_HBM)
  69. .Malloc(allocate_size, reinterpret_cast<uint8_t *>(try_reuse_addr), device_id_);
  70. }
  71. if (buffer == nullptr) {
  72. GELOGE(MEMALLOC_FAILED, "Failed to malloc memory, device_id = %u, size = %zu", device_id_, allocate_size);
  73. return nullptr;
  74. }
  75. GELOGI("Allocating buffer of size %zu successfully. device_id = %u, address = %p", allocate_size, device_id_, buffer);
  76. return buffer;
  77. }
  78. void NpuMemoryAllocator::Deallocate(void *data, MemStorageType mem_type) {
  79. GELOGI("To deallocating buffer, addr = %p", data);
  80. if (data != nullptr) {
  81. GELOGI("Deallocating buffer successfully. addr = %p", data);
  82. if (mem_type == RDMA_HBM) {
  83. MemManager::Instance().RdmaPoolInstance(RT_MEMORY_HBM).Free(reinterpret_cast<uint8_t *>(data), device_id_);
  84. } else if (mem_type == HOST_DDR) {
  85. free(data);
  86. } else {
  87. MemManager::Instance().CachingInstance(RT_MEMORY_HBM).Free(reinterpret_cast<uint8_t *>(data), device_id_);
  88. }
  89. }
  90. }
  91. NpuMemoryAllocator *NpuMemoryAllocator::GetAllocator(uint32_t device_id) {
  92. std::lock_guard<std::mutex> lk(mu_);
  93. auto it = allocators_.find(device_id);
  94. if (it == allocators_.end()) {
  95. auto allocator = std::unique_ptr<NpuMemoryAllocator>(new (std::nothrow) NpuMemoryAllocator(device_id));
  96. if (allocator == nullptr) {
  97. return nullptr;
  98. }
  99. allocators_.emplace(device_id, std::move(allocator));
  100. }
  101. return allocators_[device_id].get();
  102. }
  103. void NpuMemoryAllocator::DestroyAllocator() {
  104. std::lock_guard<std::mutex> lk(mu_);
  105. int device_id = 0;
  106. allocators_.erase(device_id);
  107. }
  108. } // namespace hybrid
  109. } // namespace ge

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示