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enter_pass.cc 4.6 kB

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  1. /**
  2. * Copyright 2020 Huawei Technologies Co., Ltd
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #include "graph/passes/enter_pass.h"
  17. #include "graph/debug/ge_attr_define.h"
  18. #include "framework/common/debug/ge_log.h"
  19. #include "framework/common/debug/log.h"
  20. #include "graph/utils/graph_utils.h"
  21. namespace {
  22. const size_t kOutNodesNum = 1;
  23. const size_t kInCtrlNodesNum = 1;
  24. }
  25. namespace ge {
  26. Status EnterPass::Run(NodePtr &node) {
  27. GELOGD("EnterPass running");
  28. GE_CHECK_NOTNULL(node);
  29. if ((node->GetType() != ENTER) && (node->GetType() != REFENTER)) {
  30. return SUCCESS;
  31. }
  32. // enter node has only one input
  33. if (node->GetInDataNodes().empty()) {
  34. GELOGE(PARAM_INVALID, "enter_node %s has no input", node->GetName().c_str());
  35. return PARAM_INVALID;
  36. }
  37. NodePtr in_node = node->GetInDataNodes().at(0);
  38. GE_CHECK_NOTNULL(in_node);
  39. if ((in_node->GetType() != CONSTANT) && (in_node->GetType() != CONSTANTOP)) {
  40. return SUCCESS;
  41. }
  42. bool need_remove_flag = in_node->GetInControlNodes().empty() && node->GetInControlNodes().empty();
  43. if (!need_remove_flag) {
  44. return SUCCESS;
  45. }
  46. if (node->GetOutDataNodes().empty()) {
  47. for (auto &out_ctrl_node : node->GetOutControlNodes()) {
  48. if (out_ctrl_node == nullptr) {
  49. continue;
  50. }
  51. GELOGD("Remove control edge from %s to %s.", node->GetName().c_str(), out_ctrl_node->GetName().c_str());
  52. if (GraphUtils::RemoveEdge(node->GetOutControlAnchor(), out_ctrl_node->GetInControlAnchor()) != GRAPH_SUCCESS) {
  53. GELOGE(FAILED, "Remove Enter ctrl output fail, %s->%s", node->GetName().c_str(),
  54. out_ctrl_node->GetName().c_str());
  55. return FAILED;
  56. }
  57. }
  58. } else {
  59. if (OptimizeEnterWithOnlyOutData(node, in_node) != SUCCESS) {
  60. GELOGE(FAILED, "Optimize enter node[%s] failed.", node->GetName().c_str());
  61. return FAILED;
  62. }
  63. if (UnlinkCtrlEdgeBeforeConst(node) != SUCCESS) {
  64. GELOGE(FAILED, "Unlink control edge before const node")
  65. }
  66. }
  67. GELOGD("EnterPass success");
  68. return SUCCESS;
  69. }
  70. Status EnterPass::OptimizeEnterWithOnlyOutData(NodePtr &node, NodePtr &in_node) {
  71. if ((in_node->GetOutAllNodes().size() != kOutNodesNum) || !node->GetOutControlNodes().empty()) {
  72. return SUCCESS;
  73. }
  74. bool is_constant_flag = true;
  75. (void)AttrUtils::GetBool(node->GetOpDesc(), ENTER_ATTR_CONSTANT_FLAG, is_constant_flag);
  76. if (!is_constant_flag) {
  77. return SUCCESS;
  78. }
  79. GE_CHECK_NOTNULL(in_node->GetOutDataAnchor(0));
  80. GE_CHK_STATUS_RET(in_node->GetOutDataAnchor(0)->Unlink(node->GetInDataAnchor(0)))
  81. const auto &out_data_anchor = node->GetOutDataAnchor(0);
  82. GE_CHECK_NOTNULL(out_data_anchor);
  83. for (const auto &peer_in_data_anchor : out_data_anchor->GetPeerInDataAnchors()) {
  84. GE_CHK_STATUS_RET(out_data_anchor->Unlink(peer_in_data_anchor))
  85. GE_CHK_STATUS_RET(in_node->GetOutDataAnchor(0)->LinkTo(peer_in_data_anchor))
  86. }
  87. GE_CHK_STATUS_RET(GraphUtils::RemoveNodeWithoutRelink(node->GetOwnerComputeGraph(), node))
  88. AddNodeDeleted(node);
  89. AddRePassNodesWithInOut(in_node);
  90. return SUCCESS;
  91. }
  92. Status EnterPass::UnlinkCtrlEdgeBeforeConst(NodePtr &node) {
  93. auto out_ctrl_nodes = node->GetOutControlNodes();
  94. if (out_ctrl_nodes.empty()) {
  95. return SUCCESS;
  96. }
  97. auto out_ctrl_anchor = node->GetOutControlAnchor();
  98. GE_CHECK_NOTNULL(out_ctrl_anchor);
  99. for (auto &out_ctrl_node : out_ctrl_nodes) {
  100. GE_CHECK_NOTNULL(out_ctrl_node);
  101. if ((out_ctrl_node->GetType() != CONSTANT) && (out_ctrl_node->GetType() != CONSTANTOP)) {
  102. continue;
  103. }
  104. auto in_ctrl_nodes = out_ctrl_node->GetInControlNodes();
  105. if (in_ctrl_nodes.size() != kInCtrlNodesNum) {
  106. continue;
  107. }
  108. GE_CHK_STATUS_RET(out_ctrl_anchor->Unlink(out_ctrl_node->GetInControlAnchor()))
  109. auto out_nodes_of_const = out_ctrl_node->GetOutAllNodes();
  110. for (auto &out_node_of_const : out_nodes_of_const) {
  111. if (!out_ctrl_anchor->IsLinkedWith(out_node_of_const->GetInControlAnchor())) {
  112. GE_CHK_STATUS_RET(out_ctrl_anchor->LinkTo(out_node_of_const->GetInControlAnchor()))
  113. }
  114. }
  115. }
  116. return SUCCESS;
  117. }
  118. } // namespace ge

图引擎模块(GE)是MindSpore的一个子模块,其代码由C++实现,位于前端模块ME和底层硬件之间,起到承接作用。图引擎模块以ME下发的图作为输入,然后进行一系列的深度图优化操作,最后输出一张可以在底层硬件上高效运行的图。GE针对昇腾AI处理器的硬件结构特点,做了特定的优化工作,以此来充分发挥出昇腾AI处理器的强大算力。在进行模型训练/推理时,GE会被自动调用而用户并不感知。GE主要由GE API和GE Core两部分组成,详细的架构图如下所示