#include "iplugin.h" IPlugin::~IPlugin() { } void IPlugin::setFeiqWin(FeiqWin *feiqWin) { mFeiq = feiqWin; } void IPlugin::init() { } void IPlugin::unInit() { } PluginManager::PluginManager() { } PluginManager &PluginManager::instance() { static PluginManager me; return me; }