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events.md 2.9 kB

7 years ago
Improve library documentation (#826) * Improve the Command Service documentation The following changes have been added to this PR: • Fix minor grammatical errors. • Capitalize terms such as Commands, Modules and such, as the context is specific to the lib. • Wrap methods and properties in code blocks. The docs page currently has several issues that remains to be fixed. 1. ```md >[!WARNING] >This article is out of date and has not been rewritten yet. Information is not guaranteed to be accurate. ``` The docs doesn't necessarily seem "out of date" as the warning claims. The basics seem pretty relevant to the latest version of the lib. 2. >“To manually load a module, invoke [CommandService.AddModuleAsync], by passing in the generic type of your module and optionally, a dependency map.” The latter part of the sentence seems off. Where should the user pass the dependency map to? It seems to suggest that `AddModuleAsync` has an argument to pass the dependency to. If it is referring to `AddModuleAsync(Type type)`, then I feel like it should be clarified here - or perhaps change the wording of the sentence. 3. >“First, you need to create an @System.IServiceProvider You may create your own IServiceProvider if you wish.” Any mention of @System.IServiceProvider is currently broken on the docs. 4. >“Submodules are Modules that reside within another one. Typically, submodules are used to create nested groups (although not required to create nested groups).” Clarification on the part after "although?" 5. >“Finally, pass the map into the LoadAssembly method. Your modules will automatically be loaded with this dependency map.” Where is this `LoadAssembly` method? 6. ```md >[!NOTE] >Preconditions can be applied to Modules, Groups, or Commands. ``` The docs should mention `ParameterPreconditionAttribute`'s existence. * Update line breaks to comply with docs standard * Change "you should..." to "instead, ..." * Trim trailing spaces * Change "inherits" to "inherit" * Fix Context warning note and add ReplyAsync xref * Fix broken xrefs * Fix [Command Service] xref * Fix consistency between TypeReaders and Preconditions returns * Add missing semi-colons in ServiceProvider sample * Change CommandContext to SocketCommandContext & change variable naming * Cleanup TypeReader section * Wrap [DontInject] in code block * Fix commands docs linking in intro * Improve Getting Started - Installation - Fix character misalignment to comply with docs standard. - Fix image numbering issues by moving the tooltips above some of the steps. - Add codeblocks to search terms like `Discord.Net`. - Remove broken `addons` reference. - Specify `.NET 4.6.1` as `.NET Framework 4.6.1`. - Minor cross-reference cleanup. * Fix Getting Started - Intro - Minor grammartical fixes. - Wrap mentions of the methods, properties, and events in code block. - Replace `Discord.Net` to `Discord.NET`. - Fix steps numbering under `Creating a Discord Bot` and `Adding your bot to a server`. - Change `Task-based Asynchronous Pattern ([TAP])` linking to mark the entire term instead. - Change code block of `Pong!` to quotation mark instead. * Fix cross references in Sending Voice * Mention parameter precondition attribute * Change `Discord.NET` to `Discord.Net` for consistency * Wrap project names in code blocks & minor fixes in Terminology * Change `add-ons` to `addons` for consistency * Fix cross references in Logging * Fix minor grammatical issues in "Working with Events" * Missed a tilda * Remove out-of-date warning in Commands * Minor grammatical fixes for Entities * Fix broken xref in Logging * Adjust service collection sample ...according to https://github.com/RogueException/Discord.Net/pull/826/files/f89aecb7bfa8fe82a541d3bba44d0e37c125d235#r141530227 * Update Command Handler sample - Update Main for C# 7.1. - Inject CommandService and DiscordSocketClient into the service collection. - Add Async suffix to asynchronous methods. * Minor grammatical fixes in Events * Revert 2 incorrect grammar corrections * Revert async Main sample * Add hardcode token notice in sample * Fix missing method for Command Handler * Modify module samples to use SocketCommandContext instead * Emphasize CommandContext and SocketCommandContext * Fix formatting for module sample * Add SocketCommandContext for Groups sample * Remove comma * Fix DepMap sample formatting * Replace [DontInject] with DontInjectAttribute with cross reference * Remove connection logic note There is no reason that this note should still be here since Ready event exists. * Add a new warning message informing the users the existence of CommandService * Make command handler private excellent change
7 years ago
Improve library documentation (#826) * Improve the Command Service documentation The following changes have been added to this PR: • Fix minor grammatical errors. • Capitalize terms such as Commands, Modules and such, as the context is specific to the lib. • Wrap methods and properties in code blocks. The docs page currently has several issues that remains to be fixed. 1. ```md >[!WARNING] >This article is out of date and has not been rewritten yet. Information is not guaranteed to be accurate. ``` The docs doesn't necessarily seem "out of date" as the warning claims. The basics seem pretty relevant to the latest version of the lib. 2. >“To manually load a module, invoke [CommandService.AddModuleAsync], by passing in the generic type of your module and optionally, a dependency map.” The latter part of the sentence seems off. Where should the user pass the dependency map to? It seems to suggest that `AddModuleAsync` has an argument to pass the dependency to. If it is referring to `AddModuleAsync(Type type)`, then I feel like it should be clarified here - or perhaps change the wording of the sentence. 3. >“First, you need to create an @System.IServiceProvider You may create your own IServiceProvider if you wish.” Any mention of @System.IServiceProvider is currently broken on the docs. 4. >“Submodules are Modules that reside within another one. Typically, submodules are used to create nested groups (although not required to create nested groups).” Clarification on the part after "although?" 5. >“Finally, pass the map into the LoadAssembly method. Your modules will automatically be loaded with this dependency map.” Where is this `LoadAssembly` method? 6. ```md >[!NOTE] >Preconditions can be applied to Modules, Groups, or Commands. ``` The docs should mention `ParameterPreconditionAttribute`'s existence. * Update line breaks to comply with docs standard * Change "you should..." to "instead, ..." * Trim trailing spaces * Change "inherits" to "inherit" * Fix Context warning note and add ReplyAsync xref * Fix broken xrefs * Fix [Command Service] xref * Fix consistency between TypeReaders and Preconditions returns * Add missing semi-colons in ServiceProvider sample * Change CommandContext to SocketCommandContext & change variable naming * Cleanup TypeReader section * Wrap [DontInject] in code block * Fix commands docs linking in intro * Improve Getting Started - Installation - Fix character misalignment to comply with docs standard. - Fix image numbering issues by moving the tooltips above some of the steps. - Add codeblocks to search terms like `Discord.Net`. - Remove broken `addons` reference. - Specify `.NET 4.6.1` as `.NET Framework 4.6.1`. - Minor cross-reference cleanup. * Fix Getting Started - Intro - Minor grammartical fixes. - Wrap mentions of the methods, properties, and events in code block. - Replace `Discord.Net` to `Discord.NET`. - Fix steps numbering under `Creating a Discord Bot` and `Adding your bot to a server`. - Change `Task-based Asynchronous Pattern ([TAP])` linking to mark the entire term instead. - Change code block of `Pong!` to quotation mark instead. * Fix cross references in Sending Voice * Mention parameter precondition attribute * Change `Discord.NET` to `Discord.Net` for consistency * Wrap project names in code blocks & minor fixes in Terminology * Change `add-ons` to `addons` for consistency * Fix cross references in Logging * Fix minor grammatical issues in "Working with Events" * Missed a tilda * Remove out-of-date warning in Commands * Minor grammatical fixes for Entities * Fix broken xref in Logging * Adjust service collection sample ...according to https://github.com/RogueException/Discord.Net/pull/826/files/f89aecb7bfa8fe82a541d3bba44d0e37c125d235#r141530227 * Update Command Handler sample - Update Main for C# 7.1. - Inject CommandService and DiscordSocketClient into the service collection. - Add Async suffix to asynchronous methods. * Minor grammatical fixes in Events * Revert 2 incorrect grammar corrections * Revert async Main sample * Add hardcode token notice in sample * Fix missing method for Command Handler * Modify module samples to use SocketCommandContext instead * Emphasize CommandContext and SocketCommandContext * Fix formatting for module sample * Add SocketCommandContext for Groups sample * Remove comma * Fix DepMap sample formatting * Replace [DontInject] with DontInjectAttribute with cross reference * Remove connection logic note There is no reason that this note should still be here since Ready event exists. * Add a new warning message informing the users the existence of CommandService * Make command handler private excellent change
7 years ago
Improve library documentation (#826) * Improve the Command Service documentation The following changes have been added to this PR: • Fix minor grammatical errors. • Capitalize terms such as Commands, Modules and such, as the context is specific to the lib. • Wrap methods and properties in code blocks. The docs page currently has several issues that remains to be fixed. 1. ```md >[!WARNING] >This article is out of date and has not been rewritten yet. Information is not guaranteed to be accurate. ``` The docs doesn't necessarily seem "out of date" as the warning claims. The basics seem pretty relevant to the latest version of the lib. 2. >“To manually load a module, invoke [CommandService.AddModuleAsync], by passing in the generic type of your module and optionally, a dependency map.” The latter part of the sentence seems off. Where should the user pass the dependency map to? It seems to suggest that `AddModuleAsync` has an argument to pass the dependency to. If it is referring to `AddModuleAsync(Type type)`, then I feel like it should be clarified here - or perhaps change the wording of the sentence. 3. >“First, you need to create an @System.IServiceProvider You may create your own IServiceProvider if you wish.” Any mention of @System.IServiceProvider is currently broken on the docs. 4. >“Submodules are Modules that reside within another one. Typically, submodules are used to create nested groups (although not required to create nested groups).” Clarification on the part after "although?" 5. >“Finally, pass the map into the LoadAssembly method. Your modules will automatically be loaded with this dependency map.” Where is this `LoadAssembly` method? 6. ```md >[!NOTE] >Preconditions can be applied to Modules, Groups, or Commands. ``` The docs should mention `ParameterPreconditionAttribute`'s existence. * Update line breaks to comply with docs standard * Change "you should..." to "instead, ..." * Trim trailing spaces * Change "inherits" to "inherit" * Fix Context warning note and add ReplyAsync xref * Fix broken xrefs * Fix [Command Service] xref * Fix consistency between TypeReaders and Preconditions returns * Add missing semi-colons in ServiceProvider sample * Change CommandContext to SocketCommandContext & change variable naming * Cleanup TypeReader section * Wrap [DontInject] in code block * Fix commands docs linking in intro * Improve Getting Started - Installation - Fix character misalignment to comply with docs standard. - Fix image numbering issues by moving the tooltips above some of the steps. - Add codeblocks to search terms like `Discord.Net`. - Remove broken `addons` reference. - Specify `.NET 4.6.1` as `.NET Framework 4.6.1`. - Minor cross-reference cleanup. * Fix Getting Started - Intro - Minor grammartical fixes. - Wrap mentions of the methods, properties, and events in code block. - Replace `Discord.Net` to `Discord.NET`. - Fix steps numbering under `Creating a Discord Bot` and `Adding your bot to a server`. - Change `Task-based Asynchronous Pattern ([TAP])` linking to mark the entire term instead. - Change code block of `Pong!` to quotation mark instead. * Fix cross references in Sending Voice * Mention parameter precondition attribute * Change `Discord.NET` to `Discord.Net` for consistency * Wrap project names in code blocks & minor fixes in Terminology * Change `add-ons` to `addons` for consistency * Fix cross references in Logging * Fix minor grammatical issues in "Working with Events" * Missed a tilda * Remove out-of-date warning in Commands * Minor grammatical fixes for Entities * Fix broken xref in Logging * Adjust service collection sample ...according to https://github.com/RogueException/Discord.Net/pull/826/files/f89aecb7bfa8fe82a541d3bba44d0e37c125d235#r141530227 * Update Command Handler sample - Update Main for C# 7.1. - Inject CommandService and DiscordSocketClient into the service collection. - Add Async suffix to asynchronous methods. * Minor grammatical fixes in Events * Revert 2 incorrect grammar corrections * Revert async Main sample * Add hardcode token notice in sample * Fix missing method for Command Handler * Modify module samples to use SocketCommandContext instead * Emphasize CommandContext and SocketCommandContext * Fix formatting for module sample * Add SocketCommandContext for Groups sample * Remove comma * Fix DepMap sample formatting * Replace [DontInject] with DontInjectAttribute with cross reference * Remove connection logic note There is no reason that this note should still be here since Ready event exists. * Add a new warning message informing the users the existence of CommandService * Make command handler private excellent change
7 years ago
Improve library documentation (#826) * Improve the Command Service documentation The following changes have been added to this PR: • Fix minor grammatical errors. • Capitalize terms such as Commands, Modules and such, as the context is specific to the lib. • Wrap methods and properties in code blocks. The docs page currently has several issues that remains to be fixed. 1. ```md >[!WARNING] >This article is out of date and has not been rewritten yet. Information is not guaranteed to be accurate. ``` The docs doesn't necessarily seem "out of date" as the warning claims. The basics seem pretty relevant to the latest version of the lib. 2. >“To manually load a module, invoke [CommandService.AddModuleAsync], by passing in the generic type of your module and optionally, a dependency map.” The latter part of the sentence seems off. Where should the user pass the dependency map to? It seems to suggest that `AddModuleAsync` has an argument to pass the dependency to. If it is referring to `AddModuleAsync(Type type)`, then I feel like it should be clarified here - or perhaps change the wording of the sentence. 3. >“First, you need to create an @System.IServiceProvider You may create your own IServiceProvider if you wish.” Any mention of @System.IServiceProvider is currently broken on the docs. 4. >“Submodules are Modules that reside within another one. Typically, submodules are used to create nested groups (although not required to create nested groups).” Clarification on the part after "although?" 5. >“Finally, pass the map into the LoadAssembly method. Your modules will automatically be loaded with this dependency map.” Where is this `LoadAssembly` method? 6. ```md >[!NOTE] >Preconditions can be applied to Modules, Groups, or Commands. ``` The docs should mention `ParameterPreconditionAttribute`'s existence. * Update line breaks to comply with docs standard * Change "you should..." to "instead, ..." * Trim trailing spaces * Change "inherits" to "inherit" * Fix Context warning note and add ReplyAsync xref * Fix broken xrefs * Fix [Command Service] xref * Fix consistency between TypeReaders and Preconditions returns * Add missing semi-colons in ServiceProvider sample * Change CommandContext to SocketCommandContext & change variable naming * Cleanup TypeReader section * Wrap [DontInject] in code block * Fix commands docs linking in intro * Improve Getting Started - Installation - Fix character misalignment to comply with docs standard. - Fix image numbering issues by moving the tooltips above some of the steps. - Add codeblocks to search terms like `Discord.Net`. - Remove broken `addons` reference. - Specify `.NET 4.6.1` as `.NET Framework 4.6.1`. - Minor cross-reference cleanup. * Fix Getting Started - Intro - Minor grammartical fixes. - Wrap mentions of the methods, properties, and events in code block. - Replace `Discord.Net` to `Discord.NET`. - Fix steps numbering under `Creating a Discord Bot` and `Adding your bot to a server`. - Change `Task-based Asynchronous Pattern ([TAP])` linking to mark the entire term instead. - Change code block of `Pong!` to quotation mark instead. * Fix cross references in Sending Voice * Mention parameter precondition attribute * Change `Discord.NET` to `Discord.Net` for consistency * Wrap project names in code blocks & minor fixes in Terminology * Change `add-ons` to `addons` for consistency * Fix cross references in Logging * Fix minor grammatical issues in "Working with Events" * Missed a tilda * Remove out-of-date warning in Commands * Minor grammatical fixes for Entities * Fix broken xref in Logging * Adjust service collection sample ...according to https://github.com/RogueException/Discord.Net/pull/826/files/f89aecb7bfa8fe82a541d3bba44d0e37c125d235#r141530227 * Update Command Handler sample - Update Main for C# 7.1. - Inject CommandService and DiscordSocketClient into the service collection. - Add Async suffix to asynchronous methods. * Minor grammatical fixes in Events * Revert 2 incorrect grammar corrections * Revert async Main sample * Add hardcode token notice in sample * Fix missing method for Command Handler * Modify module samples to use SocketCommandContext instead * Emphasize CommandContext and SocketCommandContext * Fix formatting for module sample * Add SocketCommandContext for Groups sample * Remove comma * Fix DepMap sample formatting * Replace [DontInject] with DontInjectAttribute with cross reference * Remove connection logic note There is no reason that this note should still be here since Ready event exists. * Add a new warning message informing the users the existence of CommandService * Make command handler private excellent change
7 years ago
7 years ago
Improve library documentation (#826) * Improve the Command Service documentation The following changes have been added to this PR: • Fix minor grammatical errors. • Capitalize terms such as Commands, Modules and such, as the context is specific to the lib. • Wrap methods and properties in code blocks. The docs page currently has several issues that remains to be fixed. 1. ```md >[!WARNING] >This article is out of date and has not been rewritten yet. Information is not guaranteed to be accurate. ``` The docs doesn't necessarily seem "out of date" as the warning claims. The basics seem pretty relevant to the latest version of the lib. 2. >“To manually load a module, invoke [CommandService.AddModuleAsync], by passing in the generic type of your module and optionally, a dependency map.” The latter part of the sentence seems off. Where should the user pass the dependency map to? It seems to suggest that `AddModuleAsync` has an argument to pass the dependency to. If it is referring to `AddModuleAsync(Type type)`, then I feel like it should be clarified here - or perhaps change the wording of the sentence. 3. >“First, you need to create an @System.IServiceProvider You may create your own IServiceProvider if you wish.” Any mention of @System.IServiceProvider is currently broken on the docs. 4. >“Submodules are Modules that reside within another one. Typically, submodules are used to create nested groups (although not required to create nested groups).” Clarification on the part after "although?" 5. >“Finally, pass the map into the LoadAssembly method. Your modules will automatically be loaded with this dependency map.” Where is this `LoadAssembly` method? 6. ```md >[!NOTE] >Preconditions can be applied to Modules, Groups, or Commands. ``` The docs should mention `ParameterPreconditionAttribute`'s existence. * Update line breaks to comply with docs standard * Change "you should..." to "instead, ..." * Trim trailing spaces * Change "inherits" to "inherit" * Fix Context warning note and add ReplyAsync xref * Fix broken xrefs * Fix [Command Service] xref * Fix consistency between TypeReaders and Preconditions returns * Add missing semi-colons in ServiceProvider sample * Change CommandContext to SocketCommandContext & change variable naming * Cleanup TypeReader section * Wrap [DontInject] in code block * Fix commands docs linking in intro * Improve Getting Started - Installation - Fix character misalignment to comply with docs standard. - Fix image numbering issues by moving the tooltips above some of the steps. - Add codeblocks to search terms like `Discord.Net`. - Remove broken `addons` reference. - Specify `.NET 4.6.1` as `.NET Framework 4.6.1`. - Minor cross-reference cleanup. * Fix Getting Started - Intro - Minor grammartical fixes. - Wrap mentions of the methods, properties, and events in code block. - Replace `Discord.Net` to `Discord.NET`. - Fix steps numbering under `Creating a Discord Bot` and `Adding your bot to a server`. - Change `Task-based Asynchronous Pattern ([TAP])` linking to mark the entire term instead. - Change code block of `Pong!` to quotation mark instead. * Fix cross references in Sending Voice * Mention parameter precondition attribute * Change `Discord.NET` to `Discord.Net` for consistency * Wrap project names in code blocks & minor fixes in Terminology * Change `add-ons` to `addons` for consistency * Fix cross references in Logging * Fix minor grammatical issues in "Working with Events" * Missed a tilda * Remove out-of-date warning in Commands * Minor grammatical fixes for Entities * Fix broken xref in Logging * Adjust service collection sample ...according to https://github.com/RogueException/Discord.Net/pull/826/files/f89aecb7bfa8fe82a541d3bba44d0e37c125d235#r141530227 * Update Command Handler sample - Update Main for C# 7.1. - Inject CommandService and DiscordSocketClient into the service collection. - Add Async suffix to asynchronous methods. * Minor grammatical fixes in Events * Revert 2 incorrect grammar corrections * Revert async Main sample * Add hardcode token notice in sample * Fix missing method for Command Handler * Modify module samples to use SocketCommandContext instead * Emphasize CommandContext and SocketCommandContext * Fix formatting for module sample * Add SocketCommandContext for Groups sample * Remove comma * Fix DepMap sample formatting * Replace [DontInject] with DontInjectAttribute with cross reference * Remove connection logic note There is no reason that this note should still be here since Ready event exists. * Add a new warning message informing the users the existence of CommandService * Make command handler private excellent change
7 years ago
7 years ago
7 years ago
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  1. ---
  2. uid: Guides.Concepts.Events
  3. title: Working with Events
  4. ---
  5. # Events in Discord.NET
  6. Events in Discord.Net are consumed in a similar manner to the standard
  7. convention, with the exception that every event must be of the type
  8. @System.Threading.Tasks.Task and instead of using @System.EventArgs,
  9. the event's parameters are passed directly into the handler.
  10. This allows for events to be handled in an async context directly
  11. instead of relying on `async void`.
  12. ## Usage
  13. To receive data from an event, hook into it using C#'s delegate
  14. event pattern.
  15. You may either opt to hook an event to an anonymous function (lambda)
  16. or a named function.
  17. ## Safety
  18. All events are designed to be thread-safe; events are executed
  19. synchronously off the gateway task in the same context as the gateway
  20. task.
  21. As a side effect, this makes it possible to deadlock the gateway task
  22. and kill a connection. As a general rule of thumb, any task that takes
  23. longer than three seconds should **not** be awaited directly in the
  24. context of an event, but should be wrapped in a `Task.Run` or
  25. offloaded to another task.
  26. This also means that you should not await a task that requests data
  27. from Discord's gateway in the same context of an event. Since the
  28. gateway will wait on all invoked event handlers to finish before
  29. processing any additional data from the gateway, this will create
  30. a deadlock that will be impossible to recover from.
  31. Exceptions in commands will be swallowed by the gateway and logged out
  32. through the client's log method.
  33. ## Common Patterns
  34. As you may know, events in Discord.Net are only given a signature of
  35. `Func<T1, ..., Task>`. There is no room for predefined argument names,
  36. so you must either consult IntelliSense, or view the API documentation
  37. directly.
  38. That being said, there are a variety of common patterns that allow you
  39. to infer what the parameters in an event mean.
  40. ### Entity, Entity
  41. An event handler with a signature of `Func<Entity, Entity, Task>`
  42. typically means that the first object will be a clone of the entity
  43. _before_ a change was made, and the latter object will be an attached
  44. model of the entity _after_ the change was made.
  45. This pattern is typically only found on `EntityUpdated` events.
  46. ### Cacheable
  47. An event handler with a signature of `Func<Cacheable, Entity, Task>`
  48. means that the `before` state of the entity was not provided by the
  49. API, so it can either be pulled from the client's cache or
  50. downloaded from the API.
  51. See the documentation for [Cacheable] for more information on this
  52. object.
  53. [Cacheable]: xref:Discord.Cacheable`2
  54. > [!NOTE]
  55. > Many events relating to a Message entity (i.e. `MessageUpdated` and
  56. > `ReactionAdded`) rely on the client's message cache, which is
  57. > **not** enabled by default. Set the `MessageCacheSize` flag in
  58. > @Discord.WebSocket.DiscordSocketConfig to enable it.
  59. ## Sample
  60. [!code-csharp[Event Sample](samples/events.cs)]