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DiscordSocketClient.cs 94 kB

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  1. using Discord.API;
  2. using Discord.API.Gateway;
  3. using Discord.Logging;
  4. using Discord.Net.Converters;
  5. using Discord.Net.Udp;
  6. using Discord.Net.WebSockets;
  7. using Discord.Rest;
  8. using Newtonsoft.Json;
  9. using Newtonsoft.Json.Linq;
  10. using System;
  11. using System.Collections.Concurrent;
  12. using System.Collections.Generic;
  13. using System.Collections.Immutable;
  14. using System.IO;
  15. using System.Linq;
  16. using System.Threading;
  17. using System.Threading.Tasks;
  18. using GameModel = Discord.API.Game;
  19. namespace Discord.WebSocket
  20. {
  21. public partial class DiscordSocketClient : BaseDiscordClient, IDiscordClient
  22. {
  23. private readonly ConcurrentQueue<ulong> _largeGuilds;
  24. private readonly JsonSerializer _serializer;
  25. private readonly SemaphoreSlim _connectionGroupLock;
  26. private readonly DiscordSocketClient _parentClient;
  27. private readonly ConcurrentQueue<long> _heartbeatTimes;
  28. private readonly ConnectionManager _connection;
  29. private readonly Logger _gatewayLogger;
  30. private readonly SemaphoreSlim _stateLock;
  31. private string _sessionId;
  32. private int _lastSeq;
  33. private ImmutableDictionary<string, RestVoiceRegion> _voiceRegions;
  34. private Task _heartbeatTask, _guildDownloadTask;
  35. private int _unavailableGuilds;
  36. private long _lastGuildAvailableTime, _lastMessageTime;
  37. private int _nextAudioId;
  38. private DateTimeOffset? _statusSince;
  39. private RestApplication _applicationInfo;
  40. /// <summary> Gets the shard of of this client. </summary>
  41. public int ShardId { get; }
  42. /// <summary> Gets the current connection state of this client. </summary>
  43. public ConnectionState ConnectionState => _connection.State;
  44. /// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary>
  45. public int Latency { get; private set; }
  46. internal UserStatus Status { get; private set; } = UserStatus.Online;
  47. internal Game? Game { get; private set; }
  48. //From DiscordSocketConfig
  49. internal int TotalShards { get; private set; }
  50. internal int MessageCacheSize { get; private set; }
  51. internal int LargeThreshold { get; private set; }
  52. internal ClientState State { get; private set; }
  53. internal UdpSocketProvider UdpSocketProvider { get; private set; }
  54. internal WebSocketProvider WebSocketProvider { get; private set; }
  55. internal bool AlwaysDownloadUsers { get; private set; }
  56. internal new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
  57. public new SocketSelfUser CurrentUser { get { return base.CurrentUser as SocketSelfUser; } private set { base.CurrentUser = value; } }
  58. public IReadOnlyCollection<SocketGuild> Guilds => State.Guilds;
  59. public IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels => State.PrivateChannels;
  60. public IReadOnlyCollection<SocketDMChannel> DMChannels
  61. => State.PrivateChannels.Select(x => x as SocketDMChannel).Where(x => x != null).ToImmutableArray();
  62. public IReadOnlyCollection<SocketGroupChannel> GroupChannels
  63. => State.PrivateChannels.Select(x => x as SocketGroupChannel).Where(x => x != null).ToImmutableArray();
  64. public IReadOnlyCollection<RestVoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection();
  65. /// <summary> Creates a new REST/WebSocket discord client. </summary>
  66. public DiscordSocketClient() : this(new DiscordSocketConfig()) { }
  67. /// <summary> Creates a new REST/WebSocket discord client. </summary>
  68. public DiscordSocketClient(DiscordSocketConfig config) : this(config, CreateApiClient(config), null, null) { }
  69. internal DiscordSocketClient(DiscordSocketConfig config, SemaphoreSlim groupLock, DiscordSocketClient parentClient) : this(config, CreateApiClient(config), groupLock, parentClient) { }
  70. private DiscordSocketClient(DiscordSocketConfig config, API.DiscordSocketApiClient client, SemaphoreSlim groupLock, DiscordSocketClient parentClient)
  71. : base(config, client)
  72. {
  73. ShardId = config.ShardId ?? 0;
  74. TotalShards = config.TotalShards ?? 1;
  75. MessageCacheSize = config.MessageCacheSize;
  76. LargeThreshold = config.LargeThreshold;
  77. UdpSocketProvider = config.UdpSocketProvider;
  78. WebSocketProvider = config.WebSocketProvider;
  79. AlwaysDownloadUsers = config.AlwaysDownloadUsers;
  80. State = new ClientState(0, 0);
  81. _heartbeatTimes = new ConcurrentQueue<long>();
  82. _stateLock = new SemaphoreSlim(1, 1);
  83. _gatewayLogger = LogManager.CreateLogger(ShardId == 0 && TotalShards == 1 ? "Gateway" : $"Shard #{ShardId}");
  84. _connection = new ConnectionManager(_stateLock, _gatewayLogger, config.ConnectionTimeout,
  85. OnConnectingAsync, OnDisconnectingAsync, x => ApiClient.Disconnected += x);
  86. _connection.Connected += () => _connectedEvent.InvokeAsync();
  87. _connection.Disconnected += (ex, recon) => _disconnectedEvent.InvokeAsync(ex);
  88. _nextAudioId = 1;
  89. _connectionGroupLock = groupLock;
  90. _parentClient = parentClient;
  91. _serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() };
  92. _serializer.Error += (s, e) =>
  93. {
  94. _gatewayLogger.WarningAsync("Serializer Error", e.ErrorContext.Error).GetAwaiter().GetResult();
  95. e.ErrorContext.Handled = true;
  96. };
  97. ApiClient.SentGatewayMessage += async opCode => await _gatewayLogger.DebugAsync($"Sent {opCode}").ConfigureAwait(false);
  98. ApiClient.ReceivedGatewayEvent += ProcessMessageAsync;
  99. LeftGuild += async g => await _gatewayLogger.InfoAsync($"Left {g.Name}").ConfigureAwait(false);
  100. JoinedGuild += async g => await _gatewayLogger.InfoAsync($"Joined {g.Name}").ConfigureAwait(false);
  101. GuildAvailable += async g => await _gatewayLogger.VerboseAsync($"Connected to {g.Name}").ConfigureAwait(false);
  102. GuildUnavailable += async g => await _gatewayLogger.VerboseAsync($"Disconnected from {g.Name}").ConfigureAwait(false);
  103. LatencyUpdated += async (old, val) => await _gatewayLogger.VerboseAsync($"Latency = {val} ms").ConfigureAwait(false);
  104. GuildAvailable += g =>
  105. {
  106. if (ConnectionState == ConnectionState.Connected && AlwaysDownloadUsers && !g.HasAllMembers)
  107. {
  108. var _ = g.DownloadUsersAsync();
  109. }
  110. return Task.Delay(0);
  111. };
  112. _voiceRegions = ImmutableDictionary.Create<string, RestVoiceRegion>();
  113. _largeGuilds = new ConcurrentQueue<ulong>();
  114. }
  115. private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
  116. => new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.GatewayHost);
  117. internal override void Dispose(bool disposing)
  118. {
  119. if (disposing)
  120. {
  121. StopAsync().GetAwaiter().GetResult();
  122. ApiClient.Dispose();
  123. }
  124. }
  125. internal override async Task OnLoginAsync(TokenType tokenType, string token)
  126. {
  127. if (_parentClient == null)
  128. {
  129. var voiceRegions = await ApiClient.GetVoiceRegionsAsync(new RequestOptions { IgnoreState = true, RetryMode = RetryMode.AlwaysRetry }).ConfigureAwait(false);
  130. _voiceRegions = voiceRegions.Select(x => RestVoiceRegion.Create(this, x)).ToImmutableDictionary(x => x.Id);
  131. }
  132. else
  133. _voiceRegions = _parentClient._voiceRegions;
  134. }
  135. internal override async Task OnLogoutAsync()
  136. {
  137. await StopAsync().ConfigureAwait(false);
  138. _applicationInfo = null;
  139. _voiceRegions = ImmutableDictionary.Create<string, RestVoiceRegion>();
  140. }
  141. public async Task StartAsync()
  142. => await _connection.StartAsync().ConfigureAwait(false);
  143. public async Task StopAsync()
  144. => await _connection.StopAsync().ConfigureAwait(false);
  145. private async Task OnConnectingAsync()
  146. {
  147. if (_connectionGroupLock != null)
  148. await _connectionGroupLock.WaitAsync(_connection.CancelToken).ConfigureAwait(false);
  149. try
  150. {
  151. await _gatewayLogger.DebugAsync("Connecting ApiClient").ConfigureAwait(false);
  152. await ApiClient.ConnectAsync().ConfigureAwait(false);
  153. if (_sessionId != null)
  154. {
  155. await _gatewayLogger.DebugAsync("Resuming").ConfigureAwait(false);
  156. await ApiClient.SendResumeAsync(_sessionId, _lastSeq).ConfigureAwait(false);
  157. }
  158. else
  159. {
  160. await _gatewayLogger.DebugAsync("Identifying").ConfigureAwait(false);
  161. await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards: TotalShards).ConfigureAwait(false);
  162. }
  163. //Wait for READY
  164. await _connection.WaitAsync().ConfigureAwait(false);
  165. await _gatewayLogger.DebugAsync("Sending Status").ConfigureAwait(false);
  166. await SendStatusAsync().ConfigureAwait(false);
  167. }
  168. finally
  169. {
  170. if (_connectionGroupLock != null)
  171. {
  172. await Task.Delay(5000).ConfigureAwait(false);
  173. _connectionGroupLock.Release();
  174. }
  175. }
  176. }
  177. private async Task OnDisconnectingAsync(Exception ex)
  178. {
  179. ulong guildId;
  180. await _gatewayLogger.DebugAsync("Disconnecting ApiClient").ConfigureAwait(false);
  181. await ApiClient.DisconnectAsync().ConfigureAwait(false);
  182. //Wait for tasks to complete
  183. await _gatewayLogger.DebugAsync("Waiting for heartbeater").ConfigureAwait(false);
  184. var heartbeatTask = _heartbeatTask;
  185. if (heartbeatTask != null)
  186. await heartbeatTask.ConfigureAwait(false);
  187. _heartbeatTask = null;
  188. long time;
  189. while (_heartbeatTimes.TryDequeue(out time)) { }
  190. _lastMessageTime = 0;
  191. await _gatewayLogger.DebugAsync("Waiting for guild downloader").ConfigureAwait(false);
  192. var guildDownloadTask = _guildDownloadTask;
  193. if (guildDownloadTask != null)
  194. await guildDownloadTask.ConfigureAwait(false);
  195. _guildDownloadTask = null;
  196. //Clear large guild queue
  197. await _gatewayLogger.DebugAsync("Clearing large guild queue").ConfigureAwait(false);
  198. while (_largeGuilds.TryDequeue(out guildId)) { }
  199. //Raise virtual GUILD_UNAVAILABLEs
  200. await _gatewayLogger.DebugAsync("Raising virtual GuildUnavailables").ConfigureAwait(false);
  201. foreach (var guild in State.Guilds)
  202. {
  203. if (guild.IsAvailable)
  204. await GuildUnavailableAsync(guild).ConfigureAwait(false);
  205. }
  206. }
  207. /// <inheritdoc />
  208. public async Task<RestApplication> GetApplicationInfoAsync()
  209. {
  210. return _applicationInfo ?? (_applicationInfo = await ClientHelper.GetApplicationInfoAsync(this));
  211. }
  212. /// <inheritdoc />
  213. public SocketGuild GetGuild(ulong id)
  214. {
  215. return State.GetGuild(id);
  216. }
  217. /// <inheritdoc />
  218. public Task<RestGuild> CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon = null)
  219. => ClientHelper.CreateGuildAsync(this, name, region, jpegIcon);
  220. /// <inheritdoc />
  221. public SocketChannel GetChannel(ulong id)
  222. {
  223. return State.GetChannel(id);
  224. }
  225. /// <inheritdoc />
  226. public Task<IReadOnlyCollection<RestConnection>> GetConnectionsAsync()
  227. => ClientHelper.GetConnectionsAsync(this);
  228. /// <inheritdoc />
  229. public Task<RestInvite> GetInviteAsync(string inviteId)
  230. => ClientHelper.GetInviteAsync(this, inviteId);
  231. /// <inheritdoc />
  232. public SocketUser GetUser(ulong id)
  233. {
  234. return State.GetUser(id);
  235. }
  236. /// <inheritdoc />
  237. public SocketUser GetUser(string username, string discriminator)
  238. {
  239. return State.Users.Where(x => x.Discriminator == discriminator && x.Username == username).FirstOrDefault();
  240. }
  241. internal SocketGlobalUser GetOrCreateUser(ClientState state, Discord.API.User model)
  242. {
  243. return state.GetOrAddUser(model.Id, x =>
  244. {
  245. var user = SocketGlobalUser.Create(this, state, model);
  246. user.GlobalUser.AddRef();
  247. return user;
  248. });
  249. }
  250. internal SocketGlobalUser GetOrCreateSelfUser(ClientState state, Discord.API.User model)
  251. {
  252. return state.GetOrAddUser(model.Id, x =>
  253. {
  254. var user = SocketGlobalUser.Create(this, state, model);
  255. user.GlobalUser.AddRef();
  256. user.Presence = new SocketPresence(UserStatus.Online, null);
  257. return user;
  258. });
  259. }
  260. internal void RemoveUser(ulong id)
  261. {
  262. State.RemoveUser(id);
  263. }
  264. /// <inheritdoc />
  265. public RestVoiceRegion GetVoiceRegion(string id)
  266. {
  267. RestVoiceRegion region;
  268. if (_voiceRegions.TryGetValue(id, out region))
  269. return region;
  270. return null;
  271. }
  272. /// <summary> Downloads the users list for the provided guilds, if they don't have a complete list. </summary>
  273. public async Task DownloadUsersAsync(IEnumerable<IGuild> guilds)
  274. {
  275. if (ConnectionState == ConnectionState.Connected)
  276. {
  277. //Race condition leads to guilds being requested twice, probably okay
  278. await ProcessUserDownloadsAsync(guilds.Select(x => GetGuild(x.Id)).Where(x => x != null)).ConfigureAwait(false);
  279. }
  280. }
  281. private async Task ProcessUserDownloadsAsync(IEnumerable<SocketGuild> guilds)
  282. {
  283. var cachedGuilds = guilds.ToImmutableArray();
  284. const short batchSize = 50;
  285. ulong[] batchIds = new ulong[Math.Min(batchSize, cachedGuilds.Length)];
  286. Task[] batchTasks = new Task[batchIds.Length];
  287. int batchCount = (cachedGuilds.Length + (batchSize - 1)) / batchSize;
  288. for (int i = 0, k = 0; i < batchCount; i++)
  289. {
  290. bool isLast = i == batchCount - 1;
  291. int count = isLast ? (batchIds.Length - (batchCount - 1) * batchSize) : batchSize;
  292. for (int j = 0; j < count; j++, k++)
  293. {
  294. var guild = cachedGuilds[k];
  295. batchIds[j] = guild.Id;
  296. batchTasks[j] = guild.DownloaderPromise;
  297. }
  298. await ApiClient.SendRequestMembersAsync(batchIds).ConfigureAwait(false);
  299. if (isLast && batchCount > 1)
  300. await Task.WhenAll(batchTasks.Take(count)).ConfigureAwait(false);
  301. else
  302. await Task.WhenAll(batchTasks).ConfigureAwait(false);
  303. }
  304. }
  305. public async Task SetStatusAsync(UserStatus status)
  306. {
  307. Status = status;
  308. if (status == UserStatus.AFK)
  309. _statusSince = DateTimeOffset.UtcNow;
  310. else
  311. _statusSince = null;
  312. await SendStatusAsync().ConfigureAwait(false);
  313. }
  314. public async Task SetGameAsync(string name, string streamUrl = null, StreamType streamType = StreamType.NotStreaming)
  315. {
  316. if (name != null)
  317. Game = new Game(name, streamUrl, streamType);
  318. else
  319. Game = null;
  320. CurrentUser.Presence = new SocketPresence(Status, Game);
  321. await SendStatusAsync().ConfigureAwait(false);
  322. }
  323. private async Task SendStatusAsync()
  324. {
  325. var game = Game;
  326. var status = Status;
  327. var statusSince = _statusSince;
  328. CurrentUser.Presence = new SocketPresence(status, game);
  329. GameModel gameModel;
  330. if (game != null)
  331. {
  332. gameModel = new API.Game
  333. {
  334. Name = game.Value.Name,
  335. StreamType = game.Value.StreamType,
  336. StreamUrl = game.Value.StreamUrl
  337. };
  338. }
  339. else
  340. gameModel = null;
  341. await ApiClient.SendStatusUpdateAsync(
  342. status,
  343. status == UserStatus.AFK,
  344. statusSince != null ? DateTimeUtils.ToUnixMilliseconds(_statusSince.Value) : (long?)null,
  345. gameModel).ConfigureAwait(false);
  346. }
  347. private async Task ProcessMessageAsync(GatewayOpCode opCode, int? seq, string type, object payload)
  348. {
  349. if (seq != null)
  350. _lastSeq = seq.Value;
  351. _lastMessageTime = Environment.TickCount;
  352. try
  353. {
  354. switch (opCode)
  355. {
  356. case GatewayOpCode.Hello:
  357. {
  358. await _gatewayLogger.DebugAsync("Received Hello").ConfigureAwait(false);
  359. var data = (payload as JToken).ToObject<HelloEvent>(_serializer);
  360. _heartbeatTask = RunHeartbeatAsync(data.HeartbeatInterval, _connection.CancelToken);
  361. }
  362. break;
  363. case GatewayOpCode.Heartbeat:
  364. {
  365. await _gatewayLogger.DebugAsync("Received Heartbeat").ConfigureAwait(false);
  366. await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false);
  367. }
  368. break;
  369. case GatewayOpCode.HeartbeatAck:
  370. {
  371. await _gatewayLogger.DebugAsync("Received HeartbeatAck").ConfigureAwait(false);
  372. long time;
  373. if (_heartbeatTimes.TryDequeue(out time))
  374. {
  375. int latency = (int)(Environment.TickCount - time);
  376. int before = Latency;
  377. Latency = latency;
  378. await _latencyUpdatedEvent.InvokeAsync(before, latency).ConfigureAwait(false);
  379. }
  380. }
  381. break;
  382. case GatewayOpCode.InvalidSession:
  383. {
  384. await _gatewayLogger.DebugAsync("Received InvalidSession").ConfigureAwait(false);
  385. await _gatewayLogger.WarningAsync("Failed to resume previous session").ConfigureAwait(false);
  386. _sessionId = null;
  387. _lastSeq = 0;
  388. bool retry = (bool)payload;
  389. if (retry)
  390. _connection.Reconnect(); //TODO: Untested
  391. else
  392. await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards: TotalShards).ConfigureAwait(false);
  393. }
  394. break;
  395. case GatewayOpCode.Reconnect:
  396. {
  397. await _gatewayLogger.DebugAsync("Received Reconnect").ConfigureAwait(false);
  398. _connection.Error(new Exception("Server requested a reconnect"));
  399. }
  400. break;
  401. case GatewayOpCode.Dispatch:
  402. switch (type)
  403. {
  404. //Connection
  405. case "READY":
  406. {
  407. try
  408. {
  409. await _gatewayLogger.DebugAsync("Received Dispatch (READY)").ConfigureAwait(false);
  410. var data = (payload as JToken).ToObject<ReadyEvent>(_serializer);
  411. var state = new ClientState(data.Guilds.Length, data.PrivateChannels.Length);
  412. var currentUser = SocketSelfUser.Create(this, state, data.User);
  413. ApiClient.CurrentUserId = currentUser.Id;
  414. int unavailableGuilds = 0;
  415. for (int i = 0; i < data.Guilds.Length; i++)
  416. {
  417. var model = data.Guilds[i];
  418. var guild = AddGuild(model, state);
  419. if (!guild.IsAvailable || ApiClient.AuthTokenType == TokenType.User)
  420. unavailableGuilds++;
  421. else
  422. await GuildAvailableAsync(guild).ConfigureAwait(false);
  423. }
  424. for (int i = 0; i < data.PrivateChannels.Length; i++)
  425. AddPrivateChannel(data.PrivateChannels[i], state);
  426. _sessionId = data.SessionId;
  427. _unavailableGuilds = unavailableGuilds;
  428. CurrentUser = currentUser;
  429. State = state;
  430. }
  431. catch (Exception ex)
  432. {
  433. _connection.CriticalError(new Exception("Processing READY failed", ex));
  434. return;
  435. }
  436. if (ApiClient.AuthTokenType == TokenType.User)
  437. await SyncGuildsAsync().ConfigureAwait(false);
  438. _lastGuildAvailableTime = Environment.TickCount;
  439. _guildDownloadTask = WaitForGuildsAsync(_connection.CancelToken, _gatewayLogger)
  440. .ContinueWith(async x =>
  441. {
  442. if (x.IsFaulted)
  443. {
  444. _connection.Error(x.Exception);
  445. return;
  446. }
  447. else if (_connection.CancelToken.IsCancellationRequested)
  448. return;
  449. await _readyEvent.InvokeAsync().ConfigureAwait(false);
  450. await _gatewayLogger.InfoAsync("Ready").ConfigureAwait(false);
  451. });
  452. var _ = _connection.CompleteAsync();
  453. }
  454. break;
  455. case "RESUMED":
  456. {
  457. await _gatewayLogger.DebugAsync("Received Dispatch (RESUMED)").ConfigureAwait(false);
  458. var _ = _connection.CompleteAsync();
  459. //Notify the client that these guilds are available again
  460. foreach (var guild in State.Guilds)
  461. {
  462. if (guild.IsAvailable)
  463. await GuildAvailableAsync(guild).ConfigureAwait(false);
  464. }
  465. await _gatewayLogger.InfoAsync("Resumed previous session").ConfigureAwait(false);
  466. }
  467. break;
  468. //Guilds
  469. case "GUILD_CREATE":
  470. {
  471. var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer);
  472. if (data.Unavailable == false)
  473. {
  474. type = "GUILD_AVAILABLE";
  475. _lastGuildAvailableTime = Environment.TickCount;
  476. await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_AVAILABLE)").ConfigureAwait(false);
  477. var guild = State.GetGuild(data.Id);
  478. if (guild != null)
  479. {
  480. guild.Update(State, data);
  481. var unavailableGuilds = _unavailableGuilds;
  482. if (unavailableGuilds != 0)
  483. _unavailableGuilds = unavailableGuilds - 1;
  484. await GuildAvailableAsync(guild).ConfigureAwait(false);
  485. }
  486. else
  487. {
  488. await _gatewayLogger.WarningAsync($"GUILD_AVAILABLE referenced an unknown guild.").ConfigureAwait(false);
  489. return;
  490. }
  491. }
  492. else
  493. {
  494. await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_CREATE)").ConfigureAwait(false);
  495. var guild = AddGuild(data, State);
  496. if (guild != null)
  497. {
  498. if (ApiClient.AuthTokenType == TokenType.User)
  499. await SyncGuildsAsync().ConfigureAwait(false);
  500. await _joinedGuildEvent.InvokeAsync(guild).ConfigureAwait(false);
  501. }
  502. else
  503. {
  504. await _gatewayLogger.WarningAsync($"GUILD_CREATE referenced an unknown guild.").ConfigureAwait(false);
  505. return;
  506. }
  507. }
  508. }
  509. break;
  510. case "GUILD_UPDATE":
  511. {
  512. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_UPDATE)").ConfigureAwait(false);
  513. var data = (payload as JToken).ToObject<API.Guild>(_serializer);
  514. var guild = State.GetGuild(data.Id);
  515. if (guild != null)
  516. {
  517. var before = guild.Clone();
  518. guild.Update(State, data);
  519. await _guildUpdatedEvent.InvokeAsync(before, guild).ConfigureAwait(false);
  520. }
  521. else
  522. {
  523. await _gatewayLogger.WarningAsync("GUILD_UPDATE referenced an unknown guild.").ConfigureAwait(false);
  524. return;
  525. }
  526. }
  527. break;
  528. case "GUILD_EMOJIS_UPDATE":
  529. {
  530. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_EMOJIS_UPDATE)").ConfigureAwait(false);
  531. var data = (payload as JToken).ToObject<API.Gateway.GuildEmojiUpdateEvent>(_serializer);
  532. var guild = State.GetGuild(data.GuildId);
  533. if (guild != null)
  534. {
  535. var before = guild.Clone();
  536. guild.Update(State, data);
  537. await _guildUpdatedEvent.InvokeAsync(before, guild).ConfigureAwait(false);
  538. }
  539. else
  540. {
  541. await _gatewayLogger.WarningAsync("GUILD_EMOJIS_UPDATE referenced an unknown guild.").ConfigureAwait(false);
  542. return;
  543. }
  544. }
  545. break;
  546. case "GUILD_SYNC":
  547. {
  548. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_SYNC)").ConfigureAwait(false);
  549. var data = (payload as JToken).ToObject<GuildSyncEvent>(_serializer);
  550. var guild = State.GetGuild(data.Id);
  551. if (guild != null)
  552. {
  553. var before = guild.Clone();
  554. guild.Update(State, data);
  555. //This is treated as an extension of GUILD_AVAILABLE
  556. _unavailableGuilds--;
  557. _lastGuildAvailableTime = Environment.TickCount;
  558. await GuildAvailableAsync(guild).ConfigureAwait(false);
  559. await _guildUpdatedEvent.InvokeAsync(before, guild).ConfigureAwait(false);
  560. }
  561. else
  562. {
  563. await _gatewayLogger.WarningAsync("GUILD_SYNC referenced an unknown guild.").ConfigureAwait(false);
  564. return;
  565. }
  566. }
  567. break;
  568. case "GUILD_DELETE":
  569. {
  570. var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer);
  571. if (data.Unavailable == true)
  572. {
  573. type = "GUILD_UNAVAILABLE";
  574. await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_UNAVAILABLE)").ConfigureAwait(false);
  575. var guild = State.GetGuild(data.Id);
  576. if (guild != null)
  577. {
  578. await GuildUnavailableAsync(guild).ConfigureAwait(false);
  579. _unavailableGuilds++;
  580. }
  581. else
  582. {
  583. await _gatewayLogger.WarningAsync($"GUILD_UNAVAILABLE referenced an unknown guild.").ConfigureAwait(false);
  584. return;
  585. }
  586. }
  587. else
  588. {
  589. await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_DELETE)").ConfigureAwait(false);
  590. var guild = RemoveGuild(data.Id);
  591. if (guild != null)
  592. {
  593. await GuildUnavailableAsync(guild).ConfigureAwait(false);
  594. await _leftGuildEvent.InvokeAsync(guild).ConfigureAwait(false);
  595. }
  596. else
  597. {
  598. await _gatewayLogger.WarningAsync($"GUILD_DELETE referenced an unknown guild.").ConfigureAwait(false);
  599. return;
  600. }
  601. }
  602. }
  603. break;
  604. //Channels
  605. case "CHANNEL_CREATE":
  606. {
  607. await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_CREATE)").ConfigureAwait(false);
  608. var data = (payload as JToken).ToObject<API.Channel>(_serializer);
  609. SocketChannel channel = null;
  610. if (data.GuildId.IsSpecified)
  611. {
  612. var guild = State.GetGuild(data.GuildId.Value);
  613. if (guild != null)
  614. {
  615. channel = guild.AddChannel(State, data);
  616. if (!guild.IsSynced)
  617. {
  618. await _gatewayLogger.DebugAsync("Ignored CHANNEL_CREATE, guild is not synced yet.").ConfigureAwait(false);
  619. return;
  620. }
  621. }
  622. else
  623. {
  624. await _gatewayLogger.WarningAsync("CHANNEL_CREATE referenced an unknown guild.").ConfigureAwait(false);
  625. return;
  626. }
  627. }
  628. else
  629. channel = AddPrivateChannel(data, State) as SocketChannel;
  630. if (channel != null)
  631. await _channelCreatedEvent.InvokeAsync(channel).ConfigureAwait(false);
  632. }
  633. break;
  634. case "CHANNEL_UPDATE":
  635. {
  636. await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_UPDATE)").ConfigureAwait(false);
  637. var data = (payload as JToken).ToObject<API.Channel>(_serializer);
  638. var channel = State.GetChannel(data.Id);
  639. if (channel != null)
  640. {
  641. var before = channel.Clone();
  642. channel.Update(State, data);
  643. if (!((channel as SocketGuildChannel)?.Guild.IsSynced ?? true))
  644. {
  645. await _gatewayLogger.DebugAsync("Ignored CHANNEL_UPDATE, guild is not synced yet.").ConfigureAwait(false);
  646. return;
  647. }
  648. await _channelUpdatedEvent.InvokeAsync(before, channel).ConfigureAwait(false);
  649. }
  650. else
  651. {
  652. await _gatewayLogger.WarningAsync("CHANNEL_UPDATE referenced an unknown channel.").ConfigureAwait(false);
  653. return;
  654. }
  655. }
  656. break;
  657. case "CHANNEL_DELETE":
  658. {
  659. await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_DELETE)").ConfigureAwait(false);
  660. SocketChannel channel = null;
  661. var data = (payload as JToken).ToObject<API.Channel>(_serializer);
  662. if (data.GuildId.IsSpecified)
  663. {
  664. var guild = State.GetGuild(data.GuildId.Value);
  665. if (guild != null)
  666. {
  667. channel = guild.RemoveChannel(State, data.Id);
  668. if (!guild.IsSynced)
  669. {
  670. await _gatewayLogger.DebugAsync("Ignored CHANNEL_DELETE, guild is not synced yet.").ConfigureAwait(false);
  671. return;
  672. }
  673. }
  674. else
  675. {
  676. await _gatewayLogger.WarningAsync("CHANNEL_DELETE referenced an unknown guild.").ConfigureAwait(false);
  677. return;
  678. }
  679. }
  680. else
  681. channel = RemovePrivateChannel(data.Id) as SocketChannel;
  682. if (channel != null)
  683. await _channelDestroyedEvent.InvokeAsync(channel).ConfigureAwait(false);
  684. else
  685. {
  686. await _gatewayLogger.WarningAsync("CHANNEL_DELETE referenced an unknown channel.").ConfigureAwait(false);
  687. return;
  688. }
  689. }
  690. break;
  691. //Members
  692. case "GUILD_MEMBER_ADD":
  693. {
  694. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_ADD)").ConfigureAwait(false);
  695. var data = (payload as JToken).ToObject<GuildMemberAddEvent>(_serializer);
  696. var guild = State.GetGuild(data.GuildId);
  697. if (guild != null)
  698. {
  699. var user = guild.AddOrUpdateUser(data);
  700. guild.MemberCount++;
  701. if (!guild.IsSynced)
  702. {
  703. await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_ADD, guild is not synced yet.").ConfigureAwait(false);
  704. return;
  705. }
  706. await _userJoinedEvent.InvokeAsync(user).ConfigureAwait(false);
  707. }
  708. else
  709. {
  710. await _gatewayLogger.WarningAsync("GUILD_MEMBER_ADD referenced an unknown guild.").ConfigureAwait(false);
  711. return;
  712. }
  713. }
  714. break;
  715. case "GUILD_MEMBER_UPDATE":
  716. {
  717. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_UPDATE)").ConfigureAwait(false);
  718. var data = (payload as JToken).ToObject<GuildMemberUpdateEvent>(_serializer);
  719. var guild = State.GetGuild(data.GuildId);
  720. if (guild != null)
  721. {
  722. var user = guild.GetUser(data.User.Id);
  723. if (!guild.IsSynced)
  724. {
  725. await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_UPDATE, guild is not synced yet.").ConfigureAwait(false);
  726. return;
  727. }
  728. if (user != null)
  729. {
  730. var before = user.Clone();
  731. user.Update(State, data);
  732. await _guildMemberUpdatedEvent.InvokeAsync(before, user).ConfigureAwait(false);
  733. }
  734. else
  735. {
  736. if (!guild.HasAllMembers)
  737. {
  738. await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_UPDATE, this user has not been downloaded yet.").ConfigureAwait(false);
  739. return;
  740. }
  741. await _gatewayLogger.WarningAsync("GUILD_MEMBER_UPDATE referenced an unknown user.").ConfigureAwait(false);
  742. return;
  743. }
  744. }
  745. else
  746. {
  747. await _gatewayLogger.WarningAsync("GUILD_MEMBER_UPDATE referenced an unknown guild.").ConfigureAwait(false);
  748. return;
  749. }
  750. }
  751. break;
  752. case "GUILD_MEMBER_REMOVE":
  753. {
  754. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_REMOVE)").ConfigureAwait(false);
  755. var data = (payload as JToken).ToObject<GuildMemberRemoveEvent>(_serializer);
  756. var guild = State.GetGuild(data.GuildId);
  757. if (guild != null)
  758. {
  759. var user = guild.RemoveUser(data.User.Id);
  760. guild.MemberCount--;
  761. if (!guild.IsSynced)
  762. {
  763. await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_REMOVE, guild is not synced yet.").ConfigureAwait(false);
  764. return;
  765. }
  766. if (user != null)
  767. await _userLeftEvent.InvokeAsync(user).ConfigureAwait(false);
  768. else
  769. {
  770. if (!guild.HasAllMembers)
  771. {
  772. await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_REMOVE, this user has not been downloaded yet.").ConfigureAwait(false);
  773. return;
  774. }
  775. await _gatewayLogger.WarningAsync("GUILD_MEMBER_REMOVE referenced an unknown user.").ConfigureAwait(false);
  776. return;
  777. }
  778. }
  779. else
  780. {
  781. await _gatewayLogger.WarningAsync("GUILD_MEMBER_REMOVE referenced an unknown guild.").ConfigureAwait(false);
  782. return;
  783. }
  784. }
  785. break;
  786. case "GUILD_MEMBERS_CHUNK":
  787. {
  788. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBERS_CHUNK)").ConfigureAwait(false);
  789. var data = (payload as JToken).ToObject<GuildMembersChunkEvent>(_serializer);
  790. var guild = State.GetGuild(data.GuildId);
  791. if (guild != null)
  792. {
  793. foreach (var memberModel in data.Members)
  794. guild.AddOrUpdateUser(memberModel);
  795. if (guild.DownloadedMemberCount >= guild.MemberCount) //Finished downloading for there
  796. {
  797. guild.CompleteDownloadUsers();
  798. await _guildMembersDownloadedEvent.InvokeAsync(guild).ConfigureAwait(false);
  799. }
  800. }
  801. else
  802. {
  803. await _gatewayLogger.WarningAsync("GUILD_MEMBERS_CHUNK referenced an unknown guild.").ConfigureAwait(false);
  804. return;
  805. }
  806. }
  807. break;
  808. case "CHANNEL_RECIPIENT_ADD":
  809. {
  810. await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_ADD)").ConfigureAwait(false);
  811. var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
  812. var channel = State.GetChannel(data.ChannelId) as SocketGroupChannel;
  813. if (channel != null)
  814. {
  815. var user = channel.AddUser(data.User);
  816. await _recipientAddedEvent.InvokeAsync(user).ConfigureAwait(false);
  817. }
  818. else
  819. {
  820. await _gatewayLogger.WarningAsync("CHANNEL_RECIPIENT_ADD referenced an unknown channel.").ConfigureAwait(false);
  821. return;
  822. }
  823. }
  824. break;
  825. case "CHANNEL_RECIPIENT_REMOVE":
  826. {
  827. await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_REMOVE)").ConfigureAwait(false);
  828. var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
  829. var channel = State.GetChannel(data.ChannelId) as SocketGroupChannel;
  830. if (channel != null)
  831. {
  832. var user = channel.RemoveUser(data.User.Id);
  833. if (user != null)
  834. await _recipientRemovedEvent.InvokeAsync(user).ConfigureAwait(false);
  835. else
  836. {
  837. await _gatewayLogger.WarningAsync("CHANNEL_RECIPIENT_REMOVE referenced an unknown user.").ConfigureAwait(false);
  838. return;
  839. }
  840. }
  841. else
  842. {
  843. await _gatewayLogger.WarningAsync("CHANNEL_RECIPIENT_ADD referenced an unknown channel.").ConfigureAwait(false);
  844. return;
  845. }
  846. }
  847. break;
  848. //Roles
  849. case "GUILD_ROLE_CREATE":
  850. {
  851. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_CREATE)").ConfigureAwait(false);
  852. var data = (payload as JToken).ToObject<GuildRoleCreateEvent>(_serializer);
  853. var guild = State.GetGuild(data.GuildId);
  854. if (guild != null)
  855. {
  856. var role = guild.AddRole(data.Role);
  857. if (!guild.IsSynced)
  858. {
  859. await _gatewayLogger.DebugAsync("Ignored GUILD_ROLE_CREATE, guild is not synced yet.").ConfigureAwait(false);
  860. return;
  861. }
  862. await _roleCreatedEvent.InvokeAsync(role).ConfigureAwait(false);
  863. }
  864. else
  865. {
  866. await _gatewayLogger.WarningAsync("GUILD_ROLE_CREATE referenced an unknown guild.").ConfigureAwait(false);
  867. return;
  868. }
  869. }
  870. break;
  871. case "GUILD_ROLE_UPDATE":
  872. {
  873. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_UPDATE)").ConfigureAwait(false);
  874. var data = (payload as JToken).ToObject<GuildRoleUpdateEvent>(_serializer);
  875. var guild = State.GetGuild(data.GuildId);
  876. if (guild != null)
  877. {
  878. var role = guild.GetRole(data.Role.Id);
  879. if (role != null)
  880. {
  881. var before = role.Clone();
  882. role.Update(State, data.Role);
  883. if (!guild.IsSynced)
  884. {
  885. await _gatewayLogger.DebugAsync("Ignored GUILD_ROLE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
  886. return;
  887. }
  888. await _roleUpdatedEvent.InvokeAsync(before, role).ConfigureAwait(false);
  889. }
  890. else
  891. {
  892. await _gatewayLogger.WarningAsync("GUILD_ROLE_UPDATE referenced an unknown role.").ConfigureAwait(false);
  893. return;
  894. }
  895. }
  896. else
  897. {
  898. await _gatewayLogger.WarningAsync("GUILD_ROLE_UPDATE referenced an unknown guild.").ConfigureAwait(false);
  899. return;
  900. }
  901. }
  902. break;
  903. case "GUILD_ROLE_DELETE":
  904. {
  905. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_DELETE)").ConfigureAwait(false);
  906. var data = (payload as JToken).ToObject<GuildRoleDeleteEvent>(_serializer);
  907. var guild = State.GetGuild(data.GuildId);
  908. if (guild != null)
  909. {
  910. var role = guild.RemoveRole(data.RoleId);
  911. if (role != null)
  912. {
  913. if (!guild.IsSynced)
  914. {
  915. await _gatewayLogger.DebugAsync("Ignored GUILD_ROLE_DELETE, guild is not synced yet.").ConfigureAwait(false);
  916. return;
  917. }
  918. await _roleDeletedEvent.InvokeAsync(role).ConfigureAwait(false);
  919. }
  920. else
  921. {
  922. await _gatewayLogger.WarningAsync("GUILD_ROLE_DELETE referenced an unknown role.").ConfigureAwait(false);
  923. return;
  924. }
  925. }
  926. else
  927. {
  928. await _gatewayLogger.WarningAsync("GUILD_ROLE_DELETE referenced an unknown guild.").ConfigureAwait(false);
  929. return;
  930. }
  931. }
  932. break;
  933. //Bans
  934. case "GUILD_BAN_ADD":
  935. {
  936. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_BAN_ADD)").ConfigureAwait(false);
  937. var data = (payload as JToken).ToObject<GuildBanEvent>(_serializer);
  938. var guild = State.GetGuild(data.GuildId);
  939. if (guild != null)
  940. {
  941. if (!guild.IsSynced)
  942. {
  943. await _gatewayLogger.DebugAsync("Ignored GUILD_BAN_ADD, guild is not synced yet.").ConfigureAwait(false);
  944. return;
  945. }
  946. await _userBannedEvent.InvokeAsync(SocketSimpleUser.Create(this, State, data.User), guild).ConfigureAwait(false);
  947. }
  948. else
  949. {
  950. await _gatewayLogger.WarningAsync("GUILD_BAN_ADD referenced an unknown guild.").ConfigureAwait(false);
  951. return;
  952. }
  953. }
  954. break;
  955. case "GUILD_BAN_REMOVE":
  956. {
  957. await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_BAN_REMOVE)").ConfigureAwait(false);
  958. var data = (payload as JToken).ToObject<GuildBanEvent>(_serializer);
  959. var guild = State.GetGuild(data.GuildId);
  960. if (guild != null)
  961. {
  962. if (!guild.IsSynced)
  963. {
  964. await _gatewayLogger.DebugAsync("Ignored GUILD_BAN_REMOVE, guild is not synced yet.").ConfigureAwait(false);
  965. return;
  966. }
  967. SocketUser user = State.GetUser(data.User.Id);
  968. if (user == null)
  969. user = SocketSimpleUser.Create(this, State, data.User);
  970. await _userUnbannedEvent.InvokeAsync(user, guild).ConfigureAwait(false);
  971. }
  972. else
  973. {
  974. await _gatewayLogger.WarningAsync("GUILD_BAN_REMOVE referenced an unknown guild.").ConfigureAwait(false);
  975. return;
  976. }
  977. }
  978. break;
  979. //Messages
  980. case "MESSAGE_CREATE":
  981. {
  982. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false);
  983. var data = (payload as JToken).ToObject<API.Message>(_serializer);
  984. var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
  985. if (channel != null)
  986. {
  987. var guild = (channel as SocketGuildChannel)?.Guild;
  988. if (guild != null && !guild.IsSynced)
  989. {
  990. await _gatewayLogger.DebugAsync("Ignored MESSAGE_CREATE, guild is not synced yet.").ConfigureAwait(false);
  991. return;
  992. }
  993. var author = (guild != null ? guild.GetUser(data.Author.Value.Id) : (channel as SocketChannel).GetUser(data.Author.Value.Id)) ??
  994. SocketSimpleUser.Create(this, State, data.Author.Value);
  995. if (author != null)
  996. {
  997. var msg = SocketMessage.Create(this, State, author, channel, data);
  998. SocketChannelHelper.AddMessage(channel, this, msg);
  999. await _messageReceivedEvent.InvokeAsync(msg).ConfigureAwait(false);
  1000. }
  1001. else
  1002. {
  1003. await _gatewayLogger.WarningAsync("MESSAGE_CREATE referenced an unknown user.").ConfigureAwait(false);
  1004. return;
  1005. }
  1006. }
  1007. else
  1008. {
  1009. await _gatewayLogger.WarningAsync("MESSAGE_CREATE referenced an unknown channel.").ConfigureAwait(false);
  1010. return;
  1011. }
  1012. }
  1013. break;
  1014. case "MESSAGE_UPDATE":
  1015. {
  1016. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false);
  1017. var data = (payload as JToken).ToObject<API.Message>(_serializer);
  1018. var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
  1019. if (channel != null)
  1020. {
  1021. var guild = (channel as SocketGuildChannel)?.Guild;
  1022. if (guild != null && !guild.IsSynced)
  1023. {
  1024. await _gatewayLogger.DebugAsync("Ignored MESSAGE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
  1025. return;
  1026. }
  1027. SocketMessage before = null, after = null;
  1028. SocketMessage cachedMsg = channel.GetCachedMessage(data.Id);
  1029. bool isCached = cachedMsg != null;
  1030. if (isCached)
  1031. {
  1032. before = cachedMsg.Clone();
  1033. cachedMsg.Update(State, data);
  1034. after = cachedMsg;
  1035. }
  1036. else if (data.Author.IsSpecified)
  1037. {
  1038. //Edited message isnt in cache, create a detached one
  1039. SocketUser author;
  1040. if (guild != null)
  1041. author = guild.GetUser(data.Author.Value.Id);
  1042. else
  1043. author = (channel as SocketChannel).GetUser(data.Author.Value.Id);
  1044. if (author == null)
  1045. author = SocketSimpleUser.Create(this, State, data.Author.Value);
  1046. after = SocketMessage.Create(this, State, author, channel, data);
  1047. }
  1048. var cacheableBefore = new Cacheable<IMessage, ulong>(before, data.Id, isCached , async () => await channel.GetMessageAsync(data.Id));
  1049. await _messageUpdatedEvent.InvokeAsync(cacheableBefore, after, channel).ConfigureAwait(false);
  1050. }
  1051. else
  1052. {
  1053. await _gatewayLogger.WarningAsync("MESSAGE_UPDATE referenced an unknown channel.").ConfigureAwait(false);
  1054. return;
  1055. }
  1056. }
  1057. break;
  1058. case "MESSAGE_DELETE":
  1059. {
  1060. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false);
  1061. var data = (payload as JToken).ToObject<API.Message>(_serializer);
  1062. var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
  1063. if (channel != null)
  1064. {
  1065. if (!((channel as SocketGuildChannel)?.Guild.IsSynced ?? true))
  1066. {
  1067. await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE, guild is not synced yet.").ConfigureAwait(false);
  1068. return;
  1069. }
  1070. var msg = SocketChannelHelper.RemoveMessage(channel, this, data.Id);
  1071. bool isCached = msg != null;
  1072. var cacheable = new Cacheable<IMessage, ulong>(msg, data.Id, isCached, async () => await channel.GetMessageAsync(data.Id));
  1073. await _messageDeletedEvent.InvokeAsync(cacheable, channel).ConfigureAwait(false);
  1074. }
  1075. else
  1076. {
  1077. await _gatewayLogger.WarningAsync("MESSAGE_DELETE referenced an unknown channel.").ConfigureAwait(false);
  1078. return;
  1079. }
  1080. }
  1081. break;
  1082. case "MESSAGE_REACTION_ADD":
  1083. {
  1084. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_ADD)").ConfigureAwait(false);
  1085. var data = (payload as JToken).ToObject<API.Gateway.Reaction>(_serializer);
  1086. var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
  1087. if (channel != null)
  1088. {
  1089. SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
  1090. bool isCached = cachedMsg != null;
  1091. var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
  1092. SocketReaction reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
  1093. var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
  1094. cachedMsg?.AddReaction(reaction);
  1095. await _reactionAddedEvent.InvokeAsync(cacheable, channel, reaction).ConfigureAwait(false);
  1096. }
  1097. else
  1098. {
  1099. await _gatewayLogger.WarningAsync("MESSAGE_REACTION_ADD referenced an unknown channel.").ConfigureAwait(false);
  1100. return;
  1101. }
  1102. }
  1103. break;
  1104. case "MESSAGE_REACTION_REMOVE":
  1105. {
  1106. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE)").ConfigureAwait(false);
  1107. var data = (payload as JToken).ToObject<API.Gateway.Reaction>(_serializer);
  1108. var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
  1109. if (channel != null)
  1110. {
  1111. SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
  1112. bool isCached = cachedMsg != null;
  1113. var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
  1114. SocketReaction reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
  1115. var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
  1116. cachedMsg?.RemoveReaction(reaction);
  1117. await _reactionRemovedEvent.InvokeAsync(cacheable, channel, reaction).ConfigureAwait(false);
  1118. }
  1119. else
  1120. {
  1121. await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE referenced an unknown channel.").ConfigureAwait(false);
  1122. return;
  1123. }
  1124. }
  1125. break;
  1126. case "MESSAGE_REACTION_REMOVE_ALL":
  1127. {
  1128. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE_ALL)").ConfigureAwait(false);
  1129. var data = (payload as JToken).ToObject<RemoveAllReactionsEvent>(_serializer);
  1130. var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
  1131. if (channel != null)
  1132. {
  1133. SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
  1134. bool isCached = cachedMsg != null;
  1135. var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
  1136. cachedMsg?.ClearReactions();
  1137. await _reactionsClearedEvent.InvokeAsync(cacheable, channel).ConfigureAwait(false);
  1138. }
  1139. else
  1140. {
  1141. await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE_ALL referenced an unknown channel.").ConfigureAwait(false);
  1142. return;
  1143. }
  1144. }
  1145. break;
  1146. case "MESSAGE_DELETE_BULK":
  1147. {
  1148. await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false);
  1149. var data = (payload as JToken).ToObject<MessageDeleteBulkEvent>(_serializer);
  1150. var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
  1151. if (channel != null)
  1152. {
  1153. if (!((channel as SocketGuildChannel)?.Guild.IsSynced ?? true))
  1154. {
  1155. await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE_BULK, guild is not synced yet.").ConfigureAwait(false);
  1156. return;
  1157. }
  1158. foreach (var id in data.Ids)
  1159. {
  1160. var msg = SocketChannelHelper.RemoveMessage(channel, this, id);
  1161. bool isCached = msg != null;
  1162. var cacheable = new Cacheable<IMessage, ulong>(msg, id, isCached, async () => await channel.GetMessageAsync(id));
  1163. await _messageDeletedEvent.InvokeAsync(cacheable, channel).ConfigureAwait(false);
  1164. }
  1165. }
  1166. else
  1167. {
  1168. await _gatewayLogger.WarningAsync("MESSAGE_DELETE_BULK referenced an unknown channel.").ConfigureAwait(false);
  1169. return;
  1170. }
  1171. }
  1172. break;
  1173. //Statuses
  1174. case "PRESENCE_UPDATE":
  1175. {
  1176. await _gatewayLogger.DebugAsync("Received Dispatch (PRESENCE_UPDATE)").ConfigureAwait(false);
  1177. var data = (payload as JToken).ToObject<API.Presence>(_serializer);
  1178. if (data.GuildId.IsSpecified)
  1179. {
  1180. var guild = State.GetGuild(data.GuildId.Value);
  1181. if (guild == null)
  1182. {
  1183. await _gatewayLogger.WarningAsync("PRESENCE_UPDATE referenced an unknown guild.").ConfigureAwait(false);
  1184. break;
  1185. }
  1186. if (!guild.IsSynced)
  1187. {
  1188. await _gatewayLogger.DebugAsync("Ignored PRESENCE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
  1189. return;
  1190. }
  1191. var user = guild.GetUser(data.User.Id);
  1192. if (user == null)
  1193. guild.AddOrUpdateUser(data);
  1194. }
  1195. var globalUser = GetOrCreateUser(State, data.User); //TODO: Memory leak, users removed from friends list will never RemoveRef.
  1196. var before = globalUser.Clone();
  1197. globalUser.Update(State, data);
  1198. await _userUpdatedEvent.InvokeAsync(before, globalUser).ConfigureAwait(false);
  1199. }
  1200. break;
  1201. case "TYPING_START":
  1202. {
  1203. await _gatewayLogger.DebugAsync("Received Dispatch (TYPING_START)").ConfigureAwait(false);
  1204. var data = (payload as JToken).ToObject<TypingStartEvent>(_serializer);
  1205. var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
  1206. if (channel != null)
  1207. {
  1208. if (!((channel as SocketGuildChannel)?.Guild.IsSynced ?? true))
  1209. {
  1210. await _gatewayLogger.DebugAsync("Ignored TYPING_START, guild is not synced yet.").ConfigureAwait(false);
  1211. return;
  1212. }
  1213. var user = (channel as SocketChannel).GetUser(data.UserId);
  1214. if (user != null)
  1215. await _userIsTypingEvent.InvokeAsync(user, channel).ConfigureAwait(false);
  1216. }
  1217. }
  1218. break;
  1219. //Users
  1220. case "USER_UPDATE":
  1221. {
  1222. await _gatewayLogger.DebugAsync("Received Dispatch (USER_UPDATE)").ConfigureAwait(false);
  1223. var data = (payload as JToken).ToObject<API.User>(_serializer);
  1224. if (data.Id == CurrentUser.Id)
  1225. {
  1226. var before = CurrentUser.Clone();
  1227. CurrentUser.Update(State, data);
  1228. await _selfUpdatedEvent.InvokeAsync(before, CurrentUser).ConfigureAwait(false);
  1229. }
  1230. else
  1231. {
  1232. await _gatewayLogger.WarningAsync("Received USER_UPDATE for wrong user.").ConfigureAwait(false);
  1233. return;
  1234. }
  1235. }
  1236. break;
  1237. //Voice
  1238. case "VOICE_STATE_UPDATE":
  1239. {
  1240. await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_STATE_UPDATE)").ConfigureAwait(false);
  1241. var data = (payload as JToken).ToObject<API.VoiceState>(_serializer);
  1242. if (data.GuildId.HasValue)
  1243. {
  1244. SocketUser user;
  1245. SocketVoiceState before, after;
  1246. if (data.GuildId != null)
  1247. {
  1248. var guild = State.GetGuild(data.GuildId.Value);
  1249. if (guild == null)
  1250. {
  1251. await _gatewayLogger.WarningAsync("VOICE_STATE_UPDATE referenced an unknown guild.").ConfigureAwait(false);
  1252. return;
  1253. }
  1254. else if (!guild.IsSynced)
  1255. {
  1256. await _gatewayLogger.DebugAsync("Ignored VOICE_STATE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
  1257. return;
  1258. }
  1259. if (data.ChannelId != null)
  1260. {
  1261. before = guild.GetVoiceState(data.UserId)?.Clone() ?? SocketVoiceState.Default;
  1262. after = guild.AddOrUpdateVoiceState(State, data);
  1263. /*if (data.UserId == CurrentUser.Id)
  1264. {
  1265. var _ = guild.FinishJoinAudioChannel().ConfigureAwait(false);
  1266. }*/
  1267. }
  1268. else
  1269. {
  1270. before = guild.RemoveVoiceState(data.UserId) ?? SocketVoiceState.Default;
  1271. after = SocketVoiceState.Create(null, data);
  1272. }
  1273. user = guild.GetUser(data.UserId);
  1274. }
  1275. else
  1276. {
  1277. var groupChannel = State.GetChannel(data.ChannelId.Value) as SocketGroupChannel;
  1278. if (groupChannel != null)
  1279. {
  1280. if (data.ChannelId != null)
  1281. {
  1282. before = groupChannel.GetVoiceState(data.UserId)?.Clone() ?? SocketVoiceState.Default;
  1283. after = groupChannel.AddOrUpdateVoiceState(State, data);
  1284. }
  1285. else
  1286. {
  1287. before = groupChannel.RemoveVoiceState(data.UserId) ?? SocketVoiceState.Default;
  1288. after = SocketVoiceState.Create(null, data);
  1289. }
  1290. user = groupChannel.GetUser(data.UserId);
  1291. }
  1292. else
  1293. {
  1294. await _gatewayLogger.WarningAsync("VOICE_STATE_UPDATE referenced an unknown channel.").ConfigureAwait(false);
  1295. return;
  1296. }
  1297. }
  1298. if (user != null)
  1299. await _userVoiceStateUpdatedEvent.InvokeAsync(user, before, after).ConfigureAwait(false);
  1300. else
  1301. {
  1302. await _gatewayLogger.WarningAsync("VOICE_STATE_UPDATE referenced an unknown user.").ConfigureAwait(false);
  1303. return;
  1304. }
  1305. }
  1306. }
  1307. break;
  1308. case "VOICE_SERVER_UPDATE":
  1309. {
  1310. await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_SERVER_UPDATE)").ConfigureAwait(false);
  1311. var data = (payload as JToken).ToObject<VoiceServerUpdateEvent>(_serializer);
  1312. var guild = State.GetGuild(data.GuildId);
  1313. if (guild != null)
  1314. {
  1315. string endpoint = data.Endpoint.Substring(0, data.Endpoint.LastIndexOf(':'));
  1316. var _ = guild.FinishConnectAudio(_nextAudioId++, endpoint, data.Token).ConfigureAwait(false);
  1317. }
  1318. else
  1319. {
  1320. await _gatewayLogger.WarningAsync("VOICE_SERVER_UPDATE referenced an unknown guild.").ConfigureAwait(false);
  1321. return;
  1322. }
  1323. }
  1324. break;
  1325. //Ignored (User only)
  1326. case "CHANNEL_PINS_ACK":
  1327. await _gatewayLogger.DebugAsync("Ignored Dispatch (CHANNEL_PINS_ACK)").ConfigureAwait(false);
  1328. break;
  1329. case "CHANNEL_PINS_UPDATE":
  1330. await _gatewayLogger.DebugAsync("Ignored Dispatch (CHANNEL_PINS_UPDATE)").ConfigureAwait(false);
  1331. break;
  1332. case "GUILD_INTEGRATIONS_UPDATE":
  1333. await _gatewayLogger.DebugAsync("Ignored Dispatch (GUILD_INTEGRATIONS_UPDATE)").ConfigureAwait(false);
  1334. break;
  1335. case "MESSAGE_ACK":
  1336. await _gatewayLogger.DebugAsync("Ignored Dispatch (MESSAGE_ACK)").ConfigureAwait(false);
  1337. break;
  1338. case "USER_SETTINGS_UPDATE":
  1339. await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false);
  1340. break;
  1341. case "WEBHOOKS_UPDATE":
  1342. await _gatewayLogger.DebugAsync("Ignored Dispatch (WEBHOOKS_UPDATE)").ConfigureAwait(false);
  1343. break;
  1344. //Others
  1345. default:
  1346. await _gatewayLogger.WarningAsync($"Unknown Dispatch ({type})").ConfigureAwait(false);
  1347. break;
  1348. }
  1349. break;
  1350. default:
  1351. await _gatewayLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false);
  1352. break;
  1353. }
  1354. }
  1355. catch (Exception ex)
  1356. {
  1357. await _gatewayLogger.ErrorAsync($"Error handling {opCode}{(type != null ? $" ({type})" : "")}", ex).ConfigureAwait(false);
  1358. }
  1359. }
  1360. private async Task RunHeartbeatAsync(int intervalMillis, CancellationToken cancelToken)
  1361. {
  1362. try
  1363. {
  1364. await _gatewayLogger.DebugAsync("Heartbeat Started").ConfigureAwait(false);
  1365. while (!cancelToken.IsCancellationRequested)
  1366. {
  1367. var now = Environment.TickCount;
  1368. //Did server respond to our last heartbeat, or are we still receiving messages (long load?)
  1369. if (_heartbeatTimes.Count != 0 && (now - _lastMessageTime) > intervalMillis)
  1370. {
  1371. if (ConnectionState == ConnectionState.Connected && (_guildDownloadTask?.IsCompleted ?? true))
  1372. {
  1373. _connection.Error(new Exception("Server missed last heartbeat"));
  1374. return;
  1375. }
  1376. }
  1377. _heartbeatTimes.Enqueue(now);
  1378. try
  1379. {
  1380. await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false);
  1381. }
  1382. catch (Exception ex)
  1383. {
  1384. await _gatewayLogger.WarningAsync("Heartbeat Errored", ex).ConfigureAwait(false);
  1385. }
  1386. await Task.Delay(intervalMillis, cancelToken).ConfigureAwait(false);
  1387. }
  1388. await _gatewayLogger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
  1389. }
  1390. catch (OperationCanceledException)
  1391. {
  1392. await _gatewayLogger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
  1393. }
  1394. catch (Exception ex)
  1395. {
  1396. await _gatewayLogger.ErrorAsync("Heartbeat Errored", ex).ConfigureAwait(false);
  1397. }
  1398. }
  1399. /*public async Task WaitForGuildsAsync()
  1400. {
  1401. var downloadTask = _guildDownloadTask;
  1402. if (downloadTask != null)
  1403. await _guildDownloadTask.ConfigureAwait(false);
  1404. }*/
  1405. private async Task WaitForGuildsAsync(CancellationToken cancelToken, Logger logger)
  1406. {
  1407. //Wait for GUILD_AVAILABLEs
  1408. try
  1409. {
  1410. await logger.DebugAsync("GuildDownloader Started").ConfigureAwait(false);
  1411. while ((_unavailableGuilds != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000))
  1412. await Task.Delay(500, cancelToken).ConfigureAwait(false);
  1413. await logger.DebugAsync("GuildDownloader Stopped").ConfigureAwait(false);
  1414. }
  1415. catch (OperationCanceledException)
  1416. {
  1417. await logger.DebugAsync("GuildDownloader Stopped").ConfigureAwait(false);
  1418. }
  1419. catch (Exception ex)
  1420. {
  1421. await logger.ErrorAsync("GuildDownloader Errored", ex).ConfigureAwait(false);
  1422. }
  1423. }
  1424. private async Task SyncGuildsAsync()
  1425. {
  1426. var guildIds = Guilds.Where(x => !x.IsSynced).Select(x => x.Id).ToImmutableArray();
  1427. if (guildIds.Length > 0)
  1428. await ApiClient.SendGuildSyncAsync(guildIds).ConfigureAwait(false);
  1429. }
  1430. internal SocketGuild AddGuild(ExtendedGuild model, ClientState state)
  1431. {
  1432. var guild = SocketGuild.Create(this, state, model);
  1433. state.AddGuild(guild);
  1434. if (model.Large)
  1435. _largeGuilds.Enqueue(model.Id);
  1436. return guild;
  1437. }
  1438. internal SocketGuild RemoveGuild(ulong id)
  1439. {
  1440. var guild = State.RemoveGuild(id);
  1441. if (guild != null)
  1442. {
  1443. foreach (var channel in guild.Channels)
  1444. State.RemoveChannel(id);
  1445. foreach (var user in guild.Users)
  1446. user.GlobalUser.RemoveRef(this);
  1447. }
  1448. return guild;
  1449. }
  1450. internal ISocketPrivateChannel AddPrivateChannel(API.Channel model, ClientState state)
  1451. {
  1452. var channel = SocketChannel.CreatePrivate(this, state, model);
  1453. state.AddChannel(channel as SocketChannel);
  1454. return channel;
  1455. }
  1456. internal ISocketPrivateChannel RemovePrivateChannel(ulong id)
  1457. {
  1458. var channel = State.RemoveChannel(id) as ISocketPrivateChannel;
  1459. if (channel != null)
  1460. {
  1461. foreach (var recipient in channel.Recipients)
  1462. recipient.GlobalUser.RemoveRef(this);
  1463. }
  1464. return channel;
  1465. }
  1466. private async Task GuildAvailableAsync(SocketGuild guild)
  1467. {
  1468. if (!guild.IsConnected)
  1469. {
  1470. guild.IsConnected = true;
  1471. await _guildAvailableEvent.InvokeAsync(guild).ConfigureAwait(false);
  1472. }
  1473. }
  1474. private async Task GuildUnavailableAsync(SocketGuild guild)
  1475. {
  1476. if (guild.IsConnected)
  1477. {
  1478. guild.IsConnected = false;
  1479. await _guildUnavailableEvent.InvokeAsync(guild).ConfigureAwait(false);
  1480. }
  1481. }
  1482. //IDiscordClient
  1483. async Task<IApplication> IDiscordClient.GetApplicationInfoAsync()
  1484. => await GetApplicationInfoAsync().ConfigureAwait(false);
  1485. Task<IChannel> IDiscordClient.GetChannelAsync(ulong id, CacheMode mode)
  1486. => Task.FromResult<IChannel>(GetChannel(id));
  1487. Task<IReadOnlyCollection<IPrivateChannel>> IDiscordClient.GetPrivateChannelsAsync(CacheMode mode)
  1488. => Task.FromResult<IReadOnlyCollection<IPrivateChannel>>(PrivateChannels);
  1489. Task<IReadOnlyCollection<IDMChannel>> IDiscordClient.GetDMChannelsAsync(CacheMode mode)
  1490. => Task.FromResult<IReadOnlyCollection<IDMChannel>>(DMChannels);
  1491. Task<IReadOnlyCollection<IGroupChannel>> IDiscordClient.GetGroupChannelsAsync(CacheMode mode)
  1492. => Task.FromResult<IReadOnlyCollection<IGroupChannel>>(GroupChannels);
  1493. async Task<IReadOnlyCollection<IConnection>> IDiscordClient.GetConnectionsAsync()
  1494. => await GetConnectionsAsync().ConfigureAwait(false);
  1495. async Task<IInvite> IDiscordClient.GetInviteAsync(string inviteId)
  1496. => await GetInviteAsync(inviteId).ConfigureAwait(false);
  1497. Task<IGuild> IDiscordClient.GetGuildAsync(ulong id, CacheMode mode)
  1498. => Task.FromResult<IGuild>(GetGuild(id));
  1499. Task<IReadOnlyCollection<IGuild>> IDiscordClient.GetGuildsAsync(CacheMode mode)
  1500. => Task.FromResult<IReadOnlyCollection<IGuild>>(Guilds);
  1501. async Task<IGuild> IDiscordClient.CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon)
  1502. => await CreateGuildAsync(name, region, jpegIcon).ConfigureAwait(false);
  1503. Task<IUser> IDiscordClient.GetUserAsync(ulong id, CacheMode mode)
  1504. => Task.FromResult<IUser>(GetUser(id));
  1505. Task<IUser> IDiscordClient.GetUserAsync(string username, string discriminator)
  1506. => Task.FromResult<IUser>(GetUser(username, discriminator));
  1507. Task<IReadOnlyCollection<IVoiceRegion>> IDiscordClient.GetVoiceRegionsAsync()
  1508. => Task.FromResult<IReadOnlyCollection<IVoiceRegion>>(VoiceRegions);
  1509. Task<IVoiceRegion> IDiscordClient.GetVoiceRegionAsync(string id)
  1510. => Task.FromResult<IVoiceRegion>(GetVoiceRegion(id));
  1511. async Task IDiscordClient.StartAsync()
  1512. => await StartAsync().ConfigureAwait(false);
  1513. async Task IDiscordClient.StopAsync()
  1514. => await StopAsync().ConfigureAwait(false);
  1515. }
  1516. }