- ---
- uid: Guides.MessageComponents.Buttons
- title: Buttons in Depth
- ---
-
- # Buttons in depth
-
- There are many changes you can make to buttons, lets take a look at the parameters in the `WithButton` function"
- | Name | Type | Description |
- |----------|---------------|----------------------------------------------------------------|
- | label | `string` | The label text for the button. |
- | customId | `string` | The custom id of the button. |
- | style | `ButtonStyle` | The style of the button. |
- | emote | `IEmote` | A IEmote to be used with this button. |
- | url | `string` | A URL to be used only if the `ButtonStyle` is a Link. |
- | disabled | `bool` | Whether or not the button is disabled. |
- | row | `int` | The row to place the button if it has enough room, otherwise 0 |
-
- ### Label
-
- This is the front facing text that the user sees. The maximum length is 80 characters.
-
- ### CustomId
-
- This is the property sent to you by discord when a button is clicked. It is not required for link buttons as they do not emit an event. The maximum length is 100 characters.
-
- ### Style
-
- Styling your buttons are important for indicating different actions:
-
- 
-
- You can do this by using the `ButtonStyle` which has all the styles defined.
-
- ### Emote
-
- You can specify an `IEmote` when creating buttons to add them to your button. They have the same restrictions as putting guild based emotes in messages.
-
- ### Url
-
- If you use the link style with your button you can specify a url. When this button is clicked the user is taken to that url.
-
- ### Disabled
-
- You can specify if your button is disabled, meaning users won't be able to click on it.
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