- class Program
- {
- static void Main(string[] args)
- {
- var client = new DiscordClient();
-
- //Display all log messages in the console
- client.LogMessage += (s, e) => Console.WriteLine($"[{e.Severity}] {e.Source}: {e.Message}");
-
- //Echo back any message received, provided it didn't come from the bot itself
- client.MessageReceived += async (s, e) =>
- {
- if (!e.Message.IsAuthor)
- await e.Channel.SendMessage(e.Message.Text);
- };
-
- //Convert our sync method to an async one and block the Main function until the bot disconnects
- client.ExecuteAndWait(async () =>
- {
- //Connect to the Discord server using our email and password
- await client.Connect("discordtest@email.com", "Password123");
-
- //If we are not a member of any server, use our invite code (made beforehand in the official Discord Client)
- if (!client.Servers.Any())
- await client.AcceptInvite(client.GetInvite("aaabbbcccdddeee"));
- });
- }
- }
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