- # Ratelimits
-
- Ratelimits are a core concept of any API - Discords API is no exception. each verified library must follow the ratelimit guidelines.
-
- ### Using the ratelimit callback
-
- There is a new property within `RequestOptions` called RatelimitCallback. This callback is called when a request is made via the rest api. The callback is called with a `IRateLimitInfo` parameter:
-
- | Name | Type | Description |
- | ---------- | --------------- | -------------------------------------------------------------------------------------------------------------------------------------------------- |
- | IsGlobal | bool | Whether or not this ratelimit info is global. |
- | Limit | int? | The number of requests that can be made. |
- | Remaining | int? | The number of remaining requests that can be made. |
- | RetryAfter | int? | The total time (in seconds) of when the current rate limit bucket will reset. Can have decimals to match previous millisecond ratelimit precision. |
- | Reset | DateTimeOffset? | The time at which the rate limit resets. |
- | ResetAfter | TimeSpan? | The absolute time when this ratelimit resets. |
- | Bucket | string | A unique string denoting the rate limit being encountered (non-inclusive of major parameters in the route path). |
- | Lag | TimeSpan? | The amount of lag for the request. This is used to denote the precise time of when the ratelimit expires. |
- | Endpoint | string | The endpoint that this ratelimit info came from. |
-
- Let's set up a ratelimit callback that will print out the ratelimit info to the console.
-
- ```cs
- public async Task MyRatelimitCallback(IRateLimitInfo info)
- {
- Console.WriteLine($"{info.IsGlobal} {info.Limit} {info.Remaining} {info.RetryAfter} {info.Reset} {info.ResetAfter} {info.Bucket} {info.Lag} {info.Endpoint}");
- }
- ```
-
- Let's use this callback in a send message function
-
- ```cs
- [Command("ping")]
- public async Task ping()
- {
- var options = new RequestOptions()
- {
- RatelimitCallback = MyRatelimitCallback
- };
-
- await Context.Channel.SendMessageAsync("Pong!", options: options);
- }
- ```
-
- Running this produces the following output:
-
- ```
- False 5 4 2021-09-09 3:48:14 AM +00:00 00:00:05 a06de0de4a08126315431cc0c55ee3dc 00:00:00.9891364 channels/848511736872828929/messages
- ```
|