Browse Source

Started rename of member -> user, added server permission resolving, added channel message cache options.

pull/6/head
RogueException 9 years ago
parent
commit
01f299e030
21 changed files with 219 additions and 160 deletions
  1. +1
    -1
      src/Discord.Net.Commands/CommandsPlugin.Events.cs
  2. +2
    -2
      src/Discord.Net.Commands/CommandsPlugin.cs
  3. +3
    -0
      src/Discord.Net.Net45/Discord.Net.csproj
  4. +2
    -2
      src/Discord.Net/DiscordClient.Bans.cs
  5. +1
    -1
      src/Discord.Net/DiscordClient.Channels.cs
  6. +18
    -18
      src/Discord.Net/DiscordClient.Members.cs
  7. +28
    -20
      src/Discord.Net/DiscordClient.Messages.cs
  8. +6
    -6
      src/Discord.Net/DiscordClient.Permissions.cs
  9. +5
    -5
      src/Discord.Net/DiscordClient.Users.cs
  10. +7
    -2
      src/Discord.Net/DiscordClient.cs
  11. +3
    -0
      src/Discord.Net/DiscordClientConfig.cs
  12. +20
    -0
      src/Discord.Net/Helpers/BitHelper.cs
  13. +1
    -1
      src/Discord.Net/Helpers/Mention.cs
  14. +52
    -51
      src/Discord.Net/Models/Channel.cs
  15. +1
    -1
      src/Discord.Net/Models/GlobalUser.cs
  16. +1
    -1
      src/Discord.Net/Models/Invite.cs
  17. +4
    -4
      src/Discord.Net/Models/Message.cs
  18. +2
    -8
      src/Discord.Net/Models/Permissions.cs
  19. +2
    -2
      src/Discord.Net/Models/Role.cs
  20. +8
    -8
      src/Discord.Net/Models/Server.cs
  21. +52
    -27
      src/Discord.Net/Models/User.cs

+ 1
- 1
src/Discord.Net.Commands/CommandsPlugin.Events.cs View File

@@ -12,7 +12,7 @@ namespace Discord.Commands
public int? Permissions { get; } public int? Permissions { get; }
public string[] Args { get; } public string[] Args { get; }
public Member Member => Message.Member;
public User Member => Message.Member;
public Channel Channel => Message.Channel; public Channel Channel => Message.Channel;
public Server Server => Message.Channel.Server; public Server Server => Message.Channel.Server;




+ 2
- 2
src/Discord.Net.Commands/CommandsPlugin.cs View File

@@ -8,7 +8,7 @@ namespace Discord.Commands
{ {
private readonly DiscordClient _client; private readonly DiscordClient _client;
private List<Command> _commands; private List<Command> _commands;
private Func<Member, int> _getPermissions;
private Func<User, int> _getPermissions;


public IEnumerable<Command> Commands => _commands; public IEnumerable<Command> Commands => _commands;


@@ -17,7 +17,7 @@ namespace Discord.Commands
public bool RequireCommandCharInPublic { get; set; } public bool RequireCommandCharInPublic { get; set; }
public bool RequireCommandCharInPrivate { get; set; } public bool RequireCommandCharInPrivate { get; set; }


public CommandsPlugin(DiscordClient client, Func<Member, int> getPermissions = null)
public CommandsPlugin(DiscordClient client, Func<User, int> getPermissions = null)
{ {
_client = client; _client = client;
_getPermissions = getPermissions; _getPermissions = getPermissions;


+ 3
- 0
src/Discord.Net.Net45/Discord.Net.csproj View File

@@ -208,6 +208,9 @@
<Compile Include="..\Discord.Net\Helpers\AsyncCollection.cs"> <Compile Include="..\Discord.Net\Helpers\AsyncCollection.cs">
<Link>Helpers\AsyncCollection.cs</Link> <Link>Helpers\AsyncCollection.cs</Link>
</Compile> </Compile>
<Compile Include="..\Discord.Net\Helpers\BitHelper.cs">
<Link>Helpers\BitHelper.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Helpers\EpochTime.cs"> <Compile Include="..\Discord.Net\Helpers\EpochTime.cs">
<Link>Helpers\EpochTime.cs</Link> <Link>Helpers\EpochTime.cs</Link>
</Compile> </Compile>


+ 2
- 2
src/Discord.Net/DiscordClient.Bans.cs View File

@@ -33,7 +33,7 @@ namespace Discord
} }


/// <summary> Bans a user from the provided server. </summary> /// <summary> Bans a user from the provided server. </summary>
public Task Ban(Member member)
public Task Ban(User member)
{ {
if (member == null) throw new ArgumentNullException(nameof(member)); if (member == null) throw new ArgumentNullException(nameof(member));
CheckReady(); CheckReady();
@@ -42,7 +42,7 @@ namespace Discord
} }


/// <summary> Unbans a user from the provided server. </summary> /// <summary> Unbans a user from the provided server. </summary>
public async Task Unban(Member member)
public async Task Unban(User member)
{ {
if (member == null) throw new ArgumentNullException(nameof(member)); if (member == null) throw new ArgumentNullException(nameof(member));
CheckReady(); CheckReady();


+ 1
- 1
src/Discord.Net/DiscordClient.Channels.cs View File

@@ -95,7 +95,7 @@ namespace Discord
} }
/// <summary> Returns the private channel with the provided user, creating one if it does not currently exist. </summary> /// <summary> Returns the private channel with the provided user, creating one if it does not currently exist. </summary>
public async Task<Channel> CreatePMChannel(Member member)
public async Task<Channel> CreatePMChannel(User member)
{ {
if (member == null) throw new ArgumentNullException(nameof(member)); if (member == null) throw new ArgumentNullException(nameof(member));
CheckReady(); CheckReady();


+ 18
- 18
src/Discord.Net/DiscordClient.Members.cs View File

@@ -5,36 +5,36 @@ using System.Threading.Tasks;


namespace Discord namespace Discord
{ {
internal sealed class Members : AsyncCollection<Member>
internal sealed class Members : AsyncCollection<User>
{ {
public Members(DiscordClient client, object writerLock) public Members(DiscordClient client, object writerLock)
: base(client, writerLock, x => x.OnCached(), x => x.OnUncached()) { } : base(client, writerLock, x => x.OnCached(), x => x.OnUncached()) { }
private string GetKey(string userId, string serverId) private string GetKey(string userId, string serverId)
=> serverId + '_' + userId; => serverId + '_' + userId;


public Member this[string userId, string serverId]
public User this[string userId, string serverId]
=> this[GetKey(userId, serverId)]; => this[GetKey(userId, serverId)];
public Member GetOrAdd(string userId, string serverId)
=> GetOrAdd(GetKey(userId, serverId), () => new Member(_client, userId, serverId));
public Member TryRemove(string userId, string serverId)
public User GetOrAdd(string userId, string serverId)
=> GetOrAdd(GetKey(userId, serverId), () => new User(_client, userId, serverId));
public User TryRemove(string userId, string serverId)
=> TryRemove(GetKey(userId, serverId)); => TryRemove(GetKey(userId, serverId));
} }


public class MemberEventArgs : EventArgs public class MemberEventArgs : EventArgs
{ {
public Member Member { get; }
public User Member { get; }
public string UserId => Member.Id; public string UserId => Member.Id;
public Server Server => Member.Server; public Server Server => Member.Server;
public string ServerId => Member.ServerId; public string ServerId => Member.ServerId;


internal MemberEventArgs(Member member) { Member = member; }
internal MemberEventArgs(User member) { Member = member; }
} }
public class MemberChannelEventArgs : MemberEventArgs public class MemberChannelEventArgs : MemberEventArgs
{ {
public Channel Channel { get; } public Channel Channel { get; }
public string ChannelId => Channel.Id; public string ChannelId => Channel.Id;


internal MemberChannelEventArgs(Member member, Channel channel)
internal MemberChannelEventArgs(User member, Channel channel)
: base(member) : base(member)
{ {
Channel = channel; Channel = channel;
@@ -44,7 +44,7 @@ namespace Discord
{ {
public bool IsSpeaking { get; } public bool IsSpeaking { get; }


internal MemberIsSpeakingEventArgs(Member member, Channel channel, bool isSpeaking)
internal MemberIsSpeakingEventArgs(User member, Channel channel, bool isSpeaking)
: base(member, channel) : base(member, channel)
{ {
IsSpeaking = isSpeaking; IsSpeaking = isSpeaking;
@@ -54,25 +54,25 @@ namespace Discord
public partial class DiscordClient public partial class DiscordClient
{ {
public event EventHandler<MemberChannelEventArgs> UserIsTyping; public event EventHandler<MemberChannelEventArgs> UserIsTyping;
private void RaiseUserIsTyping(Member member, Channel channel)
private void RaiseUserIsTyping(User member, Channel channel)
{ {
if (UserIsTyping != null) if (UserIsTyping != null)
RaiseEvent(nameof(UserIsTyping), () => UserIsTyping(this, new MemberChannelEventArgs(member, channel))); RaiseEvent(nameof(UserIsTyping), () => UserIsTyping(this, new MemberChannelEventArgs(member, channel)));
} }
public event EventHandler<MemberIsSpeakingEventArgs> UserIsSpeaking; public event EventHandler<MemberIsSpeakingEventArgs> UserIsSpeaking;
private void RaiseUserIsSpeaking(Member member, Channel channel, bool isSpeaking)
private void RaiseUserIsSpeaking(User member, Channel channel, bool isSpeaking)
{ {
if (UserIsSpeaking != null) if (UserIsSpeaking != null)
RaiseEvent(nameof(UserIsSpeaking), () => UserIsSpeaking(this, new MemberIsSpeakingEventArgs(member, channel, isSpeaking))); RaiseEvent(nameof(UserIsSpeaking), () => UserIsSpeaking(this, new MemberIsSpeakingEventArgs(member, channel, isSpeaking)));
} }


private Member _currentUser;
private User _currentUser;


internal Members Members => _members; internal Members Members => _members;
private readonly Members _members; private readonly Members _members;


/// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary> /// <summary> Returns the user with the specified id, along with their server-specific data, or null if none was found. </summary>
public Member GetMember(Server server, string userId)
public User GetMember(Server server, string userId)
{ {
if (server == null) throw new ArgumentNullException(nameof(server)); if (server == null) throw new ArgumentNullException(nameof(server));
if (userId == null) throw new ArgumentNullException(nameof(userId)); if (userId == null) throw new ArgumentNullException(nameof(userId));
@@ -82,26 +82,26 @@ namespace Discord
} }
/// <summary> Returns the user with the specified name and discriminator, along withtheir server-specific data, or null if they couldn't be found. </summary> /// <summary> Returns the user with the specified name and discriminator, along withtheir server-specific data, or null if they couldn't be found. </summary>
/// <remarks> Name formats supported: Name and @Name. Search is case-insensitive. </remarks> /// <remarks> Name formats supported: Name and @Name. Search is case-insensitive. </remarks>
public Member GetMember(Server server, string username, string discriminator)
public User GetMember(Server server, string username, string discriminator)
{ {
if (server == null) throw new ArgumentNullException(nameof(server)); if (server == null) throw new ArgumentNullException(nameof(server));
if (username == null) throw new ArgumentNullException(nameof(username)); if (username == null) throw new ArgumentNullException(nameof(username));
if (discriminator == null) throw new ArgumentNullException(nameof(discriminator)); if (discriminator == null) throw new ArgumentNullException(nameof(discriminator));
CheckReady(); CheckReady();


Member member = FindMembers(server, username, discriminator, true).FirstOrDefault();
User member = FindMembers(server, username, discriminator, true).FirstOrDefault();
return _members[member?.Id, server.Id]; return _members[member?.Id, server.Id];
} }


/// <summary> Returns all users in with the specified server and name, along with their server-specific data. </summary> /// <summary> Returns all users in with the specified server and name, along with their server-specific data. </summary>
/// <remarks> Name formats supported: Name and @Name. Search is case-insensitive.</remarks> /// <remarks> Name formats supported: Name and @Name. Search is case-insensitive.</remarks>
public IEnumerable<Member> FindMembers(Server server, string name, string discriminator = null, bool exactMatch = false)
public IEnumerable<User> FindMembers(Server server, string name, string discriminator = null, bool exactMatch = false)
{ {
if (server == null) throw new ArgumentNullException(nameof(server)); if (server == null) throw new ArgumentNullException(nameof(server));
if (name == null) throw new ArgumentNullException(nameof(name)); if (name == null) throw new ArgumentNullException(nameof(name));
CheckReady(); CheckReady();


IEnumerable<Member> query;
IEnumerable<User> query;
if (!exactMatch && name.StartsWith("@")) if (!exactMatch && name.StartsWith("@"))
{ {
string name2 = name.Substring(1); string name2 = name.Substring(1);
@@ -118,7 +118,7 @@ namespace Discord
return query; return query;
} }


public Task EditMember(Member member, bool? mute = null, bool? deaf = null, IEnumerable<Role> roles = null)
public Task EditMember(User member, bool? mute = null, bool? deaf = null, IEnumerable<Role> roles = null)
{ {
if (member == null) throw new ArgumentNullException(nameof(member)); if (member == null) throw new ArgumentNullException(nameof(member));
CheckReady(); CheckReady();


+ 28
- 20
src/Discord.Net/DiscordClient.Messages.cs View File

@@ -20,7 +20,7 @@ namespace Discord
public class MessageEventArgs : EventArgs public class MessageEventArgs : EventArgs
{ {
public Message Message { get; } public Message Message { get; }
public Member Member => Message.Member;
public User Member => Message.Member;
public Channel Channel => Message.Channel; public Channel Channel => Message.Channel;
public Server Server => Message.Server; public Server Server => Message.Server;


@@ -87,7 +87,7 @@ namespace Discord
return SendMessage(channel, text, false); return SendMessage(channel, text, false);
} }
/// <summary> Sends a private message to the provided user. </summary> /// <summary> Sends a private message to the provided user. </summary>
public async Task<Message> SendPrivateMessage(Member member, string text)
public async Task<Message> SendPrivateMessage(User member, string text)
{ {
if (member == null) throw new ArgumentNullException(nameof(member)); if (member == null) throw new ArgumentNullException(nameof(member));
if (text == null) throw new ArgumentNullException(nameof(text)); if (text == null) throw new ArgumentNullException(nameof(text));
@@ -103,8 +103,11 @@ namespace Discord
if (Config.UseMessageQueue) if (Config.UseMessageQueue)
{ {
var nonce = GenerateNonce(); var nonce = GenerateNonce();
msg = _messages.GetOrAdd("nonce_" + nonce, channel.Id, _userId);
var currentUser = msg.Member;
if (_messages != null)
msg = _messages.GetOrAdd("nonce_" + nonce, channel.Id, _userId);
else
msg = new Message(this, "nonce_" + nonce, channel.Id, _userId);
var currentUser = msg.Member;
msg.Update(new MessageInfo msg.Update(new MessageInfo
{ {
Content = text, Content = text,
@@ -121,7 +124,10 @@ namespace Discord
else else
{ {
var model = await _api.SendMessage(channel.Id, text, userIds, null, isTextToSpeech).ConfigureAwait(false); var model = await _api.SendMessage(channel.Id, text, userIds, null, isTextToSpeech).ConfigureAwait(false);
msg = _messages.GetOrAdd(model.Id, channel.Id, model.Author.Id);
if (_messages != null)
msg = _messages.GetOrAdd(model.Id, channel.Id, model.Author.Id);
else
msg = new Message(this, model.Id, channel.Id, _userId);
msg.Update(model); msg.Update(model);
RaiseMessageSent(msg); RaiseMessageSent(msg);
} }
@@ -197,27 +203,29 @@ namespace Discord
var msgs = await _api.GetMessages(channel.Id, count).ConfigureAwait(false); var msgs = await _api.GetMessages(channel.Id, count).ConfigureAwait(false);
return msgs.Select(x => return msgs.Select(x =>
{ {
Message msg;
if (cache)
msg = _messages.GetOrAdd(x.Id, x.ChannelId, x.Author.Id);
else
msg = _messages[x.Id] ?? new Message(this, x.Id, x.ChannelId, x.Author.Id);
if (msg != null)
Message msg = null;
if (_messages != null)
{ {
msg.Update(x);
if (Config.TrackActivity)
if (cache && _messages != null)
msg = _messages.GetOrAdd(x.Id, x.ChannelId, x.Author.Id);
else
msg = _messages[x.Id];
}
if (msg == null)
msg = new Message(this, x.Id, x.ChannelId, x.Author.Id);
msg.Update(x);
if (Config.TrackActivity)
{
if (!channel.IsPrivate)
{ {
if (!channel.IsPrivate)
{
var member = msg.Member;
if (member != null)
member.UpdateActivity(msg.EditedTimestamp ?? msg.Timestamp);
}
var member = msg.Member;
if (member != null)
member.UpdateActivity(msg.EditedTimestamp ?? msg.Timestamp);
} }
} }
return msg; return msg;
}) })
.ToArray();
.ToArray();
} }
catch (HttpException) { } //Bad Permissions? catch (HttpException) { } //Bad Permissions?
} }


+ 6
- 6
src/Discord.Net/DiscordClient.Permissions.cs View File

@@ -7,7 +7,7 @@ namespace Discord
{ {
public partial class DiscordClient public partial class DiscordClient
{ {
public Task SetChannelUserPermissions(Channel channel, Member member, ChannelPermissions allow = null, ChannelPermissions deny = null)
public Task SetChannelUserPermissions(Channel channel, User member, ChannelPermissions allow = null, ChannelPermissions deny = null)
{ {
if (channel == null) throw new ArgumentNullException(nameof(channel)); if (channel == null) throw new ArgumentNullException(nameof(channel));
if (member == null) throw new ArgumentNullException(nameof(member)); if (member == null) throw new ArgumentNullException(nameof(member));
@@ -15,7 +15,7 @@ namespace Discord


return SetChannelPermissions(channel, member?.Id, PermissionTarget.Member, allow, deny); return SetChannelPermissions(channel, member?.Id, PermissionTarget.Member, allow, deny);
} }
public Task SetChannelUserPermissions(Channel channel, Member member, DualChannelPermissions permissions = null)
public Task SetChannelUserPermissions(Channel channel, User member, DualChannelPermissions permissions = null)
{ {
if (channel == null) throw new ArgumentNullException(nameof(channel)); if (channel == null) throw new ArgumentNullException(nameof(channel));
if (member == null) throw new ArgumentNullException(nameof(member)); if (member == null) throw new ArgumentNullException(nameof(member));
@@ -56,11 +56,11 @@ namespace Discord
} }
else else
{ {
var oldPerms = channel._permissionOverwrites;
var oldPerms = channel.PermissionOverwrites.ToArray();
var newPerms = new Channel.PermissionOverwrite[oldPerms.Length + 1]; var newPerms = new Channel.PermissionOverwrite[oldPerms.Length + 1];
Array.Copy(oldPerms, newPerms, oldPerms.Length); Array.Copy(oldPerms, newPerms, oldPerms.Length);
newPerms[oldPerms.Length] = new Channel.PermissionOverwrite(targetType, targetId, allowValue, denyValue); newPerms[oldPerms.Length] = new Channel.PermissionOverwrite(targetType, targetId, allowValue, denyValue);
channel._permissionOverwrites = newPerms;
channel.PermissionOverwrites = newPerms;
} }
changed = true; changed = true;
} }
@@ -71,7 +71,7 @@ namespace Discord
await _api.DeleteChannelPermissions(channel.Id, targetId); await _api.DeleteChannelPermissions(channel.Id, targetId);
if (perms != null) if (perms != null)
{ {
channel._permissionOverwrites = channel.PermissionOverwrites.Where(x => x.TargetType != targetType || x.TargetId != targetId).ToArray();
channel.PermissionOverwrites = channel.PermissionOverwrites.Where(x => x.TargetType != targetType || x.TargetId != targetId).ToArray();
changed = true; changed = true;
} }
} }
@@ -87,7 +87,7 @@ namespace Discord
} }
} }


public Task RemoveChannelUserPermissions(Channel channel, Member member)
public Task RemoveChannelUserPermissions(Channel channel, User member)
{ {
if (channel == null) throw new ArgumentNullException(nameof(channel)); if (channel == null) throw new ArgumentNullException(nameof(channel));
if (member == null) throw new ArgumentNullException(nameof(member)); if (member == null) throw new ArgumentNullException(nameof(member));


+ 5
- 5
src/Discord.Net/DiscordClient.Users.cs View File

@@ -17,13 +17,13 @@ namespace Discord
public partial class DiscordClient public partial class DiscordClient
{ {
public event EventHandler<MemberEventArgs> UserAdded; public event EventHandler<MemberEventArgs> UserAdded;
private void RaiseUserAdded(Member member)
private void RaiseUserAdded(User member)
{ {
if (UserAdded != null) if (UserAdded != null)
RaiseEvent(nameof(UserAdded), () => UserAdded(this, new MemberEventArgs(member))); RaiseEvent(nameof(UserAdded), () => UserAdded(this, new MemberEventArgs(member)));
} }
public event EventHandler<MemberEventArgs> UserRemoved; public event EventHandler<MemberEventArgs> UserRemoved;
private void RaiseUserRemoved(Member member)
private void RaiseUserRemoved(User member)
{ {
if (UserRemoved != null) if (UserRemoved != null)
RaiseEvent(nameof(UserRemoved), () => UserRemoved(this, new MemberEventArgs(member))); RaiseEvent(nameof(UserRemoved), () => UserRemoved(this, new MemberEventArgs(member)));
@@ -35,19 +35,19 @@ namespace Discord
RaiseEvent(nameof(ProfileUpdated), () => ProfileUpdated(this, EventArgs.Empty)); RaiseEvent(nameof(ProfileUpdated), () => ProfileUpdated(this, EventArgs.Empty));
} }
public event EventHandler<MemberEventArgs> MemberUpdated; public event EventHandler<MemberEventArgs> MemberUpdated;
private void RaiseMemberUpdated(Member member)
private void RaiseMemberUpdated(User member)
{ {
if (MemberUpdated != null) if (MemberUpdated != null)
RaiseEvent(nameof(MemberUpdated), () => MemberUpdated(this, new MemberEventArgs(member))); RaiseEvent(nameof(MemberUpdated), () => MemberUpdated(this, new MemberEventArgs(member)));
} }
public event EventHandler<MemberEventArgs> UserPresenceUpdated; public event EventHandler<MemberEventArgs> UserPresenceUpdated;
private void RaiseUserPresenceUpdated(Member member)
private void RaiseUserPresenceUpdated(User member)
{ {
if (UserPresenceUpdated != null) if (UserPresenceUpdated != null)
RaiseEvent(nameof(UserPresenceUpdated), () => UserPresenceUpdated(this, new MemberEventArgs(member))); RaiseEvent(nameof(UserPresenceUpdated), () => UserPresenceUpdated(this, new MemberEventArgs(member)));
} }
public event EventHandler<MemberEventArgs> UserVoiceStateUpdated; public event EventHandler<MemberEventArgs> UserVoiceStateUpdated;
private void RaiseUserVoiceStateUpdated(Member member)
private void RaiseUserVoiceStateUpdated(User member)
{ {
if (UserVoiceStateUpdated != null) if (UserVoiceStateUpdated != null)
RaiseEvent(nameof(UserVoiceStateUpdated), () => UserVoiceStateUpdated(this, new MemberEventArgs(member))); RaiseEvent(nameof(UserVoiceStateUpdated), () => UserVoiceStateUpdated(this, new MemberEventArgs(member)));


+ 7
- 2
src/Discord.Net/DiscordClient.cs View File

@@ -28,7 +28,7 @@ namespace Discord
public DiscordAPIClient API => _api; public DiscordAPIClient API => _api;


/// <summary> Returns the current logged-in user. </summary> /// <summary> Returns the current logged-in user. </summary>
public Member CurrentUser => _currentUser;
public User CurrentUser => _currentUser;


/// <summary> Initializes a new instance of the DiscordClient class. </summary> /// <summary> Initializes a new instance of the DiscordClient class. </summary>
public DiscordClient(DiscordClientConfig config = null) public DiscordClient(DiscordClientConfig config = null)
@@ -495,7 +495,12 @@ namespace Discord
} }


if (msg == null) if (msg == null)
msg = _messages.GetOrAdd(data.Id, data.ChannelId, data.Author.Id);
{
if (_messages != null)
msg = _messages.GetOrAdd(data.Id, data.ChannelId, data.Author.Id);
else
msg = new Message(this, data.Id, data.ChannelId, data.Author.Id);
}
msg.Update(data); msg.Update(data);
if (Config.TrackActivity) if (Config.TrackActivity)
{ {


+ 3
- 0
src/Discord.Net/DiscordClientConfig.cs View File

@@ -5,6 +5,9 @@
/// <summary> Gets or sets the time (in milliseconds) to wait when the message queue is empty before checking again. </summary> /// <summary> Gets or sets the time (in milliseconds) to wait when the message queue is empty before checking again. </summary>
public int MessageQueueInterval { get { return _messageQueueInterval; } set { SetValue(ref _messageQueueInterval, value); } } public int MessageQueueInterval { get { return _messageQueueInterval; } set { SetValue(ref _messageQueueInterval, value); } }
private int _messageQueueInterval = 100; private int _messageQueueInterval = 100;
/// <summary> Gets or sets the number of messages per channel that should be kept in cache. Setting this to zero disables the message cache entirely. </summary>
public int MessageCacheLength { get { return _messageCacheLength; } set { SetValue(ref _messageCacheLength, value); } }
private int _messageCacheLength = 100;


//Experimental Features //Experimental Features
/// <summary> (Experimental) Enables the client to be simultaneously connected to multiple channels at once (Discord still limits you to one channel per server). </summary> /// <summary> (Experimental) Enables the client to be simultaneously connected to multiple channels at once (Discord still limits you to one channel per server). </summary>


+ 20
- 0
src/Discord.Net/Helpers/BitHelper.cs View File

@@ -0,0 +1,20 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Discord
{
internal static class BitHelper
{
public static bool GetBit(uint value, int pos) => ((value >> (byte)pos) & 1U) == 1;
public static void SetBit(ref uint value, int pos, bool bitValue)
{
if (bitValue)
value |= (1U << pos);
else
value &= ~(1U << pos);
}
}
}

+ 1
- 1
src/Discord.Net/Helpers/Mention.cs View File

@@ -10,7 +10,7 @@ namespace Discord
private static readonly Regex _channelRegex = new Regex(@"<#(\d+?)>", RegexOptions.Compiled); private static readonly Regex _channelRegex = new Regex(@"<#(\d+?)>", RegexOptions.Compiled);


/// <summary> Returns the string used to create a user mention. </summary> /// <summary> Returns the string used to create a user mention. </summary>
public static string User(Member member)
public static string User(User member)
=> $"<@{member.Id}>"; => $"<@{member.Id}>";
/// <summary> Returns the string used to create a channel mention. </summary> /// <summary> Returns the string used to create a channel mention. </summary>
public static string Channel(Channel channel) public static string Channel(Channel channel)


+ 52
- 51
src/Discord.Net/Models/Channel.cs View File

@@ -1,6 +1,5 @@
using Discord.API; using Discord.API;
using Newtonsoft.Json; using Newtonsoft.Json;
using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@@ -26,14 +25,7 @@ namespace Discord
Deny.Lock(); Deny.Lock();
} }
} }
private readonly ConcurrentDictionary<string, bool> _messages;
private bool _areMembersStale;

private readonly string _serverId, _recipientId;
private Server _server;
private Member _recipient;
/// <summary> Returns the name of this channel. </summary> /// <summary> Returns the name of this channel. </summary>
public string Name { get; private set; } public string Name { get; private set; }
/// <summary> Returns the topic associated with this channel. </summary> /// <summary> Returns the topic associated with this channel. </summary>
@@ -47,41 +39,40 @@ namespace Discord


/// <summary> Returns the server containing this channel. </summary> /// <summary> Returns the server containing this channel. </summary>
[JsonIgnore] [JsonIgnore]
public Server Server => _client.Servers[_serverId];
public Server Server { get; private set; }
private readonly string _serverId;

/// For private chats, returns the target user, otherwise null. /// For private chats, returns the target user, otherwise null.
[JsonIgnore] [JsonIgnore]
public Member Recipient => _client.Members[_recipientId, _serverId];

/// <summary> Returns a collection of the IDs of all users with read access to this channel. </summary>
public IEnumerable<string> UserIds
public User Recipient { get; private set; }
private readonly string _recipientId;
/// <summary> Returns a collection of all users with read access to this channel. </summary>
[JsonIgnore]
public IEnumerable<User> Members
{ {
get get
{ {
if (!_areMembersStale) if (!_areMembersStale)
return _userIds;
_userIds = Server.Members.Where(x => x.GetPermissions(this)?.ReadMessages ?? false).Select(x => x.Id).ToArray();
return _members;
_members = Server.Members.Where(x => x.GetPermissions(this)?.ReadMessages ?? false).ToArray();
_areMembersStale = false; _areMembersStale = false;
return _userIds;
}
return _members;
}
} }
private string[] _userIds;
/// <summary> Returns a collection of all users with read access to this channel. </summary>
[JsonIgnore]
public IEnumerable<Member> Members => UserIds.Select(x => _client.Members[x, _serverId]);
private User[] _members;
private bool _areMembersStale;


/// <summary> Returns a collection of the ids of all messages the client has seen posted in this channel. This collection does not guarantee any ordering. </summary>
[JsonIgnore]
public IEnumerable<string> MessageIds => _messages.Select(x => x.Key);
/// <summary> Returns a collection of all messages the client has seen posted in this channel. This collection does not guarantee any ordering. </summary> /// <summary> Returns a collection of all messages the client has seen posted in this channel. This collection does not guarantee any ordering. </summary>
[JsonIgnore] [JsonIgnore]
public IEnumerable<Message> Messages => _messages.Select(x => _client.Messages[x.Key]);
public IEnumerable<Message> Messages => _messages.Values;
private readonly ConcurrentDictionary<string, Message> _messages;


/// <summary> Returns a collection of all custom permissions used for this channel. </summary> /// <summary> Returns a collection of all custom permissions used for this channel. </summary>
private static readonly PermissionOverwrite[] _initialPermissionsOverwrites = new PermissionOverwrite[0]; private static readonly PermissionOverwrite[] _initialPermissionsOverwrites = new PermissionOverwrite[0];
internal PermissionOverwrite[] _permissionOverwrites;
public IEnumerable<PermissionOverwrite> PermissionOverwrites => _permissionOverwrites;
private PermissionOverwrite[] _permissionOverwrites;
public IEnumerable<PermissionOverwrite> PermissionOverwrites { get { return _permissionOverwrites; } internal set { _permissionOverwrites = value.ToArray(); } }


internal Channel(DiscordClient client, string id, string serverId, string recipientId) internal Channel(DiscordClient client, string id, string serverId, string recipientId)
: base(client, id) : base(client, id)
@@ -92,31 +83,35 @@ namespace Discord
_areMembersStale = true; _areMembersStale = true;


//Local Cache //Local Cache
_messages = new ConcurrentDictionary<string, bool>();
_messages = new ConcurrentDictionary<string, Message>();
} }
internal override void OnCached() internal override void OnCached()
{ {


if (IsPrivate) if (IsPrivate)
{ {
_recipient = _client.Members[_recipientId, _serverId];
Name = "@" + _recipient.Name;
var recipient = _client.Members[_recipientId, _serverId];
Name = "@" + recipient.Name;
Recipient = recipient;
} }
else else
{ {
_server = _client.Servers[_serverId];
_server.AddChannel(this);
var server = _client.Servers[_serverId];
server.AddChannel(this);
Server = server;
} }
} }
internal override void OnUncached() internal override void OnUncached()
{ {
if (_server != null)
_server.RemoveChannel(this);
_server = null;

if (_recipient != null)
_recipient.GlobalUser.PrivateChannel = null;
_recipient = null;
var server = Server;
if (server != null)
server.RemoveChannel(this);
Server = null;

var recipient = Recipient;
if (recipient != null)
recipient.GlobalUser.PrivateChannel = null;
Recipient = recipient;
} }


internal void Update(ChannelReference model) internal void Update(ChannelReference model)
@@ -146,15 +141,21 @@ namespace Discord


public override string ToString() => Name; public override string ToString() => Name;


internal void AddMessage(string messageId)
{
_messages.TryAdd(messageId, true);
}
internal bool RemoveMessage(string messageId)
internal void AddMessage(Message message)
{ {
bool ignored;
return _messages.TryRemove(messageId, out ignored);
var cacheLength = _client.Config.MessageCacheLength;
if (cacheLength > 0)
{
while (_messages.Count > cacheLength - 1)
{
var oldest = _messages.Select(x => x.Value.Id).OrderBy(x => x).FirstOrDefault();
if (oldest != null)
_client.Messages.TryRemove(oldest);
}
_messages.TryAdd(message.Id, message);
}
} }
internal void RemoveMessage(Message message) => _messages.TryRemove(message.Id, out message);


internal void InvalidMembersCache() internal void InvalidMembersCache()
{ {
@@ -164,14 +165,14 @@ namespace Discord
{ {
_areMembersStale = true; _areMembersStale = true;
foreach (var member in Members) foreach (var member in Members)
member.UpdatePermissions(this);
member.UpdateChannelPermissions(this);
} }
internal void InvalidatePermissionsCache(string userId) internal void InvalidatePermissionsCache(string userId)
{ {
_areMembersStale = true; _areMembersStale = true;
var member = _client.Members[userId, _serverId]; var member = _client.Members[userId, _serverId];
if (member != null) if (member != null)
member.UpdatePermissions(this);
member.UpdateChannelPermissions(this);
} }
} }
} }

+ 1
- 1
src/Discord.Net/Models/GlobalUser.cs View File

@@ -27,7 +27,7 @@ namespace Discord


/// <summary> Returns a collection of all server-specific data for every server this user is a member of. </summary> /// <summary> Returns a collection of all server-specific data for every server this user is a member of. </summary>
[JsonIgnore] [JsonIgnore]
public IEnumerable<Member> Memberships => _servers.Select(x => _client.Members[Id, x.Key]);
public IEnumerable<User> Memberships => _servers.Select(x => _client.Members[Id, x.Key]);
/// <summary> Returns a collection of all servers this user is a member of. </summary> /// <summary> Returns a collection of all servers this user is a member of. </summary>
[JsonIgnore] [JsonIgnore]
public IEnumerable<Server> Servers => _servers.Select(x => _client.Servers[x.Key]); public IEnumerable<Server> Servers => _servers.Select(x => _client.Servers[x.Key]);


+ 1
- 1
src/Discord.Net/Models/Invite.cs View File

@@ -27,7 +27,7 @@ namespace Discord
/// <summary> Returns the user that created this invite. </summary> /// <summary> Returns the user that created this invite. </summary>
[JsonIgnore] [JsonIgnore]
public Member Inviter => _client.Members[_inviterId, _serverId];
public User Inviter => _client.Members[_inviterId, _serverId];
/// <summary> Returns the server this invite is to. </summary> /// <summary> Returns the server this invite is to. </summary>
[JsonIgnore] [JsonIgnore]


+ 4
- 4
src/Discord.Net/Models/Message.cs View File

@@ -129,7 +129,7 @@ namespace Discord
public string[] MentionIds { get; private set; } public string[] MentionIds { get; private set; }
/// <summary> Returns a collection of all users mentioned in this message. </summary> /// <summary> Returns a collection of all users mentioned in this message. </summary>
[JsonIgnore] [JsonIgnore]
public IEnumerable<Member> Mentions { get; internal set; }
public IEnumerable<User> Mentions { get; internal set; }
/// <summary> Returns the server containing the channel this message was sent to. </summary> /// <summary> Returns the server containing the channel this message was sent to. </summary>
[JsonIgnore] [JsonIgnore]
@@ -144,7 +144,7 @@ namespace Discord
public string UserId { get; } public string UserId { get; }
/// <summary> Returns the author of this message. </summary> /// <summary> Returns the author of this message. </summary>
[JsonIgnore] [JsonIgnore]
public Member Member => _client.Members[_userId, Channel.Server.Id];
public User Member => _client.Members[_userId, Channel.Server.Id];


internal Message(DiscordClient client, string id, string channelId, string userId) internal Message(DiscordClient client, string id, string channelId, string userId)
: base(client, id) : base(client, id)
@@ -158,14 +158,14 @@ namespace Discord
internal override void OnCached() internal override void OnCached()
{ {
var channel = _client.Channels[_channelId]; var channel = _client.Channels[_channelId];
channel.AddMessage(Id);
channel.AddMessage(this);
Channel = channel; Channel = channel;
} }
internal override void OnUncached() internal override void OnUncached()
{ {
var channel = Channel; var channel = Channel;
if (channel != null) if (channel != null)
channel.RemoveMessage(Id);
channel.RemoveMessage(this);
} }


internal void Update(MessageInfo model) internal void Update(MessageInfo model)


+ 2
- 8
src/Discord.Net/Models/Permissions.cs View File

@@ -127,15 +127,9 @@ namespace Discord
_rawValue = rawValue; _rawValue = rawValue;
} }


internal bool GetBit(PermissionsBits pos) => ((_rawValue >> (byte)pos) & 1U) == 1;
internal bool GetBit(PermissionsBits pos) => BitHelper.GetBit(_rawValue, (int)pos);
internal void SetBit(PermissionsBits pos, bool value) { CheckLock(); SetBitInternal((byte)pos, value); } internal void SetBit(PermissionsBits pos, bool value) { CheckLock(); SetBitInternal((byte)pos, value); }
internal void SetBitInternal(int pos, bool value)
{
if (value)
_rawValue |= (1U << pos);
else
_rawValue &= ~(1U << pos);
}
internal void SetBitInternal(int pos, bool value) => BitHelper.SetBit(ref _rawValue, pos, value);


internal void Lock() => _isLocked = true; internal void Lock() => _isLocked = true;
protected void CheckLock() protected void CheckLock()


+ 2
- 2
src/Discord.Net/Models/Role.cs View File

@@ -31,7 +31,7 @@ namespace Discord
public bool IsEveryone => Id == _serverId; public bool IsEveryone => Id == _serverId;
/// <summary> Returns a list of all members in this role. </summary> /// <summary> Returns a list of all members in this role. </summary>
[JsonIgnore] [JsonIgnore]
public IEnumerable<Member> Members => IsEveryone ? Server.Members : Server.Members.Where(x => x.HasRole(this));
public IEnumerable<User> Members => IsEveryone ? Server.Members : Server.Members.Where(x => x.HasRole(this));


internal Role(DiscordClient client, string id, string serverId) internal Role(DiscordClient client, string id, string serverId)
: base(client, id) : base(client, id)
@@ -75,7 +75,7 @@ namespace Discord
Permissions.SetRawValueInternal(model.Permissions.Value); Permissions.SetRawValueInternal(model.Permissions.Value);


foreach (var member in Members) foreach (var member in Members)
member.UpdatePermissions();
member.UpdateServerPermissions();
} }


public override string ToString() => Name; public override string ToString() => Name;


+ 8
- 8
src/Discord.Net/Models/Server.cs View File

@@ -11,7 +11,7 @@ namespace Discord
{ {
private readonly ConcurrentDictionary<string, bool> _bans; private readonly ConcurrentDictionary<string, bool> _bans;
private readonly ConcurrentDictionary<string, Channel> _channels; private readonly ConcurrentDictionary<string, Channel> _channels;
private readonly ConcurrentDictionary<string, Member> _members;
private readonly ConcurrentDictionary<string, User> _members;
private readonly ConcurrentDictionary<string, Role> _roles; private readonly ConcurrentDictionary<string, Role> _roles;
private readonly ConcurrentDictionary<string, Invite> _invites; private readonly ConcurrentDictionary<string, Invite> _invites;


@@ -20,7 +20,7 @@ namespace Discord
/// <summary> Returns the name of this channel. </summary> /// <summary> Returns the name of this channel. </summary>
public string Name { get; private set; } public string Name { get; private set; }
/// <summary> Returns the current logged-in user's data for this server. </summary> /// <summary> Returns the current logged-in user's data for this server. </summary>
public Member CurrentMember { get; internal set; }
public User CurrentMember { get; internal set; }
/// <summary> Returns true if this is a virtual server used by Discord.Net and not a real Discord server. </summary> /// <summary> Returns true if this is a virtual server used by Discord.Net and not a real Discord server. </summary>
public bool IsVirtual { get; internal set; } public bool IsVirtual { get; internal set; }


@@ -37,7 +37,7 @@ namespace Discord
public bool IsOwner => _client.CurrentUserId == _ownerId; public bool IsOwner => _client.CurrentUserId == _ownerId;
/// <summary> Returns the user that first created this server. </summary> /// <summary> Returns the user that first created this server. </summary>
[JsonIgnore] [JsonIgnore]
public Member Owner { get; private set; }
public User Owner { get; private set; }


/// <summary> Returns the id of the AFK voice channel for this server (see AFKTimeout). </summary> /// <summary> Returns the id of the AFK voice channel for this server (see AFKTimeout). </summary>
public string AFKChannelId { get; private set; } public string AFKChannelId { get; private set; }
@@ -71,7 +71,7 @@ namespace Discord
/// <summary> Returns a collection of all users within this server with their server-specific data. </summary> /// <summary> Returns a collection of all users within this server with their server-specific data. </summary>
[JsonIgnore] [JsonIgnore]
public IEnumerable<Member> Members => _members.Select(x => _client.Members[x.Key, Id]);
public IEnumerable<User> Members => _members.Select(x => _client.Members[x.Key, Id]);


/// <summary> Return the id of the role representing all users in a server. </summary> /// <summary> Return the id of the role representing all users in a server. </summary>
public string EveryoneRoleId => Id; public string EveryoneRoleId => Id;
@@ -87,7 +87,7 @@ namespace Discord
{ {
//Global Cache //Global Cache
_channels = new ConcurrentDictionary<string, Channel>(); _channels = new ConcurrentDictionary<string, Channel>();
_members = new ConcurrentDictionary<string, Member>();
_members = new ConcurrentDictionary<string, User>();
_roles = new ConcurrentDictionary<string, Role>(); _roles = new ConcurrentDictionary<string, Role>();


//Local Cache //Local Cache
@@ -207,7 +207,7 @@ namespace Discord
internal void AddInvite(Invite invite) => _invites.TryAdd(invite.Id, invite); internal void AddInvite(Invite invite) => _invites.TryAdd(invite.Id, invite);
internal void RemoveInvite(Invite invite) => _invites.TryRemove(invite.Id, out invite); internal void RemoveInvite(Invite invite) => _invites.TryRemove(invite.Id, out invite);


internal void AddMember(Member member)
internal void AddMember(User member)
{ {
_members.TryAdd(member.Id, member); _members.TryAdd(member.Id, member);
foreach (var channel in Channels) foreach (var channel in Channels)
@@ -216,7 +216,7 @@ namespace Discord
channel.InvalidatePermissionsCache(member.Id); channel.InvalidatePermissionsCache(member.Id);
} }
} }
internal void RemoveMember(Member member)
internal void RemoveMember(User member)
{ {
foreach (var channel in Channels) foreach (var channel in Channels)
{ {
@@ -225,7 +225,7 @@ namespace Discord
} }
_members.TryRemove(member.Id, out member); _members.TryRemove(member.Id, out member);
} }
internal void HasMember(Member user) => _members.ContainsKey(user.Id);
internal void HasMember(User user) => _members.ContainsKey(user.Id);


internal void AddRole(Role role) => _roles.TryAdd(role.Id, role); internal void AddRole(Role role) => _roles.TryAdd(role.Id, role);
internal void RemoveRole(Role role) => _roles.TryRemove(role.Id, out role); internal void RemoveRole(Role role) => _roles.TryRemove(role.Id, out role);


+ 52
- 27
src/Discord.Net/Models/User.cs View File

@@ -7,13 +7,14 @@ using System.Linq;


namespace Discord namespace Discord
{ {
public class Member : CachedObject
public class User : CachedObject
{ {
private static readonly string[] _initialRoleIds = new string[0]; private static readonly string[] _initialRoleIds = new string[0];


private ConcurrentDictionary<string, Channel> _channels; private ConcurrentDictionary<string, Channel> _channels;
private ConcurrentDictionary<string, ChannelPermissions> _permissions; private ConcurrentDictionary<string, ChannelPermissions> _permissions;
private bool _hasRef;
private ServerPermissions _serverPermissions;
private bool _hasRef;
private string[] _roleIds; private string[] _roleIds;


/// <summary> Returns the name of this user on this server. </summary> /// <summary> Returns the name of this user on this server. </summary>
@@ -65,9 +66,9 @@ namespace Discord
public IEnumerable<Message> Messages => _client.Messages.Where(x => x.UserId == Id && x.Server.Id == ServerId); public IEnumerable<Message> Messages => _client.Messages.Where(x => x.UserId == Id && x.Server.Id == ServerId);
/// <summary> Returns a collection of all channels this user is a member of. </summary> /// <summary> Returns a collection of all channels this user is a member of. </summary>
[JsonIgnore] [JsonIgnore]
public IEnumerable<Channel> Channels => _client.Channels.Where(x => x.Server.Id == ServerId && x.UserIds.Contains(Id));
public IEnumerable<Channel> Channels => _client.Channels.Where(x => x.Server.Id == ServerId && x.Members == this);


internal Member(DiscordClient client, string id, string serverId)
internal User(DiscordClient client, string id, string serverId)
: base(client, id) : base(client, id)
{ {
ServerId = serverId; ServerId = serverId;
@@ -75,7 +76,8 @@ namespace Discord
_roleIds = _initialRoleIds; _roleIds = _initialRoleIds;
_channels = new ConcurrentDictionary<string, Channel>(); _channels = new ConcurrentDictionary<string, Channel>();
_permissions = new ConcurrentDictionary<string, ChannelPermissions>(); _permissions = new ConcurrentDictionary<string, ChannelPermissions>();
}
_serverPermissions = new ServerPermissions();
}
internal override void OnCached() internal override void OnCached()
{ {
var server = Server; var server = Server;
@@ -133,7 +135,7 @@ namespace Discord
if (model.Roles != null) if (model.Roles != null)
UpdateRoles(model.Roles); UpdateRoles(model.Roles);


UpdatePermissions();
UpdateServerPermissions();
} }
internal void Update(ExtendedMemberInfo model) internal void Update(ExtendedMemberInfo model)
{ {
@@ -195,35 +197,27 @@ namespace Discord
if (LastActivityAt == null || activity > LastActivityAt.Value) if (LastActivityAt == null || activity > LastActivityAt.Value)
LastActivityAt = activity ?? DateTime.UtcNow; LastActivityAt = activity ?? DateTime.UtcNow;
} }

internal void UpdatePermissions()
{
foreach (var channel in _channels)
UpdatePermissions(channel.Value);
}
internal void UpdatePermissions(Channel channel)
internal void UpdateChannelPermissions(Channel channel)
{ {
if (_roleIds == null) return; // We don't have all our data processed yet, this will be called again soon if (_roleIds == null) return; // We don't have all our data processed yet, this will be called again soon


var server = Server; var server = Server;
if (server == null || channel.Server != server) return; if (server == null || channel.Server != server) return;
ChannelPermissions permissions; ChannelPermissions permissions;
if (!_permissions.TryGetValue(channel.Id, out permissions)) return; if (!_permissions.TryGetValue(channel.Id, out permissions)) return;
uint newPermissions = 0x0;
uint newPermissions = _serverPermissions.RawValue;
uint oldPermissions = permissions.RawValue; uint oldPermissions = permissions.RawValue;
if (server.Owner == this) if (server.Owner == this)
newPermissions = ChannelPermissions.All(channel).RawValue; newPermissions = ChannelPermissions.All(channel).RawValue;
else else
{ {
if (channel == null) return;
var channelOverwrites = channel.PermissionOverwrites; var channelOverwrites = channel.PermissionOverwrites;


//var roles = Roles.OrderBy(x => x.Id); //var roles = Roles.OrderBy(x => x.Id);
var roles = Roles; var roles = Roles;
foreach (var serverRole in roles)
newPermissions |= serverRole.Permissions.RawValue;
foreach (var denyRole in channelOverwrites.Where(x => x.TargetType == PermissionTarget.Role && x.Deny.RawValue != 0 && roles.Any(y => y.Id == x.TargetId))) foreach (var denyRole in channelOverwrites.Where(x => x.TargetType == PermissionTarget.Role && x.Deny.RawValue != 0 && roles.Any(y => y.Id == x.TargetId)))
newPermissions &= ~denyRole.Deny.RawValue; newPermissions &= ~denyRole.Deny.RawValue;
foreach (var allowRole in channelOverwrites.Where(x => x.TargetType == PermissionTarget.Role && x.Allow.RawValue != 0 && roles.Any(y => y.Id == x.TargetId))) foreach (var allowRole in channelOverwrites.Where(x => x.TargetType == PermissionTarget.Role && x.Allow.RawValue != 0 && roles.Any(y => y.Id == x.TargetId)))
@@ -234,18 +228,49 @@ namespace Discord
newPermissions |= allowMembers.Allow.RawValue; newPermissions |= allowMembers.Allow.RawValue;
} }


if (BitHelper.GetBit(newPermissions, (int)PermissionsBits.ManageRolesOrPermissions))
newPermissions = ChannelPermissions.All(channel).RawValue;

if (newPermissions != oldPermissions)
{
permissions.SetRawValueInternal(newPermissions);
channel.InvalidMembersCache();
}

permissions.SetRawValueInternal(newPermissions); permissions.SetRawValueInternal(newPermissions);
}
internal void UpdateServerPermissions()
{
if (_roleIds == null) return; // We don't have all our data processed yet, this will be called again soon


if (permissions.ManagePermissions)
permissions.SetRawValueInternal(ChannelPermissions.All(channel).RawValue);
/*else if (server.DefaultChannelId == channelId)
permissions.SetBitInternal(PackedPermissions.Text_ReadMessagesBit, true);*/
var server = Server;
if (server == null) return;
uint newPermissions = 0x0;
uint oldPermissions = _serverPermissions.RawValue;


if (permissions.RawValue != oldPermissions)
channel.InvalidMembersCache();
if (server.Owner == this)
newPermissions = ServerPermissions.All.RawValue;
else
{
//var roles = Roles.OrderBy(x => x.Id);
var roles = Roles;
foreach (var serverRole in roles)
newPermissions |= serverRole.Permissions.RawValue;
}

if (BitHelper.GetBit(newPermissions, (int)PermissionsBits.ManageRolesOrPermissions))
newPermissions = ServerPermissions.All.RawValue;

if (newPermissions != oldPermissions)
{
_serverPermissions.SetRawValueInternal(newPermissions);
foreach (var channel in _channels)
UpdateChannelPermissions(channel.Value);
}
} }
//TODO: Add GetServerPermissions
public ChannelPermissions GetPermissions(Channel channel)
public ServerPermissions GetPermissions() => _serverPermissions;
public ChannelPermissions GetPermissions(Channel channel)
{ {
if (channel == null) throw new ArgumentNullException(nameof(channel)); if (channel == null) throw new ArgumentNullException(nameof(channel));


@@ -261,7 +286,7 @@ namespace Discord
perms.Lock(); perms.Lock();
_channels.TryAdd(channel.Id, channel); _channels.TryAdd(channel.Id, channel);
_permissions.TryAdd(channel.Id, perms); _permissions.TryAdd(channel.Id, perms);
UpdatePermissions(channel);
UpdateChannelPermissions(channel);
} }
internal void RemoveChannel(Channel channel) internal void RemoveChannel(Channel channel)
{ {


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