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@@ -77,7 +77,7 @@ namespace Discord.WebSocket |
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/// <para> |
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/// By default, the Discord gateway will only send offline members if a guild has less than a certain number |
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/// of members (determined by <see cref="LargeThreshold"/> in this library). This behaviour is why |
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/// sometimes a user may be missing from the WebSocket cache for collections such as |
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/// sometimes a user may be missing from the WebSocket cache for collections such as |
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/// <see cref="Discord.WebSocket.SocketGuild.Users"/>. |
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/// </para> |
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/// <para> |
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@@ -86,7 +86,7 @@ namespace Discord.WebSocket |
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/// downloaded to the WebSocket cache. |
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/// </para> |
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/// <para> |
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/// For more information, please see |
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/// For more information, please see |
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/// <see href="https://discordapp.com/developers/docs/topics/gateway#request-guild-members">Request Guild Members</see> |
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/// on the official Discord API documentation. |
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/// </para> |
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@@ -95,7 +95,7 @@ namespace Discord.WebSocket |
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/// traffic. If you are using the command system, the default user TypeReader may fail to find the user |
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/// due to this issue. This may be resolved at v3 of the library. Until then, you may want to consider |
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/// overriding the TypeReader and use |
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/// <see cref="DiscordRestClient.GetUserAsync(System.UInt64,Discord.RequestOptions)"/> |
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/// <see cref="DiscordRestClient.GetUserAsync(System.UInt64,Discord.RequestOptions)"/> |
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/// or <see cref="DiscordRestClient.GetGuildUserAsync"/> |
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/// as a backup. |
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/// </note> |
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@@ -120,6 +120,11 @@ namespace Discord.WebSocket |
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public bool? ExclusiveBulkDelete { get; set; } = null; |
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/// <summary> |
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/// Gets or sets enabling dispatching of guild subscription events e.g. presence and typing events. |
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/// </summary> |
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public bool GuildSubscriptions { get; set; } = true; |
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/// <summary> |
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/// Initializes a default configuration. |
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/// </summary> |
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public DiscordSocketConfig() |
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