@@ -1,11 +1,11 @@ | |||||
namespace Discord | |||||
namespace Discord | |||||
{ | { | ||||
public class GameParty | public class GameParty | ||||
{ | { | ||||
internal GameParty() { } | internal GameParty() { } | ||||
public string Id { get; internal set; } | public string Id { get; internal set; } | ||||
public int Members { get; internal set; } | |||||
public int Capacity { get; internal set; } | |||||
public long Members { get; internal set; } | |||||
public long Capacity { get; internal set; } | |||||
} | } | ||||
} | |||||
} |
@@ -1,4 +1,4 @@ | |||||
using Newtonsoft.Json; | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API | namespace Discord.API | ||||
{ | { | ||||
@@ -7,6 +7,6 @@ namespace Discord.API | |||||
[JsonProperty("id")] | [JsonProperty("id")] | ||||
public string Id { get; set; } | public string Id { get; set; } | ||||
[JsonProperty("size")] | [JsonProperty("size")] | ||||
public int[] Size { get; set; } | |||||
public long[] Size { get; set; } | |||||
} | } | ||||
} | |||||
} |
@@ -1,4 +1,4 @@ | |||||
namespace Discord.WebSocket | |||||
namespace Discord.WebSocket | |||||
{ | { | ||||
internal static class EntityExtensions | internal static class EntityExtensions | ||||
{ | { | ||||
@@ -56,7 +56,7 @@ | |||||
public static GameParty ToEntity(this API.GameParty model) | public static GameParty ToEntity(this API.GameParty model) | ||||
{ | { | ||||
// Discord will probably send bad data since they don't validate anything | // Discord will probably send bad data since they don't validate anything | ||||
int current = 0, cap = 0; | |||||
long current = 0, cap = 0; | |||||
if (model.Size?.Length == 2) | if (model.Size?.Length == 2) | ||||
{ | { | ||||
current = model.Size[0]; | current = model.Size[0]; | ||||