diff --git a/src/Discord.Net/Models/User.cs b/src/Discord.Net/Models/User.cs index d483601eb..fcb2a823e 100644 --- a/src/Discord.Net/Models/User.cs +++ b/src/Discord.Net/Models/User.cs @@ -199,25 +199,25 @@ namespace Discord } internal void Update(MemberVoiceState model) { - if (model.IsSelfMuted.Value == true) + if (model.IsSelfMuted == true) _voiceState |= VoiceState.SelfMuted; - else if (model.IsSelfMuted.Value == false) + else if (model.IsSelfMuted == false) _voiceState &= ~VoiceState.SelfMuted; - if (model.IsSelfDeafened.Value == true) + if (model.IsSelfDeafened == true) _voiceState |= VoiceState.SelfDeafened; - else if (model.IsSelfDeafened.Value == false) + else if (model.IsSelfDeafened == false) _voiceState &= ~VoiceState.SelfDeafened; if (model.IsServerMuted == true) _voiceState |= VoiceState.ServerMuted; else if (model.IsServerMuted == false) _voiceState &= ~VoiceState.ServerMuted; - if (model.IsServerDeafened.Value == true) + if (model.IsServerDeafened == true) _voiceState |= VoiceState.ServerDeafened; - else if (model.IsServerDeafened.Value == false) + else if (model.IsServerDeafened == false) _voiceState &= ~VoiceState.ServerDeafened; - if (model.IsServerSuppressed.Value == true) + if (model.IsServerSuppressed == true) _voiceState |= VoiceState.ServerSuppressed; - else if (model.IsServerSuppressed.Value == false) + else if (model.IsServerSuppressed == false) _voiceState &= ~VoiceState.ServerSuppressed; /*if (model.SessionId != null)