@@ -15,31 +15,31 @@ namespace Discord.Modules | |||
public event EventHandler<ChannelEventArgs> ChannelDisabled = delegate { }; | |||
public event EventHandler<ServerEventArgs> LeftServer = delegate { }; | |||
public event EventHandler<ServerEventArgs> ServerUpdated = delegate { }; | |||
public event EventHandler<ServerUpdatedEventArgs> ServerUpdated = delegate { }; | |||
public event EventHandler<ServerEventArgs> ServerUnavailable = delegate { }; | |||
public event EventHandler<ServerEventArgs> ServerAvailable = delegate { }; | |||
public event EventHandler<ChannelEventArgs> ChannelCreated = delegate { }; | |||
public event EventHandler<ChannelEventArgs> ChannelDestroyed = delegate { }; | |||
public event EventHandler<ChannelEventArgs> ChannelUpdated = delegate { }; | |||
public event EventHandler<ChannelUpdatedEventArgs> ChannelUpdated = delegate { }; | |||
public event EventHandler<RoleEventArgs> RoleCreated = delegate { }; | |||
public event EventHandler<RoleEventArgs> RoleUpdated = delegate { }; | |||
public event EventHandler<RoleUpdatedEventArgs> RoleUpdated = delegate { }; | |||
public event EventHandler<RoleEventArgs> RoleDeleted = delegate { }; | |||
public event EventHandler<UserEventArgs> UserBanned = delegate { }; | |||
public event EventHandler<UserEventArgs> UserJoined = delegate { }; | |||
public event EventHandler<UserEventArgs> UserLeft = delegate { }; | |||
public event EventHandler<UserEventArgs> UserUpdated = delegate { }; | |||
public event EventHandler<UserEventArgs> UserPresenceUpdated = delegate { }; | |||
public event EventHandler<UserEventArgs> UserVoiceStateUpdated = delegate { }; | |||
public event EventHandler<UserUpdatedEventArgs> UserUpdated = delegate { }; | |||
//public event EventHandler<UserEventArgs> UserPresenceUpdated = delegate { }; | |||
//public event EventHandler<UserEventArgs> UserVoiceStateUpdated = delegate { }; | |||
public event EventHandler<UserEventArgs> UserUnbanned = delegate { }; | |||
public event EventHandler<ChannelUserEventArgs> UserIsTypingUpdated = delegate { }; | |||
public event EventHandler<ChannelUserEventArgs> UserIsTyping = delegate { }; | |||
public event EventHandler<MessageEventArgs> MessageReceived = delegate { }; | |||
public event EventHandler<MessageEventArgs> MessageSent = delegate { }; | |||
public event EventHandler<MessageEventArgs> MessageDeleted = delegate { }; | |||
public event EventHandler<MessageEventArgs> MessageUpdated = delegate { }; | |||
public event EventHandler<MessageUpdatedEventArgs> MessageUpdated = delegate { }; | |||
public event EventHandler<MessageEventArgs> MessageReadRemotely = delegate { }; | |||
private readonly bool _useServerWhitelist, _useChannelWhitelist, _allowAll, _allowPrivate; | |||
@@ -79,11 +79,12 @@ namespace Discord.Modules | |||
if (_allowAll || _useServerWhitelist) //Server-only events | |||
{ | |||
client.ChannelCreated += (s, e) => { if (e.Server != null && HasServer(e.Server)) ChannelCreated(s, e); }; | |||
client.UserVoiceStateUpdated += (s, e) => { if (HasServer(e.Server)) UserVoiceStateUpdated(s, e); }; | |||
//TODO: This *is* a channel update if the before/after voice channel is whitelisted | |||
//client.UserVoiceStateUpdated += (s, e) => { if (HasServer(e.Server)) UserVoiceStateUpdated(s, e); }; | |||
} | |||
client.ChannelDestroyed += (s, e) => { if (HasChannel(e.Channel)) ChannelDestroyed(s, e); }; | |||
client.ChannelUpdated += (s, e) => { if (HasChannel(e.Channel)) ChannelUpdated(s, e); }; | |||
client.ChannelUpdated += (s, e) => { if (HasChannel(e.After)) ChannelUpdated(s, e); }; | |||
client.MessageReceived += (s, e) => { if (HasChannel(e.Channel)) MessageReceived(s, e); }; | |||
client.MessageSent += (s, e) => { if (HasChannel(e.Channel)) MessageSent(s, e); }; | |||
@@ -96,16 +97,16 @@ namespace Discord.Modules | |||
client.RoleDeleted += (s, e) => { if (HasIndirectServer(e.Server)) RoleDeleted(s, e); }; | |||
client.LeftServer += (s, e) => { if (HasIndirectServer(e.Server)) { DisableServer(e.Server); LeftServer(s, e); } }; | |||
client.ServerUpdated += (s, e) => { if (HasIndirectServer(e.Server)) ServerUpdated(s, e); }; | |||
client.ServerUpdated += (s, e) => { if (HasIndirectServer(e.After)) ServerUpdated(s, e); }; | |||
client.ServerUnavailable += (s, e) => { if (HasIndirectServer(e.Server)) ServerUnavailable(s, e); }; | |||
client.ServerAvailable += (s, e) => { if (HasIndirectServer(e.Server)) ServerAvailable(s, e); }; | |||
client.UserJoined += (s, e) => { if (HasIndirectServer(e.Server)) UserJoined(s, e); }; | |||
client.UserLeft += (s, e) => { if (HasIndirectServer(e.Server)) UserLeft(s, e); }; | |||
client.UserUpdated += (s, e) => { if (HasIndirectServer(e.Server)) UserUpdated(s, e); }; | |||
client.UserIsTypingUpdated += (s, e) => { if (HasChannel(e.Channel)) UserIsTypingUpdated(s, e); }; | |||
client.UserIsTyping += (s, e) => { if (HasChannel(e.Channel)) UserIsTyping(s, e); }; | |||
//TODO: We aren't getting events from UserPresence if AllowPrivate is enabled, but the server we know that user through isn't on the whitelist | |||
client.UserPresenceUpdated += (s, e) => { if (HasIndirectServer(e.Server)) UserPresenceUpdated(s, e); }; | |||
//client.UserPresenceUpdated += (s, e) => { if (HasIndirectServer(e.Server)) UserPresenceUpdated(s, e); }; | |||
client.UserBanned += (s, e) => { if (HasIndirectServer(e.Server)) UserBanned(s, e); }; | |||
client.UserUnbanned += (s, e) => { if (HasIndirectServer(e.Server)) UserUnbanned(s, e); }; | |||
} | |||
@@ -385,18 +385,9 @@ | |||
<Compile Include="..\Discord.Net\API\Status\Rest\UpcomingMaintenances.cs"> | |||
<Link>API\Status\Rest\UpcomingMaintenances.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\ChannelEventArgs.cs"> | |||
<Link>ChannelEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\ChannelUserEventArgs.cs"> | |||
<Link>ChannelUserEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Config.cs"> | |||
<Link>Config.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\DisconnectedEventArgs.cs"> | |||
<Link>DisconnectedEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\DiscordClient.cs"> | |||
<Link>DiscordClient.cs</Link> | |||
</Compile> | |||
@@ -406,6 +397,9 @@ | |||
<Compile Include="..\Discord.Net\DiscordConfig.cs"> | |||
<Link>DiscordConfig.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\DynamicIL.cs"> | |||
<Link>DynamicIL.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Enums\ChannelType.cs"> | |||
<Link>Enums\ChannelType.cs</Link> | |||
</Compile> | |||
@@ -418,12 +412,57 @@ | |||
<Compile Include="..\Discord.Net\Enums\PermissionTarget.cs"> | |||
<Link>Enums\PermissionTarget.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Enums\Relative.cs"> | |||
<Link>Enums\Relative.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Enums\StringEnum.cs"> | |||
<Link>Enums\StringEnum.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Enums\UserStatus.cs"> | |||
<Link>Enums\UserStatus.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\ChannelEventArgs.cs"> | |||
<Link>Events\ChannelEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\ChannelUpdatedEventArgs.cs"> | |||
<Link>Events\ChannelUpdatedEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\ChannelUserEventArgs.cs"> | |||
<Link>Events\ChannelUserEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\DisconnectedEventArgs.cs"> | |||
<Link>Events\DisconnectedEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\LogMessageEventArgs.cs"> | |||
<Link>Events\LogMessageEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\MessageEventArgs.cs"> | |||
<Link>Events\MessageEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\MessageUpdatedEventArgs.cs"> | |||
<Link>Events\MessageUpdatedEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\ProfileUpdatedEventArgs.cs"> | |||
<Link>Events\ProfileUpdatedEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\RoleEventArgs.cs"> | |||
<Link>Events\RoleEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\RoleUpdatedEventArgs.cs"> | |||
<Link>Events\RoleUpdatedEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\ServerEventArgs.cs"> | |||
<Link>Events\ServerEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\ServerUpdatedEventArgs.cs"> | |||
<Link>Events\ServerUpdatedEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\UserEventArgs.cs"> | |||
<Link>Events\UserEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Events\UserUpdatedEventArgs.cs"> | |||
<Link>Events\UserUpdatedEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Extensions.cs"> | |||
<Link>Extensions.cs</Link> | |||
</Compile> | |||
@@ -445,12 +484,6 @@ | |||
<Compile Include="..\Discord.Net\Logging\LogManager.cs"> | |||
<Link>Logging\LogManager.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\LogMessageEventArgs.cs"> | |||
<Link>LogMessageEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\MessageEventArgs.cs"> | |||
<Link>MessageEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\MessageQueue.cs"> | |||
<Link>MessageQueue.cs</Link> | |||
</Compile> | |||
@@ -532,27 +565,12 @@ | |||
<Compile Include="..\Discord.Net\Net\WebSockets\WS4NetEngine.cs"> | |||
<Link>Net\WebSockets\WS4NetEngine.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\ProfileEventArgs.cs"> | |||
<Link>ProfileEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\Relative.cs"> | |||
<Link>Relative.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\RoleEventArgs.cs"> | |||
<Link>RoleEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\ServerEventArgs.cs"> | |||
<Link>ServerEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\ServiceManager.cs"> | |||
<Link>ServiceManager.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\TaskManager.cs"> | |||
<Link>TaskManager.cs</Link> | |||
</Compile> | |||
<Compile Include="..\Discord.Net\UserEventArgs.cs"> | |||
<Link>UserEventArgs.cs</Link> | |||
</Compile> | |||
<Compile Include="Properties\AssemblyInfo.cs" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
@@ -9,29 +9,27 @@ namespace Discord | |||
public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { }; | |||
public event EventHandler<ChannelEventArgs> ChannelCreated = delegate { }; | |||
public event EventHandler<ChannelEventArgs> ChannelDestroyed = delegate { }; | |||
public event EventHandler<ChannelEventArgs> ChannelUpdated = delegate { }; | |||
public event EventHandler<ChannelUpdatedEventArgs> ChannelUpdated = delegate { }; | |||
public event EventHandler<MessageEventArgs> MessageAcknowledged = delegate { }; | |||
public event EventHandler<MessageEventArgs> MessageDeleted = delegate { }; | |||
public event EventHandler<MessageEventArgs> MessageReceived = delegate { }; | |||
public event EventHandler<MessageEventArgs> MessageSent = delegate { }; | |||
public event EventHandler<MessageEventArgs> MessageUpdated = delegate { }; | |||
public event EventHandler<ProfileEventArgs> ProfileUpdated = delegate { }; | |||
public event EventHandler<MessageUpdatedEventArgs> MessageUpdated = delegate { }; | |||
public event EventHandler<ProfileUpdatedEventArgs> ProfileUpdated = delegate { }; | |||
public event EventHandler<RoleEventArgs> RoleCreated = delegate { }; | |||
public event EventHandler<RoleEventArgs> RoleUpdated = delegate { }; | |||
public event EventHandler<RoleUpdatedEventArgs> RoleUpdated = delegate { }; | |||
public event EventHandler<RoleEventArgs> RoleDeleted = delegate { }; | |||
public event EventHandler<ServerEventArgs> JoinedServer = delegate { }; | |||
public event EventHandler<ServerEventArgs> LeftServer = delegate { }; | |||
public event EventHandler<ServerEventArgs> ServerAvailable = delegate { }; | |||
public event EventHandler<ServerEventArgs> ServerUpdated = delegate { }; | |||
public event EventHandler<ServerUpdatedEventArgs> ServerUpdated = delegate { }; | |||
public event EventHandler<ServerEventArgs> ServerUnavailable = delegate { }; | |||
public event EventHandler<UserEventArgs> UserBanned = delegate { }; | |||
public event EventHandler<ChannelUserEventArgs> UserIsTypingUpdated = delegate { }; | |||
public event EventHandler<ChannelUserEventArgs> UserIsTyping = delegate { }; | |||
public event EventHandler<UserEventArgs> UserJoined = delegate { }; | |||
public event EventHandler<UserEventArgs> UserLeft = delegate { }; | |||
public event EventHandler<UserEventArgs> UserPresenceUpdated = delegate { }; | |||
public event EventHandler<UserEventArgs> UserUpdated = delegate { }; | |||
public event EventHandler<UserUpdatedEventArgs> UserUpdated = delegate { }; | |||
public event EventHandler<UserEventArgs> UserUnbanned = delegate { }; | |||
public event EventHandler<UserEventArgs> UserVoiceStateUpdated = delegate { }; | |||
private void OnConnected() | |||
=> OnEvent(Connected); | |||
@@ -42,8 +40,8 @@ namespace Discord | |||
=> OnEvent(ChannelCreated, new ChannelEventArgs(channel)); | |||
private void OnChannelDestroyed(Channel channel) | |||
=> OnEvent(ChannelDestroyed, new ChannelEventArgs(channel)); | |||
private void OnChannelUpdated(Channel channel) | |||
=> OnEvent(ChannelUpdated, new ChannelEventArgs(channel)); | |||
private void OnChannelUpdated(Channel before, Channel after) | |||
=> OnEvent(ChannelUpdated, new ChannelUpdatedEventArgs(before, after)); | |||
private void OnMessageAcknowledged(Message msg) | |||
=> OnEvent(MessageAcknowledged, new MessageEventArgs(msg)); | |||
@@ -53,18 +51,18 @@ namespace Discord | |||
=> OnEvent(MessageReceived, new MessageEventArgs(msg)); | |||
internal void OnMessageSent(Message msg) | |||
=> OnEvent(MessageSent, new MessageEventArgs(msg)); | |||
private void OnMessageUpdated(Message msg) | |||
=> OnEvent(MessageUpdated, new MessageEventArgs(msg)); | |||
private void OnMessageUpdated(Message before, Message after) | |||
=> OnEvent(MessageUpdated, new MessageUpdatedEventArgs(before, after)); | |||
private void OnProfileUpdated(Profile profile) | |||
=> OnEvent(ProfileUpdated, new ProfileEventArgs(profile)); | |||
private void OnProfileUpdated(Profile before, Profile after) | |||
=> OnEvent(ProfileUpdated, new ProfileUpdatedEventArgs(before, after)); | |||
private void OnRoleCreated(Role role) | |||
=> OnEvent(RoleCreated, new RoleEventArgs(role)); | |||
private void OnRoleDeleted(Role role) | |||
=> OnEvent(RoleDeleted, new RoleEventArgs(role)); | |||
private void OnRoleUpdated(Role role) | |||
=> OnEvent(RoleUpdated, new RoleEventArgs(role)); | |||
private void OnRoleUpdated(Role before, Role after) | |||
=> OnEvent(RoleUpdated, new RoleUpdatedEventArgs(before, after)); | |||
private void OnJoinedServer(Server server) | |||
=> OnEvent(JoinedServer, new ServerEventArgs(server)); | |||
@@ -72,27 +70,23 @@ namespace Discord | |||
=> OnEvent(LeftServer, new ServerEventArgs(server)); | |||
private void OnServerAvailable(Server server) | |||
=> OnEvent(ServerAvailable, new ServerEventArgs(server)); | |||
private void OnServerUpdated(Server server) | |||
=> OnEvent(ServerUpdated, new ServerEventArgs(server)); | |||
private void OnServerUpdated(Server before, Server after) | |||
=> OnEvent(ServerUpdated, new ServerUpdatedEventArgs(before, after)); | |||
private void OnServerUnavailable(Server server) | |||
=> OnEvent(ServerUnavailable, new ServerEventArgs(server)); | |||
private void OnUserBanned(User user) | |||
=> OnEvent(UserBanned, new UserEventArgs(user)); | |||
private void OnUserIsTypingUpdated(Channel channel, User user) | |||
=> OnEvent(UserIsTypingUpdated, new ChannelUserEventArgs(channel, user)); | |||
=> OnEvent(UserIsTyping, new ChannelUserEventArgs(channel, user)); | |||
private void OnUserJoined(User user) | |||
=> OnEvent(UserJoined, new UserEventArgs(user)); | |||
private void OnUserLeft(User user) | |||
=> OnEvent(UserLeft, new UserEventArgs(user)); | |||
private void OnUserPresenceUpdated(User user) | |||
=> OnEvent(UserPresenceUpdated, new UserEventArgs(user)); | |||
private void OnUserUnbanned(User user) | |||
=> OnEvent(UserUnbanned, new UserEventArgs(user)); | |||
private void OnUserUpdated(User user) | |||
=> OnEvent(UserUpdated, new UserEventArgs(user)); | |||
private void OnUserVoiceStateUpdated(User user) | |||
=> OnEvent(UserVoiceStateUpdated, new UserEventArgs(user)); | |||
private void OnUserUpdated(User before, User after) | |||
=> OnEvent(UserUpdated, new UserUpdatedEventArgs(before, after)); | |||
private void OnEvent<T>(EventHandler<T> handler, T eventArgs, [CallerMemberName] string callerName = null) | |||
{ | |||
@@ -546,10 +546,11 @@ namespace Discord | |||
var server = GetServer(data.Id); | |||
if (server != null) | |||
{ | |||
var before = Config.EnablePreUpdateEvents ? server.Clone() : null; | |||
server.Update(data); | |||
if (Config.LogEvents) | |||
Logger.Info($"Server Updated: {server.Name}"); | |||
OnServerUpdated(server); | |||
OnServerUpdated(before, server); | |||
} | |||
else | |||
Logger.Warning("GUILD_UPDATE referenced an unknown guild."); | |||
@@ -609,10 +610,11 @@ namespace Discord | |||
var channel = GetChannel(data.Id); | |||
if (channel != null) | |||
{ | |||
var before = Config.EnablePreUpdateEvents ? channel.Clone() : null; | |||
channel.Update(data); | |||
if (Config.LogEvents) | |||
Logger.Info($"Channel Updated: {channel.Server?.Name ?? "[Private]"}/{channel.Name}"); | |||
OnChannelUpdated(channel); | |||
OnChannelUpdated(before, channel); | |||
} | |||
else | |||
Logger.Warning("CHANNEL_UPDATE referenced an unknown channel."); | |||
@@ -660,10 +662,11 @@ namespace Discord | |||
var user = server.GetUser(data.User.Id); | |||
if (user != null) | |||
{ | |||
var before = Config.EnablePreUpdateEvents ? user.Clone() : null; | |||
user.Update(data); | |||
if (Config.LogEvents) | |||
Logger.Info($"User Updated: {server.Name}/{user.Name}"); | |||
OnUserUpdated(user); | |||
OnUserUpdated(before, user); | |||
} | |||
else | |||
Logger.Warning("GUILD_MEMBER_UPDATE referenced an unknown user."); | |||
@@ -721,7 +724,7 @@ namespace Discord | |||
role.Update(data.Data); | |||
if (Config.LogEvents) | |||
Logger.Info($"Role Created: {server.Name}/{role.Name}"); | |||
OnRoleUpdated(role); | |||
OnRoleCreated(role); | |||
} | |||
else | |||
Logger.Warning("GUILD_ROLE_CREATE referenced an unknown guild."); | |||
@@ -736,10 +739,11 @@ namespace Discord | |||
var role = server.GetRole(data.Data.Id); | |||
if (role != null) | |||
{ | |||
var before = Config.EnablePreUpdateEvents ? role.Clone() : null; | |||
role.Update(data.Data); | |||
if (Config.LogEvents) | |||
Logger.Info($"Role Updated: {server.Name}/{role.Name}"); | |||
OnRoleUpdated(role); | |||
OnRoleUpdated(before, role); | |||
} | |||
else | |||
Logger.Warning("GUILD_ROLE_UPDATE referenced an unknown role."); | |||
@@ -860,10 +864,11 @@ namespace Discord | |||
if (channel != null) | |||
{ | |||
var msg = channel.GetMessage(data.Id, data.Author?.Id); | |||
var before = Config.EnablePreUpdateEvents ? msg.Clone() : null; | |||
msg.Update(data); | |||
if (Config.LogEvents) | |||
Logger.Verbose($"Message Update: {channel.Server?.Name ?? "[Private]"}/{channel.Name}"); | |||
OnMessageUpdated(msg); | |||
OnMessageUpdated(before, msg); | |||
} | |||
else | |||
Logger.Warning("MESSAGE_UPDATE referenced an unknown channel."); | |||
@@ -936,9 +941,10 @@ namespace Discord | |||
if (user != null) | |||
{ | |||
var before = Config.EnablePreUpdateEvents ? user.Clone() : null; | |||
user.Update(data); | |||
//Logger.Verbose($"Presence Updated: {server.Name}/{user.Name}"); | |||
OnUserPresenceUpdated(user); | |||
OnUserUpdated(before, user); | |||
} | |||
/*else //Occurs when a user leaves a server | |||
Logger.Warning("PRESENCE_UPDATE referenced an unknown user.");*/ | |||
@@ -982,9 +988,10 @@ namespace Discord | |||
var user = server.GetUser(data.UserId); | |||
if (user != null) | |||
{ | |||
var before = Config.EnablePreUpdateEvents ? user.Clone() : null; | |||
user.Update(data); | |||
//Logger.Verbose($"Voice Updated: {server.Name}/{user.Name}"); | |||
OnUserVoiceStateUpdated(user); | |||
OnUserUpdated(user, user); | |||
} | |||
/*else //Occurs when a user leaves a server | |||
Logger.Warning("VOICE_STATE_UPDATE referenced an unknown user.");*/ | |||
@@ -1000,13 +1007,14 @@ namespace Discord | |||
var data = e.Payload.ToObject<UserUpdateEvent>(Serializer); | |||
if (data.Id == CurrentUser.Id) | |||
{ | |||
var before = Config.EnablePreUpdateEvents ? CurrentUser.Clone() : null; | |||
CurrentUser.Update(data); | |||
PrivateUser.Update(data); | |||
foreach (var server in _servers) | |||
server.Value.CurrentUser.Update(data); | |||
if (Config.LogEvents) | |||
Logger.Info("Profile Updated"); | |||
OnProfileUpdated(CurrentUser); | |||
OnProfileUpdated(before, CurrentUser); | |||
} | |||
} | |||
break; | |||
@@ -103,6 +103,9 @@ namespace Discord | |||
/// <summary> Gets or sets whether the permissions cache should be used. This makes operations such as User.GetPermissions(Channel), User.ServerPermissions and Channel.Members </summary> | |||
public bool UsePermissionsCache { get { return _usePermissionsCache; } set { SetValue(ref _usePermissionsCache, value); } } | |||
private bool _usePermissionsCache = true; | |||
/// <summary> Gets or sets whether the a copy of a model is generated on an update event to allow a user to check which properties changed. </summary> | |||
public bool EnablePreUpdateEvents { get { return _enablePreUpdateEvents; } set { SetValue(ref _enablePreUpdateEvents, value); } } | |||
private bool _enablePreUpdateEvents = true; | |||
public DiscordConfig() | |||
{ | |||
@@ -0,0 +1,37 @@ | |||
using System; | |||
using System.Linq; | |||
using System.Reflection; | |||
using System.Reflection.Emit; | |||
namespace Discord | |||
{ | |||
internal static class DynamicIL | |||
{ | |||
public static Action<T, T> CreateCloner<T>() | |||
{ | |||
var method = new DynamicMethod("CopyFields", null, new[] { typeof(T), typeof(T) }, typeof(T), true); | |||
var generator = method.GetILGenerator(); | |||
var typeInfo = typeof(T).GetTypeInfo(); | |||
CopyFields(generator, typeInfo); | |||
generator.Emit(OpCodes.Ret); | |||
return method.CreateDelegate(typeof(Action<T, T>)) as Action<T, T>; | |||
} | |||
private static void CopyFields(ILGenerator generator, TypeInfo typeInfo) | |||
{ | |||
foreach (var field in typeInfo.DeclaredFields.Where(x => !x.IsStatic)) | |||
{ | |||
generator.Emit(OpCodes.Ldarg_1); //Stack: TargetRef | |||
generator.Emit(OpCodes.Ldarg_0); //Stack: TargetRef, SourceRef | |||
generator.Emit(OpCodes.Ldfld, field); //Stack: TargetRef, Value | |||
generator.Emit(OpCodes.Stfld, field); //Stack: | |||
} | |||
var baseType = typeInfo.BaseType; | |||
if (baseType != null && baseType.AssemblyQualifiedName == typeInfo.AssemblyQualifiedName) | |||
CopyFields(generator, baseType.GetTypeInfo()); | |||
} | |||
} | |||
} |
@@ -0,0 +1,18 @@ | |||
using System; | |||
namespace Discord | |||
{ | |||
public class ChannelUpdatedEventArgs : EventArgs | |||
{ | |||
public Channel Before { get; } | |||
public Channel After { get; } | |||
public Server Server => After.Server; | |||
public ChannelUpdatedEventArgs(Channel before, Channel after) | |||
{ | |||
Before = before; | |||
After = after; | |||
} | |||
} | |||
} |
@@ -0,0 +1,20 @@ | |||
using System; | |||
namespace Discord | |||
{ | |||
public class MessageUpdatedEventArgs : EventArgs | |||
{ | |||
public Message Before { get; } | |||
public Message After { get; } | |||
public User User => After.User; | |||
public Channel Channel => After.Channel; | |||
public Server Server => After.Server; | |||
public MessageUpdatedEventArgs(Message before, Message after) | |||
{ | |||
Before = before; | |||
After = after; | |||
} | |||
} | |||
} |
@@ -0,0 +1,18 @@ | |||
using System; | |||
namespace Discord | |||
{ | |||
public class RoleUpdatedEventArgs : EventArgs | |||
{ | |||
public Role Before { get; } | |||
public Role After { get; } | |||
public Server Server => After.Server; | |||
public RoleUpdatedEventArgs(Role before, Role after) | |||
{ | |||
Before = before; | |||
After = after; | |||
} | |||
} | |||
} |
@@ -0,0 +1,16 @@ | |||
using System; | |||
namespace Discord | |||
{ | |||
public class ServerUpdatedEventArgs : EventArgs | |||
{ | |||
public Server Before { get; } | |||
public Server After { get; } | |||
public ServerUpdatedEventArgs(Server before, Server after) | |||
{ | |||
Before = before; | |||
After = after; | |||
} | |||
} | |||
} |
@@ -0,0 +1,17 @@ | |||
using System; | |||
namespace Discord | |||
{ | |||
public class UserUpdatedEventArgs : EventArgs | |||
{ | |||
public User Before { get; } | |||
public User After { get; } | |||
public Server Server => After.Server; | |||
public UserUpdatedEventArgs(User before, User after) | |||
{ | |||
Before = before; | |||
After = after; | |||
} | |||
} | |||
} |
@@ -14,6 +14,8 @@ namespace Discord | |||
{ | |||
public sealed class Channel : IMentionable | |||
{ | |||
private readonly static Action<Channel, Channel> _cloner = DynamicIL.CreateCloner<Channel>(); | |||
private struct Member | |||
{ | |||
public readonly User User; | |||
@@ -102,7 +104,7 @@ namespace Discord | |||
return Enumerable.Empty<User>(); | |||
} | |||
} | |||
internal Channel(DiscordClient client, ulong id, Server server) | |||
: this(client, id) | |||
{ | |||
@@ -598,6 +600,14 @@ namespace Discord | |||
} | |||
#endregion | |||
internal Channel Clone() | |||
{ | |||
var result = new Channel(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
private Channel() { } | |||
public override string ToString() => Name ?? Id.ToIdString(); | |||
} | |||
} |
@@ -3,8 +3,10 @@ | |||
namespace Discord | |||
{ | |||
public sealed class Color : IEquatable<Color> | |||
{ | |||
public static readonly Color Default = PresetColor(0); | |||
{ | |||
private readonly static Action<Color, Color> _cloner = DynamicIL.CreateCloner<Color>(); | |||
public static readonly Color Default = PresetColor(0); | |||
public static readonly Color Teal = PresetColor(0x1ABC9C); | |||
public static readonly Color DarkTeal = PresetColor(0x11806A); | |||
@@ -83,6 +85,14 @@ namespace Discord | |||
public override bool Equals(object obj) => (obj as Color)?.Equals(this) ?? false; | |||
public bool Equals(Color color) => color != null && color._rawValue == _rawValue; | |||
internal Color Clone() | |||
{ | |||
var result = new Color(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
private Color() { } //Used for cloning | |||
public override string ToString() => '#' + _rawValue.ToString("X"); | |||
} | |||
} |
@@ -1,9 +0,0 @@ | |||
using Discord.API.Client; | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Linq; | |||
using System.Threading.Tasks; | |||
namespace Discord.Models | |||
{ | |||
} |
@@ -9,8 +9,10 @@ using APIInvite = Discord.API.Client.Invite; | |||
namespace Discord | |||
{ | |||
public sealed class Invite | |||
{ | |||
public sealed class ServerInfo | |||
{ | |||
private readonly static Action<Invite, Invite> _cloner = DynamicIL.CreateCloner<Invite>(); | |||
public sealed class ServerInfo | |||
{ | |||
/// <summary> Returns the unique identifier of this server. </summary> | |||
public ulong Id { get; } | |||
@@ -126,8 +128,14 @@ namespace Discord | |||
public Task Accept() | |||
=> Client.ClientAPI.Send(new AcceptInviteRequest(Code)); | |||
public override bool Equals(object obj) => obj is Invite && (obj as Invite).Code == Code; | |||
public override int GetHashCode() => unchecked(Code.GetHashCode() + 9980); | |||
public override string ToString() => XkcdCode ?? Code; | |||
internal Invite Clone() | |||
{ | |||
var result = new Invite(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
private Invite() { } //Used for cloning | |||
public override string ToString() => XkcdCode ?? Code; | |||
} | |||
} |
@@ -1,12 +1,9 @@ | |||
using Discord.API.Client.Rest; | |||
using Discord.Net; | |||
using Newtonsoft.Json; | |||
using Newtonsoft.Json.Serialization; | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Linq; | |||
using System.Net; | |||
using System.Reflection; | |||
using System.Text.RegularExpressions; | |||
using System.Threading.Tasks; | |||
using APIMessage = Discord.API.Client.Message; | |||
@@ -27,9 +24,11 @@ namespace Discord | |||
public sealed class Message | |||
{ | |||
private static readonly Regex _userRegex = new Regex(@"<@[0-9]+>", RegexOptions.Compiled); | |||
private static readonly Regex _channelRegex = new Regex(@"<#[0-9]+>", RegexOptions.Compiled); | |||
private static readonly Regex _roleRegex = new Regex(@"@everyone", RegexOptions.Compiled); | |||
private readonly static Action<Message, Message> _cloner = DynamicIL.CreateCloner<Message>(); | |||
private static readonly Regex _userRegex = new Regex(@"<@[0-9]+>"); | |||
private static readonly Regex _channelRegex = new Regex(@"<#[0-9]+>"); | |||
private static readonly Regex _roleRegex = new Regex(@"@everyone"); | |||
private static readonly Attachment[] _initialAttachments = new Attachment[0]; | |||
private static readonly Embed[] _initialEmbeds = new Embed[0]; | |||
@@ -369,8 +368,14 @@ namespace Discord | |||
return Resolve(Channel, text); | |||
} | |||
public override bool Equals(object obj) => obj is Message && (obj as Message).Id == Id; | |||
public override int GetHashCode() => unchecked(Id.GetHashCode() + 9979); | |||
public override string ToString() => $"{User?.Name ?? "Unknown User"}: {RawText}"; | |||
internal Message Clone() | |||
{ | |||
var result = new Message(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
private Message() { } //Used for cloning | |||
public override string ToString() => $"{User?.Name ?? "Unknown User"}: {RawText}"; | |||
} | |||
} |
@@ -32,16 +32,24 @@ namespace Discord | |||
} | |||
public sealed class ServerPermissions : Permissions | |||
{ | |||
public static ServerPermissions None { get; } = new ServerPermissions(); | |||
{ | |||
private readonly static Action<ServerPermissions, ServerPermissions> _cloner = DynamicIL.CreateCloner<ServerPermissions>(); | |||
public static ServerPermissions None { get; } = new ServerPermissions(); | |||
public static ServerPermissions All { get; } = new ServerPermissions(Convert.ToUInt32("00000011111100111111110000111111", 2)); | |||
public ServerPermissions() : base() { } | |||
public ServerPermissions(uint rawValue) : base(rawValue) { } | |||
public ServerPermissions Copy() => new ServerPermissions(RawValue); | |||
internal ServerPermissions Clone() | |||
{ | |||
var result = new ServerPermissions(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
/// <summary> If True, a user may ban users from the server. </summary> | |||
public bool BanMembers { get { return GetBit(PermissionsBits.BanMembers); } set { SetBit(PermissionsBits.BanMembers, value); } } | |||
/// <summary> If True, a user may ban users from the server. </summary> | |||
public bool BanMembers { get { return GetBit(PermissionsBits.BanMembers); } set { SetBit(PermissionsBits.BanMembers, value); } } | |||
/// <summary> If True, a user may kick users from the server. </summary> | |||
public bool KickMembers { get { return GetBit(PermissionsBits.KickMembers); } set { SetBit(PermissionsBits.KickMembers, value); } } | |||
/// <summary> If True, a user may adjust roles. This also implictly grants all other permissions. </summary> | |||
@@ -53,8 +61,10 @@ namespace Discord | |||
} | |||
public sealed class ChannelPermissions : Permissions | |||
{ | |||
public static ChannelPermissions None { get; } = new ChannelPermissions(); | |||
{ | |||
private readonly static Action<ChannelPermissions, ChannelPermissions> _cloner = DynamicIL.CreateCloner<ChannelPermissions>(); | |||
public static ChannelPermissions None { get; } = new ChannelPermissions(); | |||
public static ChannelPermissions TextOnly { get; } = new ChannelPermissions(Convert.ToUInt32("00000000000000111111110000011001", 2)); | |||
public static ChannelPermissions PrivateOnly { get; } = new ChannelPermissions(Convert.ToUInt32("00000000000000011100110000000000", 2)); | |||
public static ChannelPermissions VoiceOnly { get; } = new ChannelPermissions(Convert.ToUInt32("00000011111100000000000000011001", 2)); | |||
@@ -70,9 +80,15 @@ namespace Discord | |||
public ChannelPermissions() : base() { } | |||
public ChannelPermissions(uint rawValue) : base(rawValue) { } | |||
public ChannelPermissions Copy() => new ChannelPermissions(RawValue); | |||
internal ChannelPermissions Clone() | |||
{ | |||
var result = new ChannelPermissions(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
/// <summary> If True, a user may adjust permissions. This also implictly grants all other permissions. </summary> | |||
public bool ManagePermissions { get { return GetBit(PermissionsBits.ManageRolesOrPermissions); } set { SetBit(PermissionsBits.ManageRolesOrPermissions, value); } } | |||
/// <summary> If True, a user may adjust permissions. This also implictly grants all other permissions. </summary> | |||
public bool ManagePermissions { get { return GetBit(PermissionsBits.ManageRolesOrPermissions); } set { SetBit(PermissionsBits.ManageRolesOrPermissions, value); } } | |||
/// <summary> If True, a user may create, delete and modify this channel. </summary> | |||
public bool ManageChannel { get { return GetBit(PermissionsBits.ManageChannel); } set { SetBit(PermissionsBits.ManageChannel, value); } } | |||
} | |||
@@ -152,8 +168,10 @@ namespace Discord | |||
} | |||
public sealed class DualChannelPermissions | |||
{ | |||
public ChannelPermissions Allow { get; } | |||
{ | |||
private readonly static Action<DualChannelPermissions, DualChannelPermissions> _cloner = DynamicIL.CreateCloner<DualChannelPermissions>(); | |||
public ChannelPermissions Allow { get; } | |||
public ChannelPermissions Deny { get; } | |||
public DualChannelPermissions(uint allow = 0, uint deny = 0) | |||
@@ -233,6 +251,12 @@ namespace Discord | |||
Deny.Lock(); | |||
} | |||
public DualChannelPermissions Copy() => new DualChannelPermissions(Allow.RawValue, Deny.RawValue); | |||
internal DualChannelPermissions Clone() | |||
{ | |||
var result = new DualChannelPermissions(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
public static bool operator ==(DualChannelPermissions a, DualChannelPermissions b) => ((object)a == null && (object)b == null) || (a?.Equals(b) ?? false); | |||
public static bool operator !=(DualChannelPermissions a, DualChannelPermissions b) => !(a == b); | |||
@@ -8,6 +8,8 @@ namespace Discord | |||
{ | |||
public sealed class Profile | |||
{ | |||
private readonly static Action<Profile, Profile> _cloner = DynamicIL.CreateCloner<Profile>(); | |||
internal DiscordClient Client { get; } | |||
/// <summary> Gets the unique identifier for this user. </summary> | |||
@@ -75,6 +77,14 @@ namespace Discord | |||
} | |||
} | |||
internal Profile Clone() | |||
{ | |||
var result = new Profile(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
private Profile() { } //Used for cloning | |||
public override string ToString() => Id.ToIdString(); | |||
} | |||
} |
@@ -16,5 +16,5 @@ | |||
Port = port; | |||
Vip = vip; | |||
} | |||
} | |||
} | |||
} |
@@ -11,6 +11,8 @@ namespace Discord | |||
{ | |||
public sealed class Role : IMentionable | |||
{ | |||
private readonly static Action<Role, Role> _cloner = DynamicIL.CreateCloner<Role>(); | |||
internal DiscordClient Client => Server.Client; | |||
/// <summary> Gets the unique identifier for this role. </summary> | |||
@@ -117,7 +119,15 @@ namespace Discord | |||
try { await Client.ClientAPI.Send(new DeleteRoleRequest(Server.Id, Id)).ConfigureAwait(false); } | |||
catch (HttpException ex) when (ex.StatusCode == HttpStatusCode.NotFound) { } | |||
} | |||
public override string ToString() => Name ?? Id.ToIdString(); | |||
internal Role Clone() | |||
{ | |||
var result = new Role(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
private Role() { } //Used for cloning | |||
public override string ToString() => Name ?? Id.ToIdString(); | |||
} | |||
} |
@@ -14,6 +14,8 @@ namespace Discord | |||
/// <summary> Represents a Discord server (also known as a guild). </summary> | |||
public sealed class Server | |||
{ | |||
private readonly static Action<Server, Server> _cloner = DynamicIL.CreateCloner<Server>(); | |||
internal static string GetIconUrl(ulong serverId, string iconId) | |||
=> iconId != null ? $"{DiscordConfig.ClientAPIUrl}guilds/${serverId}/icons/${iconId}.jpg" : null; | |||
internal static string GetSplashUrl(ulong serverId, string splashId) | |||
@@ -85,8 +87,9 @@ namespace Discord | |||
public Channel AFKChannel => _afkChannelId != null ? GetChannel(_afkChannelId.Value) : null; | |||
/// <summary> Gets the current user in this server. </summary> | |||
public User CurrentUser => GetUser(Client.CurrentUser.Id); | |||
/// <summary> Gets the URL to this user's current avatar. </summary> | |||
/// <summary> Gets the URL to this server's current icon. </summary> | |||
public string IconUrl => GetIconUrl(Id, IconId); | |||
/// <summary> Gets the URL to this servers's splash image. </summary> | |||
public string SplashUrl => GetSplashUrl(Id, SplashId); | |||
/// <summary> Gets a collection of all channels in this server. </summary> | |||
@@ -143,16 +146,15 @@ namespace Discord | |||
Roles = x.RoleIds.Select(y => GetRole(y)).Where(y => y != null).ToArray() | |||
}).ToArray(); | |||
} | |||
//Can be null | |||
_afkChannelId = model.AFKChannelId; | |||
SplashId = model.Splash; | |||
if (model.Roles != null) | |||
{ | |||
foreach (var x in model.Roles) | |||
AddRole(x.Id).Update(x); | |||
} | |||
//Can be null | |||
_afkChannelId = model.AFKChannelId; | |||
SplashId = model.Splash; | |||
} | |||
internal void Update(ExtendedGuild model) | |||
{ | |||
@@ -498,7 +500,15 @@ namespace Discord | |||
public void RequestOfflineUsers() | |||
=> Client.GatewaySocket.SendRequestMembers(Id, "", 0); | |||
#endregion | |||
public override string ToString() => Name ?? Id.ToIdString(); | |||
internal Server Clone() | |||
{ | |||
var result = new Server(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
private Server() { } //Used for cloning | |||
public override string ToString() => Name ?? Id.ToIdString(); | |||
} | |||
} |
@@ -9,8 +9,10 @@ using APIMember = Discord.API.Client.Member; | |||
namespace Discord | |||
{ | |||
public sealed class User : IMentionable | |||
public sealed class User | |||
{ | |||
private readonly static Action<User, User> _cloner = DynamicIL.CreateCloner<User>(); | |||
internal static string GetAvatarUrl(ulong userId, string avatarId) | |||
=> avatarId != null ? $"{DiscordConfig.ClientAPIUrl}users/{userId}/avatars/{avatarId}.jpg" : null; | |||
@@ -338,6 +340,14 @@ namespace Discord | |||
=> Edit(roles: Roles.Except(roles)); | |||
#endregion | |||
public override string ToString() => Name != null ? $"{Name}#{Discriminator}" : Id.ToIdString(); | |||
internal User Clone() | |||
{ | |||
var result = new User(); | |||
_cloner(this, result); | |||
return result; | |||
} | |||
private User() { } //Used for cloning | |||
public override string ToString() => Name != null ? $"{Name}#{Discriminator}" : Id.ToIdString(); | |||
} | |||
} |
@@ -50,6 +50,8 @@ | |||
"System.Net.Sockets": "4.1.0-beta-23409", | |||
"System.Net.Requests": "4.0.11-beta-23516", | |||
"System.Net.WebSockets.Client": "4.0.0-beta-23516", | |||
"System.Reflection": "4.1.0-beta-23516", | |||
"System.Reflection.Emit.Lightweight": "4.0.1-beta-23516", | |||
"System.Runtime.InteropServices": "4.0.21-beta-23516", | |||
"System.Security.Cryptography.Algorithms": "4.0.0-beta-23516", | |||
"System.Text.RegularExpressions": "4.0.11-beta-23516", | |||