@@ -15,31 +15,31 @@ namespace Discord.Modules | |||||
public event EventHandler<ChannelEventArgs> ChannelDisabled = delegate { }; | public event EventHandler<ChannelEventArgs> ChannelDisabled = delegate { }; | ||||
public event EventHandler<ServerEventArgs> LeftServer = delegate { }; | public event EventHandler<ServerEventArgs> LeftServer = delegate { }; | ||||
public event EventHandler<ServerEventArgs> ServerUpdated = delegate { }; | |||||
public event EventHandler<ServerUpdatedEventArgs> ServerUpdated = delegate { }; | |||||
public event EventHandler<ServerEventArgs> ServerUnavailable = delegate { }; | public event EventHandler<ServerEventArgs> ServerUnavailable = delegate { }; | ||||
public event EventHandler<ServerEventArgs> ServerAvailable = delegate { }; | public event EventHandler<ServerEventArgs> ServerAvailable = delegate { }; | ||||
public event EventHandler<ChannelEventArgs> ChannelCreated = delegate { }; | public event EventHandler<ChannelEventArgs> ChannelCreated = delegate { }; | ||||
public event EventHandler<ChannelEventArgs> ChannelDestroyed = delegate { }; | public event EventHandler<ChannelEventArgs> ChannelDestroyed = delegate { }; | ||||
public event EventHandler<ChannelEventArgs> ChannelUpdated = delegate { }; | |||||
public event EventHandler<ChannelUpdatedEventArgs> ChannelUpdated = delegate { }; | |||||
public event EventHandler<RoleEventArgs> RoleCreated = delegate { }; | public event EventHandler<RoleEventArgs> RoleCreated = delegate { }; | ||||
public event EventHandler<RoleEventArgs> RoleUpdated = delegate { }; | |||||
public event EventHandler<RoleUpdatedEventArgs> RoleUpdated = delegate { }; | |||||
public event EventHandler<RoleEventArgs> RoleDeleted = delegate { }; | public event EventHandler<RoleEventArgs> RoleDeleted = delegate { }; | ||||
public event EventHandler<UserEventArgs> UserBanned = delegate { }; | public event EventHandler<UserEventArgs> UserBanned = delegate { }; | ||||
public event EventHandler<UserEventArgs> UserJoined = delegate { }; | public event EventHandler<UserEventArgs> UserJoined = delegate { }; | ||||
public event EventHandler<UserEventArgs> UserLeft = delegate { }; | public event EventHandler<UserEventArgs> UserLeft = delegate { }; | ||||
public event EventHandler<UserEventArgs> UserUpdated = delegate { }; | |||||
public event EventHandler<UserEventArgs> UserPresenceUpdated = delegate { }; | |||||
public event EventHandler<UserEventArgs> UserVoiceStateUpdated = delegate { }; | |||||
public event EventHandler<UserUpdatedEventArgs> UserUpdated = delegate { }; | |||||
//public event EventHandler<UserEventArgs> UserPresenceUpdated = delegate { }; | |||||
//public event EventHandler<UserEventArgs> UserVoiceStateUpdated = delegate { }; | |||||
public event EventHandler<UserEventArgs> UserUnbanned = delegate { }; | public event EventHandler<UserEventArgs> UserUnbanned = delegate { }; | ||||
public event EventHandler<ChannelUserEventArgs> UserIsTypingUpdated = delegate { }; | |||||
public event EventHandler<ChannelUserEventArgs> UserIsTyping = delegate { }; | |||||
public event EventHandler<MessageEventArgs> MessageReceived = delegate { }; | public event EventHandler<MessageEventArgs> MessageReceived = delegate { }; | ||||
public event EventHandler<MessageEventArgs> MessageSent = delegate { }; | public event EventHandler<MessageEventArgs> MessageSent = delegate { }; | ||||
public event EventHandler<MessageEventArgs> MessageDeleted = delegate { }; | public event EventHandler<MessageEventArgs> MessageDeleted = delegate { }; | ||||
public event EventHandler<MessageEventArgs> MessageUpdated = delegate { }; | |||||
public event EventHandler<MessageUpdatedEventArgs> MessageUpdated = delegate { }; | |||||
public event EventHandler<MessageEventArgs> MessageReadRemotely = delegate { }; | public event EventHandler<MessageEventArgs> MessageReadRemotely = delegate { }; | ||||
private readonly bool _useServerWhitelist, _useChannelWhitelist, _allowAll, _allowPrivate; | private readonly bool _useServerWhitelist, _useChannelWhitelist, _allowAll, _allowPrivate; | ||||
@@ -79,11 +79,12 @@ namespace Discord.Modules | |||||
if (_allowAll || _useServerWhitelist) //Server-only events | if (_allowAll || _useServerWhitelist) //Server-only events | ||||
{ | { | ||||
client.ChannelCreated += (s, e) => { if (e.Server != null && HasServer(e.Server)) ChannelCreated(s, e); }; | client.ChannelCreated += (s, e) => { if (e.Server != null && HasServer(e.Server)) ChannelCreated(s, e); }; | ||||
client.UserVoiceStateUpdated += (s, e) => { if (HasServer(e.Server)) UserVoiceStateUpdated(s, e); }; | |||||
//TODO: This *is* a channel update if the before/after voice channel is whitelisted | |||||
//client.UserVoiceStateUpdated += (s, e) => { if (HasServer(e.Server)) UserVoiceStateUpdated(s, e); }; | |||||
} | } | ||||
client.ChannelDestroyed += (s, e) => { if (HasChannel(e.Channel)) ChannelDestroyed(s, e); }; | client.ChannelDestroyed += (s, e) => { if (HasChannel(e.Channel)) ChannelDestroyed(s, e); }; | ||||
client.ChannelUpdated += (s, e) => { if (HasChannel(e.Channel)) ChannelUpdated(s, e); }; | |||||
client.ChannelUpdated += (s, e) => { if (HasChannel(e.After)) ChannelUpdated(s, e); }; | |||||
client.MessageReceived += (s, e) => { if (HasChannel(e.Channel)) MessageReceived(s, e); }; | client.MessageReceived += (s, e) => { if (HasChannel(e.Channel)) MessageReceived(s, e); }; | ||||
client.MessageSent += (s, e) => { if (HasChannel(e.Channel)) MessageSent(s, e); }; | client.MessageSent += (s, e) => { if (HasChannel(e.Channel)) MessageSent(s, e); }; | ||||
@@ -96,16 +97,16 @@ namespace Discord.Modules | |||||
client.RoleDeleted += (s, e) => { if (HasIndirectServer(e.Server)) RoleDeleted(s, e); }; | client.RoleDeleted += (s, e) => { if (HasIndirectServer(e.Server)) RoleDeleted(s, e); }; | ||||
client.LeftServer += (s, e) => { if (HasIndirectServer(e.Server)) { DisableServer(e.Server); LeftServer(s, e); } }; | client.LeftServer += (s, e) => { if (HasIndirectServer(e.Server)) { DisableServer(e.Server); LeftServer(s, e); } }; | ||||
client.ServerUpdated += (s, e) => { if (HasIndirectServer(e.Server)) ServerUpdated(s, e); }; | |||||
client.ServerUpdated += (s, e) => { if (HasIndirectServer(e.After)) ServerUpdated(s, e); }; | |||||
client.ServerUnavailable += (s, e) => { if (HasIndirectServer(e.Server)) ServerUnavailable(s, e); }; | client.ServerUnavailable += (s, e) => { if (HasIndirectServer(e.Server)) ServerUnavailable(s, e); }; | ||||
client.ServerAvailable += (s, e) => { if (HasIndirectServer(e.Server)) ServerAvailable(s, e); }; | client.ServerAvailable += (s, e) => { if (HasIndirectServer(e.Server)) ServerAvailable(s, e); }; | ||||
client.UserJoined += (s, e) => { if (HasIndirectServer(e.Server)) UserJoined(s, e); }; | client.UserJoined += (s, e) => { if (HasIndirectServer(e.Server)) UserJoined(s, e); }; | ||||
client.UserLeft += (s, e) => { if (HasIndirectServer(e.Server)) UserLeft(s, e); }; | client.UserLeft += (s, e) => { if (HasIndirectServer(e.Server)) UserLeft(s, e); }; | ||||
client.UserUpdated += (s, e) => { if (HasIndirectServer(e.Server)) UserUpdated(s, e); }; | client.UserUpdated += (s, e) => { if (HasIndirectServer(e.Server)) UserUpdated(s, e); }; | ||||
client.UserIsTypingUpdated += (s, e) => { if (HasChannel(e.Channel)) UserIsTypingUpdated(s, e); }; | |||||
client.UserIsTyping += (s, e) => { if (HasChannel(e.Channel)) UserIsTyping(s, e); }; | |||||
//TODO: We aren't getting events from UserPresence if AllowPrivate is enabled, but the server we know that user through isn't on the whitelist | //TODO: We aren't getting events from UserPresence if AllowPrivate is enabled, but the server we know that user through isn't on the whitelist | ||||
client.UserPresenceUpdated += (s, e) => { if (HasIndirectServer(e.Server)) UserPresenceUpdated(s, e); }; | |||||
//client.UserPresenceUpdated += (s, e) => { if (HasIndirectServer(e.Server)) UserPresenceUpdated(s, e); }; | |||||
client.UserBanned += (s, e) => { if (HasIndirectServer(e.Server)) UserBanned(s, e); }; | client.UserBanned += (s, e) => { if (HasIndirectServer(e.Server)) UserBanned(s, e); }; | ||||
client.UserUnbanned += (s, e) => { if (HasIndirectServer(e.Server)) UserUnbanned(s, e); }; | client.UserUnbanned += (s, e) => { if (HasIndirectServer(e.Server)) UserUnbanned(s, e); }; | ||||
} | } | ||||
@@ -385,18 +385,9 @@ | |||||
<Compile Include="..\Discord.Net\API\Status\Rest\UpcomingMaintenances.cs"> | <Compile Include="..\Discord.Net\API\Status\Rest\UpcomingMaintenances.cs"> | ||||
<Link>API\Status\Rest\UpcomingMaintenances.cs</Link> | <Link>API\Status\Rest\UpcomingMaintenances.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\ChannelEventArgs.cs"> | |||||
<Link>ChannelEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\ChannelUserEventArgs.cs"> | |||||
<Link>ChannelUserEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Config.cs"> | <Compile Include="..\Discord.Net\Config.cs"> | ||||
<Link>Config.cs</Link> | <Link>Config.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\DisconnectedEventArgs.cs"> | |||||
<Link>DisconnectedEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\DiscordClient.cs"> | <Compile Include="..\Discord.Net\DiscordClient.cs"> | ||||
<Link>DiscordClient.cs</Link> | <Link>DiscordClient.cs</Link> | ||||
</Compile> | </Compile> | ||||
@@ -406,6 +397,9 @@ | |||||
<Compile Include="..\Discord.Net\DiscordConfig.cs"> | <Compile Include="..\Discord.Net\DiscordConfig.cs"> | ||||
<Link>DiscordConfig.cs</Link> | <Link>DiscordConfig.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\DynamicIL.cs"> | |||||
<Link>DynamicIL.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Enums\ChannelType.cs"> | <Compile Include="..\Discord.Net\Enums\ChannelType.cs"> | ||||
<Link>Enums\ChannelType.cs</Link> | <Link>Enums\ChannelType.cs</Link> | ||||
</Compile> | </Compile> | ||||
@@ -418,12 +412,57 @@ | |||||
<Compile Include="..\Discord.Net\Enums\PermissionTarget.cs"> | <Compile Include="..\Discord.Net\Enums\PermissionTarget.cs"> | ||||
<Link>Enums\PermissionTarget.cs</Link> | <Link>Enums\PermissionTarget.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\Enums\Relative.cs"> | |||||
<Link>Enums\Relative.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Enums\StringEnum.cs"> | <Compile Include="..\Discord.Net\Enums\StringEnum.cs"> | ||||
<Link>Enums\StringEnum.cs</Link> | <Link>Enums\StringEnum.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\Enums\UserStatus.cs"> | <Compile Include="..\Discord.Net\Enums\UserStatus.cs"> | ||||
<Link>Enums\UserStatus.cs</Link> | <Link>Enums\UserStatus.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\Events\ChannelEventArgs.cs"> | |||||
<Link>Events\ChannelEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\ChannelUpdatedEventArgs.cs"> | |||||
<Link>Events\ChannelUpdatedEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\ChannelUserEventArgs.cs"> | |||||
<Link>Events\ChannelUserEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\DisconnectedEventArgs.cs"> | |||||
<Link>Events\DisconnectedEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\LogMessageEventArgs.cs"> | |||||
<Link>Events\LogMessageEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\MessageEventArgs.cs"> | |||||
<Link>Events\MessageEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\MessageUpdatedEventArgs.cs"> | |||||
<Link>Events\MessageUpdatedEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\ProfileUpdatedEventArgs.cs"> | |||||
<Link>Events\ProfileUpdatedEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\RoleEventArgs.cs"> | |||||
<Link>Events\RoleEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\RoleUpdatedEventArgs.cs"> | |||||
<Link>Events\RoleUpdatedEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\ServerEventArgs.cs"> | |||||
<Link>Events\ServerEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\ServerUpdatedEventArgs.cs"> | |||||
<Link>Events\ServerUpdatedEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\UserEventArgs.cs"> | |||||
<Link>Events\UserEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Events\UserUpdatedEventArgs.cs"> | |||||
<Link>Events\UserUpdatedEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Extensions.cs"> | <Compile Include="..\Discord.Net\Extensions.cs"> | ||||
<Link>Extensions.cs</Link> | <Link>Extensions.cs</Link> | ||||
</Compile> | </Compile> | ||||
@@ -445,12 +484,6 @@ | |||||
<Compile Include="..\Discord.Net\Logging\LogManager.cs"> | <Compile Include="..\Discord.Net\Logging\LogManager.cs"> | ||||
<Link>Logging\LogManager.cs</Link> | <Link>Logging\LogManager.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\LogMessageEventArgs.cs"> | |||||
<Link>LogMessageEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\MessageEventArgs.cs"> | |||||
<Link>MessageEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\MessageQueue.cs"> | <Compile Include="..\Discord.Net\MessageQueue.cs"> | ||||
<Link>MessageQueue.cs</Link> | <Link>MessageQueue.cs</Link> | ||||
</Compile> | </Compile> | ||||
@@ -532,27 +565,12 @@ | |||||
<Compile Include="..\Discord.Net\Net\WebSockets\WS4NetEngine.cs"> | <Compile Include="..\Discord.Net\Net\WebSockets\WS4NetEngine.cs"> | ||||
<Link>Net\WebSockets\WS4NetEngine.cs</Link> | <Link>Net\WebSockets\WS4NetEngine.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\ProfileEventArgs.cs"> | |||||
<Link>ProfileEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\Relative.cs"> | |||||
<Link>Relative.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\RoleEventArgs.cs"> | |||||
<Link>RoleEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\ServerEventArgs.cs"> | |||||
<Link>ServerEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net\ServiceManager.cs"> | <Compile Include="..\Discord.Net\ServiceManager.cs"> | ||||
<Link>ServiceManager.cs</Link> | <Link>ServiceManager.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\TaskManager.cs"> | <Compile Include="..\Discord.Net\TaskManager.cs"> | ||||
<Link>TaskManager.cs</Link> | <Link>TaskManager.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\UserEventArgs.cs"> | |||||
<Link>UserEventArgs.cs</Link> | |||||
</Compile> | |||||
<Compile Include="Properties\AssemblyInfo.cs" /> | <Compile Include="Properties\AssemblyInfo.cs" /> | ||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
@@ -9,29 +9,27 @@ namespace Discord | |||||
public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { }; | public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { }; | ||||
public event EventHandler<ChannelEventArgs> ChannelCreated = delegate { }; | public event EventHandler<ChannelEventArgs> ChannelCreated = delegate { }; | ||||
public event EventHandler<ChannelEventArgs> ChannelDestroyed = delegate { }; | public event EventHandler<ChannelEventArgs> ChannelDestroyed = delegate { }; | ||||
public event EventHandler<ChannelEventArgs> ChannelUpdated = delegate { }; | |||||
public event EventHandler<ChannelUpdatedEventArgs> ChannelUpdated = delegate { }; | |||||
public event EventHandler<MessageEventArgs> MessageAcknowledged = delegate { }; | public event EventHandler<MessageEventArgs> MessageAcknowledged = delegate { }; | ||||
public event EventHandler<MessageEventArgs> MessageDeleted = delegate { }; | public event EventHandler<MessageEventArgs> MessageDeleted = delegate { }; | ||||
public event EventHandler<MessageEventArgs> MessageReceived = delegate { }; | public event EventHandler<MessageEventArgs> MessageReceived = delegate { }; | ||||
public event EventHandler<MessageEventArgs> MessageSent = delegate { }; | public event EventHandler<MessageEventArgs> MessageSent = delegate { }; | ||||
public event EventHandler<MessageEventArgs> MessageUpdated = delegate { }; | |||||
public event EventHandler<ProfileEventArgs> ProfileUpdated = delegate { }; | |||||
public event EventHandler<MessageUpdatedEventArgs> MessageUpdated = delegate { }; | |||||
public event EventHandler<ProfileUpdatedEventArgs> ProfileUpdated = delegate { }; | |||||
public event EventHandler<RoleEventArgs> RoleCreated = delegate { }; | public event EventHandler<RoleEventArgs> RoleCreated = delegate { }; | ||||
public event EventHandler<RoleEventArgs> RoleUpdated = delegate { }; | |||||
public event EventHandler<RoleUpdatedEventArgs> RoleUpdated = delegate { }; | |||||
public event EventHandler<RoleEventArgs> RoleDeleted = delegate { }; | public event EventHandler<RoleEventArgs> RoleDeleted = delegate { }; | ||||
public event EventHandler<ServerEventArgs> JoinedServer = delegate { }; | public event EventHandler<ServerEventArgs> JoinedServer = delegate { }; | ||||
public event EventHandler<ServerEventArgs> LeftServer = delegate { }; | public event EventHandler<ServerEventArgs> LeftServer = delegate { }; | ||||
public event EventHandler<ServerEventArgs> ServerAvailable = delegate { }; | public event EventHandler<ServerEventArgs> ServerAvailable = delegate { }; | ||||
public event EventHandler<ServerEventArgs> ServerUpdated = delegate { }; | |||||
public event EventHandler<ServerUpdatedEventArgs> ServerUpdated = delegate { }; | |||||
public event EventHandler<ServerEventArgs> ServerUnavailable = delegate { }; | public event EventHandler<ServerEventArgs> ServerUnavailable = delegate { }; | ||||
public event EventHandler<UserEventArgs> UserBanned = delegate { }; | public event EventHandler<UserEventArgs> UserBanned = delegate { }; | ||||
public event EventHandler<ChannelUserEventArgs> UserIsTypingUpdated = delegate { }; | |||||
public event EventHandler<ChannelUserEventArgs> UserIsTyping = delegate { }; | |||||
public event EventHandler<UserEventArgs> UserJoined = delegate { }; | public event EventHandler<UserEventArgs> UserJoined = delegate { }; | ||||
public event EventHandler<UserEventArgs> UserLeft = delegate { }; | public event EventHandler<UserEventArgs> UserLeft = delegate { }; | ||||
public event EventHandler<UserEventArgs> UserPresenceUpdated = delegate { }; | |||||
public event EventHandler<UserEventArgs> UserUpdated = delegate { }; | |||||
public event EventHandler<UserUpdatedEventArgs> UserUpdated = delegate { }; | |||||
public event EventHandler<UserEventArgs> UserUnbanned = delegate { }; | public event EventHandler<UserEventArgs> UserUnbanned = delegate { }; | ||||
public event EventHandler<UserEventArgs> UserVoiceStateUpdated = delegate { }; | |||||
private void OnConnected() | private void OnConnected() | ||||
=> OnEvent(Connected); | => OnEvent(Connected); | ||||
@@ -42,8 +40,8 @@ namespace Discord | |||||
=> OnEvent(ChannelCreated, new ChannelEventArgs(channel)); | => OnEvent(ChannelCreated, new ChannelEventArgs(channel)); | ||||
private void OnChannelDestroyed(Channel channel) | private void OnChannelDestroyed(Channel channel) | ||||
=> OnEvent(ChannelDestroyed, new ChannelEventArgs(channel)); | => OnEvent(ChannelDestroyed, new ChannelEventArgs(channel)); | ||||
private void OnChannelUpdated(Channel channel) | |||||
=> OnEvent(ChannelUpdated, new ChannelEventArgs(channel)); | |||||
private void OnChannelUpdated(Channel before, Channel after) | |||||
=> OnEvent(ChannelUpdated, new ChannelUpdatedEventArgs(before, after)); | |||||
private void OnMessageAcknowledged(Message msg) | private void OnMessageAcknowledged(Message msg) | ||||
=> OnEvent(MessageAcknowledged, new MessageEventArgs(msg)); | => OnEvent(MessageAcknowledged, new MessageEventArgs(msg)); | ||||
@@ -53,18 +51,18 @@ namespace Discord | |||||
=> OnEvent(MessageReceived, new MessageEventArgs(msg)); | => OnEvent(MessageReceived, new MessageEventArgs(msg)); | ||||
internal void OnMessageSent(Message msg) | internal void OnMessageSent(Message msg) | ||||
=> OnEvent(MessageSent, new MessageEventArgs(msg)); | => OnEvent(MessageSent, new MessageEventArgs(msg)); | ||||
private void OnMessageUpdated(Message msg) | |||||
=> OnEvent(MessageUpdated, new MessageEventArgs(msg)); | |||||
private void OnMessageUpdated(Message before, Message after) | |||||
=> OnEvent(MessageUpdated, new MessageUpdatedEventArgs(before, after)); | |||||
private void OnProfileUpdated(Profile profile) | |||||
=> OnEvent(ProfileUpdated, new ProfileEventArgs(profile)); | |||||
private void OnProfileUpdated(Profile before, Profile after) | |||||
=> OnEvent(ProfileUpdated, new ProfileUpdatedEventArgs(before, after)); | |||||
private void OnRoleCreated(Role role) | private void OnRoleCreated(Role role) | ||||
=> OnEvent(RoleCreated, new RoleEventArgs(role)); | => OnEvent(RoleCreated, new RoleEventArgs(role)); | ||||
private void OnRoleDeleted(Role role) | private void OnRoleDeleted(Role role) | ||||
=> OnEvent(RoleDeleted, new RoleEventArgs(role)); | => OnEvent(RoleDeleted, new RoleEventArgs(role)); | ||||
private void OnRoleUpdated(Role role) | |||||
=> OnEvent(RoleUpdated, new RoleEventArgs(role)); | |||||
private void OnRoleUpdated(Role before, Role after) | |||||
=> OnEvent(RoleUpdated, new RoleUpdatedEventArgs(before, after)); | |||||
private void OnJoinedServer(Server server) | private void OnJoinedServer(Server server) | ||||
=> OnEvent(JoinedServer, new ServerEventArgs(server)); | => OnEvent(JoinedServer, new ServerEventArgs(server)); | ||||
@@ -72,27 +70,23 @@ namespace Discord | |||||
=> OnEvent(LeftServer, new ServerEventArgs(server)); | => OnEvent(LeftServer, new ServerEventArgs(server)); | ||||
private void OnServerAvailable(Server server) | private void OnServerAvailable(Server server) | ||||
=> OnEvent(ServerAvailable, new ServerEventArgs(server)); | => OnEvent(ServerAvailable, new ServerEventArgs(server)); | ||||
private void OnServerUpdated(Server server) | |||||
=> OnEvent(ServerUpdated, new ServerEventArgs(server)); | |||||
private void OnServerUpdated(Server before, Server after) | |||||
=> OnEvent(ServerUpdated, new ServerUpdatedEventArgs(before, after)); | |||||
private void OnServerUnavailable(Server server) | private void OnServerUnavailable(Server server) | ||||
=> OnEvent(ServerUnavailable, new ServerEventArgs(server)); | => OnEvent(ServerUnavailable, new ServerEventArgs(server)); | ||||
private void OnUserBanned(User user) | private void OnUserBanned(User user) | ||||
=> OnEvent(UserBanned, new UserEventArgs(user)); | => OnEvent(UserBanned, new UserEventArgs(user)); | ||||
private void OnUserIsTypingUpdated(Channel channel, User user) | private void OnUserIsTypingUpdated(Channel channel, User user) | ||||
=> OnEvent(UserIsTypingUpdated, new ChannelUserEventArgs(channel, user)); | |||||
=> OnEvent(UserIsTyping, new ChannelUserEventArgs(channel, user)); | |||||
private void OnUserJoined(User user) | private void OnUserJoined(User user) | ||||
=> OnEvent(UserJoined, new UserEventArgs(user)); | => OnEvent(UserJoined, new UserEventArgs(user)); | ||||
private void OnUserLeft(User user) | private void OnUserLeft(User user) | ||||
=> OnEvent(UserLeft, new UserEventArgs(user)); | => OnEvent(UserLeft, new UserEventArgs(user)); | ||||
private void OnUserPresenceUpdated(User user) | |||||
=> OnEvent(UserPresenceUpdated, new UserEventArgs(user)); | |||||
private void OnUserUnbanned(User user) | private void OnUserUnbanned(User user) | ||||
=> OnEvent(UserUnbanned, new UserEventArgs(user)); | => OnEvent(UserUnbanned, new UserEventArgs(user)); | ||||
private void OnUserUpdated(User user) | |||||
=> OnEvent(UserUpdated, new UserEventArgs(user)); | |||||
private void OnUserVoiceStateUpdated(User user) | |||||
=> OnEvent(UserVoiceStateUpdated, new UserEventArgs(user)); | |||||
private void OnUserUpdated(User before, User after) | |||||
=> OnEvent(UserUpdated, new UserUpdatedEventArgs(before, after)); | |||||
private void OnEvent<T>(EventHandler<T> handler, T eventArgs, [CallerMemberName] string callerName = null) | private void OnEvent<T>(EventHandler<T> handler, T eventArgs, [CallerMemberName] string callerName = null) | ||||
{ | { | ||||
@@ -546,10 +546,11 @@ namespace Discord | |||||
var server = GetServer(data.Id); | var server = GetServer(data.Id); | ||||
if (server != null) | if (server != null) | ||||
{ | { | ||||
var before = Config.EnablePreUpdateEvents ? server.Clone() : null; | |||||
server.Update(data); | server.Update(data); | ||||
if (Config.LogEvents) | if (Config.LogEvents) | ||||
Logger.Info($"Server Updated: {server.Name}"); | Logger.Info($"Server Updated: {server.Name}"); | ||||
OnServerUpdated(server); | |||||
OnServerUpdated(before, server); | |||||
} | } | ||||
else | else | ||||
Logger.Warning("GUILD_UPDATE referenced an unknown guild."); | Logger.Warning("GUILD_UPDATE referenced an unknown guild."); | ||||
@@ -609,10 +610,11 @@ namespace Discord | |||||
var channel = GetChannel(data.Id); | var channel = GetChannel(data.Id); | ||||
if (channel != null) | if (channel != null) | ||||
{ | { | ||||
var before = Config.EnablePreUpdateEvents ? channel.Clone() : null; | |||||
channel.Update(data); | channel.Update(data); | ||||
if (Config.LogEvents) | if (Config.LogEvents) | ||||
Logger.Info($"Channel Updated: {channel.Server?.Name ?? "[Private]"}/{channel.Name}"); | Logger.Info($"Channel Updated: {channel.Server?.Name ?? "[Private]"}/{channel.Name}"); | ||||
OnChannelUpdated(channel); | |||||
OnChannelUpdated(before, channel); | |||||
} | } | ||||
else | else | ||||
Logger.Warning("CHANNEL_UPDATE referenced an unknown channel."); | Logger.Warning("CHANNEL_UPDATE referenced an unknown channel."); | ||||
@@ -660,10 +662,11 @@ namespace Discord | |||||
var user = server.GetUser(data.User.Id); | var user = server.GetUser(data.User.Id); | ||||
if (user != null) | if (user != null) | ||||
{ | { | ||||
var before = Config.EnablePreUpdateEvents ? user.Clone() : null; | |||||
user.Update(data); | user.Update(data); | ||||
if (Config.LogEvents) | if (Config.LogEvents) | ||||
Logger.Info($"User Updated: {server.Name}/{user.Name}"); | Logger.Info($"User Updated: {server.Name}/{user.Name}"); | ||||
OnUserUpdated(user); | |||||
OnUserUpdated(before, user); | |||||
} | } | ||||
else | else | ||||
Logger.Warning("GUILD_MEMBER_UPDATE referenced an unknown user."); | Logger.Warning("GUILD_MEMBER_UPDATE referenced an unknown user."); | ||||
@@ -721,7 +724,7 @@ namespace Discord | |||||
role.Update(data.Data); | role.Update(data.Data); | ||||
if (Config.LogEvents) | if (Config.LogEvents) | ||||
Logger.Info($"Role Created: {server.Name}/{role.Name}"); | Logger.Info($"Role Created: {server.Name}/{role.Name}"); | ||||
OnRoleUpdated(role); | |||||
OnRoleCreated(role); | |||||
} | } | ||||
else | else | ||||
Logger.Warning("GUILD_ROLE_CREATE referenced an unknown guild."); | Logger.Warning("GUILD_ROLE_CREATE referenced an unknown guild."); | ||||
@@ -736,10 +739,11 @@ namespace Discord | |||||
var role = server.GetRole(data.Data.Id); | var role = server.GetRole(data.Data.Id); | ||||
if (role != null) | if (role != null) | ||||
{ | { | ||||
var before = Config.EnablePreUpdateEvents ? role.Clone() : null; | |||||
role.Update(data.Data); | role.Update(data.Data); | ||||
if (Config.LogEvents) | if (Config.LogEvents) | ||||
Logger.Info($"Role Updated: {server.Name}/{role.Name}"); | Logger.Info($"Role Updated: {server.Name}/{role.Name}"); | ||||
OnRoleUpdated(role); | |||||
OnRoleUpdated(before, role); | |||||
} | } | ||||
else | else | ||||
Logger.Warning("GUILD_ROLE_UPDATE referenced an unknown role."); | Logger.Warning("GUILD_ROLE_UPDATE referenced an unknown role."); | ||||
@@ -860,10 +864,11 @@ namespace Discord | |||||
if (channel != null) | if (channel != null) | ||||
{ | { | ||||
var msg = channel.GetMessage(data.Id, data.Author?.Id); | var msg = channel.GetMessage(data.Id, data.Author?.Id); | ||||
var before = Config.EnablePreUpdateEvents ? msg.Clone() : null; | |||||
msg.Update(data); | msg.Update(data); | ||||
if (Config.LogEvents) | if (Config.LogEvents) | ||||
Logger.Verbose($"Message Update: {channel.Server?.Name ?? "[Private]"}/{channel.Name}"); | Logger.Verbose($"Message Update: {channel.Server?.Name ?? "[Private]"}/{channel.Name}"); | ||||
OnMessageUpdated(msg); | |||||
OnMessageUpdated(before, msg); | |||||
} | } | ||||
else | else | ||||
Logger.Warning("MESSAGE_UPDATE referenced an unknown channel."); | Logger.Warning("MESSAGE_UPDATE referenced an unknown channel."); | ||||
@@ -936,9 +941,10 @@ namespace Discord | |||||
if (user != null) | if (user != null) | ||||
{ | { | ||||
var before = Config.EnablePreUpdateEvents ? user.Clone() : null; | |||||
user.Update(data); | user.Update(data); | ||||
//Logger.Verbose($"Presence Updated: {server.Name}/{user.Name}"); | //Logger.Verbose($"Presence Updated: {server.Name}/{user.Name}"); | ||||
OnUserPresenceUpdated(user); | |||||
OnUserUpdated(before, user); | |||||
} | } | ||||
/*else //Occurs when a user leaves a server | /*else //Occurs when a user leaves a server | ||||
Logger.Warning("PRESENCE_UPDATE referenced an unknown user.");*/ | Logger.Warning("PRESENCE_UPDATE referenced an unknown user.");*/ | ||||
@@ -982,9 +988,10 @@ namespace Discord | |||||
var user = server.GetUser(data.UserId); | var user = server.GetUser(data.UserId); | ||||
if (user != null) | if (user != null) | ||||
{ | { | ||||
var before = Config.EnablePreUpdateEvents ? user.Clone() : null; | |||||
user.Update(data); | user.Update(data); | ||||
//Logger.Verbose($"Voice Updated: {server.Name}/{user.Name}"); | //Logger.Verbose($"Voice Updated: {server.Name}/{user.Name}"); | ||||
OnUserVoiceStateUpdated(user); | |||||
OnUserUpdated(user, user); | |||||
} | } | ||||
/*else //Occurs when a user leaves a server | /*else //Occurs when a user leaves a server | ||||
Logger.Warning("VOICE_STATE_UPDATE referenced an unknown user.");*/ | Logger.Warning("VOICE_STATE_UPDATE referenced an unknown user.");*/ | ||||
@@ -1000,13 +1007,14 @@ namespace Discord | |||||
var data = e.Payload.ToObject<UserUpdateEvent>(Serializer); | var data = e.Payload.ToObject<UserUpdateEvent>(Serializer); | ||||
if (data.Id == CurrentUser.Id) | if (data.Id == CurrentUser.Id) | ||||
{ | { | ||||
var before = Config.EnablePreUpdateEvents ? CurrentUser.Clone() : null; | |||||
CurrentUser.Update(data); | CurrentUser.Update(data); | ||||
PrivateUser.Update(data); | PrivateUser.Update(data); | ||||
foreach (var server in _servers) | foreach (var server in _servers) | ||||
server.Value.CurrentUser.Update(data); | server.Value.CurrentUser.Update(data); | ||||
if (Config.LogEvents) | if (Config.LogEvents) | ||||
Logger.Info("Profile Updated"); | Logger.Info("Profile Updated"); | ||||
OnProfileUpdated(CurrentUser); | |||||
OnProfileUpdated(before, CurrentUser); | |||||
} | } | ||||
} | } | ||||
break; | break; | ||||
@@ -103,6 +103,9 @@ namespace Discord | |||||
/// <summary> Gets or sets whether the permissions cache should be used. This makes operations such as User.GetPermissions(Channel), User.ServerPermissions and Channel.Members </summary> | /// <summary> Gets or sets whether the permissions cache should be used. This makes operations such as User.GetPermissions(Channel), User.ServerPermissions and Channel.Members </summary> | ||||
public bool UsePermissionsCache { get { return _usePermissionsCache; } set { SetValue(ref _usePermissionsCache, value); } } | public bool UsePermissionsCache { get { return _usePermissionsCache; } set { SetValue(ref _usePermissionsCache, value); } } | ||||
private bool _usePermissionsCache = true; | private bool _usePermissionsCache = true; | ||||
/// <summary> Gets or sets whether the a copy of a model is generated on an update event to allow a user to check which properties changed. </summary> | |||||
public bool EnablePreUpdateEvents { get { return _enablePreUpdateEvents; } set { SetValue(ref _enablePreUpdateEvents, value); } } | |||||
private bool _enablePreUpdateEvents = true; | |||||
public DiscordConfig() | public DiscordConfig() | ||||
{ | { | ||||
@@ -0,0 +1,37 @@ | |||||
using System; | |||||
using System.Linq; | |||||
using System.Reflection; | |||||
using System.Reflection.Emit; | |||||
namespace Discord | |||||
{ | |||||
internal static class DynamicIL | |||||
{ | |||||
public static Action<T, T> CreateCloner<T>() | |||||
{ | |||||
var method = new DynamicMethod("CopyFields", null, new[] { typeof(T), typeof(T) }, typeof(T), true); | |||||
var generator = method.GetILGenerator(); | |||||
var typeInfo = typeof(T).GetTypeInfo(); | |||||
CopyFields(generator, typeInfo); | |||||
generator.Emit(OpCodes.Ret); | |||||
return method.CreateDelegate(typeof(Action<T, T>)) as Action<T, T>; | |||||
} | |||||
private static void CopyFields(ILGenerator generator, TypeInfo typeInfo) | |||||
{ | |||||
foreach (var field in typeInfo.DeclaredFields.Where(x => !x.IsStatic)) | |||||
{ | |||||
generator.Emit(OpCodes.Ldarg_1); //Stack: TargetRef | |||||
generator.Emit(OpCodes.Ldarg_0); //Stack: TargetRef, SourceRef | |||||
generator.Emit(OpCodes.Ldfld, field); //Stack: TargetRef, Value | |||||
generator.Emit(OpCodes.Stfld, field); //Stack: | |||||
} | |||||
var baseType = typeInfo.BaseType; | |||||
if (baseType != null && baseType.AssemblyQualifiedName == typeInfo.AssemblyQualifiedName) | |||||
CopyFields(generator, baseType.GetTypeInfo()); | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,18 @@ | |||||
using System; | |||||
namespace Discord | |||||
{ | |||||
public class ChannelUpdatedEventArgs : EventArgs | |||||
{ | |||||
public Channel Before { get; } | |||||
public Channel After { get; } | |||||
public Server Server => After.Server; | |||||
public ChannelUpdatedEventArgs(Channel before, Channel after) | |||||
{ | |||||
Before = before; | |||||
After = after; | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,20 @@ | |||||
using System; | |||||
namespace Discord | |||||
{ | |||||
public class MessageUpdatedEventArgs : EventArgs | |||||
{ | |||||
public Message Before { get; } | |||||
public Message After { get; } | |||||
public User User => After.User; | |||||
public Channel Channel => After.Channel; | |||||
public Server Server => After.Server; | |||||
public MessageUpdatedEventArgs(Message before, Message after) | |||||
{ | |||||
Before = before; | |||||
After = after; | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,18 @@ | |||||
using System; | |||||
namespace Discord | |||||
{ | |||||
public class RoleUpdatedEventArgs : EventArgs | |||||
{ | |||||
public Role Before { get; } | |||||
public Role After { get; } | |||||
public Server Server => After.Server; | |||||
public RoleUpdatedEventArgs(Role before, Role after) | |||||
{ | |||||
Before = before; | |||||
After = after; | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,16 @@ | |||||
using System; | |||||
namespace Discord | |||||
{ | |||||
public class ServerUpdatedEventArgs : EventArgs | |||||
{ | |||||
public Server Before { get; } | |||||
public Server After { get; } | |||||
public ServerUpdatedEventArgs(Server before, Server after) | |||||
{ | |||||
Before = before; | |||||
After = after; | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,17 @@ | |||||
using System; | |||||
namespace Discord | |||||
{ | |||||
public class UserUpdatedEventArgs : EventArgs | |||||
{ | |||||
public User Before { get; } | |||||
public User After { get; } | |||||
public Server Server => After.Server; | |||||
public UserUpdatedEventArgs(User before, User after) | |||||
{ | |||||
Before = before; | |||||
After = after; | |||||
} | |||||
} | |||||
} |
@@ -14,6 +14,8 @@ namespace Discord | |||||
{ | { | ||||
public sealed class Channel : IMentionable | public sealed class Channel : IMentionable | ||||
{ | { | ||||
private readonly static Action<Channel, Channel> _cloner = DynamicIL.CreateCloner<Channel>(); | |||||
private struct Member | private struct Member | ||||
{ | { | ||||
public readonly User User; | public readonly User User; | ||||
@@ -102,7 +104,7 @@ namespace Discord | |||||
return Enumerable.Empty<User>(); | return Enumerable.Empty<User>(); | ||||
} | } | ||||
} | } | ||||
internal Channel(DiscordClient client, ulong id, Server server) | internal Channel(DiscordClient client, ulong id, Server server) | ||||
: this(client, id) | : this(client, id) | ||||
{ | { | ||||
@@ -598,6 +600,14 @@ namespace Discord | |||||
} | } | ||||
#endregion | #endregion | ||||
internal Channel Clone() | |||||
{ | |||||
var result = new Channel(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
private Channel() { } | |||||
public override string ToString() => Name ?? Id.ToIdString(); | public override string ToString() => Name ?? Id.ToIdString(); | ||||
} | } | ||||
} | } |
@@ -3,8 +3,10 @@ | |||||
namespace Discord | namespace Discord | ||||
{ | { | ||||
public sealed class Color : IEquatable<Color> | public sealed class Color : IEquatable<Color> | ||||
{ | |||||
public static readonly Color Default = PresetColor(0); | |||||
{ | |||||
private readonly static Action<Color, Color> _cloner = DynamicIL.CreateCloner<Color>(); | |||||
public static readonly Color Default = PresetColor(0); | |||||
public static readonly Color Teal = PresetColor(0x1ABC9C); | public static readonly Color Teal = PresetColor(0x1ABC9C); | ||||
public static readonly Color DarkTeal = PresetColor(0x11806A); | public static readonly Color DarkTeal = PresetColor(0x11806A); | ||||
@@ -83,6 +85,14 @@ namespace Discord | |||||
public override bool Equals(object obj) => (obj as Color)?.Equals(this) ?? false; | public override bool Equals(object obj) => (obj as Color)?.Equals(this) ?? false; | ||||
public bool Equals(Color color) => color != null && color._rawValue == _rawValue; | public bool Equals(Color color) => color != null && color._rawValue == _rawValue; | ||||
internal Color Clone() | |||||
{ | |||||
var result = new Color(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
private Color() { } //Used for cloning | |||||
public override string ToString() => '#' + _rawValue.ToString("X"); | public override string ToString() => '#' + _rawValue.ToString("X"); | ||||
} | } | ||||
} | } |
@@ -1,9 +0,0 @@ | |||||
using Discord.API.Client; | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Threading.Tasks; | |||||
namespace Discord.Models | |||||
{ | |||||
} |
@@ -9,8 +9,10 @@ using APIInvite = Discord.API.Client.Invite; | |||||
namespace Discord | namespace Discord | ||||
{ | { | ||||
public sealed class Invite | public sealed class Invite | ||||
{ | |||||
public sealed class ServerInfo | |||||
{ | |||||
private readonly static Action<Invite, Invite> _cloner = DynamicIL.CreateCloner<Invite>(); | |||||
public sealed class ServerInfo | |||||
{ | { | ||||
/// <summary> Returns the unique identifier of this server. </summary> | /// <summary> Returns the unique identifier of this server. </summary> | ||||
public ulong Id { get; } | public ulong Id { get; } | ||||
@@ -126,8 +128,14 @@ namespace Discord | |||||
public Task Accept() | public Task Accept() | ||||
=> Client.ClientAPI.Send(new AcceptInviteRequest(Code)); | => Client.ClientAPI.Send(new AcceptInviteRequest(Code)); | ||||
public override bool Equals(object obj) => obj is Invite && (obj as Invite).Code == Code; | |||||
public override int GetHashCode() => unchecked(Code.GetHashCode() + 9980); | |||||
public override string ToString() => XkcdCode ?? Code; | |||||
internal Invite Clone() | |||||
{ | |||||
var result = new Invite(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
private Invite() { } //Used for cloning | |||||
public override string ToString() => XkcdCode ?? Code; | |||||
} | } | ||||
} | } |
@@ -1,12 +1,9 @@ | |||||
using Discord.API.Client.Rest; | using Discord.API.Client.Rest; | ||||
using Discord.Net; | using Discord.Net; | ||||
using Newtonsoft.Json; | |||||
using Newtonsoft.Json.Serialization; | |||||
using System; | using System; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Linq; | using System.Linq; | ||||
using System.Net; | using System.Net; | ||||
using System.Reflection; | |||||
using System.Text.RegularExpressions; | using System.Text.RegularExpressions; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using APIMessage = Discord.API.Client.Message; | using APIMessage = Discord.API.Client.Message; | ||||
@@ -27,9 +24,11 @@ namespace Discord | |||||
public sealed class Message | public sealed class Message | ||||
{ | { | ||||
private static readonly Regex _userRegex = new Regex(@"<@[0-9]+>", RegexOptions.Compiled); | |||||
private static readonly Regex _channelRegex = new Regex(@"<#[0-9]+>", RegexOptions.Compiled); | |||||
private static readonly Regex _roleRegex = new Regex(@"@everyone", RegexOptions.Compiled); | |||||
private readonly static Action<Message, Message> _cloner = DynamicIL.CreateCloner<Message>(); | |||||
private static readonly Regex _userRegex = new Regex(@"<@[0-9]+>"); | |||||
private static readonly Regex _channelRegex = new Regex(@"<#[0-9]+>"); | |||||
private static readonly Regex _roleRegex = new Regex(@"@everyone"); | |||||
private static readonly Attachment[] _initialAttachments = new Attachment[0]; | private static readonly Attachment[] _initialAttachments = new Attachment[0]; | ||||
private static readonly Embed[] _initialEmbeds = new Embed[0]; | private static readonly Embed[] _initialEmbeds = new Embed[0]; | ||||
@@ -369,8 +368,14 @@ namespace Discord | |||||
return Resolve(Channel, text); | return Resolve(Channel, text); | ||||
} | } | ||||
public override bool Equals(object obj) => obj is Message && (obj as Message).Id == Id; | |||||
public override int GetHashCode() => unchecked(Id.GetHashCode() + 9979); | |||||
public override string ToString() => $"{User?.Name ?? "Unknown User"}: {RawText}"; | |||||
internal Message Clone() | |||||
{ | |||||
var result = new Message(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
private Message() { } //Used for cloning | |||||
public override string ToString() => $"{User?.Name ?? "Unknown User"}: {RawText}"; | |||||
} | } | ||||
} | } |
@@ -32,16 +32,24 @@ namespace Discord | |||||
} | } | ||||
public sealed class ServerPermissions : Permissions | public sealed class ServerPermissions : Permissions | ||||
{ | |||||
public static ServerPermissions None { get; } = new ServerPermissions(); | |||||
{ | |||||
private readonly static Action<ServerPermissions, ServerPermissions> _cloner = DynamicIL.CreateCloner<ServerPermissions>(); | |||||
public static ServerPermissions None { get; } = new ServerPermissions(); | |||||
public static ServerPermissions All { get; } = new ServerPermissions(Convert.ToUInt32("00000011111100111111110000111111", 2)); | public static ServerPermissions All { get; } = new ServerPermissions(Convert.ToUInt32("00000011111100111111110000111111", 2)); | ||||
public ServerPermissions() : base() { } | public ServerPermissions() : base() { } | ||||
public ServerPermissions(uint rawValue) : base(rawValue) { } | public ServerPermissions(uint rawValue) : base(rawValue) { } | ||||
public ServerPermissions Copy() => new ServerPermissions(RawValue); | public ServerPermissions Copy() => new ServerPermissions(RawValue); | ||||
internal ServerPermissions Clone() | |||||
{ | |||||
var result = new ServerPermissions(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
/// <summary> If True, a user may ban users from the server. </summary> | |||||
public bool BanMembers { get { return GetBit(PermissionsBits.BanMembers); } set { SetBit(PermissionsBits.BanMembers, value); } } | |||||
/// <summary> If True, a user may ban users from the server. </summary> | |||||
public bool BanMembers { get { return GetBit(PermissionsBits.BanMembers); } set { SetBit(PermissionsBits.BanMembers, value); } } | |||||
/// <summary> If True, a user may kick users from the server. </summary> | /// <summary> If True, a user may kick users from the server. </summary> | ||||
public bool KickMembers { get { return GetBit(PermissionsBits.KickMembers); } set { SetBit(PermissionsBits.KickMembers, value); } } | public bool KickMembers { get { return GetBit(PermissionsBits.KickMembers); } set { SetBit(PermissionsBits.KickMembers, value); } } | ||||
/// <summary> If True, a user may adjust roles. This also implictly grants all other permissions. </summary> | /// <summary> If True, a user may adjust roles. This also implictly grants all other permissions. </summary> | ||||
@@ -53,8 +61,10 @@ namespace Discord | |||||
} | } | ||||
public sealed class ChannelPermissions : Permissions | public sealed class ChannelPermissions : Permissions | ||||
{ | |||||
public static ChannelPermissions None { get; } = new ChannelPermissions(); | |||||
{ | |||||
private readonly static Action<ChannelPermissions, ChannelPermissions> _cloner = DynamicIL.CreateCloner<ChannelPermissions>(); | |||||
public static ChannelPermissions None { get; } = new ChannelPermissions(); | |||||
public static ChannelPermissions TextOnly { get; } = new ChannelPermissions(Convert.ToUInt32("00000000000000111111110000011001", 2)); | public static ChannelPermissions TextOnly { get; } = new ChannelPermissions(Convert.ToUInt32("00000000000000111111110000011001", 2)); | ||||
public static ChannelPermissions PrivateOnly { get; } = new ChannelPermissions(Convert.ToUInt32("00000000000000011100110000000000", 2)); | public static ChannelPermissions PrivateOnly { get; } = new ChannelPermissions(Convert.ToUInt32("00000000000000011100110000000000", 2)); | ||||
public static ChannelPermissions VoiceOnly { get; } = new ChannelPermissions(Convert.ToUInt32("00000011111100000000000000011001", 2)); | public static ChannelPermissions VoiceOnly { get; } = new ChannelPermissions(Convert.ToUInt32("00000011111100000000000000011001", 2)); | ||||
@@ -70,9 +80,15 @@ namespace Discord | |||||
public ChannelPermissions() : base() { } | public ChannelPermissions() : base() { } | ||||
public ChannelPermissions(uint rawValue) : base(rawValue) { } | public ChannelPermissions(uint rawValue) : base(rawValue) { } | ||||
public ChannelPermissions Copy() => new ChannelPermissions(RawValue); | public ChannelPermissions Copy() => new ChannelPermissions(RawValue); | ||||
internal ChannelPermissions Clone() | |||||
{ | |||||
var result = new ChannelPermissions(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
/// <summary> If True, a user may adjust permissions. This also implictly grants all other permissions. </summary> | |||||
public bool ManagePermissions { get { return GetBit(PermissionsBits.ManageRolesOrPermissions); } set { SetBit(PermissionsBits.ManageRolesOrPermissions, value); } } | |||||
/// <summary> If True, a user may adjust permissions. This also implictly grants all other permissions. </summary> | |||||
public bool ManagePermissions { get { return GetBit(PermissionsBits.ManageRolesOrPermissions); } set { SetBit(PermissionsBits.ManageRolesOrPermissions, value); } } | |||||
/// <summary> If True, a user may create, delete and modify this channel. </summary> | /// <summary> If True, a user may create, delete and modify this channel. </summary> | ||||
public bool ManageChannel { get { return GetBit(PermissionsBits.ManageChannel); } set { SetBit(PermissionsBits.ManageChannel, value); } } | public bool ManageChannel { get { return GetBit(PermissionsBits.ManageChannel); } set { SetBit(PermissionsBits.ManageChannel, value); } } | ||||
} | } | ||||
@@ -152,8 +168,10 @@ namespace Discord | |||||
} | } | ||||
public sealed class DualChannelPermissions | public sealed class DualChannelPermissions | ||||
{ | |||||
public ChannelPermissions Allow { get; } | |||||
{ | |||||
private readonly static Action<DualChannelPermissions, DualChannelPermissions> _cloner = DynamicIL.CreateCloner<DualChannelPermissions>(); | |||||
public ChannelPermissions Allow { get; } | |||||
public ChannelPermissions Deny { get; } | public ChannelPermissions Deny { get; } | ||||
public DualChannelPermissions(uint allow = 0, uint deny = 0) | public DualChannelPermissions(uint allow = 0, uint deny = 0) | ||||
@@ -233,6 +251,12 @@ namespace Discord | |||||
Deny.Lock(); | Deny.Lock(); | ||||
} | } | ||||
public DualChannelPermissions Copy() => new DualChannelPermissions(Allow.RawValue, Deny.RawValue); | public DualChannelPermissions Copy() => new DualChannelPermissions(Allow.RawValue, Deny.RawValue); | ||||
internal DualChannelPermissions Clone() | |||||
{ | |||||
var result = new DualChannelPermissions(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
public static bool operator ==(DualChannelPermissions a, DualChannelPermissions b) => ((object)a == null && (object)b == null) || (a?.Equals(b) ?? false); | public static bool operator ==(DualChannelPermissions a, DualChannelPermissions b) => ((object)a == null && (object)b == null) || (a?.Equals(b) ?? false); | ||||
public static bool operator !=(DualChannelPermissions a, DualChannelPermissions b) => !(a == b); | public static bool operator !=(DualChannelPermissions a, DualChannelPermissions b) => !(a == b); | ||||
@@ -8,6 +8,8 @@ namespace Discord | |||||
{ | { | ||||
public sealed class Profile | public sealed class Profile | ||||
{ | { | ||||
private readonly static Action<Profile, Profile> _cloner = DynamicIL.CreateCloner<Profile>(); | |||||
internal DiscordClient Client { get; } | internal DiscordClient Client { get; } | ||||
/// <summary> Gets the unique identifier for this user. </summary> | /// <summary> Gets the unique identifier for this user. </summary> | ||||
@@ -75,6 +77,14 @@ namespace Discord | |||||
} | } | ||||
} | } | ||||
internal Profile Clone() | |||||
{ | |||||
var result = new Profile(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
private Profile() { } //Used for cloning | |||||
public override string ToString() => Id.ToIdString(); | public override string ToString() => Id.ToIdString(); | ||||
} | } | ||||
} | } |
@@ -16,5 +16,5 @@ | |||||
Port = port; | Port = port; | ||||
Vip = vip; | Vip = vip; | ||||
} | } | ||||
} | |||||
} | |||||
} | } |
@@ -11,6 +11,8 @@ namespace Discord | |||||
{ | { | ||||
public sealed class Role : IMentionable | public sealed class Role : IMentionable | ||||
{ | { | ||||
private readonly static Action<Role, Role> _cloner = DynamicIL.CreateCloner<Role>(); | |||||
internal DiscordClient Client => Server.Client; | internal DiscordClient Client => Server.Client; | ||||
/// <summary> Gets the unique identifier for this role. </summary> | /// <summary> Gets the unique identifier for this role. </summary> | ||||
@@ -117,7 +119,15 @@ namespace Discord | |||||
try { await Client.ClientAPI.Send(new DeleteRoleRequest(Server.Id, Id)).ConfigureAwait(false); } | try { await Client.ClientAPI.Send(new DeleteRoleRequest(Server.Id, Id)).ConfigureAwait(false); } | ||||
catch (HttpException ex) when (ex.StatusCode == HttpStatusCode.NotFound) { } | catch (HttpException ex) when (ex.StatusCode == HttpStatusCode.NotFound) { } | ||||
} | } | ||||
public override string ToString() => Name ?? Id.ToIdString(); | |||||
internal Role Clone() | |||||
{ | |||||
var result = new Role(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
private Role() { } //Used for cloning | |||||
public override string ToString() => Name ?? Id.ToIdString(); | |||||
} | } | ||||
} | } |
@@ -14,6 +14,8 @@ namespace Discord | |||||
/// <summary> Represents a Discord server (also known as a guild). </summary> | /// <summary> Represents a Discord server (also known as a guild). </summary> | ||||
public sealed class Server | public sealed class Server | ||||
{ | { | ||||
private readonly static Action<Server, Server> _cloner = DynamicIL.CreateCloner<Server>(); | |||||
internal static string GetIconUrl(ulong serverId, string iconId) | internal static string GetIconUrl(ulong serverId, string iconId) | ||||
=> iconId != null ? $"{DiscordConfig.ClientAPIUrl}guilds/${serverId}/icons/${iconId}.jpg" : null; | => iconId != null ? $"{DiscordConfig.ClientAPIUrl}guilds/${serverId}/icons/${iconId}.jpg" : null; | ||||
internal static string GetSplashUrl(ulong serverId, string splashId) | internal static string GetSplashUrl(ulong serverId, string splashId) | ||||
@@ -85,8 +87,9 @@ namespace Discord | |||||
public Channel AFKChannel => _afkChannelId != null ? GetChannel(_afkChannelId.Value) : null; | public Channel AFKChannel => _afkChannelId != null ? GetChannel(_afkChannelId.Value) : null; | ||||
/// <summary> Gets the current user in this server. </summary> | /// <summary> Gets the current user in this server. </summary> | ||||
public User CurrentUser => GetUser(Client.CurrentUser.Id); | public User CurrentUser => GetUser(Client.CurrentUser.Id); | ||||
/// <summary> Gets the URL to this user's current avatar. </summary> | |||||
/// <summary> Gets the URL to this server's current icon. </summary> | |||||
public string IconUrl => GetIconUrl(Id, IconId); | public string IconUrl => GetIconUrl(Id, IconId); | ||||
/// <summary> Gets the URL to this servers's splash image. </summary> | |||||
public string SplashUrl => GetSplashUrl(Id, SplashId); | public string SplashUrl => GetSplashUrl(Id, SplashId); | ||||
/// <summary> Gets a collection of all channels in this server. </summary> | /// <summary> Gets a collection of all channels in this server. </summary> | ||||
@@ -143,16 +146,15 @@ namespace Discord | |||||
Roles = x.RoleIds.Select(y => GetRole(y)).Where(y => y != null).ToArray() | Roles = x.RoleIds.Select(y => GetRole(y)).Where(y => y != null).ToArray() | ||||
}).ToArray(); | }).ToArray(); | ||||
} | } | ||||
//Can be null | |||||
_afkChannelId = model.AFKChannelId; | |||||
SplashId = model.Splash; | |||||
if (model.Roles != null) | if (model.Roles != null) | ||||
{ | { | ||||
foreach (var x in model.Roles) | foreach (var x in model.Roles) | ||||
AddRole(x.Id).Update(x); | AddRole(x.Id).Update(x); | ||||
} | } | ||||
//Can be null | |||||
_afkChannelId = model.AFKChannelId; | |||||
SplashId = model.Splash; | |||||
} | } | ||||
internal void Update(ExtendedGuild model) | internal void Update(ExtendedGuild model) | ||||
{ | { | ||||
@@ -498,7 +500,15 @@ namespace Discord | |||||
public void RequestOfflineUsers() | public void RequestOfflineUsers() | ||||
=> Client.GatewaySocket.SendRequestMembers(Id, "", 0); | => Client.GatewaySocket.SendRequestMembers(Id, "", 0); | ||||
#endregion | #endregion | ||||
public override string ToString() => Name ?? Id.ToIdString(); | |||||
internal Server Clone() | |||||
{ | |||||
var result = new Server(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
private Server() { } //Used for cloning | |||||
public override string ToString() => Name ?? Id.ToIdString(); | |||||
} | } | ||||
} | } |
@@ -9,8 +9,10 @@ using APIMember = Discord.API.Client.Member; | |||||
namespace Discord | namespace Discord | ||||
{ | { | ||||
public sealed class User : IMentionable | |||||
public sealed class User | |||||
{ | { | ||||
private readonly static Action<User, User> _cloner = DynamicIL.CreateCloner<User>(); | |||||
internal static string GetAvatarUrl(ulong userId, string avatarId) | internal static string GetAvatarUrl(ulong userId, string avatarId) | ||||
=> avatarId != null ? $"{DiscordConfig.ClientAPIUrl}users/{userId}/avatars/{avatarId}.jpg" : null; | => avatarId != null ? $"{DiscordConfig.ClientAPIUrl}users/{userId}/avatars/{avatarId}.jpg" : null; | ||||
@@ -338,6 +340,14 @@ namespace Discord | |||||
=> Edit(roles: Roles.Except(roles)); | => Edit(roles: Roles.Except(roles)); | ||||
#endregion | #endregion | ||||
public override string ToString() => Name != null ? $"{Name}#{Discriminator}" : Id.ToIdString(); | |||||
internal User Clone() | |||||
{ | |||||
var result = new User(); | |||||
_cloner(this, result); | |||||
return result; | |||||
} | |||||
private User() { } //Used for cloning | |||||
public override string ToString() => Name != null ? $"{Name}#{Discriminator}" : Id.ToIdString(); | |||||
} | } | ||||
} | } |
@@ -50,6 +50,8 @@ | |||||
"System.Net.Sockets": "4.1.0-beta-23409", | "System.Net.Sockets": "4.1.0-beta-23409", | ||||
"System.Net.Requests": "4.0.11-beta-23516", | "System.Net.Requests": "4.0.11-beta-23516", | ||||
"System.Net.WebSockets.Client": "4.0.0-beta-23516", | "System.Net.WebSockets.Client": "4.0.0-beta-23516", | ||||
"System.Reflection": "4.1.0-beta-23516", | |||||
"System.Reflection.Emit.Lightweight": "4.0.1-beta-23516", | |||||
"System.Runtime.InteropServices": "4.0.21-beta-23516", | "System.Runtime.InteropServices": "4.0.21-beta-23516", | ||||
"System.Security.Cryptography.Algorithms": "4.0.0-beta-23516", | "System.Security.Cryptography.Algorithms": "4.0.0-beta-23516", | ||||
"System.Text.RegularExpressions": "4.0.11-beta-23516", | "System.Text.RegularExpressions": "4.0.11-beta-23516", | ||||