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Added support for partial PCM frames

pull/457/head
RogueException 8 years ago
parent
commit
3b72d48950
5 changed files with 49 additions and 28 deletions
  1. +4
    -8
      src/Discord.Net.Core/Audio/IAudioClient.cs
  2. +8
    -8
      src/Discord.Net.WebSocket/Audio/AudioClient.cs
  3. +34
    -9
      src/Discord.Net.WebSocket/Audio/Streams/OpusEncodeStream.cs
  4. +2
    -2
      src/Discord.Net.WebSocket/Audio/Streams/RTPWriteStream.cs
  5. +1
    -1
      src/Discord.Net.WebSocket/Audio/Targets/BufferedAudioTarget.cs

+ 4
- 8
src/Discord.Net.Core/Audio/IAudioClient.cs View File

@@ -21,31 +21,27 @@ namespace Discord.Audio
/// Creates a new outgoing stream accepting Opus-encoded data.
/// </summary>
/// <param name="samplesPerFrame">Samples per frame. Must be 120, 240, 480, 960, 1920 or 2880, representing 2.5, 5, 10, 20, 40 or 60 milliseconds respectively.</param>
/// <param name="bufferSize">The size of the internal buffer used for encryption.</param>
/// <returns></returns>
Stream CreateOpusStream(int samplesPerFrame, int bufferSize = 4000);
Stream CreateOpusStream(int samplesPerFrame);
/// <summary>
/// Creates a new outgoing stream accepting Opus-encoded data. This is a direct stream with no internal timer.
/// </summary>
/// <param name="samplesPerFrame">Samples per frame. Must be 120, 240, 480, 960, 1920 or 2880, representing 2.5, 5, 10, 20, 40 or 60 milliseconds respectively.</param>
/// <param name="bufferSize">The size of the internal buffer used for encryption.</param>
/// <returns></returns>
Stream CreateDirectOpusStream(int samplesPerFrame, int bufferSize = 4000);
Stream CreateDirectOpusStream(int samplesPerFrame);
/// <summary>
/// Creates a new outgoing stream accepting PCM (raw) data.
/// </summary>
/// <param name="samplesPerFrame">Samples per frame. Must be 120, 240, 480, 960, 1920 or 2880, representing 2.5, 5, 10, 20, 40 or 60 milliseconds respectively.</param>
/// <param name="bitrate"></param>
/// <param name="bufferSize">The size of the internal buffer used for encoding and encryption.</param>
/// <returns></returns>
Stream CreatePCMStream(int samplesPerFrame, int? bitrate = null, int bufferSize = 4000);
Stream CreatePCMStream(int samplesPerFrame, int channels = 2, int? bitrate = null);
/// <summary>
/// Creates a new direct outgoing stream accepting PCM (raw) data. This is a direct stream with no internal timer.
/// </summary>
/// <param name="samplesPerFrame">Samples per frame. Must be 120, 240, 480, 960, 1920 or 2880, representing 2.5, 5, 10, 20, 40 or 60 milliseconds respectively.</param>
/// <param name="bitrate"></param>
/// <param name="bufferSize">The size of the internal buffer used for encoding and encryption.</param>
/// <returns></returns>
Stream CreateDirectPCMStream(int samplesPerFrame, int? bitrate = null, int bufferSize = 4000);
Stream CreateDirectPCMStream(int samplesPerFrame, int channels = 2, int? bitrate = null);
}
}

+ 8
- 8
src/Discord.Net.WebSocket/Audio/AudioClient.cs View File

@@ -169,29 +169,29 @@ namespace Discord.Audio
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
}

public Stream CreateOpusStream(int samplesPerFrame, int bufferSize = 4000)
public Stream CreateOpusStream(int samplesPerFrame)
{
CheckSamplesPerFrame(samplesPerFrame);
var target = new BufferedAudioTarget(ApiClient, samplesPerFrame, _cancelTokenSource.Token);
return new RTPWriteStream(target, _secretKey, samplesPerFrame, _ssrc, bufferSize = 4000);
return new RTPWriteStream(target, _secretKey, samplesPerFrame, _ssrc);
}
public Stream CreateDirectOpusStream(int samplesPerFrame, int bufferSize = 4000)
public Stream CreateDirectOpusStream(int samplesPerFrame)
{
CheckSamplesPerFrame(samplesPerFrame);
var target = new DirectAudioTarget(ApiClient);
return new RTPWriteStream(target, _secretKey, samplesPerFrame, _ssrc, bufferSize = 4000);
return new RTPWriteStream(target, _secretKey, samplesPerFrame, _ssrc);
}
public Stream CreatePCMStream(int samplesPerFrame, int? bitrate = null, int bufferSize = 4000)
public Stream CreatePCMStream(int samplesPerFrame, int channels = 2, int? bitrate = null)
{
CheckSamplesPerFrame(samplesPerFrame);
var target = new BufferedAudioTarget(ApiClient, samplesPerFrame, _cancelTokenSource.Token);
return new OpusEncodeStream(target, _secretKey, samplesPerFrame, _ssrc, bitrate, bufferSize);
return new OpusEncodeStream(target, _secretKey, channels, samplesPerFrame, _ssrc, bitrate);
}
public Stream CreateDirectPCMStream(int samplesPerFrame, int? bitrate = null, int bufferSize = 4000)
public Stream CreateDirectPCMStream(int samplesPerFrame, int channels = 2, int? bitrate = null)
{
CheckSamplesPerFrame(samplesPerFrame);
var target = new DirectAudioTarget(ApiClient);
return new OpusEncodeStream(target, _secretKey, samplesPerFrame, _ssrc, bitrate, bufferSize);
return new OpusEncodeStream(target, _secretKey, channels, samplesPerFrame, _ssrc, bitrate);
}
private void CheckSamplesPerFrame(int samplesPerFrame)
{


+ 34
- 9
src/Discord.Net.WebSocket/Audio/Streams/OpusEncodeStream.cs View File

@@ -1,16 +1,22 @@
namespace Discord.Audio
using System;

namespace Discord.Audio
{
internal class OpusEncodeStream : RTPWriteStream
{
public int SampleRate = 48000;
public int Channels = 2;
public const int SampleRate = 48000;
private int _frameSize;
private byte[] _partialFrameBuffer;
private int _partialFramePos;

private readonly OpusEncoder _encoder;

internal OpusEncodeStream(IAudioTarget target, byte[] secretKey, int samplesPerFrame, uint ssrc, int? bitrate = null, int bufferSize = 4000)
: base(target, secretKey, samplesPerFrame, ssrc, bufferSize)
internal OpusEncodeStream(IAudioTarget target, byte[] secretKey, int channels, int samplesPerFrame, uint ssrc, int? bitrate = null)
: base(target, secretKey, samplesPerFrame, ssrc)
{
_encoder = new OpusEncoder(SampleRate, Channels);
_encoder = new OpusEncoder(SampleRate, channels);
_frameSize = samplesPerFrame * channels * 2;
_partialFrameBuffer = new byte[_frameSize];

_encoder.SetForwardErrorCorrection(true);
if (bitrate != null)
@@ -19,8 +25,27 @@

public override void Write(byte[] buffer, int offset, int count)
{
count = _encoder.EncodeFrame(buffer, offset, count, _buffer, 0);
base.Write(_buffer, 0, count);
//Assume threadsafe
while (count > 0)
{
if (_partialFramePos + count >= _frameSize)
{
int partialSize = _frameSize - _partialFramePos;
Buffer.BlockCopy(buffer, offset, _partialFrameBuffer, _partialFramePos, partialSize);
offset += partialSize;
count -= partialSize;
_partialFramePos = 0;

int encFrameSize = _encoder.EncodeFrame(_partialFrameBuffer, 0, _frameSize, _buffer, 0);
base.Write(_buffer, 0, encFrameSize);
}
else
{
Buffer.BlockCopy(buffer, offset, _partialFrameBuffer, _partialFramePos, count);
_partialFramePos += count;
break;
}
}
}

protected override void Dispose(bool disposing)


+ 2
- 2
src/Discord.Net.WebSocket/Audio/Streams/RTPWriteStream.cs View File

@@ -16,13 +16,13 @@ namespace Discord.Audio
public override bool CanSeek => false;
public override bool CanWrite => true;

internal RTPWriteStream(IAudioTarget target, byte[] secretKey, int samplesPerFrame, uint ssrc, int bufferSize = 4000)
internal RTPWriteStream(IAudioTarget target, byte[] secretKey, int samplesPerFrame, uint ssrc)
{
_target = target;
_secretKey = secretKey;
_samplesPerFrame = samplesPerFrame;
_ssrc = ssrc;
_buffer = new byte[bufferSize];
_buffer = new byte[4000];
_nonce = new byte[24];
_nonce[0] = 0x80;
_nonce[1] = 0x78;


+ 1
- 1
src/Discord.Net.WebSocket/Audio/Targets/BufferedAudioTarget.cs View File

@@ -75,4 +75,4 @@ namespace Discord.Audio
Dispose(true);
}
}
}
}

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