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@@ -309,6 +309,7 @@ namespace Discord.WebSocket |
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client.UserUpdated += (oldUser, newUser) => _userUpdatedEvent.InvokeAsync(oldUser, newUser); |
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client.UserUpdated += (oldUser, newUser) => _userUpdatedEvent.InvokeAsync(oldUser, newUser); |
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client.GuildMemberUpdated += (oldUser, newUser) => _guildMemberUpdatedEvent.InvokeAsync(oldUser, newUser); |
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client.GuildMemberUpdated += (oldUser, newUser) => _guildMemberUpdatedEvent.InvokeAsync(oldUser, newUser); |
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client.UserVoiceStateUpdated += (user, oldVoiceState, newVoiceState) => _userVoiceStateUpdatedEvent.InvokeAsync(user, oldVoiceState, newVoiceState); |
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client.UserVoiceStateUpdated += (user, oldVoiceState, newVoiceState) => _userVoiceStateUpdatedEvent.InvokeAsync(user, oldVoiceState, newVoiceState); |
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client.VoiceServerUpdated += (server) => _voiceServerUpdatedEvent.InvokeAsync(server); |
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client.CurrentUserUpdated += (oldUser, newUser) => _selfUpdatedEvent.InvokeAsync(oldUser, newUser); |
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client.CurrentUserUpdated += (oldUser, newUser) => _selfUpdatedEvent.InvokeAsync(oldUser, newUser); |
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client.UserIsTyping += (oldUser, newUser) => _userIsTypingEvent.InvokeAsync(oldUser, newUser); |
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client.UserIsTyping += (oldUser, newUser) => _userIsTypingEvent.InvokeAsync(oldUser, newUser); |
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client.RecipientAdded += (user) => _recipientAddedEvent.InvokeAsync(user); |
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client.RecipientAdded += (user) => _recipientAddedEvent.InvokeAsync(user); |
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