@@ -177,7 +177,7 @@ namespace Discord.Net.WebSockets | |||
if (packetLength > 0 && endpoint.Equals(_endpoint)) | |||
{ | |||
if (_state != (int)ConnectionState.Connected) | |||
if (_state != ConnectionState.Connected) | |||
{ | |||
if (packetLength != 70) | |||
return; | |||
@@ -247,7 +247,7 @@ namespace Discord.Net.WebSockets | |||
{ | |||
try | |||
{ | |||
while (!cancelToken.IsCancellationRequested && _state != (int)ConnectionState.Connected) | |||
while (!cancelToken.IsCancellationRequested && _state != ConnectionState.Connected) | |||
Thread.Sleep(1); | |||
if (cancelToken.IsCancellationRequested) | |||
@@ -399,7 +399,7 @@ namespace Discord.Net.WebSockets | |||
{ | |||
case VoiceOpCodes.Ready: | |||
{ | |||
if (_state != (int)ConnectionState.Connected) | |||
if (_state != ConnectionState.Connected) | |||
{ | |||
var payload = (msg.Payload as JToken).ToObject<VoiceReadyEvent>(_serializer); | |||
_heartbeatInterval = payload.HeartbeatInterval; | |||
@@ -488,7 +488,7 @@ namespace Discord.Net.WebSockets | |||
} | |||
catch (OperationCanceledException) | |||
{ | |||
ThrowError(); | |||
_taskManager.ThrowException(); | |||
} | |||
}); | |||
} | |||
@@ -68,8 +68,8 @@ namespace Discord | |||
private readonly DiscordConfig _config; | |||
/// <summary> Returns the current connection state of this client. </summary> | |||
public ConnectionState State => (ConnectionState)_state; | |||
private int _state; | |||
public ConnectionState State => _state; | |||
private ConnectionState _state; | |||
/// <summary> Gives direct access to the underlying DiscordAPIClient. This can be used to modify objects not in cache. </summary> | |||
public DiscordAPIClient APIClient => _api; | |||
@@ -145,7 +145,7 @@ namespace Discord | |||
var settings = new JsonSerializerSettings(); | |||
_webSocket.Connected += (s, e) => | |||
{ | |||
if (_state == (int)ConnectionState.Connecting) | |||
if (_state == ConnectionState.Connecting) | |||
EndConnect(); | |||
}; | |||
_webSocket.Disconnected += (s, e) => | |||
@@ -277,7 +277,7 @@ namespace Discord | |||
if (!_sentInitialLog) | |||
SendInitialLog(); | |||
if (State != (int)ConnectionState.Disconnected) | |||
if (State != ConnectionState.Disconnected) | |||
await Disconnect().ConfigureAwait(false); | |||
_token = token; | |||
@@ -293,7 +293,8 @@ namespace Discord | |||
try | |||
{ | |||
await _taskManager.Stop().ConfigureAwait(false); | |||
_state = (int)ConnectionState.Connecting; | |||
_taskManager.ClearException(); | |||
_state = ConnectionState.Connecting; | |||
var gatewayResponse = await _api.Gateway().ConfigureAwait(false); | |||
string gateway = gatewayResponse.Url; | |||
@@ -326,7 +327,7 @@ namespace Discord | |||
} | |||
catch (OperationCanceledException) | |||
{ | |||
_webSocket.ThrowError(); //Throws data socket's internal error if any occured | |||
_webSocket.TaskManager.ThrowException(); //Throws data socket's internal error if any occured | |||
throw; | |||
} | |||
} | |||
@@ -335,15 +336,15 @@ namespace Discord | |||
_lock.Release(); | |||
} | |||
} | |||
catch | |||
catch (Exception ex) | |||
{ | |||
await Disconnect().ConfigureAwait(false); | |||
_taskManager.SignalError(ex, true); | |||
throw; | |||
} | |||
} | |||
private void EndConnect() | |||
{ | |||
_state = (int)ConnectionState.Connected; | |||
_state = ConnectionState.Connected; | |||
_connectedEvent.Set(); | |||
RaiseConnected(); | |||
} | |||
@@ -352,8 +353,9 @@ namespace Discord | |||
public Task Disconnect() => _taskManager.Stop(); | |||
private async Task Cleanup() | |||
{ | |||
if (Config.UseMessageQueue) | |||
{ | |||
_state = ConnectionState.Disconnecting; | |||
if (Config.UseMessageQueue) | |||
{ | |||
MessageQueueItem ignored; | |||
while (_pendingMessages.TryDequeue(out ignored)) { } | |||
@@ -373,8 +375,8 @@ namespace Discord | |||
_token = null; | |||
_state = (int)ConnectionState.Disconnected; | |||
_disconnectedEvent.Set(); | |||
_connectedEvent.Reset(); | |||
_disconnectedEvent.Set(); | |||
} | |||
private void OnReceivedEvent(WebSocketEventEventArgs e) | |||
@@ -822,11 +824,11 @@ namespace Discord | |||
{ | |||
switch (_state) | |||
{ | |||
case (int)ConnectionState.Disconnecting: | |||
case ConnectionState.Disconnecting: | |||
throw new InvalidOperationException("The client is disconnecting."); | |||
case (int)ConnectionState.Disconnected: | |||
case ConnectionState.Disconnected: | |||
throw new InvalidOperationException("The client is not connected to Discord"); | |||
case (int)ConnectionState.Connecting: | |||
case ConnectionState.Connecting: | |||
throw new InvalidOperationException("The client is connecting."); | |||
} | |||
} | |||
@@ -16,8 +16,8 @@ namespace Discord | |||
private CancellationTokenSource _cancelSource; | |||
private Task _task; | |||
public bool WasUnexpected => _wasUnexpected; | |||
private bool _wasUnexpected; | |||
public bool WasUnexpected => _wasStopUnexpected; | |||
private bool _wasStopUnexpected; | |||
public Exception Exception => _stopReason.SourceException; | |||
private ExceptionDispatchInfo _stopReason; | |||
@@ -53,7 +53,7 @@ namespace Discord | |||
continue; //Another thread sneaked in and started this manager before we got a lock, loop and try again | |||
_stopReason = null; | |||
_wasUnexpected = false; | |||
_wasStopUnexpected = false; | |||
Task[] tasksArray = tasks.ToArray(); | |||
Task<Task> anyTask = Task.WhenAny(tasksArray); | |||
@@ -74,8 +74,10 @@ namespace Discord | |||
await allTasks.ConfigureAwait(false); | |||
//Run the cleanup function within our lock | |||
await _stopAction().ConfigureAwait(false); | |||
if (_stopAction != null) | |||
await _stopAction().ConfigureAwait(false); | |||
_task = null; | |||
_cancelSource = null; | |||
}); | |||
return; | |||
} | |||
@@ -89,7 +91,8 @@ namespace Discord | |||
if (_task == null) return; //Are we running? | |||
if (_cancelSource.IsCancellationRequested) return; | |||
_cancelSource.Cancel(); | |||
if (_cancelSource != null) | |||
_cancelSource.Cancel(); | |||
} | |||
} | |||
public Task Stop() | |||
@@ -102,7 +105,8 @@ namespace Discord | |||
if (task == null) return TaskHelper.CompletedTask; //Are we running? | |||
if (_cancelSource.IsCancellationRequested) return task; | |||
_cancelSource.Cancel(); | |||
if (_cancelSource != null) | |||
_cancelSource.Cancel(); | |||
} | |||
return task; | |||
} | |||
@@ -111,11 +115,12 @@ namespace Discord | |||
{ | |||
lock (_lock) | |||
{ | |||
if (_task == null) return; //Are we running? | |||
if (_stopReason != null) return; | |||
_stopReason = ExceptionDispatchInfo.Capture(ex); | |||
_wasUnexpected = isUnexpected; | |||
_cancelSource.Cancel(); | |||
_wasStopUnexpected = isUnexpected; | |||
if (_cancelSource != null) | |||
_cancelSource.Cancel(); | |||
} | |||
} | |||
public Task Error(Exception ex, bool isUnexpected = true) | |||
@@ -123,20 +128,22 @@ namespace Discord | |||
Task task; | |||
lock (_lock) | |||
{ | |||
if (_stopReason != null) return TaskHelper.CompletedTask; | |||
//Cache the task so we still have something to await if Cleanup is run really quickly | |||
task = _task; | |||
if (task == null) return TaskHelper.CompletedTask; //Are we running? | |||
task = _task ?? TaskHelper.CompletedTask; | |||
if (_cancelSource.IsCancellationRequested) return task; | |||
_stopReason = ExceptionDispatchInfo.Capture(ex); | |||
_wasUnexpected = isUnexpected; | |||
_cancelSource.Cancel(); | |||
_wasStopUnexpected = isUnexpected; | |||
if (_cancelSource != null) | |||
_cancelSource.Cancel(); | |||
} | |||
return task; | |||
} | |||
/// <summary> Throws an exception if one was captured. </summary> | |||
public void Throw() | |||
public void ThrowException() | |||
{ | |||
lock (_lock) | |||
{ | |||
@@ -144,5 +151,13 @@ namespace Discord | |||
_stopReason.Throw(); | |||
} | |||
} | |||
public void ClearException() | |||
{ | |||
lock (_lock) | |||
{ | |||
_stopReason = null; | |||
_wasStopUnexpected = false; | |||
} | |||
} | |||
} | |||
} |
@@ -57,6 +57,7 @@ namespace Discord.Net.WebSockets | |||
_waitUntilConnect.Reset(); | |||
_webSocket.Open(); | |||
_waitUntilConnect.Wait(cancelToken); | |||
_parent.TaskManager.ThrowException(); //In case our connection failed | |||
return TaskHelper.CompletedTask; | |||
} | |||
@@ -34,8 +34,8 @@ namespace Discord.Net.WebSockets | |||
public string Host { get { return _host; } set { _host = value; } } | |||
private string _host; | |||
public ConnectionState State => (ConnectionState)_state; | |||
protected int _state; | |||
public ConnectionState State => _state; | |||
protected ConnectionState _state; | |||
public event EventHandler Connected; | |||
private void RaiseConnected() | |||
@@ -104,8 +104,9 @@ namespace Discord.Net.WebSockets | |||
_lock.WaitOne(); | |||
try | |||
{ | |||
await _taskManager.Stop().ConfigureAwait(false); | |||
_state = (int)ConnectionState.Connecting; | |||
await _taskManager.Stop().ConfigureAwait(false); | |||
_taskManager.ClearException(); | |||
_state = ConnectionState.Connecting; | |||
_cancelTokenSource = new CancellationTokenSource(); | |||
_cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_cancelTokenSource.Token, ParentCancelToken.Value).Token; | |||
@@ -122,13 +123,14 @@ namespace Discord.Net.WebSockets | |||
catch (Exception ex) | |||
{ | |||
_taskManager.SignalError(ex, true); | |||
throw; | |||
} | |||
} | |||
protected void EndConnect() | |||
{ | |||
try | |||
{ | |||
_state = (int)ConnectionState.Connected; | |||
_state = ConnectionState.Connected; | |||
_connectedEvent.Set(); | |||
RaiseConnected(); | |||
@@ -142,17 +144,17 @@ namespace Discord.Net.WebSockets | |||
protected abstract Task Run(); | |||
protected virtual async Task Cleanup() | |||
{ | |||
await _engine.Disconnect().ConfigureAwait(false); | |||
var oldState = _state; | |||
_state = ConnectionState.Disconnecting; | |||
await _engine.Disconnect().ConfigureAwait(false); | |||
_cancelTokenSource = null; | |||
var oldState = _state; | |||
_connectedEvent.Reset(); | |||
if (oldState == (int)ConnectionState.Connected) | |||
{ | |||
_state = (int)ConnectionState.Disconnected; | |||
if (oldState == ConnectionState.Connected) | |||
RaiseDisconnected(_taskManager.WasUnexpected, _taskManager.Exception); | |||
} | |||
} | |||
_state = ConnectionState.Disconnected; | |||
} | |||
protected virtual Task ProcessMessage(string json) | |||
{ | |||
@@ -176,23 +178,18 @@ namespace Discord.Net.WebSockets | |||
{ | |||
while (!cancelToken.IsCancellationRequested) | |||
{ | |||
if (_state == (int)ConnectionState.Connected) | |||
if (_state == ConnectionState.Connected) | |||
{ | |||
SendHeartbeat(); | |||
await Task.Delay(_heartbeatInterval, cancelToken).ConfigureAwait(false); | |||
} | |||
else | |||
await Task.Delay(100, cancelToken).ConfigureAwait(false); | |||
await Task.Delay(1000, cancelToken).ConfigureAwait(false); | |||
} | |||
} | |||
catch (OperationCanceledException) { } | |||
}); | |||
} | |||
public abstract void SendHeartbeat(); | |||
protected internal void ThrowError() | |||
{ | |||
_taskManager.Throw(); | |||
} | |||
} | |||
} |