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Fixed reconnects due to connection loss

pull/17/head
RogueException 9 years ago
parent
commit
52934bf390
5 changed files with 67 additions and 52 deletions
  1. +4
    -4
      src/Discord.Net.Audio/Net/WebSockets/VoiceWebSocket.cs
  2. +17
    -15
      src/Discord.Net/DiscordClient.cs
  3. +29
    -14
      src/Discord.Net/Helpers/TaskManager.cs
  4. +1
    -0
      src/Discord.Net/Net/WebSockets/WS4NetEngine.cs
  5. +16
    -19
      src/Discord.Net/Net/WebSockets/WebSocket.cs

+ 4
- 4
src/Discord.Net.Audio/Net/WebSockets/VoiceWebSocket.cs View File

@@ -177,7 +177,7 @@ namespace Discord.Net.WebSockets

if (packetLength > 0 && endpoint.Equals(_endpoint))
{
if (_state != (int)ConnectionState.Connected)
if (_state != ConnectionState.Connected)
{
if (packetLength != 70)
return;
@@ -247,7 +247,7 @@ namespace Discord.Net.WebSockets
{
try
{
while (!cancelToken.IsCancellationRequested && _state != (int)ConnectionState.Connected)
while (!cancelToken.IsCancellationRequested && _state != ConnectionState.Connected)
Thread.Sleep(1);

if (cancelToken.IsCancellationRequested)
@@ -399,7 +399,7 @@ namespace Discord.Net.WebSockets
{
case VoiceOpCodes.Ready:
{
if (_state != (int)ConnectionState.Connected)
if (_state != ConnectionState.Connected)
{
var payload = (msg.Payload as JToken).ToObject<VoiceReadyEvent>(_serializer);
_heartbeatInterval = payload.HeartbeatInterval;
@@ -488,7 +488,7 @@ namespace Discord.Net.WebSockets
}
catch (OperationCanceledException)
{
ThrowError();
_taskManager.ThrowException();
}
});
}


+ 17
- 15
src/Discord.Net/DiscordClient.cs View File

@@ -68,8 +68,8 @@ namespace Discord
private readonly DiscordConfig _config;
/// <summary> Returns the current connection state of this client. </summary>
public ConnectionState State => (ConnectionState)_state;
private int _state;
public ConnectionState State => _state;
private ConnectionState _state;

/// <summary> Gives direct access to the underlying DiscordAPIClient. This can be used to modify objects not in cache. </summary>
public DiscordAPIClient APIClient => _api;
@@ -145,7 +145,7 @@ namespace Discord
var settings = new JsonSerializerSettings();
_webSocket.Connected += (s, e) =>
{
if (_state == (int)ConnectionState.Connecting)
if (_state == ConnectionState.Connecting)
EndConnect();
};
_webSocket.Disconnected += (s, e) =>
@@ -277,7 +277,7 @@ namespace Discord
if (!_sentInitialLog)
SendInitialLog();

if (State != (int)ConnectionState.Disconnected)
if (State != ConnectionState.Disconnected)
await Disconnect().ConfigureAwait(false);

_token = token;
@@ -293,7 +293,8 @@ namespace Discord
try
{
await _taskManager.Stop().ConfigureAwait(false);
_state = (int)ConnectionState.Connecting;
_taskManager.ClearException();
_state = ConnectionState.Connecting;

var gatewayResponse = await _api.Gateway().ConfigureAwait(false);
string gateway = gatewayResponse.Url;
@@ -326,7 +327,7 @@ namespace Discord
}
catch (OperationCanceledException)
{
_webSocket.ThrowError(); //Throws data socket's internal error if any occured
_webSocket.TaskManager.ThrowException(); //Throws data socket's internal error if any occured
throw;
}
}
@@ -335,15 +336,15 @@ namespace Discord
_lock.Release();
}
}
catch
catch (Exception ex)
{
await Disconnect().ConfigureAwait(false);
_taskManager.SignalError(ex, true);
throw;
}
}
private void EndConnect()
{
_state = (int)ConnectionState.Connected;
_state = ConnectionState.Connected;
_connectedEvent.Set();
RaiseConnected();
}
@@ -352,8 +353,9 @@ namespace Discord
public Task Disconnect() => _taskManager.Stop();
private async Task Cleanup()
{
if (Config.UseMessageQueue)
{
_state = ConnectionState.Disconnecting;
if (Config.UseMessageQueue)
{
MessageQueueItem ignored;
while (_pendingMessages.TryDequeue(out ignored)) { }
@@ -373,8 +375,8 @@ namespace Discord
_token = null;
_state = (int)ConnectionState.Disconnected;
_disconnectedEvent.Set();
_connectedEvent.Reset();
_disconnectedEvent.Set();
}
private void OnReceivedEvent(WebSocketEventEventArgs e)
@@ -822,11 +824,11 @@ namespace Discord
{
switch (_state)
{
case (int)ConnectionState.Disconnecting:
case ConnectionState.Disconnecting:
throw new InvalidOperationException("The client is disconnecting.");
case (int)ConnectionState.Disconnected:
case ConnectionState.Disconnected:
throw new InvalidOperationException("The client is not connected to Discord");
case (int)ConnectionState.Connecting:
case ConnectionState.Connecting:
throw new InvalidOperationException("The client is connecting.");
}
}


+ 29
- 14
src/Discord.Net/Helpers/TaskManager.cs View File

@@ -16,8 +16,8 @@ namespace Discord
private CancellationTokenSource _cancelSource;
private Task _task;

public bool WasUnexpected => _wasUnexpected;
private bool _wasUnexpected;
public bool WasUnexpected => _wasStopUnexpected;
private bool _wasStopUnexpected;

public Exception Exception => _stopReason.SourceException;
private ExceptionDispatchInfo _stopReason;
@@ -53,7 +53,7 @@ namespace Discord
continue; //Another thread sneaked in and started this manager before we got a lock, loop and try again

_stopReason = null;
_wasUnexpected = false;
_wasStopUnexpected = false;

Task[] tasksArray = tasks.ToArray();
Task<Task> anyTask = Task.WhenAny(tasksArray);
@@ -74,8 +74,10 @@ namespace Discord
await allTasks.ConfigureAwait(false);

//Run the cleanup function within our lock
await _stopAction().ConfigureAwait(false);
if (_stopAction != null)
await _stopAction().ConfigureAwait(false);
_task = null;
_cancelSource = null;
});
return;
}
@@ -89,7 +91,8 @@ namespace Discord
if (_task == null) return; //Are we running?
if (_cancelSource.IsCancellationRequested) return;

_cancelSource.Cancel();
if (_cancelSource != null)
_cancelSource.Cancel();
}
}
public Task Stop()
@@ -102,7 +105,8 @@ namespace Discord
if (task == null) return TaskHelper.CompletedTask; //Are we running?
if (_cancelSource.IsCancellationRequested) return task;

_cancelSource.Cancel();
if (_cancelSource != null)
_cancelSource.Cancel();
}
return task;
}
@@ -111,11 +115,12 @@ namespace Discord
{
lock (_lock)
{
if (_task == null) return; //Are we running?
if (_stopReason != null) return;

_stopReason = ExceptionDispatchInfo.Capture(ex);
_wasUnexpected = isUnexpected;
_cancelSource.Cancel();
_wasStopUnexpected = isUnexpected;
if (_cancelSource != null)
_cancelSource.Cancel();
}
}
public Task Error(Exception ex, bool isUnexpected = true)
@@ -123,20 +128,22 @@ namespace Discord
Task task;
lock (_lock)
{
if (_stopReason != null) return TaskHelper.CompletedTask;

//Cache the task so we still have something to await if Cleanup is run really quickly
task = _task;
if (task == null) return TaskHelper.CompletedTask; //Are we running?
task = _task ?? TaskHelper.CompletedTask;
if (_cancelSource.IsCancellationRequested) return task;

_stopReason = ExceptionDispatchInfo.Capture(ex);
_wasUnexpected = isUnexpected;
_cancelSource.Cancel();
_wasStopUnexpected = isUnexpected;
if (_cancelSource != null)
_cancelSource.Cancel();
}
return task;
}

/// <summary> Throws an exception if one was captured. </summary>
public void Throw()
public void ThrowException()
{
lock (_lock)
{
@@ -144,5 +151,13 @@ namespace Discord
_stopReason.Throw();
}
}
public void ClearException()
{
lock (_lock)
{
_stopReason = null;
_wasStopUnexpected = false;
}
}
}
}

+ 1
- 0
src/Discord.Net/Net/WebSockets/WS4NetEngine.cs View File

@@ -57,6 +57,7 @@ namespace Discord.Net.WebSockets
_waitUntilConnect.Reset();
_webSocket.Open();
_waitUntilConnect.Wait(cancelToken);
_parent.TaskManager.ThrowException(); //In case our connection failed
return TaskHelper.CompletedTask;
}



+ 16
- 19
src/Discord.Net/Net/WebSockets/WebSocket.cs View File

@@ -34,8 +34,8 @@ namespace Discord.Net.WebSockets
public string Host { get { return _host; } set { _host = value; } }
private string _host;

public ConnectionState State => (ConnectionState)_state;
protected int _state;
public ConnectionState State => _state;
protected ConnectionState _state;

public event EventHandler Connected;
private void RaiseConnected()
@@ -104,8 +104,9 @@ namespace Discord.Net.WebSockets
_lock.WaitOne();
try
{
await _taskManager.Stop().ConfigureAwait(false);
_state = (int)ConnectionState.Connecting;
await _taskManager.Stop().ConfigureAwait(false);
_taskManager.ClearException();
_state = ConnectionState.Connecting;
_cancelTokenSource = new CancellationTokenSource();
_cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_cancelTokenSource.Token, ParentCancelToken.Value).Token;
@@ -122,13 +123,14 @@ namespace Discord.Net.WebSockets
catch (Exception ex)
{
_taskManager.SignalError(ex, true);
throw;
}
}
protected void EndConnect()
{
try
{
_state = (int)ConnectionState.Connected;
_state = ConnectionState.Connected;

_connectedEvent.Set();
RaiseConnected();
@@ -142,17 +144,17 @@ namespace Discord.Net.WebSockets
protected abstract Task Run();
protected virtual async Task Cleanup()
{
await _engine.Disconnect().ConfigureAwait(false);
var oldState = _state;
_state = ConnectionState.Disconnecting;

await _engine.Disconnect().ConfigureAwait(false);
_cancelTokenSource = null;
var oldState = _state;
_connectedEvent.Reset();

if (oldState == (int)ConnectionState.Connected)
{
_state = (int)ConnectionState.Disconnected;
if (oldState == ConnectionState.Connected)
RaiseDisconnected(_taskManager.WasUnexpected, _taskManager.Exception);
}
}
_state = ConnectionState.Disconnected;
}

protected virtual Task ProcessMessage(string json)
{
@@ -176,23 +178,18 @@ namespace Discord.Net.WebSockets
{
while (!cancelToken.IsCancellationRequested)
{
if (_state == (int)ConnectionState.Connected)
if (_state == ConnectionState.Connected)
{
SendHeartbeat();
await Task.Delay(_heartbeatInterval, cancelToken).ConfigureAwait(false);
}
else
await Task.Delay(100, cancelToken).ConfigureAwait(false);
await Task.Delay(1000, cancelToken).ConfigureAwait(false);
}
}
catch (OperationCanceledException) { }
});
}
public abstract void SendHeartbeat();

protected internal void ThrowError()
{
_taskManager.Throw();
}
}
}

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