From ab1989ffebd3fa92d8226f4701a871456798edd9 Mon Sep 17 00:00:00 2001 From: Nitix Date: Fri, 26 Aug 2016 00:17:21 +0200 Subject: [PATCH] Change code formating to follow the style --- .../WebSocket/Entities/Users/SocketGuildUser.cs | 77 +++------------------- 1 file changed, 9 insertions(+), 68 deletions(-) diff --git a/src/Discord.Net/WebSocket/Entities/Users/SocketGuildUser.cs b/src/Discord.Net/WebSocket/Entities/Users/SocketGuildUser.cs index 0fa178423..814d947a8 100644 --- a/src/Discord.Net/WebSocket/Entities/Users/SocketGuildUser.cs +++ b/src/Discord.Net/WebSocket/Entities/Users/SocketGuildUser.cs @@ -17,74 +17,15 @@ namespace Discord.WebSocket public override Game Game => Presence.Game; public override UserStatus Status => Presence.Status; - public VoiceState? VoiceState - { - get - { - return Guild.GetVoiceState(Id); - } - } - - public bool IsSelfDeafened - { - get - { - return VoiceState?.IsSelfDeafened ?? false; - } - } - public bool IsSelfMuted - { - get - { - return VoiceState?.IsSelfMuted ?? false; - } - } - public bool IsSuppressed - { - get - { - return VoiceState?.IsSuppressed ?? false; - } - } - public VoiceChannel VoiceChannel - { - get - { - return VoiceState?.VoiceChannel; - } - } - - public bool IsDeafened - { - get - { - return VoiceState?.IsDeafened ?? false; - } - } - - public bool IsMuted - { - get - { - return VoiceState?.IsMuted ?? false; - } - } - - IVoiceChannel IVoiceState.VoiceChannel - { - get - { - return VoiceState?.VoiceChannel; - } - } - - public string VoiceSessionId - { - get - { - return VoiceState?.VoiceSessionId ?? ""; - } - } + public VoiceState? VoiceState => Guild.GetVoiceState(Id); + public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false; + public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false; + public bool IsSuppressed => VoiceState?.IsSuppressed ?? false; + public VoiceChannel VoiceChannel => VoiceState?.VoiceChannel; + public bool IsDeafened => VoiceState?.IsDeafened ?? false; + public bool IsMuted => VoiceState?.IsMuted ?? false; + public string VoiceSessionId => VoiceState?.VoiceSessionId ?? ""; + IVoiceChannel IVoiceState.VoiceChannel => VoiceState?.VoiceChannel; public SocketGuildUser(SocketGuild guild, SocketGlobalUser user, Model model) : base(guild, user, model)