Browse Source

Removed csprojs (temporarily?)

pull/40/head
RogueException 9 years ago
parent
commit
d1cae981da
12 changed files with 0 additions and 1125 deletions
  1. +0
    -128
      src/Discord.Net.Audio.Net45/Discord.Net.Audio.csproj
  2. +0
    -18
      src/Discord.Net.Audio.Net45/Properties/AssemblyInfo.cs
  3. +0
    -14
      src/Discord.Net.Audio.Net45/project.json
  4. +0
    -148
      src/Discord.Net.Commands.Net45/Discord.Net.Commands.csproj
  5. +0
    -18
      src/Discord.Net.Commands.Net45/Properties/AssemblyInfo.cs
  6. +0
    -10
      src/Discord.Net.Commands.Net45/project.json
  7. +0
    -89
      src/Discord.Net.Modules.Net45/Discord.Net.Modules.csproj
  8. +0
    -18
      src/Discord.Net.Modules.Net45/Properties/AssemblyInfo.cs
  9. +0
    -13
      src/Discord.Net.Modules.Net45/project.json
  10. +0
    -636
      src/Discord.Net.Net45/Discord.Net.csproj
  11. +0
    -17
      src/Discord.Net.Net45/Properties/AssemblyInfo.cs
  12. +0
    -16
      src/Discord.Net.Net45/project.json

+ 0
- 128
src/Discord.Net.Audio.Net45/Discord.Net.Audio.csproj View File

@@ -1,128 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7BFEF748-B934-4621-9B11-6302E3A9F6B3}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Discord.Audio</RootNamespace>
<AssemblyName>Discord.Net.Audio</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<UseMSBuildEngine>False</UseMSBuildEngine>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;NET45</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>6</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;NET45</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\Discord.Net.Audio\AudioClient.cs">
<Link>AudioClient.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\AudioExtensions.cs">
<Link>AudioExtensions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\AudioMode.cs">
<Link>AudioMode.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\AudioService.cs">
<Link>AudioService.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\AudioServiceConfig.cs">
<Link>AudioServiceConfig.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\IAudioClient.cs">
<Link>IAudioClient.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\InternalFrameEventArgs.cs">
<Link>InternalFrameEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\InternalIsSpeakingEventArgs.cs">
<Link>InternalIsSpeakingEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\Net\VoiceSocket.cs">
<Link>Net\VoiceSocket.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\Opus\OpusConverter.cs">
<Link>Opus\OpusConverter.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\Opus\OpusDecoder.cs">
<Link>Opus\OpusDecoder.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\Opus\OpusEncoder.cs">
<Link>Opus\OpusEncoder.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\Sodium\SecretBox.cs">
<Link>Sodium\SecretBox.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\UserIsTalkingEventArgs.cs">
<Link>UserIsTalkingEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\VirtualClient.cs">
<Link>VirtualClient.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\VoiceBuffer.cs">
<Link>VoiceBuffer.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Audio\VoiceDisconnectedEventArgs.cs">
<Link>VoiceDisconnectedEventArgs.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Discord.Net.Net45\Discord.Net.csproj">
<Project>{8d71a857-879a-4a10-859e-5ff824ed6688}</Project>
<Name>Discord.Net</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="..\Discord.Net.Audio\libsodium.dll">
<Link>libsodium.dll</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="..\Discord.Net.Audio\opus.dll">
<Link>opus.dll</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<Content Include="project.json" />
<Content Include="project.lock.json">
<DependentUpon>project.json</DependentUpon>
</Content>
</ItemGroup>
<Import Project="..\Discord.Net.Shared\Discord.Net.Shared.projitems" Label="Shared" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

+ 0
- 18
src/Discord.Net.Audio.Net45/Properties/AssemblyInfo.cs View File

@@ -1,18 +0,0 @@
using System.Reflection;
using System.Runtime.InteropServices;

[assembly: AssemblyTitle("Discord.Net.Audio")]
[assembly: AssemblyDescription("A Discord.Net extension adding voice support.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("RogueException")]
[assembly: AssemblyProduct("Discord.Net.Modules")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: ComVisible(false)]
[assembly: Guid("76ea00e6-ea24-41e1-acb2-639c0313fa80")]

[assembly: AssemblyVersion("0.9.0.0")]
[assembly: AssemblyFileVersion("0.9.0.0")]


+ 0
- 14
src/Discord.Net.Audio.Net45/project.json View File

@@ -1,14 +0,0 @@
{
"dependencies": {
"Newtonsoft.Json": "8.0.1",
"Nito.AsyncEx": "3.0.1"
},
"frameworks": {
"net45": { }
},
"runtimes": {
"win": { },
"win-x86": { },
"win-x64": { }
}
}

+ 0
- 148
src/Discord.Net.Commands.Net45/Discord.Net.Commands.csproj View File

@@ -1,148 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{1B5603B4-6F8F-4289-B945-7BAAE523D740}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Discord.Commands</RootNamespace>
<AssemblyName>Discord.Net.Commands</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<UseMSBuildEngine>False</UseMSBuildEngine>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;NET45</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>6</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;NET45</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\Discord.Net.Commands\Command.cs">
<Link>Command.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\CommandBuilder.cs">
<Link>CommandBuilder.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\CommandErrorEventArgs.cs">
<Link>CommandErrorEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\CommandEventArgs.cs">
<Link>CommandEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\CommandExtensions.cs">
<Link>CommandExtensions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\CommandMap.cs">
<Link>CommandMap.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\CommandParameter.cs">
<Link>CommandParameter.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\CommandParser.cs">
<Link>CommandParser.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\CommandService.cs">
<Link>CommandService.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\CommandServiceConfig.cs">
<Link>CommandServiceConfig.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\HelpMode.cs">
<Link>HelpMode.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\GenericPermissionChecker.cs">
<Link>Permissions\GenericPermissionChecker.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\IPermissionChecker.cs">
<Link>Permissions\IPermissionChecker.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Levels\PermissionLevelChecker.cs">
<Link>Permissions\Levels\PermissionLevelChecker.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Levels\PermissionLevelExtensions.cs">
<Link>Permissions\Levels\PermissionLevelExtensions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Levels\PermissionLevelService.cs">
<Link>Permissions\Levels\PermissionLevelService.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Userlist\BlacklistChecker.cs">
<Link>Permissions\Users\BlacklistChecker.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Userlist\BlacklistExtensions.cs">
<Link>Permissions\Users\BlacklistExtensions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Userlist\BlacklistService.cs">
<Link>Permissions\Users\BlacklistService.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Userlist\UserlistService.cs">
<Link>Permissions\Users\UserlistService.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Userlist\WhitelistChecker.cs">
<Link>Permissions\Users\WhitelistChecker.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Userlist\WhitelistExtensions.cs">
<Link>Permissions\Users\WhitelistExtensions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Userlist\WhitelistService.cs">
<Link>Permissions\Users\WhitelistService.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Visibility\PrivateChecker.cs">
<Link>Permissions\Visibility\PrivateChecker.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Visibility\PrivateExtensions.cs">
<Link>Permissions\Visibility\PrivateExtensions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Visibility\PublicChecker.cs">
<Link>Permissions\Visibility\PublicChecker.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\Permissions\Visibility\PublicExtensions.cs">
<Link>Permissions\Visibility\PublicExtensions.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Discord.Net.Net45\Discord.Net.csproj">
<Project>{8d71a857-879a-4a10-859e-5ff824ed6688}</Project>
<Name>Discord.Net</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="project.json" />
</ItemGroup>
<ItemGroup>
<Content Include="project.lock.json">
<DependentUpon>project.json</DependentUpon>
</Content>
</ItemGroup>
<Import Project="..\Discord.Net.Shared\Discord.Net.Shared.projitems" Label="Shared" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

+ 0
- 18
src/Discord.Net.Commands.Net45/Properties/AssemblyInfo.cs View File

@@ -1,18 +0,0 @@
using System.Reflection;
using System.Runtime.InteropServices;

[assembly: AssemblyTitle("Discord.Net.Commands")]
[assembly: AssemblyDescription("A Discord.Net extension adding basic command support.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("RogueException")]
[assembly: AssemblyProduct("Discord.Net.Commands")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: ComVisible(false)]
[assembly: Guid("76ea00e6-ea24-41e1-acb2-639c0313fa80")]

[assembly: AssemblyVersion("0.9.0.0")]
[assembly: AssemblyFileVersion("0.9.0.0")]


+ 0
- 10
src/Discord.Net.Commands.Net45/project.json View File

@@ -1,10 +0,0 @@
{
"frameworks": {
"net45": { }
},
"runtimes": {
"win": { },
"win-x86": { },
"win-x64": { }
}
}

+ 0
- 89
src/Discord.Net.Modules.Net45/Discord.Net.Modules.csproj View File

@@ -1,89 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{3091164F-66AE-4543-A63D-167C1116241D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Discord.Modules</RootNamespace>
<AssemblyName>Discord.Net.Modules</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<UseMSBuildEngine>False</UseMSBuildEngine>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;NET45</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>6</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;NET45</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\Discord.Net.Modules\IModule.cs">
<Link>IModule.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Modules\ModuleChecker.cs">
<Link>ModuleChecker.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Modules\ModuleExtensions.cs">
<Link>ModuleExtensions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Modules\ModuleFilter.cs">
<Link>ModuleFilter.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Modules\ModuleManager.cs">
<Link>ModuleManager.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Modules\ModuleService.cs">
<Link>ModuleService.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Discord.Net.Commands.Net45\Discord.Net.Commands.csproj">
<Project>{1b5603b4-6f8f-4289-b945-7baae523d740}</Project>
<Name>Discord.Net.Commands</Name>
</ProjectReference>
<ProjectReference Include="..\Discord.Net.Net45\Discord.Net.csproj">
<Project>{8d71a857-879a-4a10-859e-5ff824ed6688}</Project>
<Name>Discord.Net</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="project.json" />
<Content Include="project.lock.json">
<DependentUpon>project.json</DependentUpon>
</Content>
</ItemGroup>
<Import Project="..\Discord.Net.Shared\Discord.Net.Shared.projitems" Label="Shared" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

+ 0
- 18
src/Discord.Net.Modules.Net45/Properties/AssemblyInfo.cs View File

@@ -1,18 +0,0 @@
using System.Reflection;
using System.Runtime.InteropServices;

[assembly: AssemblyTitle("Discord.Net.Modules")]
[assembly: AssemblyDescription("A Discord.Net extension adding basic plugin support.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("RogueException")]
[assembly: AssemblyProduct("Discord.Net.Modules")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: ComVisible(false)]
[assembly: Guid("76ea00e6-ea24-41e1-acb2-639c0313fa80")]

[assembly: AssemblyVersion("0.9.0.0")]
[assembly: AssemblyFileVersion("0.9.0.0")]


+ 0
- 13
src/Discord.Net.Modules.Net45/project.json View File

@@ -1,13 +0,0 @@
{
"dependencies": {
"Nito.AsyncEx": "3.0.1"
},
"frameworks": {
"net45": { }
},
"runtimes": {
"win": { },
"win-x86": { },
"win-x64": { }
}
}

+ 0
- 636
src/Discord.Net.Net45/Discord.Net.csproj View File

@@ -1,636 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8D71A857-879A-4A10-859E-5FF824ED6688}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Discord</RootNamespace>
<AssemblyName>Discord.Net</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<UseMSBuildEngine>False</UseMSBuildEngine>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;NET45</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>2</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>6</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;NET45</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>6</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'TestResponses|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\FullDebug\</OutputPath>
<DefineConstants>TRACE;DEBUG;NET45,TEST_RESPONSES</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<WarningLevel>2</WarningLevel>
<DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Optimize>false</Optimize>
<LangVersion>6</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\Discord.Net\API\Client\Common\Channel.cs">
<Link>API\Client\Common\Channel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\ChannelReference.cs">
<Link>API\Client\Common\ChannelReference.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\ExtendedGuild.cs">
<Link>API\Client\Common\ExtendedGuild.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\ExtendedMember.cs">
<Link>API\Client\Common\ExtendedMember.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\Guild.cs">
<Link>API\Client\Common\Guild.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\GuildReference.cs">
<Link>API\Client\Common\GuildReference.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\Invite.cs">
<Link>API\Client\Common\Invite.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\InviteReference.cs">
<Link>API\Client\Common\InviteReference.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\Member.cs">
<Link>API\Client\Common\Member.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\MemberPresence.cs">
<Link>API\Client\Common\MemberPresence.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\MemberReference.cs">
<Link>API\Client\Common\MemberReference.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\MemberVoiceState.cs">
<Link>API\Client\Common\MemberVoiceState.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\Message.cs">
<Link>API\Client\Common\Message.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\MessageReference.cs">
<Link>API\Client\Common\MessageReference.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\Role.cs">
<Link>API\Client\Common\Role.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\RoleReference.cs">
<Link>API\Client\Common\RoleReference.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\User.cs">
<Link>API\Client\Common\User.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Common\UserReference.cs">
<Link>API\Client\Common\UserReference.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Commands\Heartbeat.cs">
<Link>API\Client\GatewaySocket\Commands\Heartbeat.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Commands\Identify.cs">
<Link>API\Client\GatewaySocket\Commands\Identify.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Commands\RequestMembers.cs">
<Link>API\Client\GatewaySocket\Commands\RequestMembers.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Commands\Resume.cs">
<Link>API\Client\GatewaySocket\Commands\Resume.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Commands\UpdateStatus.cs">
<Link>API\Client\GatewaySocket\Commands\UpdateStatus.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Commands\UpdateVoice.cs">
<Link>API\Client\GatewaySocket\Commands\UpdateVoice.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\ChannelCreate.cs">
<Link>API\Client\GatewaySocket\Events\ChannelCreate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\ChannelDelete.cs">
<Link>API\Client\GatewaySocket\Events\ChannelDelete.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\ChannelUpdate.cs">
<Link>API\Client\GatewaySocket\Events\ChannelUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildBanAdd.cs">
<Link>API\Client\GatewaySocket\Events\GuildBanAdd.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildBanRemove.cs">
<Link>API\Client\GatewaySocket\Events\GuildBanRemove.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildCreate.cs">
<Link>API\Client\GatewaySocket\Events\GuildCreate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildDelete.cs">
<Link>API\Client\GatewaySocket\Events\GuildDelete.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildEmojisUpdate.cs">
<Link>API\Client\GatewaySocket\Events\GuildEmojisUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildIntegrationsUpdate.cs">
<Link>API\Client\GatewaySocket\Events\GuildIntegrationsUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildMemberAdd.cs">
<Link>API\Client\GatewaySocket\Events\GuildMemberAdd.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildMemberRemove.cs">
<Link>API\Client\GatewaySocket\Events\GuildMemberRemove.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildMembersChunk.cs">
<Link>API\Client\GatewaySocket\Events\GuildMembersChunk.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildMemberUpdate.cs">
<Link>API\Client\GatewaySocket\Events\GuildMemberUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildRoleCreate.cs">
<Link>API\Client\GatewaySocket\Events\GuildRoleCreate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildRoleDelete.cs">
<Link>API\Client\GatewaySocket\Events\GuildRoleDelete.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildRoleUpdate.cs">
<Link>API\Client\GatewaySocket\Events\GuildRoleUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\GuildUpdate.cs">
<Link>API\Client\GatewaySocket\Events\GuildUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\MessageAck.cs">
<Link>API\Client\GatewaySocket\Events\MessageAck.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\MessageCreate.cs">
<Link>API\Client\GatewaySocket\Events\MessageCreate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\MessageDelete.cs">
<Link>API\Client\GatewaySocket\Events\MessageDelete.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\MessageUpdate.cs">
<Link>API\Client\GatewaySocket\Events\MessageUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\PresenceUpdate.cs">
<Link>API\Client\GatewaySocket\Events\PresenceUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\Ready.cs">
<Link>API\Client\GatewaySocket\Events\Ready.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\Redirect.cs">
<Link>API\Client\GatewaySocket\Events\Redirect.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\Resumed.cs">
<Link>API\Client\GatewaySocket\Events\Resumed.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\TypingStart.cs">
<Link>API\Client\GatewaySocket\Events\TypingStart.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\UserSettingsUpdate.cs">
<Link>API\Client\GatewaySocket\Events\UserSettingsUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\UserUpdate.cs">
<Link>API\Client\GatewaySocket\Events\UserUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\VoiceServerUpdate.cs">
<Link>API\Client\GatewaySocket\Events\VoiceServerUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\Events\VoiceStateUpdate.cs">
<Link>API\Client\GatewaySocket\Events\VoiceStateUpdate.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\GatewaySocket\OpCodes.cs">
<Link>API\Client\GatewaySocket\OpCodes.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\IWebSocketMessage.cs">
<Link>API\Client\IWebSocketMessage.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\AcceptInvite.cs">
<Link>API\Client\Rest\AcceptInvite.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\AckMessage.cs">
<Link>API\Client\Rest\AckMessage.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\AddChannelPermission.cs">
<Link>API\Client\Rest\AddChannelPermission.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\AddGuildBan.cs">
<Link>API\Client\Rest\AddGuildBan.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\CreateChannel.cs">
<Link>API\Client\Rest\CreateChannel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\CreateGuild.cs">
<Link>API\Client\Rest\CreateGuild.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\CreateInvite.cs">
<Link>API\Client\Rest\CreateInvite.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\CreatePrivateChannel.cs">
<Link>API\Client\Rest\CreatePrivateChannel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\CreateRole.cs">
<Link>API\Client\Rest\CreateRole.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\DeleteChannel.cs">
<Link>API\Client\Rest\DeleteChannel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\DeleteGuild.cs">
<Link>API\Client\Rest\DeleteGuild.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\DeleteInvite.cs">
<Link>API\Client\Rest\DeleteInvite.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\DeleteMessage.cs">
<Link>API\Client\Rest\DeleteMessage.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\DeleteRole.cs">
<Link>API\Client\Rest\DeleteRole.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\Gateway.cs">
<Link>API\Client\Rest\Gateway.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\GetBans.cs">
<Link>API\Client\Rest\GetBans.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\GetInvite.cs">
<Link>API\Client\Rest\GetInvite.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\GetInvites.cs">
<Link>API\Client\Rest\GetInvites.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\GetMessages.cs">
<Link>API\Client\Rest\GetMessages.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\GetVoiceRegions.cs">
<Link>API\Client\Rest\GetVoiceRegions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\GetWidget.cs">
<Link>API\Client\Rest\GetWidget.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\KickMember.cs">
<Link>API\Client\Rest\KickMember.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\LeaveGuild.cs">
<Link>API\Client\Rest\LeaveGuild.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\Login.cs">
<Link>API\Client\Rest\Login.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\Logout.cs">
<Link>API\Client\Rest\Logout.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\PruneMembers.cs">
<Link>API\Client\Rest\PruneMembers.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\RemoveChannelPermission.cs">
<Link>API\Client\Rest\RemoveChannelPermission.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\RemoveGuildBan.cs">
<Link>API\Client\Rest\RemoveGuildBan.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\ReorderChannels.cs">
<Link>API\Client\Rest\ReorderChannels.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\ReorderRoles.cs">
<Link>API\Client\Rest\ReorderRoles.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\SendFile.cs">
<Link>API\Client\Rest\SendFile.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\SendIsTyping.cs">
<Link>API\Client\Rest\SendIsTyping.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\SendMessage.cs">
<Link>API\Client\Rest\SendMessage.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\UpdateChannel.cs">
<Link>API\Client\Rest\UpdateChannel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\UpdateGuild.cs">
<Link>API\Client\Rest\UpdateGuild.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\UpdateMember.cs">
<Link>API\Client\Rest\UpdateMember.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\UpdateMessage.cs">
<Link>API\Client\Rest\UpdateMessage.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\UpdateProfile.cs">
<Link>API\Client\Rest\UpdateProfile.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\Rest\UpdateRole.cs">
<Link>API\Client\Rest\UpdateRole.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\VoiceSocket\Commands\Heartbeat.cs">
<Link>API\Client\VoiceSocket\Commands\Heartbeat.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\VoiceSocket\Commands\Identify.cs">
<Link>API\Client\VoiceSocket\Commands\Identify.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\VoiceSocket\Commands\SelectProtocol.cs">
<Link>API\Client\VoiceSocket\Commands\SelectProtocol.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\VoiceSocket\Commands\SetSpeaking.cs">
<Link>API\Client\VoiceSocket\Commands\SetSpeaking.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\VoiceSocket\Events\Ready.cs">
<Link>API\Client\VoiceSocket\Events\Ready.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\VoiceSocket\Events\SessionDescription.cs">
<Link>API\Client\VoiceSocket\Events\SessionDescription.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\VoiceSocket\Events\Speaking.cs">
<Link>API\Client\VoiceSocket\Events\Speaking.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Client\VoiceSocket\OpCodes.cs">
<Link>API\Client\VoiceSocket\OpCodes.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Converters.cs">
<Link>API\Converters.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Extensions.cs">
<Link>API\Extensions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\IRestRequest.cs">
<Link>API\IRestRequest.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Status\Common\StatusResult.cs">
<Link>API\Status\Common\StatusResult.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Status\Rest\ActiveMaintenances.cs">
<Link>API\Status\Rest\ActiveMaintenances.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Status\Rest\AllIncidents.cs">
<Link>API\Status\Rest\AllIncidents.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Status\Rest\UnresolvedIncidents.cs">
<Link>API\Status\Rest\UnresolvedIncidents.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Status\Rest\UpcomingMaintenances.cs">
<Link>API\Status\Rest\UpcomingMaintenances.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\DiscordClient.cs">
<Link>DiscordClient.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\DiscordClient.Events.cs">
<Link>DiscordClient.Events.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\DiscordConfig.cs">
<Link>DiscordConfig.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\DynamicIL.cs">
<Link>DynamicIL.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Enums\ChannelType.cs">
<Link>Enums\ChannelType.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Enums\ConnectionState.cs">
<Link>Enums\ConnectionState.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Enums\ImageType.cs">
<Link>Enums\ImageType.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Enums\LogSeverity.cs">
<Link>Enums\LogSeverity.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Enums\PermissionBits.cs">
<Link>Enums\PermissionBits.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Enums\PermissionTarget.cs">
<Link>Enums\PermissionTarget.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Enums\PermValue.cs">
<Link>Enums\PermValue.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Enums\Relative.cs">
<Link>Enums\Relative.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Enums\StringEnum.cs">
<Link>Enums\StringEnum.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Enums\UserStatus.cs">
<Link>Enums\UserStatus.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\ETF\ETFReader.cs">
<Link>ETF\ETFReader.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\ETF\ETFType.cs">
<Link>ETF\ETFType.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\ETF\ETFWriter.cs">
<Link>ETF\ETFWriter.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\ChannelEventArgs.cs">
<Link>Events\ChannelEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\ChannelUpdatedEventArgs.cs">
<Link>Events\ChannelUpdatedEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\ChannelUserEventArgs.cs">
<Link>Events\ChannelUserEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\DisconnectedEventArgs.cs">
<Link>Events\DisconnectedEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\LogMessageEventArgs.cs">
<Link>Events\LogMessageEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\MessageEventArgs.cs">
<Link>Events\MessageEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\MessageUpdatedEventArgs.cs">
<Link>Events\MessageUpdatedEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\ProfileUpdatedEventArgs.cs">
<Link>Events\ProfileUpdatedEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\RoleEventArgs.cs">
<Link>Events\RoleEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\RoleUpdatedEventArgs.cs">
<Link>Events\RoleUpdatedEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\ServerEventArgs.cs">
<Link>Events\ServerEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\ServerUpdatedEventArgs.cs">
<Link>Events\ServerUpdatedEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\UserEventArgs.cs">
<Link>Events\UserEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Events\UserUpdatedEventArgs.cs">
<Link>Events\UserUpdatedEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Format.cs">
<Link>Format.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\IMentionable.cs">
<Link>IMentionable.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\InternalExtensions.cs">
<Link>InternalExtensions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\IService.cs">
<Link>IService.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Legacy.cs">
<Link>Legacy.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Logging\ILogger.cs">
<Link>Logging\ILogger.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Logging\Logger.cs">
<Link>Logging\Logger.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Logging\LogManager.cs">
<Link>Logging\LogManager.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\MessageQueue.cs">
<Link>MessageQueue.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\Channel.cs">
<Link>Models\Channel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\Color.cs">
<Link>Models\Color.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\Invite.cs">
<Link>Models\Invite.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\Message.cs">
<Link>Models\Message.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\Permissions.cs">
<Link>Models\Permissions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\PrivateChannel.cs">
<Link>Models\PrivateChannel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\Profile.cs">
<Link>Models\Profile.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\PublicChannel.cs">
<Link>Models\PublicChannel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\Region.cs">
<Link>Models\Region.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\Role.cs">
<Link>Models\Role.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\Server.cs">
<Link>Models\Server.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\TextChannel.cs">
<Link>Models\TextChannel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\User.cs">
<Link>Models\User.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Models\VoiceChannel.cs">
<Link>Models\VoiceChannel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\HttpException.cs">
<Link>Net\HttpException.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\Rest\CompletedRequestEventArgs.cs">
<Link>Net\Rest\CompletedRequestEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\Rest\ETFRestClient.cs">
<Link>Net\Rest\ETFRestClient.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\Rest\IRestEngine.cs">
<Link>Net\Rest\IRestEngine.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\Rest\JsonRestClient.cs">
<Link>Net\Rest\JsonRestClient.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\Rest\RequestEventArgs.cs">
<Link>Net\Rest\RequestEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\Rest\RestClient.cs">
<Link>Net\Rest\RestClient.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\Rest\SharpRestEngine.cs">
<Link>Net\Rest\SharpRestEngine.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\TimeoutException.cs">
<Link>Net\TimeoutException.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\WebSocketException.cs">
<Link>Net\WebSockets\WebSocketException.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\WebSockets\BinaryMessageEventArgs.cs">
<Link>Net\WebSockets\BinaryMessageEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\WebSockets\BuiltInEngine.cs">
<Link>Net\WebSockets\BuiltInEngine.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\WebSockets\GatewaySocket.cs">
<Link>Net\WebSockets\GatewaySocket.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\WebSockets\IWebSocketEngine.cs">
<Link>Net\WebSockets\IWebSocketEngine.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\WebSockets\TextMessageEventArgs.cs">
<Link>Net\WebSockets\TextMessageEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\WebSockets\WebSocket.cs">
<Link>Net\WebSockets\WebSocket.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\WebSockets\WebSocketEventEventArgs.cs">
<Link>Net\WebSockets\WebSocketEventEventArgs.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Net\WebSockets\WS4NetEngine.cs">
<Link>Net\WebSockets\WS4NetEngine.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\ServiceCollection.cs">
<Link>ServiceCollection.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\TaskManager.cs">
<Link>TaskManager.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="project.lock.json">
<DependentUpon>project.json</DependentUpon>
</Content>
<Content Include="project.json" />
</ItemGroup>
<ItemGroup>
<Folder Include="API\Bot\" />
</ItemGroup>
<Import Project="..\Discord.Net.Shared\Discord.Net.Shared.projitems" Label="Shared" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

+ 0
- 17
src/Discord.Net.Net45/Properties/AssemblyInfo.cs View File

@@ -1,17 +0,0 @@
using System.Reflection;
using System.Runtime.InteropServices;

[assembly: AssemblyTitle("Discord.Net")]
[assembly: AssemblyDescription("An unofficial .Net API wrapper for the Discord client.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("RogueException")]
[assembly: AssemblyProduct("Discord.Net")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: ComVisible(false)]
[assembly: Guid("76ea00e6-ea24-41e1-acb2-639c0313fa80")]

[assembly: AssemblyVersion("0.9.0.0")]
[assembly: AssemblyFileVersion("0.9.0.0")]

+ 0
- 16
src/Discord.Net.Net45/project.json View File

@@ -1,16 +0,0 @@
{
"dependencies": {
"Newtonsoft.Json": "8.0.1",
"Nito.AsyncEx": "3.0.1",
"RestSharp": "105.2.3",
"WebSocket4Net": "0.14.1"
},
"frameworks": {
"net45": { }
},
"runtimes": {
"win": { },
"win-x86": { },
"win-x64": { }
}
}

Loading…
Cancel
Save