@@ -88,13 +88,8 @@ namespace Discord.Commands | |||||
throw new InvalidOperationException($"{type.FullName} is not supported as a command parameter, are you missing a TypeReader?"); | throw new InvalidOperationException($"{type.FullName} is not supported as a command parameter, are you missing a TypeReader?"); | ||||
bool isUnparsed = parameter.GetCustomAttribute<UnparsedAttribute>() != null; | bool isUnparsed = parameter.GetCustomAttribute<UnparsedAttribute>() != null; | ||||
if (isUnparsed) | |||||
{ | |||||
if (type != typeof(string)) | |||||
throw new InvalidOperationException("Unparsed parameters only support the string type."); | |||||
else if (i != parameters.Length - 1) | |||||
throw new InvalidOperationException("Unparsed parameters must be the last parameter in a command."); | |||||
} | |||||
if (isUnparsed && i != parameters.Length - 1) | |||||
throw new InvalidOperationException("Unparsed parameters must be the last parameter in a command."); | |||||
string name = parameter.Name; | string name = parameter.Name; | ||||
string description = typeInfo.GetCustomAttribute<DescriptionAttribute>()?.Text; | string description = typeInfo.GetCustomAttribute<DescriptionAttribute>()?.Text; | ||||
@@ -3,14 +3,14 @@ | |||||
internal static class CDN | internal static class CDN | ||||
{ | { | ||||
public static string GetApplicationIconUrl(ulong appId, string iconId) | public static string GetApplicationIconUrl(ulong appId, string iconId) | ||||
=> iconId != null ? $"{DiscordRestConfig.CDNUrl}app-icons/{appId}/{iconId}.jpg" : null; | |||||
=> iconId != null ? $"{DiscordConfig.CDNUrl}app-icons/{appId}/{iconId}.jpg" : null; | |||||
public static string GetUserAvatarUrl(ulong userId, string avatarId) | public static string GetUserAvatarUrl(ulong userId, string avatarId) | ||||
=> avatarId != null ? $"{DiscordRestConfig.CDNUrl}avatars/{userId}/{avatarId}.jpg" : null; | |||||
=> avatarId != null ? $"{DiscordConfig.CDNUrl}avatars/{userId}/{avatarId}.jpg" : null; | |||||
public static string GetGuildIconUrl(ulong guildId, string iconId) | public static string GetGuildIconUrl(ulong guildId, string iconId) | ||||
=> iconId != null ? $"{DiscordRestConfig.CDNUrl}icons/{guildId}/{iconId}.jpg" : null; | |||||
=> iconId != null ? $"{DiscordConfig.CDNUrl}icons/{guildId}/{iconId}.jpg" : null; | |||||
public static string GetGuildSplashUrl(ulong guildId, string splashId) | public static string GetGuildSplashUrl(ulong guildId, string splashId) | ||||
=> splashId != null ? $"{DiscordRestConfig.CDNUrl}splashes/{guildId}/{splashId}.jpg" : null; | |||||
=> splashId != null ? $"{DiscordConfig.CDNUrl}splashes/{guildId}/{splashId}.jpg" : null; | |||||
public static string GetChannelIconUrl(ulong channelId, string iconId) | public static string GetChannelIconUrl(ulong channelId, string iconId) | ||||
=> iconId != null ? $"{DiscordRestConfig.CDNUrl}channel-icons/{channelId}/{iconId}.jpg" : null; | |||||
=> iconId != null ? $"{DiscordConfig.CDNUrl}channel-icons/{channelId}/{iconId}.jpg" : null; | |||||
} | } | ||||
} | } |
@@ -5,6 +5,7 @@ using Discord.Net.Converters; | |||||
using Discord.Net.Queue; | using Discord.Net.Queue; | ||||
using Discord.Net.Rest; | using Discord.Net.Rest; | ||||
using Discord.Net.WebSockets; | using Discord.Net.WebSockets; | ||||
using Discord.Rest; | |||||
using Newtonsoft.Json; | using Newtonsoft.Json; | ||||
using System; | using System; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
@@ -21,133 +22,96 @@ using System.Threading.Tasks; | |||||
namespace Discord.API | namespace Discord.API | ||||
{ | { | ||||
public class DiscordApiClient : IDisposable | |||||
public class DiscordRestApiClient : IDisposable | |||||
{ | { | ||||
private object _eventLock = new object(); | |||||
public event Func<string, string, double, Task> SentRequest { add { _sentRequestEvent.Add(value); } remove { _sentRequestEvent.Remove(value); } } | public event Func<string, string, double, Task> SentRequest { add { _sentRequestEvent.Add(value); } remove { _sentRequestEvent.Remove(value); } } | ||||
private readonly AsyncEvent<Func<string, string, double, Task>> _sentRequestEvent = new AsyncEvent<Func<string, string, double, Task>>(); | private readonly AsyncEvent<Func<string, string, double, Task>> _sentRequestEvent = new AsyncEvent<Func<string, string, double, Task>>(); | ||||
public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>(); | |||||
public event Func<GatewayOpCode, int?, string, object, Task> ReceivedGatewayEvent { add { _receivedGatewayEvent.Add(value); } remove { _receivedGatewayEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>> _receivedGatewayEvent = new AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>>(); | |||||
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>(); | |||||
private readonly RequestQueue _requestQueue; | |||||
private readonly JsonSerializer _serializer; | |||||
private readonly IRestClient _restClient; | |||||
private readonly IWebSocketClient _gatewayClient; | |||||
private readonly SemaphoreSlim _connectionLock; | |||||
private CancellationTokenSource _loginCancelToken, _connectCancelToken; | |||||
private string _authToken; | |||||
private string _gatewayUrl; | |||||
private bool _isDisposed; | |||||
protected readonly JsonSerializer _serializer; | |||||
protected readonly SemaphoreSlim _stateLock; | |||||
private readonly RestClientProvider _restClientProvider; | |||||
protected string _authToken; | |||||
protected bool _isDisposed; | |||||
private CancellationTokenSource _loginCancelToken; | |||||
private IRestClient _restClient; | |||||
public LoginState LoginState { get; private set; } | public LoginState LoginState { get; private set; } | ||||
public ConnectionState ConnectionState { get; private set; } | |||||
public TokenType AuthTokenType { get; private set; } | public TokenType AuthTokenType { get; private set; } | ||||
internal RequestQueue RequestQueue { get; private set; } | |||||
public DiscordApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider = null, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||||
public DiscordRestApiClient(RestClientProvider restClientProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||||
{ | { | ||||
_connectionLock = new SemaphoreSlim(1, 1); | |||||
_restClientProvider = restClientProvider; | |||||
_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | |||||
RequestQueue = requestQueue; | |||||
_requestQueue = requestQueue ?? new RequestQueue(); | |||||
_stateLock = new SemaphoreSlim(1, 1); | |||||
_restClient = restClientProvider(DiscordRestConfig.ClientAPIUrl); | |||||
SetBaseUrl(DiscordConfig.ClientAPIUrl); | |||||
} | |||||
internal void SetBaseUrl(string baseUrl) | |||||
{ | |||||
_restClient = _restClientProvider(baseUrl); | |||||
_restClient.SetHeader("accept", "*/*"); | _restClient.SetHeader("accept", "*/*"); | ||||
_restClient.SetHeader("user-agent", DiscordRestConfig.UserAgent); | _restClient.SetHeader("user-agent", DiscordRestConfig.UserAgent); | ||||
if (webSocketProvider != null) | |||||
_restClient.SetHeader("authorization", GetPrefixedToken(AuthTokenType, _authToken)); | |||||
} | |||||
internal static string GetPrefixedToken(TokenType tokenType, string token) | |||||
{ | |||||
switch (tokenType) | |||||
{ | { | ||||
_gatewayClient = webSocketProvider(); | |||||
//_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||||
_gatewayClient.BinaryMessage += async (data, index, count) => | |||||
{ | |||||
using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||||
using (var decompressed = new MemoryStream()) | |||||
{ | |||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||||
zlib.CopyTo(decompressed); | |||||
decompressed.Position = 0; | |||||
using (var reader = new StreamReader(decompressed)) | |||||
{ | |||||
var msg = JsonConvert.DeserializeObject<WebSocketMessage>(reader.ReadToEnd()); | |||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||||
} | |||||
} | |||||
}; | |||||
_gatewayClient.TextMessage += async text => | |||||
{ | |||||
var msg = JsonConvert.DeserializeObject<WebSocketMessage>(text); | |||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||||
}; | |||||
_gatewayClient.Closed += async ex => | |||||
{ | |||||
await DisconnectAsync().ConfigureAwait(false); | |||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||||
}; | |||||
case TokenType.Bot: | |||||
return $"Bot {token}"; | |||||
case TokenType.Bearer: | |||||
return $"Bearer {token}"; | |||||
case TokenType.User: | |||||
return token; | |||||
default: | |||||
throw new ArgumentException("Unknown OAuth token type", nameof(tokenType)); | |||||
} | } | ||||
_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | |||||
} | } | ||||
private void Dispose(bool disposing) | |||||
internal virtual void Dispose(bool disposing) | |||||
{ | { | ||||
if (!_isDisposed) | if (!_isDisposed) | ||||
{ | { | ||||
if (disposing) | if (disposing) | ||||
{ | { | ||||
_loginCancelToken?.Dispose(); | _loginCancelToken?.Dispose(); | ||||
_connectCancelToken?.Dispose(); | |||||
(_restClient as IDisposable)?.Dispose(); | (_restClient as IDisposable)?.Dispose(); | ||||
(_gatewayClient as IDisposable)?.Dispose(); | |||||
} | } | ||||
_isDisposed = true; | _isDisposed = true; | ||||
} | } | ||||
} | } | ||||
public void Dispose() => Dispose(true); | public void Dispose() => Dispose(true); | ||||
public async Task LoginAsync(TokenType tokenType, string token, RequestOptions options = null) | public async Task LoginAsync(TokenType tokenType, string token, RequestOptions options = null) | ||||
{ | { | ||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
await _stateLock.WaitAsync().ConfigureAwait(false); | |||||
try | try | ||||
{ | { | ||||
await LoginInternalAsync(tokenType, token, options).ConfigureAwait(false); | await LoginInternalAsync(tokenType, token, options).ConfigureAwait(false); | ||||
} | } | ||||
finally { _connectionLock.Release(); } | |||||
finally { _stateLock.Release(); } | |||||
} | } | ||||
private async Task LoginInternalAsync(TokenType tokenType, string token, RequestOptions options = null) | private async Task LoginInternalAsync(TokenType tokenType, string token, RequestOptions options = null) | ||||
{ | { | ||||
if (LoginState != LoginState.LoggedOut) | if (LoginState != LoginState.LoggedOut) | ||||
await LogoutInternalAsync().ConfigureAwait(false); | await LogoutInternalAsync().ConfigureAwait(false); | ||||
LoginState = LoginState.LoggingIn; | LoginState = LoginState.LoggingIn; | ||||
try | try | ||||
{ | { | ||||
_loginCancelToken = new CancellationTokenSource(); | _loginCancelToken = new CancellationTokenSource(); | ||||
AuthTokenType = TokenType.User; | AuthTokenType = TokenType.User; | ||||
_authToken = null; | _authToken = null; | ||||
_restClient.SetHeader("authorization", null); | |||||
await _requestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false); | |||||
await RequestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false); | |||||
_restClient.SetCancelToken(_loginCancelToken.Token); | _restClient.SetCancelToken(_loginCancelToken.Token); | ||||
AuthTokenType = tokenType; | AuthTokenType = tokenType; | ||||
_authToken = token; | _authToken = token; | ||||
switch (tokenType) | |||||
{ | |||||
case TokenType.Bot: | |||||
token = $"Bot {token}"; | |||||
break; | |||||
case TokenType.Bearer: | |||||
token = $"Bearer {token}"; | |||||
break; | |||||
case TokenType.User: | |||||
break; | |||||
default: | |||||
throw new ArgumentException("Unknown oauth token type", nameof(tokenType)); | |||||
} | |||||
_restClient.SetHeader("authorization", token); | |||||
_restClient.SetHeader("authorization", GetPrefixedToken(AuthTokenType, _authToken)); | |||||
LoginState = LoginState.LoggedIn; | LoginState = LoginState.LoggedIn; | ||||
} | } | ||||
@@ -160,129 +124,58 @@ namespace Discord.API | |||||
public async Task LogoutAsync() | public async Task LogoutAsync() | ||||
{ | { | ||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
await _stateLock.WaitAsync().ConfigureAwait(false); | |||||
try | try | ||||
{ | { | ||||
await LogoutInternalAsync().ConfigureAwait(false); | await LogoutInternalAsync().ConfigureAwait(false); | ||||
} | } | ||||
finally { _connectionLock.Release(); } | |||||
finally { _stateLock.Release(); } | |||||
} | } | ||||
private async Task LogoutInternalAsync() | private async Task LogoutInternalAsync() | ||||
{ | { | ||||
//An exception here will lock the client into the unusable LoggingOut state, but that's probably fine since our client is in an undefined state too. | //An exception here will lock the client into the unusable LoggingOut state, but that's probably fine since our client is in an undefined state too. | ||||
if (LoginState == LoginState.LoggedOut) return; | if (LoginState == LoginState.LoggedOut) return; | ||||
LoginState = LoginState.LoggingOut; | LoginState = LoginState.LoggingOut; | ||||
try { _loginCancelToken?.Cancel(false); } | try { _loginCancelToken?.Cancel(false); } | ||||
catch { } | catch { } | ||||
await DisconnectInternalAsync().ConfigureAwait(false); | await DisconnectInternalAsync().ConfigureAwait(false); | ||||
await _requestQueue.ClearAsync().ConfigureAwait(false); | |||||
await RequestQueue.ClearAsync().ConfigureAwait(false); | |||||
await _requestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false); | |||||
await RequestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false); | |||||
_restClient.SetCancelToken(CancellationToken.None); | _restClient.SetCancelToken(CancellationToken.None); | ||||
LoginState = LoginState.LoggedOut; | LoginState = LoginState.LoggedOut; | ||||
} | } | ||||
public async Task ConnectAsync() | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await ConnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
private async Task ConnectInternalAsync() | |||||
{ | |||||
if (LoginState != LoginState.LoggedIn) | |||||
throw new InvalidOperationException("You must log in before connecting."); | |||||
if (_gatewayClient == null) | |||||
throw new NotSupportedException("This client is not configured with websocket support."); | |||||
ConnectionState = ConnectionState.Connecting; | |||||
try | |||||
{ | |||||
_connectCancelToken = new CancellationTokenSource(); | |||||
if (_gatewayClient != null) | |||||
_gatewayClient.SetCancelToken(_connectCancelToken.Token); | |||||
if (_gatewayUrl == null) | |||||
{ | |||||
var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false); | |||||
_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}"; | |||||
} | |||||
await _gatewayClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Connected; | |||||
} | |||||
catch (Exception) | |||||
{ | |||||
_gatewayUrl = null; //Uncache in case the gateway url changed | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
throw; | |||||
} | |||||
} | |||||
public async Task DisconnectAsync() | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
public async Task DisconnectAsync(Exception ex) | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
private async Task DisconnectInternalAsync() | |||||
{ | |||||
if (_gatewayClient == null) | |||||
throw new NotSupportedException("This client is not configured with websocket support."); | |||||
if (ConnectionState == ConnectionState.Disconnected) return; | |||||
ConnectionState = ConnectionState.Disconnecting; | |||||
try { _connectCancelToken?.Cancel(false); } | |||||
catch { } | |||||
await _gatewayClient.DisconnectAsync().ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Disconnected; | |||||
} | |||||
internal virtual Task ConnectInternalAsync() => Task.CompletedTask; | |||||
internal virtual Task DisconnectInternalAsync() => Task.CompletedTask; | |||||
//REST | //REST | ||||
public Task SendAsync(string method, string endpoint, | |||||
public Task SendAsync(string method, string endpoint, | |||||
GlobalBucket bucket = GlobalBucket.GeneralRest, RequestOptions options = null) | GlobalBucket bucket = GlobalBucket.GeneralRest, RequestOptions options = null) | ||||
=> SendInternalAsync(method, endpoint, null, true, BucketGroup.Global, (int)bucket, 0, options); | => SendInternalAsync(method, endpoint, null, true, BucketGroup.Global, (int)bucket, 0, options); | ||||
public Task SendAsync(string method, string endpoint, object payload, | |||||
public Task SendAsync(string method, string endpoint, object payload, | |||||
GlobalBucket bucket = GlobalBucket.GeneralRest, RequestOptions options = null) | GlobalBucket bucket = GlobalBucket.GeneralRest, RequestOptions options = null) | ||||
=> SendInternalAsync(method, endpoint, payload, true, BucketGroup.Global, (int)bucket, 0, options); | => SendInternalAsync(method, endpoint, payload, true, BucketGroup.Global, (int)bucket, 0, options); | ||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, | public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, | ||||
GlobalBucket bucket = GlobalBucket.GeneralRest, RequestOptions options = null) where TResponse : class | GlobalBucket bucket = GlobalBucket.GeneralRest, RequestOptions options = null) where TResponse : class | ||||
=> DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, null, false, BucketGroup.Global, (int)bucket, 0, options).ConfigureAwait(false)); | => DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, null, false, BucketGroup.Global, (int)bucket, 0, options).ConfigureAwait(false)); | ||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, object payload, GlobalBucket bucket = | |||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, object payload, GlobalBucket bucket = | |||||
GlobalBucket.GeneralRest, RequestOptions options = null) where TResponse : class | GlobalBucket.GeneralRest, RequestOptions options = null) where TResponse : class | ||||
=> DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, payload, false, BucketGroup.Global, (int)bucket, 0, options).ConfigureAwait(false)); | => DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, payload, false, BucketGroup.Global, (int)bucket, 0, options).ConfigureAwait(false)); | ||||
public Task SendAsync(string method, string endpoint, | |||||
public Task SendAsync(string method, string endpoint, | |||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) | GuildBucket bucket, ulong guildId, RequestOptions options = null) | ||||
=> SendInternalAsync(method, endpoint, null, true, BucketGroup.Guild, (int)bucket, guildId, options); | => SendInternalAsync(method, endpoint, null, true, BucketGroup.Guild, (int)bucket, guildId, options); | ||||
public Task SendAsync(string method, string endpoint, object payload, | |||||
public Task SendAsync(string method, string endpoint, object payload, | |||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) | GuildBucket bucket, ulong guildId, RequestOptions options = null) | ||||
=> SendInternalAsync(method, endpoint, payload, true, BucketGroup.Guild, (int)bucket, guildId, options); | => SendInternalAsync(method, endpoint, payload, true, BucketGroup.Guild, (int)bucket, guildId, options); | ||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, | |||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, | |||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class | GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class | ||||
=> DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, null, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false)); | => DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, null, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false)); | ||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, object payload, | |||||
public async Task<TResponse> SendAsync<TResponse>(string method, string endpoint, object payload, | |||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class | GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class | ||||
=> DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, payload, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false)); | => DeserializeJson<TResponse>(await SendInternalAsync(method, endpoint, payload, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false)); | ||||
@@ -301,24 +194,15 @@ namespace Discord.API | |||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class | GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class | ||||
=> DeserializeJson<TResponse>(await SendMultipartInternalAsync(method, endpoint, multipartArgs, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false)); | => DeserializeJson<TResponse>(await SendMultipartInternalAsync(method, endpoint, multipartArgs, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false)); | ||||
//Gateway | |||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||||
GlobalBucket bucket = GlobalBucket.GeneralGateway, RequestOptions options = null) | |||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Global, (int)bucket, 0, options); | |||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) | |||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Guild, (int)bucket, guildId, options); | |||||
//Core | //Core | ||||
private async Task<Stream> SendInternalAsync(string method, string endpoint, object payload, bool headerOnly, | |||||
private async Task<Stream> SendInternalAsync(string method, string endpoint, object payload, bool headerOnly, | |||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null) | BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null) | ||||
{ | { | ||||
var stopwatch = Stopwatch.StartNew(); | var stopwatch = Stopwatch.StartNew(); | ||||
string json = null; | string json = null; | ||||
if (payload != null) | if (payload != null) | ||||
json = SerializeJson(payload); | json = SerializeJson(payload); | ||||
var responseStream = await _requestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, json, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
var responseStream = await RequestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, json, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
stopwatch.Stop(); | stopwatch.Stop(); | ||||
double milliseconds = ToMilliseconds(stopwatch); | double milliseconds = ToMilliseconds(stopwatch); | ||||
@@ -326,11 +210,11 @@ namespace Discord.API | |||||
return responseStream; | return responseStream; | ||||
} | } | ||||
private async Task<Stream> SendMultipartInternalAsync(string method, string endpoint, IReadOnlyDictionary<string, object> multipartArgs, bool headerOnly, | |||||
private async Task<Stream> SendMultipartInternalAsync(string method, string endpoint, IReadOnlyDictionary<string, object> multipartArgs, bool headerOnly, | |||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null) | BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null) | ||||
{ | { | ||||
var stopwatch = Stopwatch.StartNew(); | var stopwatch = Stopwatch.StartNew(); | ||||
var responseStream = await _requestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, multipartArgs, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
var responseStream = await RequestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, multipartArgs, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
int bytes = headerOnly ? 0 : (int)responseStream.Length; | int bytes = headerOnly ? 0 : (int)responseStream.Length; | ||||
stopwatch.Stop(); | stopwatch.Stop(); | ||||
@@ -339,23 +223,6 @@ namespace Discord.API | |||||
return responseStream; | return responseStream; | ||||
} | } | ||||
private async Task SendGatewayInternalAsync(GatewayOpCode opCode, object payload, | |||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options) | |||||
{ | |||||
//TODO: Add ETF | |||||
byte[] bytes = null; | |||||
payload = new WebSocketMessage { Operation = (int)opCode, Payload = payload }; | |||||
if (payload != null) | |||||
bytes = Encoding.UTF8.GetBytes(SerializeJson(payload)); | |||||
await _requestQueue.SendAsync(new WebSocketRequest(_gatewayClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | |||||
} | |||||
//Application | |||||
public async Task<Application> GetMyApplicationInfoAsync(RequestOptions options = null) | |||||
{ | |||||
return await SendAsync<Application>("GET", "oauth2/applications/@me", options: options).ConfigureAwait(false); | |||||
} | |||||
//Auth | //Auth | ||||
public async Task ValidateTokenAsync(RequestOptions options = null) | public async Task ValidateTokenAsync(RequestOptions options = null) | ||||
@@ -363,69 +230,6 @@ namespace Discord.API | |||||
await SendAsync("GET", "auth/login", options: options).ConfigureAwait(false); | await SendAsync("GET", "auth/login", options: options).ConfigureAwait(false); | ||||
} | } | ||||
//Gateway | |||||
public async Task<GetGatewayResponse> GetGatewayAsync(RequestOptions options = null) | |||||
{ | |||||
return await SendAsync<GetGatewayResponse>("GET", "gateway", options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, RequestOptions options = null) | |||||
{ | |||||
var props = new Dictionary<string, string> | |||||
{ | |||||
["$device"] = "Discord.Net" | |||||
}; | |||||
var msg = new IdentifyParams() | |||||
{ | |||||
Token = _authToken, | |||||
Properties = props, | |||||
LargeThreshold = largeThreshold, | |||||
UseCompression = useCompression | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null) | |||||
{ | |||||
var msg = new ResumeParams() | |||||
{ | |||||
Token = _authToken, | |||||
SessionId = sessionId, | |||||
Sequence = lastSeq | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.Resume, msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendHeartbeatAsync(int lastSeq, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.Heartbeat, lastSeq, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendStatusUpdateAsync(long? idleSince, Game game, RequestOptions options = null) | |||||
{ | |||||
var args = new StatusUpdateParams | |||||
{ | |||||
IdleSince = idleSince, | |||||
Game = game | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null) | |||||
{ | |||||
var payload = new VoiceStateUpdateParams | |||||
{ | |||||
GuildId = guildId, | |||||
ChannelId = channelId, | |||||
SelfDeaf = selfDeaf, | |||||
SelfMute = selfMute | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendGuildSyncAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.GuildSync, guildIds, options: options).ConfigureAwait(false); | |||||
} | |||||
//Channels | //Channels | ||||
public async Task<Channel> GetChannelAsync(ulong channelId, RequestOptions options = null) | public async Task<Channel> GetChannelAsync(ulong channelId, RequestOptions options = null) | ||||
{ | { | ||||
@@ -791,13 +595,13 @@ namespace Discord.API | |||||
List<GuildMember[]> result; | List<GuildMember[]> result; | ||||
if (args._limit.IsSpecified) | if (args._limit.IsSpecified) | ||||
result = new List<GuildMember[]>((limit + DiscordRestConfig.MaxUsersPerBatch - 1) / DiscordRestConfig.MaxUsersPerBatch); | |||||
result = new List<GuildMember[]>((limit + DiscordConfig.MaxUsersPerBatch - 1) / DiscordConfig.MaxUsersPerBatch); | |||||
else | else | ||||
result = new List<GuildMember[]>(); | result = new List<GuildMember[]>(); | ||||
while (true) | while (true) | ||||
{ | { | ||||
int runLimit = (limit >= DiscordRestConfig.MaxUsersPerBatch) ? DiscordRestConfig.MaxUsersPerBatch : limit; | |||||
int runLimit = (limit >= DiscordConfig.MaxUsersPerBatch) ? DiscordConfig.MaxUsersPerBatch : limit; | |||||
string endpoint = $"guilds/{guildId}/members?limit={runLimit}&after={afterUserId}"; | string endpoint = $"guilds/{guildId}/members?limit={runLimit}&after={afterUserId}"; | ||||
var models = await SendAsync<GuildMember[]>("GET", endpoint, options: options).ConfigureAwait(false); | var models = await SendAsync<GuildMember[]>("GET", endpoint, options: options).ConfigureAwait(false); | ||||
@@ -806,11 +610,11 @@ namespace Discord.API | |||||
result.Add(models); | result.Add(models); | ||||
limit -= DiscordRestConfig.MaxUsersPerBatch; | |||||
limit -= DiscordConfig.MaxUsersPerBatch; | |||||
afterUserId = models[models.Length - 1].User.Id; | afterUserId = models[models.Length - 1].User.Id; | ||||
//Was this an incomplete (the last) batch? | //Was this an incomplete (the last) batch? | ||||
if (models.Length != DiscordRestConfig.MaxUsersPerBatch) break; | |||||
if (models.Length != DiscordConfig.MaxUsersPerBatch) break; | |||||
} | } | ||||
if (result.Count > 1) | if (result.Count > 1) | ||||
@@ -919,15 +723,15 @@ namespace Discord.API | |||||
relativeDir = "around"; | relativeDir = "around"; | ||||
break; | break; | ||||
} | } | ||||
int runs = (limit + DiscordRestConfig.MaxMessagesPerBatch - 1) / DiscordRestConfig.MaxMessagesPerBatch; | |||||
int lastRunCount = limit - (runs - 1) * DiscordRestConfig.MaxMessagesPerBatch; | |||||
int runs = (limit + DiscordConfig.MaxMessagesPerBatch - 1) / DiscordConfig.MaxMessagesPerBatch; | |||||
int lastRunCount = limit - (runs - 1) * DiscordConfig.MaxMessagesPerBatch; | |||||
var result = new API.Message[runs][]; | var result = new API.Message[runs][]; | ||||
int i = 0; | int i = 0; | ||||
for (; i < runs; i++) | for (; i < runs; i++) | ||||
{ | { | ||||
int runCount = i == (runs - 1) ? lastRunCount : DiscordRestConfig.MaxMessagesPerBatch; | |||||
int runCount = i == (runs - 1) ? lastRunCount : DiscordConfig.MaxMessagesPerBatch; | |||||
string endpoint; | string endpoint; | ||||
if (relativeId != null) | if (relativeId != null) | ||||
endpoint = $"channels/{channelId}/messages?limit={runCount}&{relativeDir}={relativeId}"; | endpoint = $"channels/{channelId}/messages?limit={runCount}&{relativeDir}={relativeId}"; | ||||
@@ -966,7 +770,7 @@ namespace Discord.API | |||||
} | } | ||||
//Was this an incomplete (the last) batch? | //Was this an incomplete (the last) batch? | ||||
if (models.Length != DiscordRestConfig.MaxMessagesPerBatch) { i++; break; } | |||||
if (models.Length != DiscordConfig.MaxMessagesPerBatch) { i++; break; } | |||||
} | } | ||||
if (i > 1) | if (i > 1) | ||||
@@ -1011,8 +815,8 @@ namespace Discord.API | |||||
Preconditions.NotEqual(channelId, 0, nameof(channelId)); | Preconditions.NotEqual(channelId, 0, nameof(channelId)); | ||||
Preconditions.NotNull(args, nameof(args)); | Preconditions.NotNull(args, nameof(args)); | ||||
Preconditions.NotNullOrEmpty(args._content, nameof(args.Content)); | Preconditions.NotNullOrEmpty(args._content, nameof(args.Content)); | ||||
if (args._content.Length > DiscordRestConfig.MaxMessageSize) | |||||
throw new ArgumentException($"Message content is too long, length must be less or equal to {DiscordRestConfig.MaxMessageSize}.", nameof(args.Content)); | |||||
if (args._content.Length > DiscordConfig.MaxMessageSize) | |||||
throw new ArgumentException($"Message content is too long, length must be less or equal to {DiscordConfig.MaxMessageSize}.", nameof(args.Content)); | |||||
if (guildId != 0) | if (guildId != 0) | ||||
return await SendAsync<Message>("POST", $"channels/{channelId}/messages", args, GuildBucket.SendEditMessage, guildId, options: options).ConfigureAwait(false); | return await SendAsync<Message>("POST", $"channels/{channelId}/messages", args, GuildBucket.SendEditMessage, guildId, options: options).ConfigureAwait(false); | ||||
@@ -1033,15 +837,15 @@ namespace Discord.API | |||||
{ | { | ||||
Preconditions.NotNull(args, nameof(args)); | Preconditions.NotNull(args, nameof(args)); | ||||
Preconditions.NotEqual(channelId, 0, nameof(channelId)); | Preconditions.NotEqual(channelId, 0, nameof(channelId)); | ||||
if (args._content.GetValueOrDefault(null) == null) | if (args._content.GetValueOrDefault(null) == null) | ||||
args._content = ""; | args._content = ""; | ||||
else if (args._content.IsSpecified) | else if (args._content.IsSpecified) | ||||
{ | { | ||||
if (args._content.Value == null) | if (args._content.Value == null) | ||||
args._content = ""; | args._content = ""; | ||||
if (args._content.Value?.Length > DiscordRestConfig.MaxMessageSize) | |||||
throw new ArgumentOutOfRangeException($"Message content is too long, length must be less or equal to {DiscordRestConfig.MaxMessageSize}.", nameof(args.Content)); | |||||
if (args._content.Value?.Length > DiscordConfig.MaxMessageSize) | |||||
throw new ArgumentOutOfRangeException($"Message content is too long, length must be less or equal to {DiscordConfig.MaxMessageSize}.", nameof(args.Content)); | |||||
} | } | ||||
if (guildId != 0) | if (guildId != 0) | ||||
@@ -1121,8 +925,8 @@ namespace Discord.API | |||||
if (args._content.IsSpecified) | if (args._content.IsSpecified) | ||||
{ | { | ||||
Preconditions.NotNullOrEmpty(args._content, nameof(args.Content)); | Preconditions.NotNullOrEmpty(args._content, nameof(args.Content)); | ||||
if (args._content.Value.Length > DiscordRestConfig.MaxMessageSize) | |||||
throw new ArgumentOutOfRangeException($"Message content is too long, length must be less or equal to {DiscordRestConfig.MaxMessageSize}.", nameof(args.Content)); | |||||
if (args._content.Value.Length > DiscordConfig.MaxMessageSize) | |||||
throw new ArgumentOutOfRangeException($"Message content is too long, length must be less or equal to {DiscordConfig.MaxMessageSize}.", nameof(args.Content)); | |||||
} | } | ||||
if (guildId != 0) | if (guildId != 0) | ||||
@@ -1159,7 +963,7 @@ namespace Discord.API | |||||
{ | { | ||||
Preconditions.NotNullOrEmpty(username, nameof(username)); | Preconditions.NotNullOrEmpty(username, nameof(username)); | ||||
Preconditions.NotNullOrEmpty(discriminator, nameof(discriminator)); | Preconditions.NotNullOrEmpty(discriminator, nameof(discriminator)); | ||||
try | try | ||||
{ | { | ||||
var models = await QueryUsersAsync($"{username}#{discriminator}", 1, options: options).ConfigureAwait(false); | var models = await QueryUsersAsync($"{username}#{discriminator}", 1, options: options).ConfigureAwait(false); | ||||
@@ -1176,7 +980,7 @@ namespace Discord.API | |||||
} | } | ||||
//Current User/DMs | //Current User/DMs | ||||
public async Task<User> GetSelfAsync(RequestOptions options = null) | |||||
public async Task<User> GetMyUserAsync(RequestOptions options = null) | |||||
{ | { | ||||
return await SendAsync<User>("GET", "users/@me", options: options).ConfigureAwait(false); | return await SendAsync<User>("GET", "users/@me", options: options).ConfigureAwait(false); | ||||
} | } | ||||
@@ -1192,6 +996,10 @@ namespace Discord.API | |||||
{ | { | ||||
return await SendAsync<IReadOnlyCollection<UserGuild>>("GET", "users/@me/guilds", options: options).ConfigureAwait(false); | return await SendAsync<IReadOnlyCollection<UserGuild>>("GET", "users/@me/guilds", options: options).ConfigureAwait(false); | ||||
} | } | ||||
public async Task<Application> GetMyApplicationAsync(RequestOptions options = null) | |||||
{ | |||||
return await SendAsync<Application>("GET", "oauth2/applications/@me", options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<User> ModifySelfAsync(ModifyCurrentUserParams args, RequestOptions options = null) | public async Task<User> ModifySelfAsync(ModifyCurrentUserParams args, RequestOptions options = null) | ||||
{ | { | ||||
Preconditions.NotNull(args, nameof(args)); | Preconditions.NotNull(args, nameof(args)); | ||||
@@ -1227,8 +1035,8 @@ namespace Discord.API | |||||
} | } | ||||
//Helpers | //Helpers | ||||
private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2); | |||||
private string SerializeJson(object value) | |||||
protected static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2); | |||||
protected string SerializeJson(object value) | |||||
{ | { | ||||
var sb = new StringBuilder(256); | var sb = new StringBuilder(256); | ||||
using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture)) | using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture)) | ||||
@@ -1236,7 +1044,7 @@ namespace Discord.API | |||||
_serializer.Serialize(writer, value); | _serializer.Serialize(writer, value); | ||||
return sb.ToString(); | return sb.ToString(); | ||||
} | } | ||||
private T DeserializeJson<T>(Stream jsonStream) | |||||
protected T DeserializeJson<T>(Stream jsonStream) | |||||
{ | { | ||||
using (TextReader text = new StreamReader(jsonStream)) | using (TextReader text = new StreamReader(jsonStream)) | ||||
using (JsonReader reader = new JsonTextReader(text)) | using (JsonReader reader = new JsonTextReader(text)) |
@@ -0,0 +1,360 @@ | |||||
using Discord.API.Rpc; | |||||
using Discord.Net.Queue; | |||||
using Discord.Net.Rest; | |||||
using Discord.Net.WebSockets; | |||||
using Discord.Rpc; | |||||
using Newtonsoft.Json; | |||||
using Newtonsoft.Json.Linq; | |||||
using System; | |||||
using System.Collections.Concurrent; | |||||
using System.IO; | |||||
using System.IO.Compression; | |||||
using System.Text; | |||||
using System.Threading; | |||||
using System.Threading.Tasks; | |||||
namespace Discord.API | |||||
{ | |||||
public class DiscordRpcApiClient : DiscordRestApiClient, IDisposable | |||||
{ | |||||
private abstract class RpcRequest | |||||
{ | |||||
public abstract Task SetResultAsync(JToken data, JsonSerializer serializer); | |||||
public abstract Task SetExceptionAsync(JToken data, JsonSerializer serializer); | |||||
} | |||||
private class RpcRequest<T> : RpcRequest | |||||
{ | |||||
public TaskCompletionSource<T> Promise { get; set; } | |||||
public RpcRequest(RequestOptions options) | |||||
{ | |||||
Promise = new TaskCompletionSource<T>(); | |||||
Task.Run(async () => | |||||
{ | |||||
await Task.Delay(options?.Timeout ?? 15000).ConfigureAwait(false); | |||||
Promise.TrySetCanceled(); //Doesn't need to be async, we're already in a separate task | |||||
}); | |||||
} | |||||
public override Task SetResultAsync(JToken data, JsonSerializer serializer) | |||||
{ | |||||
return Promise.TrySetResultAsync(data.ToObject<T>(serializer)); | |||||
} | |||||
public override Task SetExceptionAsync(JToken data, JsonSerializer serializer) | |||||
{ | |||||
var error = data.ToObject<ErrorEvent>(serializer); | |||||
return Promise.TrySetExceptionAsync(new RpcException(error.Code, error.Message)); | |||||
} | |||||
} | |||||
private object _eventLock = new object(); | |||||
public event Func<string, Task> SentRpcMessage { add { _sentRpcMessageEvent.Add(value); } remove { _sentRpcMessageEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<string, Task>> _sentRpcMessageEvent = new AsyncEvent<Func<string, Task>>(); | |||||
public event Func<string, Optional<string>, Optional<object>, Task> ReceivedRpcEvent { add { _receivedRpcEvent.Add(value); } remove { _receivedRpcEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<string, Optional<string>, Optional<object>, Task>> _receivedRpcEvent = new AsyncEvent<Func<string, Optional<string>, Optional<object>, Task>>(); | |||||
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>(); | |||||
private readonly ConcurrentDictionary<Guid, RpcRequest> _requests; | |||||
private readonly RequestQueue _requestQueue; | |||||
private readonly IWebSocketClient _webSocketClient; | |||||
private readonly SemaphoreSlim _connectionLock; | |||||
private readonly string _clientId; | |||||
private CancellationTokenSource _loginCancelToken, _connectCancelToken; | |||||
private string _origin; | |||||
public ConnectionState ConnectionState { get; private set; } | |||||
public DiscordRpcApiClient(string clientId, string origin, RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||||
: base(restClientProvider, serializer, requestQueue) | |||||
{ | |||||
_connectionLock = new SemaphoreSlim(1, 1); | |||||
_clientId = clientId; | |||||
_origin = origin; | |||||
_requestQueue = requestQueue ?? new RequestQueue(); | |||||
_requests = new ConcurrentDictionary<Guid, RpcRequest>(); | |||||
_webSocketClient = webSocketProvider(); | |||||
//_webSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||||
_webSocketClient.SetHeader("origin", _origin); | |||||
_webSocketClient.BinaryMessage += async (data, index, count) => | |||||
{ | |||||
using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||||
using (var decompressed = new MemoryStream()) | |||||
{ | |||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||||
zlib.CopyTo(decompressed); | |||||
decompressed.Position = 0; | |||||
using (var reader = new StreamReader(decompressed)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | |||||
{ | |||||
var msg = _serializer.Deserialize<API.Rpc.RpcMessage>(jsonReader); | |||||
await _receivedRpcEvent.InvokeAsync(msg.Cmd, msg.Event, msg.Data).ConfigureAwait(false); | |||||
if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue) | |||||
ProcessMessage(msg); | |||||
} | |||||
} | |||||
}; | |||||
_webSocketClient.TextMessage += async text => | |||||
{ | |||||
using (var reader = new StringReader(text)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | |||||
{ | |||||
var msg = _serializer.Deserialize<API.Rpc.RpcMessage>(jsonReader); | |||||
await _receivedRpcEvent.InvokeAsync(msg.Cmd, msg.Event, msg.Data).ConfigureAwait(false); | |||||
if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue) | |||||
ProcessMessage(msg); | |||||
} | |||||
}; | |||||
_webSocketClient.Closed += async ex => | |||||
{ | |||||
await DisconnectAsync().ConfigureAwait(false); | |||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||||
}; | |||||
} | |||||
internal override void Dispose(bool disposing) | |||||
{ | |||||
if (!_isDisposed) | |||||
{ | |||||
if (disposing) | |||||
{ | |||||
_connectCancelToken?.Dispose(); | |||||
(_webSocketClient as IDisposable)?.Dispose(); | |||||
} | |||||
_isDisposed = true; | |||||
} | |||||
} | |||||
public async Task ConnectAsync() | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await ConnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
internal override async Task ConnectInternalAsync() | |||||
{ | |||||
/*if (LoginState != LoginState.LoggedIn) | |||||
throw new InvalidOperationException("You must log in before connecting.");*/ | |||||
ConnectionState = ConnectionState.Connecting; | |||||
try | |||||
{ | |||||
_connectCancelToken = new CancellationTokenSource(); | |||||
if (_webSocketClient != null) | |||||
_webSocketClient.SetCancelToken(_connectCancelToken.Token); | |||||
bool success = false; | |||||
int port; | |||||
string uuid = Guid.NewGuid().ToString(); | |||||
for ( port = DiscordRpcConfig.PortRangeStart; port <= DiscordRpcConfig.PortRangeEnd; port++) | |||||
{ | |||||
try | |||||
{ | |||||
string url = $"wss://{uuid}.discordapp.io:{port}/?v={DiscordRpcConfig.RpcAPIVersion}&client_id={_clientId}"; | |||||
await _webSocketClient.ConnectAsync(url).ConfigureAwait(false); | |||||
success = true; | |||||
break; | |||||
} | |||||
catch (Exception) | |||||
{ | |||||
} | |||||
} | |||||
if (!success) | |||||
throw new Exception("Unable to connect to the RPC server."); | |||||
SetBaseUrl($"https://{uuid}.discordapp.io:{port}/"); | |||||
ConnectionState = ConnectionState.Connected; | |||||
} | |||||
catch (Exception) | |||||
{ | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
throw; | |||||
} | |||||
} | |||||
public async Task DisconnectAsync() | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
internal override async Task DisconnectInternalAsync() | |||||
{ | |||||
if (_webSocketClient == null) | |||||
throw new NotSupportedException("This client is not configured with websocket support."); | |||||
if (ConnectionState == ConnectionState.Disconnected) return; | |||||
ConnectionState = ConnectionState.Disconnecting; | |||||
try { _connectCancelToken?.Cancel(false); } | |||||
catch { } | |||||
await _webSocketClient.DisconnectAsync().ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Disconnected; | |||||
} | |||||
//Core | |||||
public Task<TResponse> SendRpcAsync<TResponse>(string cmd, object payload, GlobalBucket bucket = GlobalBucket.GeneralRpc, | |||||
Optional<string> evt = default(Optional<string>), RequestOptions options = null) | |||||
where TResponse : class | |||||
=> SendRpcAsyncInternal<TResponse>(cmd, payload, BucketGroup.Global, (int)bucket, 0, evt, options); | |||||
public Task<TResponse> SendRpcAsync<TResponse>(string cmd, object payload, GuildBucket bucket, ulong guildId, | |||||
Optional<string> evt = default(Optional<string>), RequestOptions options = null) | |||||
where TResponse : class | |||||
=> SendRpcAsyncInternal<TResponse>(cmd, payload, BucketGroup.Guild, (int)bucket, guildId, evt, options); | |||||
private async Task<TResponse> SendRpcAsyncInternal<TResponse>(string cmd, object payload, BucketGroup group, int bucketId, ulong guildId, | |||||
Optional<string> evt, RequestOptions options) | |||||
where TResponse : class | |||||
{ | |||||
byte[] bytes = null; | |||||
var guid = Guid.NewGuid(); | |||||
payload = new API.Rpc.RpcMessage { Cmd = cmd, Event = evt, Args = payload, Nonce = guid }; | |||||
if (payload != null) | |||||
{ | |||||
var json = SerializeJson(payload); | |||||
bytes = Encoding.UTF8.GetBytes(json); | |||||
} | |||||
var requestTracker = new RpcRequest<TResponse>(options); | |||||
_requests[guid] = requestTracker; | |||||
await _requestQueue.SendAsync(new WebSocketRequest(_webSocketClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
await _sentRpcMessageEvent.InvokeAsync(cmd).ConfigureAwait(false); | |||||
return await requestTracker.Promise.Task.ConfigureAwait(false); | |||||
} | |||||
//Rpc | |||||
public async Task<AuthenticateResponse> SendAuthenticateAsync(RequestOptions options = null) | |||||
{ | |||||
var msg = new AuthenticateParams | |||||
{ | |||||
AccessToken = _authToken | |||||
}; | |||||
return await SendRpcAsync<AuthenticateResponse>("AUTHENTICATE", msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<AuthorizeResponse> SendAuthorizeAsync(string[] scopes, string rpcToken = null, RequestOptions options = null) | |||||
{ | |||||
var msg = new AuthorizeParams | |||||
{ | |||||
ClientId = _clientId, | |||||
Scopes = scopes, | |||||
RpcToken = rpcToken != null ? rpcToken : Optional.Create<string>() | |||||
}; | |||||
if (options == null) | |||||
options = new RequestOptions(); | |||||
if (options.Timeout == null) | |||||
options.Timeout = 60000; //This requires manual input on the user's end, lets give them more time | |||||
return await SendRpcAsync<AuthorizeResponse>("AUTHORIZE", msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<GetGuildsResponse> SendGetGuildsAsync(RequestOptions options = null) | |||||
{ | |||||
return await SendRpcAsync<GetGuildsResponse>("GET_GUILDS", null, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<RpcGuild> SendGetGuildAsync(ulong guildId, RequestOptions options = null) | |||||
{ | |||||
var msg = new GetGuildParams | |||||
{ | |||||
GuildId = guildId | |||||
}; | |||||
return await SendRpcAsync<RpcGuild>("GET_GUILD", msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<GetChannelsResponse> SendGetChannelsAsync(ulong guildId, RequestOptions options = null) | |||||
{ | |||||
var msg = new GetChannelsParams | |||||
{ | |||||
GuildId = guildId | |||||
}; | |||||
return await SendRpcAsync<GetChannelsResponse>("GET_CHANNELS", msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<RpcChannel> SendGetChannelAsync(ulong channelId, RequestOptions options = null) | |||||
{ | |||||
var msg = new GetChannelParams | |||||
{ | |||||
ChannelId = channelId | |||||
}; | |||||
return await SendRpcAsync<RpcChannel>("GET_CHANNEL", msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<SetLocalVolumeResponse> SendSetLocalVolumeAsync(int volume, RequestOptions options = null) | |||||
{ | |||||
var msg = new SetLocalVolumeParams | |||||
{ | |||||
Volume = volume | |||||
}; | |||||
return await SendRpcAsync<SetLocalVolumeResponse>("SET_LOCAL_VOLUME", msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<RpcChannel> SendSelectVoiceChannelAsync(ulong channelId, RequestOptions options = null) | |||||
{ | |||||
var msg = new SelectVoiceChannelParams | |||||
{ | |||||
ChannelId = channelId | |||||
}; | |||||
return await SendRpcAsync<RpcChannel>("SELECT_VOICE_CHANNEL", msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<SubscriptionResponse> SendChannelSubscribeAsync(string evt, ulong channelId, RequestOptions options = null) | |||||
{ | |||||
var msg = new ChannelSubscriptionParams | |||||
{ | |||||
ChannelId = channelId | |||||
}; | |||||
return await SendRpcAsync<SubscriptionResponse>("SUBSCRIBE", msg, evt: evt, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<SubscriptionResponse> SendChannelUnsubscribeAsync(string evt, ulong channelId, RequestOptions options = null) | |||||
{ | |||||
var msg = new ChannelSubscriptionParams | |||||
{ | |||||
ChannelId = channelId | |||||
}; | |||||
return await SendRpcAsync<SubscriptionResponse>("UNSUBSCRIBE", msg, evt: evt, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<SubscriptionResponse> SendGuildSubscribeAsync(string evt, ulong guildId, RequestOptions options = null) | |||||
{ | |||||
var msg = new GuildSubscriptionParams | |||||
{ | |||||
GuildId = guildId | |||||
}; | |||||
return await SendRpcAsync<SubscriptionResponse>("SUBSCRIBE", msg, evt: evt, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task<SubscriptionResponse> SendGuildUnsubscribeAsync(string evt, ulong guildId, RequestOptions options = null) | |||||
{ | |||||
var msg = new GuildSubscriptionParams | |||||
{ | |||||
GuildId = guildId | |||||
}; | |||||
return await SendRpcAsync<SubscriptionResponse>("UNSUBSCRIBE", msg, evt: evt, options: options).ConfigureAwait(false); | |||||
} | |||||
private bool ProcessMessage(API.Rpc.RpcMessage msg) | |||||
{ | |||||
RpcRequest requestTracker; | |||||
if (_requests.TryGetValue(msg.Nonce.Value.Value, out requestTracker)) | |||||
{ | |||||
if (msg.Event.GetValueOrDefault("") == "ERROR") | |||||
{ | |||||
var _ = requestTracker.SetExceptionAsync(msg.Data.GetValueOrDefault() as JToken, _serializer); | |||||
} | |||||
else | |||||
{ | |||||
var _ = requestTracker.SetResultAsync(msg.Data.GetValueOrDefault() as JToken, _serializer); | |||||
} | |||||
return true; | |||||
} | |||||
else | |||||
return false; | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,243 @@ | |||||
using Discord.API.Gateway; | |||||
using Discord.API.Rest; | |||||
using Discord.Net.Queue; | |||||
using Discord.Net.Rest; | |||||
using Discord.Net.WebSockets; | |||||
using Newtonsoft.Json; | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.IO; | |||||
using System.IO.Compression; | |||||
using System.Text; | |||||
using System.Threading; | |||||
using System.Threading.Tasks; | |||||
namespace Discord.API | |||||
{ | |||||
public class DiscordSocketApiClient : DiscordRestApiClient | |||||
{ | |||||
public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>(); | |||||
public event Func<GatewayOpCode, int?, string, object, Task> ReceivedGatewayEvent { add { _receivedGatewayEvent.Add(value); } remove { _receivedGatewayEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>> _receivedGatewayEvent = new AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>>(); | |||||
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>(); | |||||
private readonly IWebSocketClient _gatewayClient; | |||||
private CancellationTokenSource _connectCancelToken; | |||||
private string _gatewayUrl; | |||||
public ConnectionState ConnectionState { get; private set; } | |||||
public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||||
: base(restClientProvider, serializer, requestQueue) | |||||
{ | |||||
_gatewayClient = webSocketProvider(); | |||||
//_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||||
_gatewayClient.BinaryMessage += async (data, index, count) => | |||||
{ | |||||
using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||||
using (var decompressed = new MemoryStream()) | |||||
{ | |||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||||
zlib.CopyTo(decompressed); | |||||
decompressed.Position = 0; | |||||
using (var reader = new StreamReader(decompressed)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | |||||
{ | |||||
var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader); | |||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||||
} | |||||
} | |||||
}; | |||||
_gatewayClient.TextMessage += async text => | |||||
{ | |||||
using (var reader = new StringReader(text)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | |||||
{ | |||||
var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader); | |||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||||
} | |||||
}; | |||||
_gatewayClient.Closed += async ex => | |||||
{ | |||||
await DisconnectAsync().ConfigureAwait(false); | |||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||||
}; | |||||
} | |||||
internal override void Dispose(bool disposing) | |||||
{ | |||||
if (!_isDisposed) | |||||
{ | |||||
if (disposing) | |||||
{ | |||||
_connectCancelToken?.Dispose(); | |||||
(_gatewayClient as IDisposable)?.Dispose(); | |||||
} | |||||
_isDisposed = true; | |||||
} | |||||
} | |||||
public async Task ConnectAsync() | |||||
{ | |||||
await _stateLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await ConnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _stateLock.Release(); } | |||||
} | |||||
internal override async Task ConnectInternalAsync() | |||||
{ | |||||
if (LoginState != LoginState.LoggedIn) | |||||
throw new InvalidOperationException("You must log in before connecting."); | |||||
if (_gatewayClient == null) | |||||
throw new NotSupportedException("This client is not configured with websocket support."); | |||||
ConnectionState = ConnectionState.Connecting; | |||||
try | |||||
{ | |||||
_connectCancelToken = new CancellationTokenSource(); | |||||
if (_gatewayClient != null) | |||||
_gatewayClient.SetCancelToken(_connectCancelToken.Token); | |||||
if (_gatewayUrl == null) | |||||
{ | |||||
var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false); | |||||
_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}"; | |||||
} | |||||
await _gatewayClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Connected; | |||||
} | |||||
catch (Exception) | |||||
{ | |||||
_gatewayUrl = null; //Uncache in case the gateway url changed | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
throw; | |||||
} | |||||
} | |||||
public async Task DisconnectAsync() | |||||
{ | |||||
await _stateLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _stateLock.Release(); } | |||||
} | |||||
public async Task DisconnectAsync(Exception ex) | |||||
{ | |||||
await _stateLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _stateLock.Release(); } | |||||
} | |||||
internal override async Task DisconnectInternalAsync() | |||||
{ | |||||
if (_gatewayClient == null) | |||||
throw new NotSupportedException("This client is not configured with websocket support."); | |||||
if (ConnectionState == ConnectionState.Disconnected) return; | |||||
ConnectionState = ConnectionState.Disconnecting; | |||||
try { _connectCancelToken?.Cancel(false); } | |||||
catch { } | |||||
await _gatewayClient.DisconnectAsync().ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Disconnected; | |||||
} | |||||
//Core | |||||
private async Task SendGatewayInternalAsync(GatewayOpCode opCode, object payload, | |||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options) | |||||
{ | |||||
//TODO: Add ETF | |||||
byte[] bytes = null; | |||||
payload = new WebSocketMessage { Operation = (int)opCode, Payload = payload }; | |||||
if (payload != null) | |||||
bytes = Encoding.UTF8.GetBytes(SerializeJson(payload)); | |||||
await RequestQueue.SendAsync(new WebSocketRequest(_gatewayClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | |||||
} | |||||
//Gateway | |||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||||
GlobalBucket bucket = GlobalBucket.GeneralGateway, RequestOptions options = null) | |||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Global, (int)bucket, 0, options); | |||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) | |||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Guild, (int)bucket, guildId, options); | |||||
public async Task<GetGatewayResponse> GetGatewayAsync(RequestOptions options = null) | |||||
{ | |||||
return await SendAsync<GetGatewayResponse>("GET", "gateway", options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, int shardID = 0, int totalShards = 1, RequestOptions options = null) | |||||
{ | |||||
var props = new Dictionary<string, string> | |||||
{ | |||||
["$device"] = "Discord.Net" | |||||
}; | |||||
var msg = new IdentifyParams() | |||||
{ | |||||
Token = _authToken, | |||||
Properties = props, | |||||
LargeThreshold = largeThreshold, | |||||
UseCompression = useCompression, | |||||
}; | |||||
if (totalShards > 1) | |||||
msg.ShardingParams = new int[] { shardID, totalShards }; | |||||
await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null) | |||||
{ | |||||
var msg = new ResumeParams() | |||||
{ | |||||
Token = _authToken, | |||||
SessionId = sessionId, | |||||
Sequence = lastSeq | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.Resume, msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendHeartbeatAsync(int lastSeq, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.Heartbeat, lastSeq, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendStatusUpdateAsync(long? idleSince, Game game, RequestOptions options = null) | |||||
{ | |||||
var args = new StatusUpdateParams | |||||
{ | |||||
IdleSince = idleSince, | |||||
Game = game | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null) | |||||
{ | |||||
var payload = new VoiceStateUpdateParams | |||||
{ | |||||
GuildId = guildId, | |||||
ChannelId = channelId, | |||||
SelfDeaf = selfDeaf, | |||||
SelfMute = selfMute | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendGuildSyncAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.GuildSync, guildIds, options: options).ConfigureAwait(false); | |||||
} | |||||
} | |||||
} |
@@ -14,5 +14,7 @@ namespace Discord.API.Gateway | |||||
public int LargeThreshold { get; set; } | public int LargeThreshold { get; set; } | ||||
[JsonProperty("compress")] | [JsonProperty("compress")] | ||||
public bool UseCompression { get; set; } | public bool UseCompression { get; set; } | ||||
[JsonProperty("shard")] | |||||
public Optional<int[]> ShardingParams { get; set; } | |||||
} | } | ||||
} | } |
@@ -13,7 +13,7 @@ namespace Discord.API.Gateway | |||||
public int Limit { get; set; } | public int Limit { get; set; } | ||||
[JsonProperty("guild_id")] | [JsonProperty("guild_id")] | ||||
private ulong[] _guildIds; | |||||
private ulong[] _guildIds { get; set; } | |||||
public IEnumerable<ulong> GuildIds { set { _guildIds = value.ToArray(); } } | public IEnumerable<ulong> GuildIds { set { _guildIds = value.ToArray(); } } | ||||
public IEnumerable<IGuild> Guilds { set { _guildIds = value.Select(x => x.Id).ToArray(); } } | public IEnumerable<IGuild> Guilds { set { _guildIds = value.Select(x => x.Id).ToArray(); } } | ||||
} | } | ||||
@@ -1,8 +1,10 @@ | |||||
namespace Discord.API.Rest | |||||
using Discord.Rest; | |||||
namespace Discord.API.Rest | |||||
{ | { | ||||
public class GetChannelMessagesParams | public class GetChannelMessagesParams | ||||
{ | { | ||||
public int Limit { internal get; set; } = DiscordRestConfig.MaxMessagesPerBatch; | |||||
public int Limit { internal get; set; } = DiscordConfig.MaxMessagesPerBatch; | |||||
public Direction RelativeDirection { internal get; set; } = Direction.Before; | public Direction RelativeDirection { internal get; set; } = Direction.Before; | ||||
@@ -0,0 +1,18 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class Application | |||||
{ | |||||
[JsonProperty("description")] | |||||
public string Description { get; set; } | |||||
[JsonProperty("icon")] | |||||
public string Icon { get; set; } | |||||
[JsonProperty("id")] | |||||
public ulong Id { get; set; } | |||||
[JsonProperty("rpc_origins")] | |||||
public string[] RpcOrigins { get; set; } | |||||
[JsonProperty("name")] | |||||
public string Name { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class AuthenticateParams | |||||
{ | |||||
[JsonProperty("access_token")] | |||||
public string AccessToken { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,17 @@ | |||||
using Newtonsoft.Json; | |||||
using System; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class AuthenticateResponse | |||||
{ | |||||
[JsonProperty("application")] | |||||
public Application Application { get; set; } | |||||
[JsonProperty("expires")] | |||||
public DateTimeOffset Expires { get; set; } | |||||
[JsonProperty("user")] | |||||
public User User { get; set; } | |||||
[JsonProperty("scopes")] | |||||
public string[] Scopes { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,14 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class AuthorizeParams | |||||
{ | |||||
[JsonProperty("client_id")] | |||||
public string ClientId { get; set; } | |||||
[JsonProperty("scopes")] | |||||
public string[] Scopes { get; set; } | |||||
[JsonProperty("rpc_token")] | |||||
public Optional<string> RpcToken { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,11 @@ | |||||
using Newtonsoft.Json; | |||||
using System; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class AuthorizeResponse | |||||
{ | |||||
[JsonProperty("code")] | |||||
public string Code { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class ChannelSubscriptionParams | |||||
{ | |||||
[JsonProperty("channel_id")] | |||||
public ulong ChannelId { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,12 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class ErrorEvent | |||||
{ | |||||
[JsonProperty("code")] | |||||
public int Code { get; set; } | |||||
[JsonProperty("message")] | |||||
public string Message { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class GetChannelParams | |||||
{ | |||||
[JsonProperty("channel_id")] | |||||
public ulong ChannelId { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class GetChannelsParams | |||||
{ | |||||
[JsonProperty("guild_id")] | |||||
public ulong GuildId { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class GetChannelsResponse | |||||
{ | |||||
[JsonProperty("channels")] | |||||
public RpcChannel[] Channels { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class GetGuildParams | |||||
{ | |||||
[JsonProperty("guild_id")] | |||||
public ulong GuildId { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,11 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Threading.Tasks; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class GetGuildsParams | |||||
{ | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class GetGuildsResponse | |||||
{ | |||||
[JsonProperty("guilds")] | |||||
public RpcUserGuild[] Guilds { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,12 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class GuildStatusEvent | |||||
{ | |||||
[JsonProperty("guild")] | |||||
public Guild Guild { get; set; } | |||||
[JsonProperty("online")] | |||||
public int Online { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class GuildSubscriptionParams | |||||
{ | |||||
[JsonProperty("guild_id")] | |||||
public ulong GuildId { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,11 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class MessageEvent | |||||
{ | |||||
[JsonProperty("channel_id")] | |||||
public ulong ChannelId { get; set; } | |||||
[JsonProperty("message")] | |||||
public Message Message { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,12 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class ReadyEvent | |||||
{ | |||||
[JsonProperty("v")] | |||||
public int Version { get; set; } | |||||
[JsonProperty("config")] | |||||
public RpcConfig Config { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class RpcChannel : Channel | |||||
{ | |||||
[JsonProperty("voice_states")] | |||||
public VoiceState[] VoiceStates { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,14 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class RpcConfig | |||||
{ | |||||
[JsonProperty("cdn_host")] | |||||
public string CdnHost { get; set; } | |||||
[JsonProperty("api_endpoint")] | |||||
public string ApiEndpoint { get; set; } | |||||
[JsonProperty("environment")] | |||||
public string Environment { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,12 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class RpcGuild : Guild | |||||
{ | |||||
[JsonProperty("online")] | |||||
public int Online { get; set; } | |||||
[JsonProperty("members")] | |||||
public GuildMember[] Members { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,19 @@ | |||||
using Newtonsoft.Json; | |||||
using System; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class RpcMessage | |||||
{ | |||||
[JsonProperty("cmd")] | |||||
public string Cmd { get; set; } | |||||
[JsonProperty("nonce")] | |||||
public Optional<Guid?> Nonce { get; set; } | |||||
[JsonProperty("evt")] | |||||
public Optional<string> Event { get; set; } | |||||
[JsonProperty("data")] | |||||
public Optional<object> Data { get; set; } | |||||
[JsonProperty("args")] | |||||
public object Args { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,12 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class RpcUserGuild | |||||
{ | |||||
[JsonProperty("id")] | |||||
public ulong Id { get; set; } | |||||
[JsonProperty("name")] | |||||
public string Name { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class SelectVoiceChannelParams | |||||
{ | |||||
[JsonProperty("channel_id")] | |||||
public ulong? ChannelId { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class SetLocalVolumeParams | |||||
{ | |||||
[JsonProperty("volume")] | |||||
public int Volume { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,12 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class SetLocalVolumeResponse | |||||
{ | |||||
[JsonProperty("user_id")] | |||||
public ulong UserId { get; set; } | |||||
[JsonProperty("volume")] | |||||
public int Volume { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,11 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Threading.Tasks; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class SpeakingEvent | |||||
{ | |||||
} | |||||
} |
@@ -0,0 +1,10 @@ | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class SubscriptionResponse | |||||
{ | |||||
[JsonProperty("evt")] | |||||
public string Event { get; set; } | |||||
} | |||||
} |
@@ -0,0 +1,11 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Threading.Tasks; | |||||
namespace Discord.API.Rpc | |||||
{ | |||||
public class VoiceStateEvent | |||||
{ | |||||
} | |||||
} |
@@ -1,6 +1,7 @@ | |||||
using Discord.API.Voice; | using Discord.API.Voice; | ||||
using Discord.Logging; | using Discord.Logging; | ||||
using Discord.Net.Converters; | using Discord.Net.Converters; | ||||
using Discord.WebSocket; | |||||
using Newtonsoft.Json; | using Newtonsoft.Json; | ||||
using Newtonsoft.Json.Linq; | using Newtonsoft.Json.Linq; | ||||
using System; | using System; | ||||
@@ -1,5 +1,4 @@ | |||||
using Discord.Extensions; | |||||
using System; | |||||
using System; | |||||
using System.Collections.Concurrent; | using System.Collections.Concurrent; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Linq; | using System.Linq; |
@@ -5,12 +5,19 @@ namespace Discord | |||||
public class DiscordConfig | public class DiscordConfig | ||||
{ | { | ||||
public const int APIVersion = 6; | public const int APIVersion = 6; | ||||
public static string Version { get; } = typeof(DiscordRestConfig).GetTypeInfo().Assembly?.GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion ?? "Unknown"; | |||||
public static string Version { get; } = | |||||
typeof(DiscordConfig).GetTypeInfo().Assembly.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion ?? | |||||
typeof(DiscordConfig).GetTypeInfo().Assembly.GetName().Version.ToString(3) ?? | |||||
"Unknown"; | |||||
public static readonly string ClientAPIUrl = $"https://discordapp.com/api/v{APIVersion}/"; | public static readonly string ClientAPIUrl = $"https://discordapp.com/api/v{APIVersion}/"; | ||||
public const string CDNUrl = "https://cdn.discordapp.com/"; | public const string CDNUrl = "https://cdn.discordapp.com/"; | ||||
public const string InviteUrl = "https://discord.gg/"; | public const string InviteUrl = "https://discord.gg/"; | ||||
public const int MaxMessageSize = 2000; | |||||
public const int MaxMessagesPerBatch = 100; | |||||
public const int MaxUsersPerBatch = 1000; | |||||
/// <summary> Gets or sets the minimum log level severity that will be sent to the LogMessage event. </summary> | /// <summary> Gets or sets the minimum log level severity that will be sent to the LogMessage event. </summary> | ||||
public LogSeverity LogLevel { get; set; } = LogSeverity.Info; | public LogSeverity LogLevel { get; set; } = LogSeverity.Info; | ||||
} | } | ||||
@@ -20,9 +20,9 @@ namespace Discord | |||||
/// <summary> Gets the message from this channel's cache with the given id, or null if not found. </summary> | /// <summary> Gets the message from this channel's cache with the given id, or null if not found. </summary> | ||||
IMessage GetCachedMessage(ulong id); | IMessage GetCachedMessage(ulong id); | ||||
/// <summary> Gets the last N messages from this message channel. </summary> | /// <summary> Gets the last N messages from this message channel. </summary> | ||||
Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordRestConfig.MaxMessagesPerBatch); | |||||
Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch); | |||||
/// <summary> Gets a collection of messages in this channel. </summary> | /// <summary> Gets a collection of messages in this channel. </summary> | ||||
Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordRestConfig.MaxMessagesPerBatch); | |||||
Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch); | |||||
/// <summary> Bulk deletes multiple messages. </summary> | /// <summary> Bulk deletes multiple messages. </summary> | ||||
Task DeleteMessagesAsync(IEnumerable<IMessage> messages); | Task DeleteMessagesAsync(IEnumerable<IMessage> messages); | ||||
@@ -1,21 +0,0 @@ | |||||
using System; | |||||
using Model = Discord.API.User; | |||||
namespace Discord | |||||
{ | |||||
internal class SocketSelfUser : SelfUser, ISocketUser | |||||
{ | |||||
internal override bool IsAttached => true; | |||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; | |||||
SocketGlobalUser ISocketUser.User { get { throw new NotSupportedException(); } } | |||||
public SocketSelfUser(DiscordSocketClient discord, Model model) | |||||
: base(discord, model) | |||||
{ | |||||
} | |||||
public SocketSelfUser Clone() => MemberwiseClone() as SocketSelfUser; | |||||
ISocketUser ISocketUser.Clone() => Clone(); | |||||
} | |||||
} |
@@ -4,7 +4,7 @@ using System.Collections.Generic; | |||||
using System.Diagnostics; | using System.Diagnostics; | ||||
using System.Linq; | using System.Linq; | ||||
namespace Discord.Extensions | |||||
namespace Discord | |||||
{ | { | ||||
internal static class CollectionExtensions | internal static class CollectionExtensions | ||||
{ | { | ||||
@@ -1,7 +1,8 @@ | |||||
using System.Linq; | |||||
using Discord.Rest; | |||||
using System.Linq; | |||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
namespace Discord.Extensions | |||||
namespace Discord | |||||
{ | { | ||||
public static class DiscordClientExtensions | public static class DiscordClientExtensions | ||||
{ | { | ||||
@@ -1,6 +1,6 @@ | |||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
namespace Discord.Extensions | |||||
namespace Discord | |||||
{ | { | ||||
public static class GuildExtensions | public static class GuildExtensions | ||||
{ | { | ||||
@@ -2,7 +2,7 @@ | |||||
using System.Linq; | using System.Linq; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
namespace Discord.Extensions | |||||
namespace Discord | |||||
{ | { | ||||
public static class GuildUserExtensions | public static class GuildUserExtensions | ||||
{ | { | ||||
@@ -13,7 +13,7 @@ namespace Discord | |||||
{ | { | ||||
ConnectionState ConnectionState { get; } | ConnectionState ConnectionState { get; } | ||||
DiscordApiClient ApiClient { get; } | |||||
DiscordRestApiClient ApiClient { get; } | |||||
ILogManager LogManager { get; } | ILogManager LogManager { get; } | ||||
Task ConnectAsync(); | Task ConnectAsync(); | ||||
@@ -5,7 +5,10 @@ | |||||
GeneralRest, | GeneralRest, | ||||
DirectMessage, | DirectMessage, | ||||
SendEditMessage, | SendEditMessage, | ||||
GeneralGateway, | GeneralGateway, | ||||
UpdateStatus | |||||
UpdateStatus, | |||||
GeneralRpc | |||||
} | } | ||||
} | } |
@@ -36,7 +36,10 @@ namespace Discord.Net.Queue | |||||
//Gateway | //Gateway | ||||
[GlobalBucket.GeneralGateway] = new Bucket(null, "gateway", 120, 60, BucketTarget.Both), | [GlobalBucket.GeneralGateway] = new Bucket(null, "gateway", 120, 60, BucketTarget.Both), | ||||
[GlobalBucket.UpdateStatus] = new Bucket(null, "status", 5, 1, BucketTarget.Both, GlobalBucket.GeneralGateway) | |||||
[GlobalBucket.UpdateStatus] = new Bucket(null, "status", 5, 1, BucketTarget.Both, GlobalBucket.GeneralGateway), | |||||
//Rpc | |||||
[GlobalBucket.GeneralRpc] = new Bucket(null, "rpc", 120, 60, BucketTarget.Both) | |||||
}.ToImmutableDictionary(); | }.ToImmutableDictionary(); | ||||
_guildLimits = new Dictionary<GuildBucket, Bucket> | _guildLimits = new Dictionary<GuildBucket, Bucket> | ||||
@@ -0,0 +1,17 @@ | |||||
using System; | |||||
namespace Discord | |||||
{ | |||||
public class RpcException : Exception | |||||
{ | |||||
public int ErrorCode { get; } | |||||
public string Reason { get; } | |||||
public RpcException(int errorCode, string reason = null) | |||||
: base($"The server sent error {errorCode}{(reason != null ? $": \"{reason}\"" : "")}") | |||||
{ | |||||
ErrorCode = errorCode; | |||||
Reason = reason; | |||||
} | |||||
} | |||||
} |
@@ -10,8 +10,10 @@ using System.Linq; | |||||
using System.Threading; | using System.Threading; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using System.Runtime.InteropServices; | using System.Runtime.InteropServices; | ||||
using Discord.Rpc; | |||||
using Discord.WebSocket; | |||||
namespace Discord | |||||
namespace Discord.Rest | |||||
{ | { | ||||
public class DiscordRestClient : IDiscordClient | public class DiscordRestClient : IDiscordClient | ||||
{ | { | ||||
@@ -27,20 +29,21 @@ namespace Discord | |||||
internal readonly ILogger _clientLogger, _restLogger, _queueLogger; | internal readonly ILogger _clientLogger, _restLogger, _queueLogger; | ||||
internal readonly SemaphoreSlim _connectionLock; | internal readonly SemaphoreSlim _connectionLock; | ||||
internal readonly RequestQueue _requestQueue; | |||||
internal bool _isDisposed; | |||||
internal SelfUser _currentUser; | internal SelfUser _currentUser; | ||||
private bool _isFirstLogSub; | private bool _isFirstLogSub; | ||||
internal bool _isDisposed; | |||||
public API.DiscordApiClient ApiClient { get; } | |||||
public API.DiscordRestApiClient ApiClient { get; } | |||||
internal LogManager LogManager { get; } | internal LogManager LogManager { get; } | ||||
public LoginState LoginState { get; private set; } | public LoginState LoginState { get; private set; } | ||||
/// <summary> Creates a new REST-only discord client. </summary> | /// <summary> Creates a new REST-only discord client. </summary> | ||||
public DiscordRestClient() : this(new DiscordRestConfig()) { } | public DiscordRestClient() : this(new DiscordRestConfig()) { } | ||||
public DiscordRestClient(DiscordRestConfig config) : this(config, CreateApiClient(config)) { } | |||||
/// <summary> Creates a new REST-only discord client. </summary> | /// <summary> Creates a new REST-only discord client. </summary> | ||||
public DiscordRestClient(DiscordRestConfig config) | |||||
internal DiscordRestClient(DiscordRestConfig config, API.DiscordRestApiClient client) | |||||
{ | { | ||||
ApiClient = client; | |||||
LogManager = new LogManager(config.LogLevel); | LogManager = new LogManager(config.LogLevel); | ||||
LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false); | LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false); | ||||
_clientLogger = LogManager.CreateLogger("Client"); | _clientLogger = LogManager.CreateLogger("Client"); | ||||
@@ -50,19 +53,16 @@ namespace Discord | |||||
_connectionLock = new SemaphoreSlim(1, 1); | _connectionLock = new SemaphoreSlim(1, 1); | ||||
_requestQueue = new RequestQueue(); | |||||
_requestQueue.RateLimitTriggered += async (id, bucket, millis) => | |||||
ApiClient.RequestQueue.RateLimitTriggered += async (id, bucket, millis) => | |||||
{ | { | ||||
await _queueLogger.WarningAsync($"Rate limit triggered (id = \"{id ?? "null"}\")").ConfigureAwait(false); | await _queueLogger.WarningAsync($"Rate limit triggered (id = \"{id ?? "null"}\")").ConfigureAwait(false); | ||||
if (bucket == null && id != null) | if (bucket == null && id != null) | ||||
await _queueLogger.WarningAsync($"Unknown rate limit bucket \"{id ?? "null"}\"").ConfigureAwait(false); | await _queueLogger.WarningAsync($"Unknown rate limit bucket \"{id ?? "null"}\"").ConfigureAwait(false); | ||||
}; | }; | ||||
var restProvider = config.RestClientProvider; | |||||
var webSocketProvider = (this is DiscordSocketClient) ? (config as DiscordSocketConfig)?.WebSocketProvider : null; //TODO: Clean this check | |||||
ApiClient = new API.DiscordApiClient(restProvider, webSocketProvider, requestQueue: _requestQueue); | |||||
ApiClient.SentRequest += async (method, endpoint, millis) => await _restLogger.VerboseAsync($"{method} {endpoint}: {millis} ms").ConfigureAwait(false); | ApiClient.SentRequest += async (method, endpoint, millis) => await _restLogger.VerboseAsync($"{method} {endpoint}: {millis} ms").ConfigureAwait(false); | ||||
} | } | ||||
private static API.DiscordRestApiClient CreateApiClient(DiscordRestConfig config) | |||||
=> new API.DiscordRestApiClient(config.RestClientProvider, requestQueue: new RequestQueue()); | |||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true) | public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true) | ||||
@@ -89,20 +89,9 @@ namespace Discord | |||||
try | try | ||||
{ | { | ||||
await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false); | await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false); | ||||
if (validateToken) | if (validateToken) | ||||
{ | |||||
try | |||||
{ | |||||
await ApiClient.ValidateTokenAsync().ConfigureAwait(false); | |||||
} | |||||
catch (HttpException ex) | |||||
{ | |||||
throw new ArgumentException("Token validation failed", nameof(token), ex); | |||||
} | |||||
} | |||||
await OnLoginAsync().ConfigureAwait(false); | |||||
await ValidateTokenAsync(tokenType, token).ConfigureAwait(false); | |||||
await OnLoginAsync(tokenType, token).ConfigureAwait(false); | |||||
LoginState = LoginState.LoggedIn; | LoginState = LoginState.LoggedIn; | ||||
} | } | ||||
@@ -114,7 +103,26 @@ namespace Discord | |||||
await _loggedInEvent.InvokeAsync().ConfigureAwait(false); | await _loggedInEvent.InvokeAsync().ConfigureAwait(false); | ||||
} | } | ||||
protected virtual Task OnLoginAsync() => Task.CompletedTask; | |||||
protected virtual async Task ValidateTokenAsync(TokenType tokenType, string token) | |||||
{ | |||||
try | |||||
{ | |||||
var user = await GetCurrentUserAsync().ConfigureAwait(false); | |||||
if (user == null) //Is using a cached DiscordClient | |||||
user = new SelfUser(this, await ApiClient.GetMyUserAsync().ConfigureAwait(false)); | |||||
if (user.IsBot && tokenType == TokenType.User) | |||||
throw new InvalidOperationException($"A bot token used provided with {nameof(TokenType)}.{nameof(TokenType.User)}"); | |||||
else if (!user.IsBot && tokenType == TokenType.Bot) //Discord currently sends a 401 in this case | |||||
throw new InvalidOperationException($"A user token used provided with {nameof(TokenType)}.{nameof(TokenType.Bot)}"); | |||||
} | |||||
catch (HttpException ex) | |||||
{ | |||||
throw new ArgumentException("Token validation failed", nameof(token), ex); | |||||
} | |||||
} | |||||
protected virtual Task OnLoginAsync(TokenType tokenType, string token) => Task.CompletedTask; | |||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public async Task LogoutAsync() | public async Task LogoutAsync() | ||||
@@ -146,7 +154,7 @@ namespace Discord | |||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public async Task<IApplication> GetApplicationInfoAsync() | public async Task<IApplication> GetApplicationInfoAsync() | ||||
{ | { | ||||
var model = await ApiClient.GetMyApplicationInfoAsync().ConfigureAwait(false); | |||||
var model = await ApiClient.GetMyApplicationAsync().ConfigureAwait(false); | |||||
return new Application(this, model); | return new Application(this, model); | ||||
} | } | ||||
@@ -266,12 +274,13 @@ namespace Discord | |||||
var user = _currentUser; | var user = _currentUser; | ||||
if (user == null) | if (user == null) | ||||
{ | { | ||||
var model = await ApiClient.GetSelfAsync().ConfigureAwait(false); | |||||
var model = await ApiClient.GetMyUserAsync().ConfigureAwait(false); | |||||
user = new SelfUser(this, model); | user = new SelfUser(this, model); | ||||
_currentUser = user; | _currentUser = user; | ||||
} | } | ||||
return user; | return user; | ||||
} | } | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public virtual async Task<IReadOnlyCollection<IUser>> QueryUsersAsync(string query, int limit) | public virtual async Task<IReadOnlyCollection<IUser>> QueryUsersAsync(string query, int limit) | ||||
{ | { | ||||
@@ -295,8 +304,10 @@ namespace Discord | |||||
internal virtual void Dispose(bool disposing) | internal virtual void Dispose(bool disposing) | ||||
{ | { | ||||
if (!_isDisposed) | if (!_isDisposed) | ||||
{ | |||||
ApiClient.Dispose(); | |||||
_isDisposed = true; | _isDisposed = true; | ||||
ApiClient.Dispose(); | |||||
} | |||||
} | } | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public void Dispose() => Dispose(true); | public void Dispose() => Dispose(true); | ||||
@@ -305,9 +316,10 @@ namespace Discord | |||||
{ | { | ||||
if (this is DiscordSocketClient) | if (this is DiscordSocketClient) | ||||
await _clientLogger.InfoAsync($"DiscordSocketClient v{DiscordConfig.Version} (API v{DiscordConfig.APIVersion}, {DiscordSocketConfig.GatewayEncoding})").ConfigureAwait(false); | await _clientLogger.InfoAsync($"DiscordSocketClient v{DiscordConfig.Version} (API v{DiscordConfig.APIVersion}, {DiscordSocketConfig.GatewayEncoding})").ConfigureAwait(false); | ||||
else if (this is DiscordRpcClient) | |||||
await _clientLogger.InfoAsync($"DiscordRpcClient v{DiscordConfig.Version} (API v{DiscordConfig.APIVersion}, RPC API v{DiscordRpcConfig.RpcAPIVersion})").ConfigureAwait(false); | |||||
else | else | ||||
await _clientLogger.InfoAsync($"DiscordRestClient v{DiscordConfig.Version} (API v{DiscordConfig.APIVersion})").ConfigureAwait(false); | |||||
await _clientLogger.InfoAsync($"DiscordClient v{DiscordConfig.Version} (API v{DiscordConfig.APIVersion})").ConfigureAwait(false); | |||||
await _clientLogger.VerboseAsync($"Runtime: {RuntimeInformation.FrameworkDescription.Trim()} ({ToArchString(RuntimeInformation.ProcessArchitecture)})").ConfigureAwait(false); | await _clientLogger.VerboseAsync($"Runtime: {RuntimeInformation.FrameworkDescription.Trim()} ({ToArchString(RuntimeInformation.ProcessArchitecture)})").ConfigureAwait(false); | ||||
await _clientLogger.VerboseAsync($"OS: {RuntimeInformation.OSDescription.Trim()} ({ToArchString(RuntimeInformation.OSArchitecture)})").ConfigureAwait(false); | await _clientLogger.VerboseAsync($"OS: {RuntimeInformation.OSDescription.Trim()} ({ToArchString(RuntimeInformation.OSArchitecture)})").ConfigureAwait(false); | ||||
await _clientLogger.VerboseAsync($"Processors: {Environment.ProcessorCount}").ConfigureAwait(false); | await _clientLogger.VerboseAsync($"Processors: {Environment.ProcessorCount}").ConfigureAwait(false); |
@@ -1,15 +1,11 @@ | |||||
using Discord.Net.Rest; | using Discord.Net.Rest; | ||||
namespace Discord | |||||
namespace Discord.Rest | |||||
{ | { | ||||
public class DiscordRestConfig : DiscordConfig | public class DiscordRestConfig : DiscordConfig | ||||
{ | { | ||||
public static string UserAgent { get; } = $"DiscordBot (https://github.com/RogueException/Discord.Net, v{Version})"; | public static string UserAgent { get; } = $"DiscordBot (https://github.com/RogueException/Discord.Net, v{Version})"; | ||||
public const int MaxMessageSize = 2000; | |||||
public const int MaxMessagesPerBatch = 100; | |||||
public const int MaxUsersPerBatch = 1000; | |||||
internal const int RestTimeout = 10000; | internal const int RestTimeout = 10000; | ||||
internal const int MessageQueueInterval = 100; | internal const int MessageQueueInterval = 100; | ||||
internal const int WebSocketQueueInterval = 100; | internal const int WebSocketQueueInterval = 100; |
@@ -1,4 +1,5 @@ | |||||
using System; | |||||
using Discord.Rest; | |||||
using System; | |||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using Model = Discord.API.Application; | using Model = Discord.API.Application; | ||||
@@ -42,7 +43,7 @@ namespace Discord | |||||
{ | { | ||||
if (IsAttached) throw new NotSupportedException(); | if (IsAttached) throw new NotSupportedException(); | ||||
var response = await Discord.ApiClient.GetMyApplicationInfoAsync().ConfigureAwait(false); | |||||
var response = await Discord.ApiClient.GetMyApplicationAsync().ConfigureAwait(false); | |||||
if (response.Id != Id) | if (response.Id != Id) | ||||
throw new InvalidOperationException("Unable to update this object from a different application token."); | throw new InvalidOperationException("Unable to update this object from a different application token."); | ||||
Update(response, UpdateSource.Rest); | Update(response, UpdateSource.Rest); |
@@ -1,4 +1,5 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Collections.Immutable; | using System.Collections.Immutable; |
@@ -1,5 +1,5 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Extensions; | |||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Collections.Concurrent; | using System.Collections.Concurrent; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
@@ -17,7 +17,7 @@ namespace Discord | |||||
{ | { | ||||
protected ConcurrentDictionary<ulong, GroupUser> _users; | protected ConcurrentDictionary<ulong, GroupUser> _users; | ||||
private string _iconId; | private string _iconId; | ||||
public override DiscordRestClient Discord { get; } | public override DiscordRestClient Discord { get; } | ||||
public string Name { get; private set; } | public string Name { get; private set; } | ||||
@@ -1,4 +1,5 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Collections.Immutable; | using System.Collections.Immutable; |
@@ -1,4 +1,6 @@ | |||||
namespace Discord | |||||
using Discord.Rest; | |||||
namespace Discord | |||||
{ | { | ||||
internal abstract class Entity<T> : IEntity<T> | internal abstract class Entity<T> : IEntity<T> | ||||
{ | { |
@@ -1,6 +1,6 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Audio; | using Discord.Audio; | ||||
using Discord.Extensions; | |||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Collections.Concurrent; | using System.Collections.Concurrent; | ||||
using System.Collections.Generic; | using System.Collections.Generic; |
@@ -1,4 +1,5 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Diagnostics; | using System.Diagnostics; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; |
@@ -1,4 +1,5 @@ | |||||
using System.Diagnostics; | |||||
using Discord.Rest; | |||||
using System.Diagnostics; | |||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using Model = Discord.API.UserGuild; | using Model = Discord.API.UserGuild; | ||||
@@ -1,4 +1,5 @@ | |||||
using System.Diagnostics; | |||||
using Discord.Rest; | |||||
using System.Diagnostics; | |||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using Model = Discord.API.Invite; | using Model = Discord.API.Invite; | ||||
@@ -16,8 +17,8 @@ namespace Discord | |||||
public override DiscordRestClient Discord { get; } | public override DiscordRestClient Discord { get; } | ||||
public string Code => Id; | public string Code => Id; | ||||
public string Url => $"{DiscordRestConfig.InviteUrl}/{XkcdCode ?? Code}"; | |||||
public string XkcdUrl => XkcdCode != null ? $"{DiscordRestConfig.InviteUrl}/{XkcdCode}" : null; | |||||
public string Url => $"{DiscordConfig.InviteUrl}/{XkcdCode ?? Code}"; | |||||
public string XkcdUrl => XkcdCode != null ? $"{DiscordConfig.InviteUrl}/{XkcdCode}" : null; | |||||
public Invite(DiscordRestClient discord, Model model) | public Invite(DiscordRestClient discord, Model model) | ||||
: base(model.Code) | : base(model.Code) |
@@ -1,4 +1,5 @@ | |||||
using System; | |||||
using Discord.Rest; | |||||
using System; | |||||
using Model = Discord.API.InviteMetadata; | using Model = Discord.API.InviteMetadata; | ||||
namespace Discord | namespace Discord |
@@ -1,4 +1,5 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Collections.Immutable; | using System.Collections.Immutable; | ||||
@@ -39,13 +40,10 @@ namespace Discord | |||||
Channel = channel; | Channel = channel; | ||||
Author = author; | Author = author; | ||||
Type = model.Type; | Type = model.Type; | ||||
if (channel is IGuildChannel) | |||||
{ | |||||
MentionedUsers = ImmutableArray.Create<IUser>(); | |||||
MentionedChannelIds = ImmutableArray.Create<ulong>(); | |||||
MentionedRoles = ImmutableArray.Create<IRole>(); | |||||
} | |||||
MentionedUsers = ImmutableArray.Create<IUser>(); | |||||
MentionedChannelIds = ImmutableArray.Create<ulong>(); | |||||
MentionedRoles = ImmutableArray.Create<IRole>(); | |||||
Update(model, UpdateSource.Creation); | Update(model, UpdateSource.Creation); | ||||
} | } | ||||
@@ -55,7 +53,6 @@ namespace Discord | |||||
var guildChannel = Channel as GuildChannel; | var guildChannel = Channel as GuildChannel; | ||||
var guild = guildChannel?.Guild; | var guild = guildChannel?.Guild; | ||||
var discord = Discord; | |||||
if (model.IsTextToSpeech.IsSpecified) | if (model.IsTextToSpeech.IsSpecified) | ||||
IsTTS = model.IsTextToSpeech.Value; | IsTTS = model.IsTextToSpeech.Value; |
@@ -1,9 +1,7 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Collections.Generic; | |||||
using System.Collections.Immutable; | |||||
using System.Diagnostics; | using System.Diagnostics; | ||||
using System.Linq; | |||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using Model = Discord.API.Role; | using Model = Discord.API.Role; | ||||
@@ -1,4 +1,5 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
@@ -1,4 +1,5 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Collections.Immutable; | using System.Collections.Immutable; |
@@ -1,4 +1,5 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using Model = Discord.API.User; | using Model = Discord.API.User; | ||||
@@ -7,9 +8,9 @@ namespace Discord | |||||
{ | { | ||||
internal class SelfUser : User, ISelfUser | internal class SelfUser : User, ISelfUser | ||||
{ | { | ||||
private long _idleSince; | |||||
private UserStatus _status; | |||||
private Game _game; | |||||
protected long _idleSince; | |||||
protected UserStatus _status; | |||||
protected Game _game; | |||||
public string Email { get; private set; } | public string Email { get; private set; } | ||||
public bool IsVerified { get; private set; } | public bool IsVerified { get; private set; } | ||||
@@ -43,7 +44,7 @@ namespace Discord | |||||
{ | { | ||||
if (IsAttached) throw new NotSupportedException(); | if (IsAttached) throw new NotSupportedException(); | ||||
var model = await Discord.ApiClient.GetSelfAsync().ConfigureAwait(false); | |||||
var model = await Discord.ApiClient.GetMyUserAsync().ConfigureAwait(false); | |||||
Update(model, UpdateSource.Rest); | Update(model, UpdateSource.Rest); | ||||
} | } | ||||
public async Task ModifyAsync(Action<ModifyCurrentUserParams> func) | public async Task ModifyAsync(Action<ModifyCurrentUserParams> func) | ||||
@@ -61,27 +62,7 @@ namespace Discord | |||||
var model = await Discord.ApiClient.ModifySelfAsync(args).ConfigureAwait(false); | var model = await Discord.ApiClient.ModifySelfAsync(args).ConfigureAwait(false); | ||||
Update(model, UpdateSource.Rest); | Update(model, UpdateSource.Rest); | ||||
} | } | ||||
public async Task ModifyStatusAsync(Action<ModifyPresenceParams> func) | |||||
{ | |||||
if (func == null) throw new NullReferenceException(nameof(func)); | |||||
var args = new ModifyPresenceParams(); | |||||
func(args); | |||||
var game = args._game.GetValueOrDefault(_game); | |||||
var status = args._status.GetValueOrDefault(_status); | |||||
long idleSince = _idleSince; | |||||
if (status == UserStatus.Idle && _status != UserStatus.Idle) | |||||
idleSince = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); | |||||
var apiGame = game != null ? new API.Game { Name = game.Name, StreamType = game.StreamType, StreamUrl = game.StreamUrl } : null; | |||||
await Discord.ApiClient.SendStatusUpdateAsync(status == UserStatus.Idle ? _idleSince : (long?)null, apiGame).ConfigureAwait(false); | |||||
//Save values | |||||
_idleSince = idleSince; | |||||
_game = game; | |||||
_status = status; | |||||
} | |||||
Task ISelfUser.ModifyStatusAsync(Action<ModifyPresenceParams> func) { throw new NotSupportedException(); } | |||||
} | } | ||||
} | } |
@@ -1,4 +1,5 @@ | |||||
using System; | |||||
using Discord.Rest; | |||||
using System; | |||||
using System.Diagnostics; | using System.Diagnostics; | ||||
using Model = Discord.API.User; | using Model = Discord.API.User; | ||||
@@ -0,0 +1,64 @@ | |||||
using System; | |||||
using System.Threading.Tasks; | |||||
namespace Discord.Rpc | |||||
{ | |||||
public partial class DiscordRpcClient | |||||
{ | |||||
//General | |||||
public event Func<Task> Connected | |||||
{ | |||||
add { _connectedEvent.Add(value); } | |||||
remove { _connectedEvent.Remove(value); } | |||||
} | |||||
private readonly AsyncEvent<Func<Task>> _connectedEvent = new AsyncEvent<Func<Task>>(); | |||||
public event Func<Exception, Task> Disconnected | |||||
{ | |||||
add { _disconnectedEvent.Add(value); } | |||||
remove { _disconnectedEvent.Remove(value); } | |||||
} | |||||
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>(); | |||||
public event Func<Task> Ready | |||||
{ | |||||
add { _readyEvent.Add(value); } | |||||
remove { _readyEvent.Remove(value); } | |||||
} | |||||
private readonly AsyncEvent<Func<Task>> _readyEvent = new AsyncEvent<Func<Task>>(); | |||||
//Guild | |||||
public event Func<Task> GuildUpdated | |||||
{ | |||||
add { _guildUpdatedEvent.Add(value); } | |||||
remove { _guildUpdatedEvent.Remove(value); } | |||||
} | |||||
private readonly AsyncEvent<Func<Task>> _guildUpdatedEvent = new AsyncEvent<Func<Task>>(); | |||||
//Voice | |||||
public event Func<Task> VoiceStateUpdated | |||||
{ | |||||
add { _voiceStateUpdatedEvent.Add(value); } | |||||
remove { _voiceStateUpdatedEvent.Remove(value); } | |||||
} | |||||
private readonly AsyncEvent<Func<Task>> _voiceStateUpdatedEvent = new AsyncEvent<Func<Task>>(); | |||||
//Messages | |||||
public event Func<ulong, IMessage, Task> MessageReceived | |||||
{ | |||||
add { _messageReceivedEvent.Add(value); } | |||||
remove { _messageReceivedEvent.Remove(value); } | |||||
} | |||||
private readonly AsyncEvent<Func<ulong, IMessage, Task>> _messageReceivedEvent = new AsyncEvent<Func<ulong, IMessage, Task>>(); | |||||
public event Func<ulong, IMessage, Task> MessageUpdated | |||||
{ | |||||
add { _messageUpdatedEvent.Add(value); } | |||||
remove { _messageUpdatedEvent.Remove(value); } | |||||
} | |||||
private readonly AsyncEvent<Func<ulong, IMessage, Task>> _messageUpdatedEvent = new AsyncEvent<Func<ulong, IMessage, Task>>(); | |||||
public event Func<ulong, ulong, Task> MessageDeleted | |||||
{ | |||||
add { _messageDeletedEvent.Add(value); } | |||||
remove { _messageDeletedEvent.Remove(value); } | |||||
} | |||||
private readonly AsyncEvent<Func<ulong, ulong, Task>> _messageDeletedEvent = new AsyncEvent<Func<ulong, ulong, Task>>(); | |||||
} | |||||
} |
@@ -0,0 +1,400 @@ | |||||
using Discord.API.Rpc; | |||||
using Discord.Logging; | |||||
using Discord.Net.Converters; | |||||
using Discord.Net.Queue; | |||||
using Discord.Rest; | |||||
using Newtonsoft.Json; | |||||
using Newtonsoft.Json.Linq; | |||||
using System; | |||||
using System.Runtime.InteropServices; | |||||
using System.Threading; | |||||
using System.Threading.Tasks; | |||||
namespace Discord.Rpc | |||||
{ | |||||
public partial class DiscordRpcClient : DiscordRestClient | |||||
{ | |||||
private readonly ILogger _rpcLogger; | |||||
private readonly JsonSerializer _serializer; | |||||
private TaskCompletionSource<bool> _connectTask; | |||||
private CancellationTokenSource _cancelToken, _reconnectCancelToken; | |||||
private Task _reconnectTask; | |||||
private bool _isReconnecting; | |||||
private bool _canReconnect; | |||||
public ConnectionState ConnectionState { get; private set; } | |||||
public new API.DiscordRpcApiClient ApiClient => base.ApiClient as API.DiscordRpcApiClient; | |||||
/// <summary> Creates a new RPC discord client. </summary> | |||||
public DiscordRpcClient(string clientId, string origin) : this(new DiscordRpcConfig(clientId, origin)) { } | |||||
/// <summary> Creates a new RPC discord client. </summary> | |||||
public DiscordRpcClient(DiscordRpcConfig config) | |||||
: base(config, CreateApiClient(config)) | |||||
{ | |||||
_rpcLogger = LogManager.CreateLogger("RPC"); | |||||
_serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | |||||
_serializer.Error += (s, e) => | |||||
{ | |||||
_rpcLogger.WarningAsync(e.ErrorContext.Error).GetAwaiter().GetResult(); | |||||
e.ErrorContext.Handled = true; | |||||
}; | |||||
ApiClient.SentRpcMessage += async opCode => await _rpcLogger.DebugAsync($"Sent {opCode}").ConfigureAwait(false); | |||||
ApiClient.ReceivedRpcEvent += ProcessMessageAsync; | |||||
ApiClient.Disconnected += async ex => | |||||
{ | |||||
if (ex != null) | |||||
{ | |||||
await _rpcLogger.WarningAsync($"Connection Closed: {ex.Message}").ConfigureAwait(false); | |||||
await StartReconnectAsync(ex).ConfigureAwait(false); | |||||
} | |||||
else | |||||
await _rpcLogger.WarningAsync($"Connection Closed").ConfigureAwait(false); | |||||
}; | |||||
} | |||||
private static API.DiscordRpcApiClient CreateApiClient(DiscordRpcConfig config) | |||||
=> new API.DiscordRpcApiClient(config.ClientId, config.Origin, config.RestClientProvider, config.WebSocketProvider, requestQueue: new RequestQueue()); | |||||
internal override void Dispose(bool disposing) | |||||
{ | |||||
if (!_isDisposed) | |||||
ApiClient.Dispose(); | |||||
} | |||||
protected override Task ValidateTokenAsync(TokenType tokenType, string token) | |||||
{ | |||||
return Task.CompletedTask; //Validation is done in DiscordRpcAPIClient | |||||
} | |||||
/// <inheritdoc /> | |||||
public Task ConnectAsync() => ConnectAsync(false); | |||||
internal async Task ConnectAsync(bool ignoreLoginCheck) | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
_isReconnecting = false; | |||||
await ConnectInternalAsync(ignoreLoginCheck, false).ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
private async Task ConnectInternalAsync(bool ignoreLoginCheck, bool isReconnecting) | |||||
{ | |||||
if (!ignoreLoginCheck && LoginState != LoginState.LoggedIn) | |||||
throw new InvalidOperationException("You must log in before connecting."); | |||||
if (!isReconnecting && _reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested) | |||||
_reconnectCancelToken.Cancel(); | |||||
var state = ConnectionState; | |||||
if (state == ConnectionState.Connecting || state == ConnectionState.Connected) | |||||
await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Connecting; | |||||
await _rpcLogger.InfoAsync("Connecting").ConfigureAwait(false); | |||||
try | |||||
{ | |||||
_connectTask = new TaskCompletionSource<bool>(); | |||||
_cancelToken = new CancellationTokenSource(); | |||||
await ApiClient.ConnectAsync().ConfigureAwait(false); | |||||
await _connectedEvent.InvokeAsync().ConfigureAwait(false); | |||||
await _connectTask.Task.ConfigureAwait(false); | |||||
_canReconnect = true; | |||||
ConnectionState = ConnectionState.Connected; | |||||
await _rpcLogger.InfoAsync("Connected").ConfigureAwait(false); | |||||
} | |||||
catch (Exception) | |||||
{ | |||||
await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false); | |||||
throw; | |||||
} | |||||
} | |||||
/// <inheritdoc /> | |||||
public async Task DisconnectAsync() | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
_isReconnecting = false; | |||||
await DisconnectInternalAsync(null, false).ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
private async Task DisconnectInternalAsync(Exception ex, bool isReconnecting) | |||||
{ | |||||
if (!isReconnecting) | |||||
{ | |||||
_canReconnect = false; | |||||
if (_reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested) | |||||
_reconnectCancelToken.Cancel(); | |||||
} | |||||
if (ConnectionState == ConnectionState.Disconnected) return; | |||||
ConnectionState = ConnectionState.Disconnecting; | |||||
await _rpcLogger.InfoAsync("Disconnecting").ConfigureAwait(false); | |||||
await _rpcLogger.DebugAsync("Disconnecting - CancelToken").ConfigureAwait(false); | |||||
//Signal tasks to complete | |||||
try { _cancelToken.Cancel(); } catch { } | |||||
await _rpcLogger.DebugAsync("Disconnecting - ApiClient").ConfigureAwait(false); | |||||
//Disconnect from server | |||||
await ApiClient.DisconnectAsync().ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Disconnected; | |||||
await _rpcLogger.InfoAsync("Disconnected").ConfigureAwait(false); | |||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||||
} | |||||
private async Task StartReconnectAsync(Exception ex) | |||||
{ | |||||
_connectTask?.TrySetException(ex); | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
if (!_canReconnect || _reconnectTask != null) return; | |||||
await DisconnectInternalAsync(null, true).ConfigureAwait(false); | |||||
_reconnectCancelToken = new CancellationTokenSource(); | |||||
_reconnectTask = ReconnectInternalAsync(_reconnectCancelToken.Token); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
private async Task ReconnectInternalAsync(CancellationToken cancelToken) | |||||
{ | |||||
try | |||||
{ | |||||
Random jitter = new Random(); | |||||
int nextReconnectDelay = 1000; | |||||
while (true) | |||||
{ | |||||
await Task.Delay(nextReconnectDelay, cancelToken).ConfigureAwait(false); | |||||
nextReconnectDelay = nextReconnectDelay * 2 + jitter.Next(-250, 250); | |||||
if (nextReconnectDelay > 60000) | |||||
nextReconnectDelay = 60000; | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
if (cancelToken.IsCancellationRequested) return; | |||||
await ConnectInternalAsync(false, true).ConfigureAwait(false); | |||||
_reconnectTask = null; | |||||
return; | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
await _rpcLogger.WarningAsync("Reconnect failed", ex).ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
} | |||||
catch (OperationCanceledException) | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await _rpcLogger.DebugAsync("Reconnect cancelled").ConfigureAwait(false); | |||||
_reconnectTask = null; | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
} | |||||
public async Task<string> AuthorizeAsync(string[] scopes, string rpcToken = null) | |||||
{ | |||||
await ConnectAsync(true).ConfigureAwait(false); | |||||
var result = await ApiClient.SendAuthorizeAsync(scopes, rpcToken).ConfigureAwait(false); | |||||
await DisconnectAsync().ConfigureAwait(false); | |||||
return result.Code; | |||||
} | |||||
public async Task SubscribeGuild(ulong guildId, params RpcChannelEvent[] events) | |||||
{ | |||||
Preconditions.AtLeast(events?.Length ?? 0, 1, nameof(events)); | |||||
for (int i = 0; i < events.Length; i++) | |||||
await ApiClient.SendGuildSubscribeAsync(GetEventName(events[i]), guildId); | |||||
} | |||||
public async Task UnsubscribeGuild(ulong guildId, params RpcChannelEvent[] events) | |||||
{ | |||||
Preconditions.AtLeast(events?.Length ?? 0, 1, nameof(events)); | |||||
for (int i = 0; i < events.Length; i++) | |||||
await ApiClient.SendGuildUnsubscribeAsync(GetEventName(events[i]), guildId); | |||||
} | |||||
public async Task SubscribeChannel(ulong channelId, params RpcChannelEvent[] events) | |||||
{ | |||||
Preconditions.AtLeast(events?.Length ?? 0, 1, nameof(events)); | |||||
for (int i = 0; i < events.Length; i++) | |||||
await ApiClient.SendChannelSubscribeAsync(GetEventName(events[i]), channelId); | |||||
} | |||||
public async Task UnsubscribeChannel(ulong channelId, params RpcChannelEvent[] events) | |||||
{ | |||||
Preconditions.AtLeast(events?.Length ?? 0, 1, nameof(events)); | |||||
for (int i = 0; i < events.Length; i++) | |||||
await ApiClient.SendChannelUnsubscribeAsync(GetEventName(events[i]), channelId); | |||||
} | |||||
private static string GetEventName(RpcGuildEvent rpcEvent) | |||||
{ | |||||
switch (rpcEvent) | |||||
{ | |||||
case RpcGuildEvent.GuildStatus: return "GUILD_STATUS"; | |||||
default: | |||||
throw new InvalidOperationException($"Unknown RPC Guild Event: {rpcEvent}"); | |||||
} | |||||
} | |||||
private static string GetEventName(RpcChannelEvent rpcEvent) | |||||
{ | |||||
switch (rpcEvent) | |||||
{ | |||||
case RpcChannelEvent.VoiceStateCreate: return "VOICE_STATE_CREATE"; | |||||
case RpcChannelEvent.VoiceStateUpdate: return "VOICE_STATE_UPDATE"; | |||||
case RpcChannelEvent.VoiceStateDelete: return "VOICE_STATE_DELETE"; | |||||
case RpcChannelEvent.SpeakingStart: return "SPEAKING_START"; | |||||
case RpcChannelEvent.SpeakingStop: return "SPEAKING_STOP"; | |||||
case RpcChannelEvent.MessageCreate: return "MESSAGE_CREATE"; | |||||
case RpcChannelEvent.MessageUpdate: return "MESSAGE_UPDATE"; | |||||
case RpcChannelEvent.MessageDelete: return "MESSAGE_DELETE"; | |||||
default: | |||||
throw new InvalidOperationException($"Unknown RPC Channel Event: {rpcEvent}"); | |||||
} | |||||
} | |||||
private async Task ProcessMessageAsync(string cmd, Optional<string> evnt, Optional<object> payload) | |||||
{ | |||||
try | |||||
{ | |||||
switch (cmd) | |||||
{ | |||||
case "DISPATCH": | |||||
switch (evnt.Value) | |||||
{ | |||||
//Connection | |||||
case "READY": | |||||
{ | |||||
await _rpcLogger.DebugAsync("Received Dispatch (READY)").ConfigureAwait(false); | |||||
var data = (payload.Value as JToken).ToObject<ReadyEvent>(_serializer); | |||||
var cancelToken = _cancelToken; | |||||
var _ = Task.Run(async () => | |||||
{ | |||||
try | |||||
{ | |||||
RequestOptions options = new RequestOptions | |||||
{ | |||||
//CancellationToken = cancelToken //TODO: Implement | |||||
}; | |||||
if (LoginState != LoginState.LoggedOut) | |||||
await ApiClient.SendAuthenticateAsync(options).ConfigureAwait(false); //Has bearer | |||||
var __ = _connectTask.TrySetResultAsync(true); //Signal the .Connect() call to complete | |||||
await _rpcLogger.InfoAsync("Ready").ConfigureAwait(false); | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
await _rpcLogger.ErrorAsync($"Error handling {cmd}{(evnt.IsSpecified ? $" ({evnt})" : "")}", ex).ConfigureAwait(false); | |||||
return; | |||||
} | |||||
}); | |||||
} | |||||
break; | |||||
//Guilds | |||||
case "GUILD_STATUS": | |||||
{ | |||||
await _rpcLogger.DebugAsync("Received Dispatch (GUILD_STATUS)").ConfigureAwait(false); | |||||
await _guildUpdatedEvent.InvokeAsync().ConfigureAwait(false); | |||||
} | |||||
break; | |||||
//Voice | |||||
case "VOICE_STATE_CREATE": | |||||
{ | |||||
await _rpcLogger.DebugAsync("Received Dispatch (VOICE_STATE_CREATE)").ConfigureAwait(false); | |||||
await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false); | |||||
} | |||||
break; | |||||
case "VOICE_STATE_UPDATE": | |||||
{ | |||||
await _rpcLogger.DebugAsync("Received Dispatch (VOICE_STATE_UPDATE)").ConfigureAwait(false); | |||||
await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false); | |||||
} | |||||
break; | |||||
case "VOICE_STATE_DELETE": | |||||
{ | |||||
await _rpcLogger.DebugAsync("Received Dispatch (VOICE_STATE_DELETE)").ConfigureAwait(false); | |||||
await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false); | |||||
} | |||||
break; | |||||
case "SPEAKING_START": | |||||
{ | |||||
await _rpcLogger.DebugAsync("Received Dispatch (SPEAKING_START)").ConfigureAwait(false); | |||||
await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false); | |||||
} | |||||
break; | |||||
case "SPEAKING_STOP": | |||||
{ | |||||
await _rpcLogger.DebugAsync("Received Dispatch (SPEAKING_STOP)").ConfigureAwait(false); | |||||
await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false); | |||||
} | |||||
break; | |||||
//Messages | |||||
case "MESSAGE_CREATE": | |||||
{ | |||||
await _rpcLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false); | |||||
var data = (payload.Value as JToken).ToObject<MessageEvent>(_serializer); | |||||
var msg = new RpcMessage(this, data.Message); | |||||
await _messageReceivedEvent.InvokeAsync(data.ChannelId, msg).ConfigureAwait(false); | |||||
} | |||||
break; | |||||
case "MESSAGE_UPDATE": | |||||
{ | |||||
await _rpcLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false); | |||||
var data = (payload.Value as JToken).ToObject<MessageEvent>(_serializer); | |||||
var msg = new RpcMessage(this, data.Message); | |||||
await _messageUpdatedEvent.InvokeAsync(data.ChannelId, msg).ConfigureAwait(false); | |||||
} | |||||
break; | |||||
case "MESSAGE_DELETE": | |||||
{ | |||||
await _rpcLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false); | |||||
var data = (payload.Value as JToken).ToObject<MessageEvent>(_serializer); | |||||
await _messageDeletedEvent.InvokeAsync(data.ChannelId, data.Message.Id).ConfigureAwait(false); | |||||
} | |||||
break; | |||||
//Others | |||||
default: | |||||
await _rpcLogger.WarningAsync($"Unknown Dispatch ({evnt})").ConfigureAwait(false); | |||||
return; | |||||
} | |||||
break; | |||||
/*default: //Other opcodes are used for command responses | |||||
await _rpcLogger.WarningAsync($"Unknown OpCode ({cmd})").ConfigureAwait(false); | |||||
return;*/ | |||||
} | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
await _rpcLogger.ErrorAsync($"Error handling {cmd}{(evnt.IsSpecified ? $" ({evnt})" : "")}", ex).ConfigureAwait(false); | |||||
return; | |||||
} | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,27 @@ | |||||
using Discord.Net.WebSockets; | |||||
using Discord.Rest; | |||||
namespace Discord.Rpc | |||||
{ | |||||
public class DiscordRpcConfig : DiscordRestConfig | |||||
{ | |||||
public const int RpcAPIVersion = 1; | |||||
public const int PortRangeStart = 6463; | |||||
public const int PortRangeEnd = 6472; | |||||
public DiscordRpcConfig(string clientId, string origin) | |||||
{ | |||||
ClientId = clientId; | |||||
Origin = origin; | |||||
} | |||||
/// <summary> Gets or sets the Discord client/application id used for this RPC connection. </summary> | |||||
public string ClientId { get; set; } | |||||
/// <summary> Gets or sets the origin used for this RPC connection. </summary> | |||||
public string Origin { get; set; } | |||||
/// <summary> Gets or sets the provider used to generate new websocket connections. </summary> | |||||
public WebSocketProvider WebSocketProvider { get; set; } = () => new DefaultWebSocketClient(); | |||||
} | |||||
} |
@@ -0,0 +1,8 @@ | |||||
namespace Discord.Rpc | |||||
{ | |||||
/*public interface IRemoteUserGuild : ISnowflakeEntity | |||||
{ | |||||
/// <summary> Gets the name of this guild. </summary> | |||||
string Name { get; } | |||||
}*/ | |||||
} |
@@ -0,0 +1,30 @@ | |||||
using Discord.Rest; | |||||
using System; | |||||
using Model = Discord.API.Rpc.RpcUserGuild; | |||||
namespace Discord.Rpc | |||||
{ | |||||
/*internal class RemoteUserGuild : IRemoteUserGuild, ISnowflakeEntity | |||||
{ | |||||
public ulong Id { get; } | |||||
public DiscordRestClient Discord { get; } | |||||
public string Name { get; private set; } | |||||
public DateTimeOffset CreatedAt => DateTimeUtils.FromSnowflake(Id); | |||||
public RemoteUserGuild(DiscordRestClient discord, Model model) | |||||
{ | |||||
Id = model.Id; | |||||
Discord = discord; | |||||
Update(model, UpdateSource.Creation); | |||||
} | |||||
public void Update(Model model, UpdateSource source) | |||||
{ | |||||
if (source == UpdateSource.Rest) return; | |||||
Name = model.Name; | |||||
} | |||||
bool IEntity<ulong>.IsAttached => false; | |||||
}*/ | |||||
} |
@@ -0,0 +1,15 @@ | |||||
using Discord.Rest; | |||||
namespace Discord.Rpc | |||||
{ | |||||
internal class RpcMessage : Message | |||||
{ | |||||
public override DiscordRestClient Discord { get; } | |||||
public RpcMessage(DiscordRpcClient discord, API.Message model) | |||||
: base(null, model.Author.IsSpecified ? new User(model.Author.Value) : null, model) | |||||
{ | |||||
Discord = discord; | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,14 @@ | |||||
namespace Discord.Rpc | |||||
{ | |||||
public enum RpcChannelEvent | |||||
{ | |||||
VoiceStateCreate, | |||||
VoiceStateUpdate, | |||||
VoiceStateDelete, | |||||
SpeakingStart, | |||||
SpeakingStop, | |||||
MessageCreate, | |||||
MessageUpdate, | |||||
MessageDelete | |||||
} | |||||
} |
@@ -0,0 +1,7 @@ | |||||
namespace Discord.Rpc | |||||
{ | |||||
public enum RpcGuildEvent | |||||
{ | |||||
GuildStatus | |||||
} | |||||
} |
@@ -1,7 +1,7 @@ | |||||
using System; | using System; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
namespace Discord | |||||
namespace Discord.WebSocket | |||||
{ | { | ||||
//TODO: Add event docstrings | //TODO: Add event docstrings | ||||
public partial class DiscordSocketClient | public partial class DiscordSocketClient |
@@ -1,9 +1,10 @@ | |||||
using Discord.API.Gateway; | using Discord.API.Gateway; | ||||
using Discord.Audio; | using Discord.Audio; | ||||
using Discord.Extensions; | |||||
using Discord.Logging; | using Discord.Logging; | ||||
using Discord.Net.Converters; | using Discord.Net.Converters; | ||||
using Discord.Net.Queue; | |||||
using Discord.Net.WebSockets; | using Discord.Net.WebSockets; | ||||
using Discord.Rest; | |||||
using Newtonsoft.Json; | using Newtonsoft.Json; | ||||
using Newtonsoft.Json.Linq; | using Newtonsoft.Json.Linq; | ||||
using System; | using System; | ||||
@@ -14,7 +15,7 @@ using System.Linq; | |||||
using System.Threading; | using System.Threading; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
namespace Discord | |||||
namespace Discord.WebSocket | |||||
{ | { | ||||
public partial class DiscordSocketClient : DiscordRestClient, IDiscordClient | public partial class DiscordSocketClient : DiscordRestClient, IDiscordClient | ||||
{ | { | ||||
@@ -52,6 +53,7 @@ namespace Discord | |||||
internal DataStore DataStore { get; private set; } | internal DataStore DataStore { get; private set; } | ||||
internal WebSocketProvider WebSocketProvider { get; private set; } | internal WebSocketProvider WebSocketProvider { get; private set; } | ||||
public new API.DiscordSocketApiClient ApiClient => base.ApiClient as API.DiscordSocketApiClient; | |||||
internal SocketSelfUser CurrentUser => _currentUser as SocketSelfUser; | internal SocketSelfUser CurrentUser => _currentUser as SocketSelfUser; | ||||
internal IReadOnlyCollection<SocketGuild> Guilds => DataStore.Guilds; | internal IReadOnlyCollection<SocketGuild> Guilds => DataStore.Guilds; | ||||
internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection(); | internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection(); | ||||
@@ -60,7 +62,7 @@ namespace Discord | |||||
public DiscordSocketClient() : this(new DiscordSocketConfig()) { } | public DiscordSocketClient() : this(new DiscordSocketConfig()) { } | ||||
/// <summary> Creates a new REST/WebSocket discord client. </summary> | /// <summary> Creates a new REST/WebSocket discord client. </summary> | ||||
public DiscordSocketClient(DiscordSocketConfig config) | public DiscordSocketClient(DiscordSocketConfig config) | ||||
: base(config) | |||||
: base(config, CreateApiClient(config)) | |||||
{ | { | ||||
ShardId = config.ShardId; | ShardId = config.ShardId; | ||||
TotalShards = config.TotalShards; | TotalShards = config.TotalShards; | ||||
@@ -106,8 +108,10 @@ namespace Discord | |||||
_voiceRegions = ImmutableDictionary.Create<string, VoiceRegion>(); | _voiceRegions = ImmutableDictionary.Create<string, VoiceRegion>(); | ||||
_largeGuilds = new ConcurrentQueue<ulong>(); | _largeGuilds = new ConcurrentQueue<ulong>(); | ||||
} | } | ||||
private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | |||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, requestQueue: new RequestQueue()); | |||||
protected override async Task OnLoginAsync() | |||||
protected override async Task OnLoginAsync(TokenType tokenType, string token) | |||||
{ | { | ||||
var voiceRegions = await ApiClient.GetVoiceRegionsAsync().ConfigureAwait(false); | var voiceRegions = await ApiClient.GetVoiceRegionsAsync().ConfigureAwait(false); | ||||
_voiceRegions = voiceRegions.Select(x => new VoiceRegion(x)).ToImmutableDictionary(x => x.Id); | _voiceRegions = voiceRegions.Select(x => new VoiceRegion(x)).ToImmutableDictionary(x => x.Id); | ||||
@@ -162,7 +166,7 @@ namespace Discord | |||||
if (_sessionId != null) | if (_sessionId != null) | ||||
await ApiClient.SendResumeAsync(_sessionId, _lastSeq).ConfigureAwait(false); | await ApiClient.SendResumeAsync(_sessionId, _lastSeq).ConfigureAwait(false); | ||||
else | else | ||||
await ApiClient.SendIdentifyAsync().ConfigureAwait(false); | |||||
await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards:TotalShards).ConfigureAwait(false); | |||||
await _connectTask.Task.ConfigureAwait(false); | await _connectTask.Task.ConfigureAwait(false); | ||||
_canReconnect = true; | _canReconnect = true; | ||||
@@ -530,7 +534,7 @@ namespace Discord | |||||
_sessionId = null; | _sessionId = null; | ||||
_lastSeq = 0; | _lastSeq = 0; | ||||
await ApiClient.SendIdentifyAsync().ConfigureAwait(false); | |||||
await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards: TotalShards).ConfigureAwait(false); | |||||
} | } | ||||
break; | break; | ||||
case GatewayOpCode.Reconnect: | case GatewayOpCode.Reconnect: | ||||
@@ -1467,6 +1471,9 @@ namespace Discord | |||||
return; | return; | ||||
//Ignored (User only) | //Ignored (User only) | ||||
case "CHANNEL_PINS_UPDATE": | |||||
await _gatewayLogger.DebugAsync("Ignored Dispatch (CHANNEL_PINS_UPDATE)"); | |||||
break; | |||||
case "USER_SETTINGS_UPDATE": | case "USER_SETTINGS_UPDATE": | ||||
await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false); | ||||
return; | return; |
@@ -1,5 +1,6 @@ | |||||
using Discord.Audio; | using Discord.Audio; | ||||
using Discord.Net.WebSockets; | using Discord.Net.WebSockets; | ||||
using Discord.Rest; | |||||
namespace Discord | namespace Discord | ||||
{ | { | ||||
@@ -14,11 +15,6 @@ namespace Discord | |||||
/// <summary> Gets or sets the number of messages per channel that should be kept in cache. Setting this to zero disables the message cache entirely. </summary> | /// <summary> Gets or sets the number of messages per channel that should be kept in cache. Setting this to zero disables the message cache entirely. </summary> | ||||
public int MessageCacheSize { get; set; } = 0; | public int MessageCacheSize { get; set; } = 0; | ||||
/*/// <summary> | |||||
/// Gets or sets whether the permissions cache should be used. | |||||
/// This makes operations such as User.GetPermissions(Channel), User.GuildPermissions, Channel.GetUser, and Channel.Members much faster at the expense of increased memory usage. | |||||
/// </summary> | |||||
public bool UsePermissionsCache { get; set; } = false;*/ | |||||
/// <summary> | /// <summary> | ||||
/// Gets or sets the max number of users a guild may have for offline users to be included in the READY packet. Max is 250. | /// Gets or sets the max number of users a guild may have for offline users to be included in the READY packet. Max is 250. | ||||
/// Decreasing this may reduce CPU usage while increasing login time and network usage. | /// Decreasing this may reduce CPU usage while increasing login time and network usage. |
@@ -1,4 +1,5 @@ | |||||
using Discord.Extensions; | |||||
using Discord.Rest; | |||||
using Discord.WebSocket; | |||||
using System; | using System; | ||||
using System.Collections.Concurrent; | using System.Collections.Concurrent; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
@@ -51,7 +52,7 @@ namespace Discord | |||||
return result; | return result; | ||||
return null; | return null; | ||||
} | } | ||||
public override IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordRestConfig.MaxMessagesPerBatch) | |||||
public override IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch) | |||||
{ | { | ||||
if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit)); | if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit)); | ||||
if (limit == 0) return ImmutableArray<SocketMessage>.Empty; | if (limit == 0) return ImmutableArray<SocketMessage>.Empty; |
@@ -1,4 +1,6 @@ | |||||
using Discord.API.Rest; | using Discord.API.Rest; | ||||
using Discord.Rest; | |||||
using Discord.WebSocket; | |||||
using System; | using System; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Collections.Immutable; | using System.Collections.Immutable; | ||||
@@ -12,7 +14,7 @@ namespace Discord | |||||
private readonly DiscordSocketClient _discord; | private readonly DiscordSocketClient _discord; | ||||
private readonly ISocketMessageChannel _channel; | private readonly ISocketMessageChannel _channel; | ||||
public virtual IReadOnlyCollection<SocketMessage> Messages | |||||
public virtual IReadOnlyCollection<SocketMessage> Messages | |||||
=> ImmutableArray.Create<SocketMessage>(); | => ImmutableArray.Create<SocketMessage>(); | ||||
public MessageManager(DiscordSocketClient discord, ISocketMessageChannel channel) | public MessageManager(DiscordSocketClient discord, ISocketMessageChannel channel) | ||||
@@ -25,7 +27,7 @@ namespace Discord | |||||
public virtual SocketMessage Remove(ulong id) => null; | public virtual SocketMessage Remove(ulong id) => null; | ||||
public virtual SocketMessage Get(ulong id) => null; | public virtual SocketMessage Get(ulong id) => null; | ||||
public virtual IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordRestConfig.MaxMessagesPerBatch) | |||||
public virtual IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch) | |||||
=> ImmutableArray.Create<SocketMessage>(); | => ImmutableArray.Create<SocketMessage>(); | ||||
public virtual async Task<SocketMessage> DownloadAsync(ulong id) | public virtual async Task<SocketMessage> DownloadAsync(ulong id) |
@@ -1,4 +1,5 @@ | |||||
using System.Collections.Generic; | |||||
using Discord.WebSocket; | |||||
using System.Collections.Generic; | |||||
using System.Collections.Immutable; | using System.Collections.Immutable; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using MessageModel = Discord.API.Message; | using MessageModel = Discord.API.Message; |
@@ -1,4 +1,4 @@ | |||||
using Discord.Extensions; | |||||
using Discord.WebSocket; | |||||
using System.Collections.Concurrent; | using System.Collections.Concurrent; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Collections.Immutable; | using System.Collections.Immutable; |
@@ -1,4 +1,6 @@ | |||||
using System.Collections.Generic; | |||||
using Discord.Rest; | |||||
using Discord.WebSocket; | |||||
using System.Collections.Generic; | |||||
using System.Collections.Immutable; | using System.Collections.Immutable; | ||||
using System.Linq; | using System.Linq; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
@@ -48,11 +50,11 @@ namespace Discord | |||||
{ | { | ||||
return await _messages.DownloadAsync(id).ConfigureAwait(false); | return await _messages.DownloadAsync(id).ConfigureAwait(false); | ||||
} | } | ||||
public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordRestConfig.MaxMessagesPerBatch) | |||||
public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch) | |||||
{ | { | ||||
return await _messages.DownloadAsync(null, Direction.Before, limit).ConfigureAwait(false); | return await _messages.DownloadAsync(null, Direction.Before, limit).ConfigureAwait(false); | ||||
} | } | ||||
public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordRestConfig.MaxMessagesPerBatch) | |||||
public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch) | |||||
{ | { | ||||
return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false); | return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false); | ||||
} | } |
@@ -1,4 +1,5 @@ | |||||
using Discord.Audio; | using Discord.Audio; | ||||
using Discord.WebSocket; | |||||
using System; | using System; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Collections.Immutable; | using System.Collections.Immutable; |
@@ -1,5 +1,5 @@ | |||||
using Discord.Audio; | using Discord.Audio; | ||||
using Discord.Extensions; | |||||
using Discord.WebSocket; | |||||
using System; | using System; | ||||
using System.Collections.Concurrent; | using System.Collections.Concurrent; | ||||
using System.Collections.Generic; | using System.Collections.Generic; |
@@ -1,4 +1,5 @@ | |||||
using Model = Discord.API.Message; | |||||
using Discord.WebSocket; | |||||
using Model = Discord.API.Message; | |||||
namespace Discord | namespace Discord | ||||
{ | { |
@@ -1,4 +1,5 @@ | |||||
using System; | |||||
using Discord.WebSocket; | |||||
using System; | |||||
using System.Diagnostics; | using System.Diagnostics; | ||||
using PresenceModel = Discord.API.Presence; | using PresenceModel = Discord.API.Presence; | ||||