Browse Source

Delete old models

feature/3.0-serialization-generator
FiniteReality 4 years ago
parent
commit
fb02312774
95 changed files with 0 additions and 6063 deletions
  1. +0
    -163
      src/Models/Application/Application.cs
  2. +0
    -41
      src/Models/Application/ApplicationFlags.cs
  3. +0
    -82
      src/Models/AuditLog/AuditEntryInfo.cs
  4. +0
    -17
      src/Models/AuditLog/AuditEntryInfoType.cs
  5. +0
    -50
      src/Models/AuditLog/AuditLog.cs
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    -42
      src/Models/AuditLog/AuditLogChange.cs
  7. +0
    -74
      src/Models/AuditLog/AuditLogEntry.cs
  8. +0
    -153
      src/Models/AuditLog/AuditLogEvent.cs
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    -211
      src/Models/Channel/Channel.cs
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    -66
      src/Models/Channel/ChannelType.cs
  11. +0
    -34
      src/Models/Channel/FollowedChannel.cs
  12. +0
    -50
      src/Models/Channel/Message/AllowedMentions.cs
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    -82
      src/Models/Channel/Message/Attachment.cs
  14. +0
    -50
      src/Models/Channel/Message/ChannelMention.cs
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    -123
      src/Models/Channel/Message/Embed/Embed.cs
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    -50
      src/Models/Channel/Message/Embed/EmbedAuthor.cs
  17. +0
    -42
      src/Models/Channel/Message/Embed/EmbedField.cs
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    -42
      src/Models/Channel/Message/Embed/EmbedFooter.cs
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    -50
      src/Models/Channel/Message/Embed/EmbedImage.cs
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    -34
      src/Models/Channel/Message/Embed/EmbedProvider.cs
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    -50
      src/Models/Channel/Message/Embed/EmbedThumbnail.cs
  22. +0
    -38
      src/Models/Channel/Message/Embed/EmbedType.cs
  23. +0
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      src/Models/Channel/Message/Embed/EmbedVideo.cs
  24. +0
    -259
      src/Models/Channel/Message/Message.cs
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    -34
      src/Models/Channel/Message/MessageActivity.cs
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    -31
      src/Models/Channel/Message/MessageActivityType.cs
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    -51
      src/Models/Channel/Message/MessageFlags.cs
  28. +0
    -50
      src/Models/Channel/Message/MessageReference.cs
  29. +0
    -121
      src/Models/Channel/Message/MessageType.cs
  30. +0
    -42
      src/Models/Channel/Message/Reaction.cs
  31. +0
    -74
      src/Models/Channel/Message/Sticker.cs
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    -26
      src/Models/Channel/Message/StickerFormatType.cs
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    -40
      src/Models/Channel/Message/UserMention.cs
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    -50
      src/Models/Channel/Overwrite.cs
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    -17
      src/Models/Channel/OverwriteType.cs
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    -51
      src/Models/Channel/Thread/ThreadMember.cs
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    -59
      src/Models/Channel/Thread/ThreadMetadata.cs
  38. +0
    -21
      src/Models/Channel/VideoQualityMode.cs
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    -85
      src/Models/Emoji/Emoji.cs
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    -138
      src/Models/Gateway/Activity.cs
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    -50
      src/Models/Gateway/ActivityAssets.cs
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    -42
      src/Models/Gateway/ActivityEmoji.cs
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    -41
      src/Models/Gateway/ActivityFlags.cs
  44. +0
    -34
      src/Models/Gateway/ActivityParty.cs
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    -42
      src/Models/Gateway/ActivitySecrets.cs
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    -35
      src/Models/Gateway/ActivityTimestamps.cs
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    -38
      src/Models/Gateway/ActivityType.cs
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    -42
      src/Models/Gateway/ClientStatus.cs
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    -58
      src/Models/Gateway/Presence.cs
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    -34
      src/Models/Guild/Ban.cs
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    -20
      src/Models/Guild/DefaultMessageNotificationLevel.cs
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    -25
      src/Models/Guild/ExplicitContentFilterLevel.cs
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    -411
      src/Models/Guild/Guild.cs
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      src/Models/Guild/GuildMember.cs
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    -30
      src/Models/Guild/GuildNSFWLevel.cs
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    -98
      src/Models/Guild/GuildPreview.cs
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    -34
      src/Models/Guild/GuildWidget.cs
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    -139
      src/Models/Guild/Integration.cs
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    -34
      src/Models/Guild/IntegrationAccount.cs
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    -66
      src/Models/Guild/IntegrationApplication.cs
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    -20
      src/Models/Guild/IntegrationExpireBehavior.cs
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    -20
      src/Models/Guild/MFALevel.cs
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    -30
      src/Models/Guild/PremiumTier.cs
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    -26
      src/Models/Guild/SystemChannelFlags.cs
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    -35
      src/Models/Guild/VerificationLevel.cs
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    -34
      src/Models/Guild/WelcomeScreen.cs
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    -50
      src/Models/Guild/WelcomeScreenChannel.cs
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    -107
      src/Models/GuildTemplate/GuildTemplate.cs
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    -99
      src/Models/Invite/Invite.cs
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    -70
      src/Models/Invite/InviteMetadata.cs
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    -20
      src/Models/Invite/InviteTargetType.cs
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    -26
      src/Models/MessageComponents/ActionRowComponent.cs
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    -68
      src/Models/MessageComponents/ButtonComponent.cs
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    -33
      src/Models/MessageComponents/ButtonStyle.cs
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    -26
      src/Models/MessageComponents/Component.cs
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      src/Models/MessageComponents/ComponentType.cs
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    -191
      src/Models/Permissions/Permissions.cs
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      src/Models/Permissions/Role.cs
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      src/Models/Permissions/RoleTags.cs
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    -23
      src/Models/SlashCommands/InteractionType.cs
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      src/Models/SlashCommands/MessageInteraction.cs
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    -20
      src/Models/StageInstance/PrivacyLevel.cs
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      src/Models/StageInstance/StageInstance.cs
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    -20
      src/Models/Teams/MembershipState.cs
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      src/Models/Teams/Team.cs
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      src/Models/Teams/TeamMember.cs
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    -90
      src/Models/User/Connection.cs
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    -25
      src/Models/User/PremiumType.cs
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    -122
      src/Models/User/User.cs
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    -81
      src/Models/User/UserFlags.cs
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    -18
      src/Models/User/VisibilityType.cs
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    -66
      src/Models/Voice/VoiceRegion.cs
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    -123
      src/Models/Voice/VoiceState.cs
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    -114
      src/Models/Webhook/Webhook.cs
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    -23
      src/Models/Webhook/WebhookType.cs

+ 0
- 163
src/Models/Application/Application.cs View File

@@ -1,163 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an application object.
/// </summary>
public record Application
{
/// <summary>
/// Creates a <see cref="Application"/> with the provided parameters.
/// </summary>
/// <param name="id">The id of the app.</param>
/// <param name="name">The name of the app.</param>
/// <param name="icon">The icon hash of the app.</param>
/// <param name="description">The description of the app.</param>
/// <param name="rpcOrigins">An array of rpc origin urls, if rpc is enabled.</param>
/// <param name="botPublic">When false only app owner can join the app's bot to guilds.</param>
/// <param name="botRequireCodeGrant">When true the app's bot will only join upon completion of the full oauth2 code grant flow.</param>
/// <param name="termsOfServiceUrl">The url of the app's terms of service.</param>
/// <param name="privacyPolicyUrl">The url of the app's privacy policy.</param>
/// <param name="owner">Partial user object containing info on the owner of the application.</param>
/// <param name="summary">If this application is a game sold on Discord, this field will be the summary field for the store page of its primary sku.</param>
/// <param name="verifyKey">The hex encoded key for verification in interactions and the GameSDK's GetTicket.</param>
/// <param name="team">If the application belongs to a team, this will be a list of the members of that team.</param>
/// <param name="guildId">If this application is a game sold on Discord, this field will be the guild to which it has been linked.</param>
/// <param name="primarySkuId">If this application is a game sold on Discord, this field will be the id of the "Game SKU" that is created, if exists.</param>
/// <param name="slug">If this application is a game sold on Discord, this field will be the URL slug that links to the store page.</param>
/// <param name="coverImage">The application's default rich presence invite cover image hash.</param>
/// <param name="flags">The application's public flags.</param>
[JsonConstructor]
public Application(Snowflake id, string name, string? icon, string description, Optional<string[]> rpcOrigins, bool botPublic, bool botRequireCodeGrant, Optional<string> termsOfServiceUrl, Optional<string> privacyPolicyUrl, User owner, string summary, string verifyKey, Team? team, Optional<Snowflake> guildId, Optional<Snowflake> primarySkuId, Optional<string> slug, Optional<string> coverImage, ApplicationFlags flags)
{
Id = id;
Name = name;
Icon = icon;
Description = description;
RpcOrigins = rpcOrigins;
BotPublic = botPublic;
BotRequireCodeGrant = botRequireCodeGrant;
TermsOfServiceUrl = termsOfServiceUrl;
PrivacyPolicyUrl = privacyPolicyUrl;
Owner = owner;
Summary = summary;
VerifyKey = verifyKey;
Team = team;
GuildId = guildId;
PrimarySkuId = primarySkuId;
Slug = slug;
CoverImage = coverImage;
Flags = flags;

}

/// <summary>
/// The id of the app.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// The name of the app.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// The icon hash of the app.
/// </summary>
[JsonPropertyName("icon")]
public string? Icon { get; }

/// <summary>
/// The description of the app.
/// </summary>
[JsonPropertyName("description")]
public string Description { get; }

/// <summary>
/// An array of rpc origin urls, if rpc is enabled.
/// </summary>
[JsonPropertyName("rpc_origins")]
public Optional<string[]> RpcOrigins { get; }

/// <summary>
/// When false only app owner can join the app's bot to guilds.
/// </summary>
[JsonPropertyName("bot_public")]
public bool BotPublic { get; }

/// <summary>
/// When true the app's bot will only join upon completion of the full oauth2 code grant flow.
/// </summary>
[JsonPropertyName("bot_require_code_grant")]
public bool BotRequireCodeGrant { get; }

/// <summary>
/// The url of the app's terms of service.
/// </summary>
[JsonPropertyName("terms_of_service_url")]
public Optional<string> TermsOfServiceUrl { get; }

/// <summary>
/// The url of the app's privacy policy.
/// </summary>
[JsonPropertyName("privacy_policy_url")]
public Optional<string> PrivacyPolicyUrl { get; }

/// <summary>
/// Partial user object containing info on the owner of the application.
/// </summary>
[JsonPropertyName("owner")]
public User Owner { get; }

/// <summary>
/// If this application is a game sold on Discord, this field will be the summary field for the store page of its primary sku.
/// </summary>
[JsonPropertyName("summary")]
public string Summary { get; }

/// <summary>
/// The hex encoded key for verification in interactions and the GameSDK's GetTicket.
/// </summary>
[JsonPropertyName("verify_key")]
public string VerifyKey { get; }

/// <summary>
/// If the application belongs to a team, this will be a list of the members of that team.
/// </summary>
[JsonPropertyName("team")]
public Team? Team { get; }

/// <summary>
/// If this application is a game sold on Discord, this field will be the guild to which it has been linked.
/// </summary>
[JsonPropertyName("guild_id")]
public Optional<Snowflake> GuildId { get; }

/// <summary>
/// If this application is a game sold on Discord, this field will be the id of the "Game SKU" that is created, if exists.
/// </summary>
[JsonPropertyName("primary_sku_id")]
public Optional<Snowflake> PrimarySkuId { get; }

/// <summary>
/// If this application is a game sold on Discord, this field will be the URL slug that links to the store page.
/// </summary>
[JsonPropertyName("slug")]
public Optional<string> Slug { get; }

/// <summary>
/// The application's default rich presence invite cover image hash.
/// </summary>
[JsonPropertyName("cover_image")]
public Optional<string> CoverImage { get; }

/// <summary>
/// The application's public flags.
/// </summary>
[JsonPropertyName("flags")]
public ApplicationFlags Flags { get; }
}
}

+ 0
- 41
src/Models/Application/ApplicationFlags.cs View File

@@ -1,41 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the application flags.
/// </summary>
[Flags]
public enum ApplicationFlags
{
/// <summary>
/// This application has the gateway presence privileged intent.
/// </summary>
GatewayPresence = 1 << 12,

/// <summary>
/// This application has the gateway presence limited.
/// </summary>
GatewayPresenceLimited = 1 << 13,

/// <summary>
/// This application has the gateway guild members privileged intent.
/// </summary>
GatewayGuildMembers = 1 << 14,

/// <summary>
/// This application has the gateway guid members limited.
/// </summary>
GatewayGuildMembersLimited = 1 << 15,

/// <summary>
/// This application has the verification for the increase of the guild limit pending.
/// </summary>
VerificationPendingGuildLimit = 1 << 16,

/// <summary>
/// This application is embedded.
/// </summary>
Embedded = 1 << 17,
}
}

+ 0
- 82
src/Models/AuditLog/AuditEntryInfo.cs View File

@@ -1,82 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an audit entry info object.
/// </summary>
public record AuditEntryInfo
{
/// <summary>
/// Creates a <see cref="AuditEntryInfo"/> with the provided parameters.
/// </summary>
/// <param name="deleteMemberDays">Number of days after which inactive members were kicked.</param>
/// <param name="membersRemoved">Number of members removed by the prune.</param>
/// <param name="channelId">Channel in which the entities were targeted.</param>
/// <param name="messageId">Id of the message that was targeted.</param>
/// <param name="count">Number of entities that were targeted.</param>
/// <param name="id">Id of the overwritten entity.</param>
/// <param name="type">Type of overwritten entity.</param>
/// <param name="roleName">Name of the role if type is <see cref="AuditEntryInfoType.Role"/> (not present if type is <see cref="AuditEntryInfoType.Member"/>).</param>
[JsonConstructor]
public AuditEntryInfo(int? deleteMemberDays, int? membersRemoved, Snowflake? channelId, Snowflake? messageId, int? count, Snowflake? id, AuditEntryInfoType? type, string? roleName)
{
DeleteMemberDays = deleteMemberDays;
MembersRemoved = membersRemoved;
ChannelId = channelId;
MessageId = messageId;
Count = count;
Id = id;
Type = type;
RoleName = roleName;
}

/// <summary>
/// Number of days after which inactive members were kicked.
/// </summary>
[JsonPropertyName("delete_member_days")]
public int? DeleteMemberDays { get; }

/// <summary>
/// Number of members removed by the prune.
/// </summary>
[JsonPropertyName("members_removed")]
public int? MembersRemoved { get; }

/// <summary>
/// Channel in which the entities were targeted.
/// </summary>
[JsonPropertyName("channel_id")]
public Snowflake? ChannelId { get; }

/// <summary>
/// Id of the message that was targeted.
/// </summary>
[JsonPropertyName("message_id")]
public Snowflake? MessageId { get; }

/// <summary>
/// Number of entities that were targeted.
/// </summary>
[JsonPropertyName("count")]
public int? Count { get; }

/// <summary>
/// Id of the overwritten entity.
/// </summary>
[JsonPropertyName("id")]
public Snowflake? Id { get; }

/// <summary>
/// Type of overwritten entity.
/// </summary>
[JsonPropertyName("type")]
public AuditEntryInfoType? Type { get; }

/// <summary>
/// Name of the role if type is <see cref="AuditEntryInfoType.Role"/> (not present if type is <see cref="AuditEntryInfoType.Member"/>).
/// </summary>
[JsonPropertyName("role_name")]
public string? RoleName { get; }
}
}

+ 0
- 17
src/Models/AuditLog/AuditEntryInfoType.cs View File

@@ -1,17 +0,0 @@
namespace Discord.Net.Models
{
/// <summary>
/// Represents the type of the overwritten entity for an audit entry info.
/// </summary>
public enum AuditEntryInfoType
{
/// <summary>
/// The type of the overwritten entity is a role.
/// </summary>
Role = 0,
/// <summary>
/// The type of the overwritten entity is a member.
/// </summary>
Member = 1,
}
}

+ 0
- 50
src/Models/AuditLog/AuditLog.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an audit log object.
/// </summary>
public record AuditLog
{
/// <summary>
/// Creates a <see cref="AuditLog"/> with the provided parameters.
/// </summary>
/// <param name="webhooks">List of webhooks found in the audit log.</param>
/// <param name="users">List of users found in the audit log.</param>
/// <param name="auditLogEntries">List of audit log entries.</param>
/// <param name="integrations">List of partial integration objects.</param>
[JsonConstructor]
public AuditLog(Webhook[] webhooks, User[] users, AuditLogEntry[] auditLogEntries, Integration[] integrations)
{
Webhooks = webhooks;
Users = users;
AuditLogEntries = auditLogEntries;
Integrations = integrations;
}

/// <summary>
/// List of webhooks found in the audit log.
/// </summary>
[JsonPropertyName("webhooks")]
public Webhook[] Webhooks { get; }

/// <summary>
/// List of users found in the audit log.
/// </summary>
[JsonPropertyName("users")]
public User[] Users { get; }

/// <summary>
/// List of audit log entries.
/// </summary>
[JsonPropertyName("audit_log_entries")]
public AuditLogEntry[] AuditLogEntries { get; }

/// <summary>
/// List of partial integration objects.
/// </summary>
[JsonPropertyName("integrations")]
public Integration[] Integrations { get; }
}
}

+ 0
- 42
src/Models/AuditLog/AuditLogChange.cs View File

@@ -1,42 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an audit log change object.
/// </summary>
public record AuditLogChange
{
/// <summary>
/// Creates a <see cref="AuditLogChange"/> with the provided parameters.
/// </summary>
/// <param name="newValue">New value of the key.</param>
/// <param name="oldValue">Old value of the key.</param>
/// <param name="key">Name of audit log change key.</param>
[JsonConstructor]
public AuditLogChange(Optional<object> newValue, Optional<object> oldValue, string key)
{
NewValue = newValue;
OldValue = oldValue;
Key = key;
}

/// <summary>
/// New value of the key.
/// </summary>
[JsonPropertyName("new_value")]
public Optional<object> NewValue { get; }

/// <summary>
/// Old value of the key.
/// </summary>
[JsonPropertyName("old_value")]
public Optional<object> OldValue { get; }

/// <summary>
/// Name of audit log change key.
/// </summary>
[JsonPropertyName("key")]
public string Key { get; }
}
}

+ 0
- 74
src/Models/AuditLog/AuditLogEntry.cs View File

@@ -1,74 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an audit log entry object.
/// </summary>
public record AuditLogEntry
{
/// <summary>
/// Creates a <see cref="AuditLogEntry"/> with the provided parameters.
/// </summary>
/// <param name="targetId">Id of the affected entity (webhook, user, role, etc.).</param>
/// <param name="changes">Changes made to the target_id.</param>
/// <param name="userId">The user who made the changes.</param>
/// <param name="id">Id of the entry.</param>
/// <param name="actionType">Type of action that occurred.</param>
/// <param name="options">Additional info for certain action types.</param>
/// <param name="reason">The reason for the change (0-512 characters).</param>
[JsonConstructor]
public AuditLogEntry(string? targetId, Optional<AuditLogChange[]> changes, Snowflake? userId, Snowflake id, AuditLogEvent actionType, Optional<AuditEntryInfo> options, Optional<string> reason)
{
TargetId = targetId;
Changes = changes;
UserId = userId;
Id = id;
ActionType = actionType;
Options = options;
Reason = reason;
}

/// <summary>
/// Id of the affected entity (webhook, user, role, etc.).
/// </summary>
[JsonPropertyName("target_id")]
public string? TargetId { get; }

/// <summary>
/// Changes made to the target_id.
/// </summary>
[JsonPropertyName("changes")]
public Optional<AuditLogChange[]> Changes { get; }

/// <summary>
/// The user who made the changes.
/// </summary>
[JsonPropertyName("user_id")]
public Snowflake? UserId { get; }

/// <summary>
/// Id of the entry.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// Type of action that occurred.
/// </summary>
[JsonPropertyName("action_type")]
public AuditLogEvent ActionType { get; }

/// <summary>
/// Additional info for certain action types.
/// </summary>
[JsonPropertyName("options")]
public Optional<AuditEntryInfo> Options { get; }

/// <summary>
/// The reason for the change (0-512 characters).
/// </summary>
[JsonPropertyName("reason")]
public Optional<string> Reason { get; }
}
}

+ 0
- 153
src/Models/AuditLog/AuditLogEvent.cs View File

@@ -1,153 +0,0 @@
namespace Discord.Net.Models
{
/// <summary>
/// Specifies the type of audit log event.
/// </summary>
public enum AuditLogEvent : int
{
/// <summary>
/// Default value of this type.
/// </summary>
None = 0,
/// <summary>
/// The guild was updated.
/// </summary>
GuildUpdate = 1,
/// <summary>
/// A channel was created.
/// </summary>
ChannelCreate = 10,
/// <summary>
/// A channel was updated.
/// </summary>
ChannelUpdate = 11,
/// <summary>
/// A channel was deleted.
/// </summary>
ChannelDelete = 12,
/// <summary>
/// A channel overwrite was created.
/// </summary>
ChannelOverwriteCreate = 13,
/// <summary>
/// A channel overwrite was updated.
/// </summary>
ChannelOverwriteUpdate = 14,
/// <summary>
/// A channel overwrite was deleted.
/// </summary>
ChannelOverwriteDelete = 15,
/// <summary>
/// A guild member was kicked.
/// </summary>
MemberKick = 20,
/// <summary>
/// A guild member was pruned.
/// </summary>
MemberPrune = 21,
/// <summary>
/// A guild member was banned.
/// </summary>
MemberBanAdd = 22,
/// <summary>
/// A guild member was unbanned.
/// </summary>
MemberBanRemove = 23,
/// <summary>
/// A guild member was updated.
/// </summary>
MemberUpdate = 24,
/// <summary>
/// A guild role was updated.
/// </summary>
MemberRoleUpdate = 25,
/// <summary>
/// A guild member was moved.
/// </summary>
MemberMove = 26,
/// <summary>
/// A guild member was disconnected.
/// </summary>
MemberDisconnect = 27,
/// <summary>
/// A bot was added.
/// </summary>
BotAdd = 28,
/// <summary>
/// A role was created.
/// </summary>
RoleCreate = 30,
/// <summary>
/// A role was updated.
/// </summary>
RoleUpdate = 31,
/// <summary>
/// A role was deleted.
/// </summary>
RoleDelete = 32,
/// <summary>
/// An invite was created.
/// </summary>
InviteCreate = 40,
/// <summary>
/// An invite was updated.
/// </summary>
InviteUpdate = 41,
/// <summary>
/// An invite was deleted.
/// </summary>
InviteDelete = 42,
/// <summary>
/// A webhook was created.
/// </summary>
WebhookCreate = 50,
/// <summary>
/// A webhook was updated.
/// </summary>
WebhookUpdate = 51,
/// <summary>
/// A webhook was deleted.
/// </summary>
WebhookDelete = 52,
/// <summary>
/// An emoji was created.
/// </summary>
EmojiCreate = 60,
/// <summary>
/// An emoji was updated.
/// </summary>
EmojiUpdate = 61,
/// <summary>
/// An emoji was deleted.
/// </summary>
EmojiDelete = 62,
/// <summary>
/// A message was deleted.
/// </summary>
MessageDelete = 72,
/// <summary>
/// Message were deleted in bulk.
/// </summary>
MessageBulkDelete = 73,
/// <summary>
/// A message was pinned.
/// </summary>
MessagePin = 74,
/// <summary>
/// A message was unpinned.
/// </summary>
MessageUnpin = 75,
/// <summary>
/// An integration was created.
/// </summary>
IntegrationCreate = 80,
/// <summary>
/// An integration was updated.
/// </summary>
IntegrationUpdate = 81,
/// <summary>
/// An integration was deleted.
/// </summary>
IntegrationDelete = 82,
}
}

+ 0
- 211
src/Models/Channel/Channel.cs View File

@@ -1,211 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a channel object.
/// </summary>
public record Channel
{
/// <summary>
/// Creates a <see cref="Channel"/> with the provided parameters.
/// </summary>
/// <param name="id">The id of this channel.</param>
/// <param name="type">The type of channel.</param>
/// <param name="guildId">The id of the guild (may be missing for some channel objects received over gateway guild dispatches).</param>
/// <param name="position">Sorting position of the channel.</param>
/// <param name="permissionOverwrites">Explicit permission overwrites for members and roles.</param>
/// <param name="name">The name of the channel (2-100 characters).</param>
/// <param name="topic">The channel topic (0-1024 characters).</param>
/// <param name="nsfw">Whether the channel is nsfw.</param>
/// <param name="lastMessageId">The id of the last message sent in this channel (may not point to an existing or valid message).</param>
/// <param name="bitrate">The bitrate (in bits) of the voice channel.</param>
/// <param name="userLimit">The user limit of the voice channel.</param>
/// <param name="rateLimitPerUser">Amount of seconds a user has to wait before sending another message (0-21600); bots, as well as users with the permission manage_messages or manage_channel, are unaffected.</param>
/// <param name="recipients">The recipients of the DM.</param>
/// <param name="icon">Icon hash.</param>
/// <param name="ownerId">Id of the creator of the group DM or thread.</param>
/// <param name="applicationId">Application id of the group DM creator if it is bot-created.</param>
/// <param name="parentId">For guild channels: id of the parent category for a channel (each parent category can contain up to 50 channels), for threads: id of the text channel this thread was created.</param>
/// <param name="lastPinTimestamp">When the last pinned message was pinned. This may be null in events such as GUILD_CREATE when a message is not pinned.</param>
/// <param name="rtcRegion">Voice region id for the voice channel, automatic when set to null.</param>
/// <param name="videoQualityMode">The camera video quality mode of the voice channel, 1 when not present.</param>
/// <param name="messageCount">An approximate count of messages in a thread, stops counting at 50.</param>
/// <param name="memberCount">An approximate count of users in a thread, stops counting at 50.</param>
/// <param name="threadMetadata">Thread-specific fields not needed by other channels.</param>
/// <param name="member">Thread member object for the current user, if they have joined the thread, only included on certain API endpoints.</param>
[JsonConstructor]
public Channel(Snowflake id, ChannelType type, Optional<Snowflake> guildId, Optional<int> position, Optional<Overwrite[]> permissionOverwrites, Optional<string> name, Optional<string?> topic, Optional<bool> nsfw, Optional<Snowflake?> lastMessageId, Optional<int> bitrate, Optional<int> userLimit, Optional<int> rateLimitPerUser, Optional<User[]> recipients, Optional<string?> icon, Optional<Snowflake> ownerId, Optional<Snowflake> applicationId, Optional<Snowflake?> parentId, Optional<DateTimeOffset?> lastPinTimestamp, Optional<string?> rtcRegion, Optional<VideoQualityMode> videoQualityMode, Optional<int> messageCount, Optional<int> memberCount, Optional<ThreadMetadata> threadMetadata, Optional<ThreadMember> member)
{
Id = id;
Type = type;
GuildId = guildId;
Position = position;
PermissionOverwrites = permissionOverwrites;
Name = name;
Topic = topic;
Nsfw = nsfw;
LastMessageId = lastMessageId;
Bitrate = bitrate;
UserLimit = userLimit;
RateLimitPerUser = rateLimitPerUser;
Recipients = recipients;
Icon = icon;
OwnerId = ownerId;
ApplicationId = applicationId;
ParentId = parentId;
LastPinTimestamp = lastPinTimestamp;
RtcRegion = rtcRegion;
VideoQualityMode = videoQualityMode;
MessageCount = messageCount;
MemberCount = memberCount;
ThreadMetadata = threadMetadata;
Member = member;
}

/// <summary>
/// The id of this channel.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// The type of channel.
/// </summary>
[JsonPropertyName("type")]
public ChannelType Type { get; }

/// <summary>
/// The id of the guild (may be missing for some channel objects received over gateway guild dispatches).
/// </summary>
[JsonPropertyName("guild_id")]
public Optional<Snowflake> GuildId { get; }

/// <summary>
/// Sorting position of the channel.
/// </summary>
[JsonPropertyName("position")]
public Optional<int> Position { get; }

/// <summary>
/// Explicit permission overwrites for members and roles.
/// </summary>
[JsonPropertyName("permission_overwrites")]
public Optional<Overwrite[]> PermissionOverwrites { get; }

/// <summary>
/// The name of the channel (2-100 characters).
/// </summary>
[JsonPropertyName("name")]
public Optional<string> Name { get; }

/// <summary>
/// The channel topic (0-1024 characters).
/// </summary>
[JsonPropertyName("topic")]
public Optional<string?> Topic { get; }

/// <summary>
/// Whether the channel is nsfw.
/// </summary>
[JsonPropertyName("nsfw")]
public Optional<bool> Nsfw { get; }

/// <summary>
/// The id of the last message sent in this channel (may not point to an existing or valid message).
/// </summary>
[JsonPropertyName("last_message_id")]
public Optional<Snowflake?> LastMessageId { get; }

/// <summary>
/// The bitrate (in bits) of the voice channel.
/// </summary>
[JsonPropertyName("bitrate")]
public Optional<int> Bitrate { get; }

/// <summary>
/// The user limit of the voice channel.
/// </summary>
[JsonPropertyName("user_limit")]
public Optional<int> UserLimit { get; }

/// <summary>
/// Amount of seconds a user has to wait before sending another message (0-21600); bots, as well as users with the permission manage_messages or manage_channel, are unaffected.
/// </summary>
[JsonPropertyName("rate_limit_per_user")]
public Optional<int> RateLimitPerUser { get; }

/// <summary>
/// The recipients of the DM.
/// </summary>
[JsonPropertyName("recipients")]
public Optional<User[]> Recipients { get; }

/// <summary>
/// Icon hash.
/// </summary>
[JsonPropertyName("icon")]
public Optional<string?> Icon { get; }

/// <summary>
/// Id of the creator of the group DM or thread.
/// </summary>
[JsonPropertyName("owner_id")]
public Optional<Snowflake> OwnerId { get; }

/// <summary>
/// Application id of the group DM creator if it is bot-created.
/// </summary>
[JsonPropertyName("application_id")]
public Optional<Snowflake> ApplicationId { get; }

/// <summary>
/// For guild channels: id of the parent category for a channel (each parent category can contain up to 50 channels), for threads: id of the text channel this thread was created.
/// </summary>
[JsonPropertyName("parent_id")]
public Optional<Snowflake?> ParentId { get; }

/// <summary>
/// When the last pinned message was pinned. This may be null in events such as GUILD_CREATE when a message is not pinned.
/// </summary>
[JsonPropertyName("last_pin_timestamp")]
public Optional<DateTimeOffset?> LastPinTimestamp { get; }

/// <summary>
/// Voice region id for the voice channel, automatic when set to null.
/// </summary>
[JsonPropertyName("rtc_region")]
public Optional<string?> RtcRegion { get; }

/// <summary>
/// The camera video quality mode of the voice channel, 1 when not present.
/// </summary>
[JsonPropertyName("video_quality_mode")]
public Optional<VideoQualityMode> VideoQualityMode { get; }

/// <summary>
/// An approximate count of messages in a thread, stops counting at 50.
/// </summary>
[JsonPropertyName("message_count")]
public Optional<int> MessageCount { get; }

/// <summary>
/// An approximate count of users in a thread, stops counting at 50.
/// </summary>
[JsonPropertyName("member_count")]
public Optional<int> MemberCount { get; }

/// <summary>
/// Thread-specific fields not needed by other channels.
/// </summary>
[JsonPropertyName("thread_metadata")]
public Optional<ThreadMetadata> ThreadMetadata { get; }

/// <summary>
/// Thread member object for the current user, if they have joined the thread, only included on certain API endpoints.
/// </summary>
[JsonPropertyName("member")]
public Optional<ThreadMember> Member { get; }
}
}

+ 0
- 66
src/Models/Channel/ChannelType.cs View File

@@ -1,66 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the channel type.
/// </summary>
[Flags]
public enum ChannelType
{
/// <summary>
/// A text channel within a server.
/// </summary>
GuildText = 0,

/// <summary>
/// A direct message between users.
/// </summary>
Dm = 1,

/// <summary>
/// A voice channel within a server.
/// </summary>
GuildVoice = 2,

/// <summary>
/// A direct message between multiple users.
/// </summary>
GroupDm = 3,

/// <summary>
/// An organizational category that contains up to 50 channels.
/// </summary>
GuildCategory = 4,

/// <summary>
/// A channel that users can follow and crosspost into their own server.
/// </summary>
GuildNews = 5,

/// <summary>
/// A channel in which game developers can sell their game on Discord.
/// </summary>
GuildStore = 6,

/// <summary>
/// A temporary sub-channel within a GUILD_NEWS channel.
/// </summary>
GuildNewsThread = 10,

/// <summary>
/// A temporary sub-channel within a GUILD_TEXT channel.
/// </summary>
GuildPublicThread = 11,

/// <summary>
/// A temporary sub-channel within a GUILD_TEXT channel that is only viewable by those invited and those with the MANAGE_THREADS permission.
/// </summary>
GuildPrivateThread = 12,

/// <summary>
/// A voice channel for hosting events with an audience.
/// </summary>
GuildStageVoice = 13,
}
}

+ 0
- 34
src/Models/Channel/FollowedChannel.cs View File

@@ -1,34 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a followed channel object.
/// </summary>
public record FollowedChannel
{
/// <summary>
/// Creates a <see cref="FollowedChannel"/> with the provided parameters.
/// </summary>
/// <param name="channelId">Source channel id.</param>
/// <param name="webhookId">Created target webhook id.</param>
[JsonConstructor]
public FollowedChannel(Snowflake channelId, Snowflake webhookId)
{
ChannelId = channelId;
WebhookId = webhookId;
}

/// <summary>
/// Source channel id.
/// </summary>
[JsonPropertyName("channel_id")]
public Snowflake ChannelId { get; }

/// <summary>
/// Created target webhook id.
/// </summary>
[JsonPropertyName("webhook_id")]
public Snowflake WebhookId { get; }
}
}

+ 0
- 50
src/Models/Channel/Message/AllowedMentions.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an allowed mentions object.
/// </summary>
public record AllowedMentions
{
/// <summary>
/// Creates a <see cref="AllowedMentions"/> with the provided parameters.
/// </summary>
/// <param name="parse">An array of allowed mention types to parse from the content.</param>
/// <param name="roles">Array of role_ids to mention (Max size of 100).</param>
/// <param name="users">Array of user_ids to mention (Max size of 100).</param>
/// <param name="repliedUser">For replies, whether to mention the author of the message being replied to (default false).</param>
[JsonConstructor]
public AllowedMentions(string[] parse, Snowflake[] roles, Snowflake[] users, bool repliedUser)
{
Parse = parse;
Roles = roles;
Users = users;
RepliedUser = repliedUser;
}

/// <summary>
/// An array of allowed mention types to parse from the content.
/// </summary>
[JsonPropertyName("parse")]
public string[] Parse { get; }

/// <summary>
/// Array of role_ids to mention (Max size of 100).
/// </summary>
[JsonPropertyName("roles")]
public Snowflake[] Roles { get; }

/// <summary>
/// Array of user_ids to mention (Max size of 100).
/// </summary>
[JsonPropertyName("users")]
public Snowflake[] Users { get; }

/// <summary>
/// For replies, whether to mention the author of the message being replied to (default false).
/// </summary>
[JsonPropertyName("replied_user")]
public bool RepliedUser { get; }
}
}

+ 0
- 82
src/Models/Channel/Message/Attachment.cs View File

@@ -1,82 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an attachment object.
/// </summary>
public record Attachment
{
/// <summary>
/// Creates a <see cref="Attachment"/> with the provided parameters.
/// </summary>
/// <param name="id">Attachment id.</param>
/// <param name="filename">Name of file attached.</param>
/// <param name="contentType">The attachment's media type.</param>
/// <param name="size">Size of file in bytes.</param>
/// <param name="url">Source url of file.</param>
/// <param name="proxyUrl">A proxied url of file.</param>
/// <param name="height">Height of file (if image).</param>
/// <param name="width">Width of file (if image).</param>
[JsonConstructor]
public Attachment(Snowflake id, string filename, Optional<string> contentType, int size, string url, string proxyUrl, Optional<int?> height, Optional<int?> width)
{
Id = id;
Filename = filename;
ContentType = contentType;
Size = size;
Url = url;
ProxyUrl = proxyUrl;
Height = height;
Width = width;
}

/// <summary>
/// Attachment id.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// Name of file attached.
/// </summary>
[JsonPropertyName("filename")]
public string Filename { get; }

/// <summary>
/// The attachment's media type.
/// </summary>
[JsonPropertyName("content_type")]
public Optional<string> ContentType { get; }

/// <summary>
/// Size of file in bytes.
/// </summary>
[JsonPropertyName("size")]
public int Size { get; }

/// <summary>
/// Source url of file.
/// </summary>
[JsonPropertyName("url")]
public string Url { get; }

/// <summary>
/// A proxied url of file.
/// </summary>
[JsonPropertyName("proxy_url")]
public string ProxyUrl { get; }

/// <summary>
/// Height of file (if image).
/// </summary>
[JsonPropertyName("height")]
public Optional<int?> Height { get; }

/// <summary>
/// Width of file (if image).
/// </summary>
[JsonPropertyName("width")]
public Optional<int?> Width { get; }
}
}

+ 0
- 50
src/Models/Channel/Message/ChannelMention.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a channel mention object.
/// </summary>
public record ChannelMention
{
/// <summary>
/// Creates a <see cref="ChannelMention"/> with the provided parameters.
/// </summary>
/// <param name="id">Id of the channel.</param>
/// <param name="guildId">Id of the guild containing the channel.</param>
/// <param name="type">The type of channel.</param>
/// <param name="name">The name of the channel.</param>
[JsonConstructor]
public ChannelMention(Snowflake id, Snowflake guildId, ChannelType type, string name)
{
Id = id;
GuildId = guildId;
Type = type;
Name = name;
}

/// <summary>
/// Id of the channel.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// Id of the guild containing the channel.
/// </summary>
[JsonPropertyName("guild_id")]
public Snowflake GuildId { get; }

/// <summary>
/// The type of channel.
/// </summary>
[JsonPropertyName("type")]
public ChannelType Type { get; }

/// <summary>
/// The name of the channel.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }
}
}

+ 0
- 123
src/Models/Channel/Message/Embed/Embed.cs View File

@@ -1,123 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a embed object.
/// </summary>
public record Embed
{
/// <summary>
/// Creates a <see cref="Embed"/> with the provided parameters.
/// </summary>
/// <param name="title">Title of embed.</param>
/// <param name="type">Type of embed (always "rich" for webhook embeds).</param>
/// <param name="description">Description of embed.</param>
/// <param name="url">Url of embed.</param>
/// <param name="timestamp">Timestamp of embed content.</param>
/// <param name="color">Color code of the embed.</param>
/// <param name="footer">Footer information.</param>
/// <param name="image">Image information.</param>
/// <param name="thumbnail">Thumbnail information.</param>
/// <param name="video">Video information.</param>
/// <param name="provider">Provider information.</param>
/// <param name="author">Author information.</param>
/// <param name="fields">Fields information.</param>
[JsonConstructor]
public Embed(Optional<string> title, Optional<EmbedType> type, Optional<string> description, Optional<string> url, Optional<DateTimeOffset> timestamp, Optional<int> color, Optional<EmbedFooter> footer, Optional<EmbedImage> image, Optional<EmbedThumbnail> thumbnail, Optional<EmbedVideo> video, Optional<EmbedProvider> provider, Optional<EmbedAuthor> author, Optional<EmbedField[]> fields)
{
Title = title;
Type = type;
Description = description;
Url = url;
Timestamp = timestamp;
Color = color;
Footer = footer;
Image = image;
Thumbnail = thumbnail;
Video = video;
Provider = provider;
Author = author;
Fields = fields;
}

/// <summary>
/// Title of embed.
/// </summary>
[JsonPropertyName("title")]
public Optional<string> Title { get; }

/// <summary>
/// Type of embed (always "rich" for webhook embeds).
/// </summary>
[JsonPropertyName("type")]
public Optional<EmbedType> Type { get; }

/// <summary>
/// Description of embed.
/// </summary>
[JsonPropertyName("description")]
public Optional<string> Description { get; }

/// <summary>
/// Url of embed.
/// </summary>
[JsonPropertyName("url")]
public Optional<string> Url { get; }

/// <summary>
/// Timestamp of embed content.
/// </summary>
[JsonPropertyName("timestamp")]
public Optional<DateTimeOffset> Timestamp { get; }

/// <summary>
/// Color code of the embed.
/// </summary>
[JsonPropertyName("color")]
public Optional<int> Color { get; }

/// <summary>
/// Footer information.
/// </summary>
[JsonPropertyName("footer")]
public Optional<EmbedFooter> Footer { get; }

/// <summary>
/// Image information.
/// </summary>
[JsonPropertyName("image")]
public Optional<EmbedImage> Image { get; }

/// <summary>
/// Thumbnail information.
/// </summary>
[JsonPropertyName("thumbnail")]
public Optional<EmbedThumbnail> Thumbnail { get; }

/// <summary>
/// Video information.
/// </summary>
[JsonPropertyName("video")]
public Optional<EmbedVideo> Video { get; }

/// <summary>
/// Provider information.
/// </summary>
[JsonPropertyName("provider")]
public Optional<EmbedProvider> Provider { get; }

/// <summary>
/// Author information.
/// </summary>
[JsonPropertyName("author")]
public Optional<EmbedAuthor> Author { get; }

/// <summary>
/// Fields information.
/// </summary>
[JsonPropertyName("fields")]
public Optional<EmbedField[]> Fields { get; }
}
}

+ 0
- 50
src/Models/Channel/Message/Embed/EmbedAuthor.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a embed author object.
/// </summary>
public record EmbedAuthor
{
/// <summary>
/// Creates a <see cref="EmbedAuthor"/> with the provided parameters.
/// </summary>
/// <param name="name">Name of author.</param>
/// <param name="url">Url of author.</param>
/// <param name="iconUrl">Url of author icon (only supports http(s) and attachments).</param>
/// <param name="proxyIconUrl">A proxied url of author icon.</param>
[JsonConstructor]
public EmbedAuthor(Optional<string> name, Optional<string> url, Optional<string> iconUrl, Optional<string> proxyIconUrl)
{
Name = name;
Url = url;
IconUrl = iconUrl;
ProxyIconUrl = proxyIconUrl;
}

/// <summary>
/// Name of author.
/// </summary>
[JsonPropertyName("name")]
public Optional<string> Name { get; }

/// <summary>
/// Url of author.
/// </summary>
[JsonPropertyName("url")]
public Optional<string> Url { get; }

/// <summary>
/// Url of author icon (only supports http(s) and attachments).
/// </summary>
[JsonPropertyName("icon_url")]
public Optional<string> IconUrl { get; }

/// <summary>
/// A proxied url of author icon.
/// </summary>
[JsonPropertyName("proxy_icon_url")]
public Optional<string> ProxyIconUrl { get; }
}
}

+ 0
- 42
src/Models/Channel/Message/Embed/EmbedField.cs View File

@@ -1,42 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a embed field object.
/// </summary>
public record EmbedField
{
/// <summary>
/// Creates a <see cref="EmbedField"/> with the provided parameters.
/// </summary>
/// <param name="name">Name of the field.</param>
/// <param name="value">Value of the field.</param>
/// <param name="inline">Whether or not this field should display inline.</param>
[JsonConstructor]
public EmbedField(string name, string value, Optional<bool> inline)
{
Name = name;
Value = value;
Inline = inline;
}

/// <summary>
/// Name of the field.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// Value of the field.
/// </summary>
[JsonPropertyName("value")]
public string Value { get; }

/// <summary>
/// Whether or not this field should display inline.
/// </summary>
[JsonPropertyName("inline")]
public Optional<bool> Inline { get; }
}
}

+ 0
- 42
src/Models/Channel/Message/Embed/EmbedFooter.cs View File

@@ -1,42 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a embed footer object.
/// </summary>
public record EmbedFooter
{
/// <summary>
/// Creates a <see cref="EmbedFooter"/> with the provided parameters.
/// </summary>
/// <param name="text">Footer text.</param>
/// <param name="iconUrl">Url of footer icon (only supports http(s) and attachments).</param>
/// <param name="proxyIconUrl">A proxied url of footer icon.</param>
[JsonConstructor]
public EmbedFooter(string text, Optional<string> iconUrl, Optional<string> proxyIconUrl)
{
Text = text;
IconUrl = iconUrl;
ProxyIconUrl = proxyIconUrl;
}

/// <summary>
/// Footer text.
/// </summary>
[JsonPropertyName("text")]
public string Text { get; }

/// <summary>
/// Url of footer icon (only supports http(s) and attachments).
/// </summary>
[JsonPropertyName("icon_url")]
public Optional<string> IconUrl { get; }

/// <summary>
/// A proxied url of footer icon.
/// </summary>
[JsonPropertyName("proxy_icon_url")]
public Optional<string> ProxyIconUrl { get; }
}
}

+ 0
- 50
src/Models/Channel/Message/Embed/EmbedImage.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a embed image object.
/// </summary>
public record EmbedImage
{
/// <summary>
/// Creates a <see cref="EmbedImage"/> with the provided parameters.
/// </summary>
/// <param name="url">Source url of image (only supports http(s) and attachments).</param>
/// <param name="proxyUrl">A proxied url of the image.</param>
/// <param name="height">Height of image.</param>
/// <param name="width">Width of image.</param>
[JsonConstructor]
public EmbedImage(Optional<string> url, Optional<string> proxyUrl, Optional<int> height, Optional<int> width)
{
Url = url;
ProxyUrl = proxyUrl;
Height = height;
Width = width;
}

/// <summary>
/// Source url of image (only supports http(s) and attachments).
/// </summary>
[JsonPropertyName("url")]
public Optional<string> Url { get; }

/// <summary>
/// A proxied url of the image.
/// </summary>
[JsonPropertyName("proxy_url")]
public Optional<string> ProxyUrl { get; }

/// <summary>
/// Height of image.
/// </summary>
[JsonPropertyName("height")]
public Optional<int> Height { get; }

/// <summary>
/// Width of image.
/// </summary>
[JsonPropertyName("width")]
public Optional<int> Width { get; }
}
}

+ 0
- 34
src/Models/Channel/Message/Embed/EmbedProvider.cs View File

@@ -1,34 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a embed provider object.
/// </summary>
public record EmbedProvider
{
/// <summary>
/// Creates a <see cref="EmbedProvider"/> with the provided parameters.
/// </summary>
/// <param name="name">Name of provider.</param>
/// <param name="url">Url of provider.</param>
[JsonConstructor]
public EmbedProvider(Optional<string> name, Optional<string> url)
{
Name = name;
Url = url;
}

/// <summary>
/// Name of provider.
/// </summary>
[JsonPropertyName("name")]
public Optional<string> Name { get; }

/// <summary>
/// Url of provider.
/// </summary>
[JsonPropertyName("url")]
public Optional<string> Url { get; }
}
}

+ 0
- 50
src/Models/Channel/Message/Embed/EmbedThumbnail.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a embed thumbnail object.
/// </summary>
public record EmbedThumbnail
{
/// <summary>
/// Creates a <see cref="EmbedThumbnail"/> with the provided parameters.
/// </summary>
/// <param name="url">Source url of thumbnail (only supports http(s) and attachments).</param>
/// <param name="proxyUrl">A proxied url of the thumbnail.</param>
/// <param name="height">Height of thumbnail.</param>
/// <param name="width">Width of thumbnail.</param>
[JsonConstructor]
public EmbedThumbnail(Optional<string> url, Optional<string> proxyUrl, Optional<int> height, Optional<int> width)
{
Url = url;
ProxyUrl = proxyUrl;
Height = height;
Width = width;
}

/// <summary>
/// Source url of thumbnail (only supports http(s) and attachments).
/// </summary>
[JsonPropertyName("url")]
public Optional<string> Url { get; }

/// <summary>
/// A proxied url of the thumbnail.
/// </summary>
[JsonPropertyName("proxy_url")]
public Optional<string> ProxyUrl { get; }

/// <summary>
/// Height of thumbnail.
/// </summary>
[JsonPropertyName("height")]
public Optional<int> Height { get; }

/// <summary>
/// Width of thumbnail.
/// </summary>
[JsonPropertyName("width")]
public Optional<int> Width { get; }
}
}

+ 0
- 38
src/Models/Channel/Message/Embed/EmbedType.cs View File

@@ -1,38 +0,0 @@
namespace Discord.Net.Models
{
/// <summary>
/// Represents the type of embed.
/// </summary>
public enum EmbedType
{
/// <summary>
/// Generic embed rendered from embed attributes.
/// </summary>
Rich,

/// <summary>
/// Image embed.
/// </summary>
Image,

/// <summary>
/// Video embed.
/// </summary>
Video,

/// <summary>
/// Animated gif image embed rendered as a video embed.
/// </summary>
Gifv,

/// <summary>
/// Article embed.
/// </summary>
Article,

/// <summary>
/// Link embed.
/// </summary>
Link,
}
}

+ 0
- 50
src/Models/Channel/Message/Embed/EmbedVideo.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a embed video object.
/// </summary>
public record EmbedVideo
{
/// <summary>
/// Creates a <see cref="EmbedVideo"/> with the provided parameters.
/// </summary>
/// <param name="url">Source url of video.</param>
/// <param name="proxyUrl">A proxied url of the video.</param>
/// <param name="height">Height of video.</param>
/// <param name="width">Width of video.</param>
[JsonConstructor]
public EmbedVideo(Optional<string> url, Optional<string> proxyUrl, Optional<int> height, Optional<int> width)
{
Url = url;
ProxyUrl = proxyUrl;
Height = height;
Width = width;
}

/// <summary>
/// Source url of video.
/// </summary>
[JsonPropertyName("url")]
public Optional<string> Url { get; }

/// <summary>
/// A proxied url of the video.
/// </summary>
[JsonPropertyName("proxy_url")]
public Optional<string> ProxyUrl { get; }

/// <summary>
/// Height of video.
/// </summary>
[JsonPropertyName("height")]
public Optional<int> Height { get; }

/// <summary>
/// Width of video.
/// </summary>
[JsonPropertyName("width")]
public Optional<int> Width { get; }
}
}

+ 0
- 259
src/Models/Channel/Message/Message.cs View File

@@ -1,259 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a message object.
/// </summary>
public record Message
{
/// <summary>
/// Creates a <see cref="Message"/> with the provided parameters.
/// </summary>
/// <param name="id">Id of the message.</param>
/// <param name="channelId">Id of the channel the message was sent in.</param>
/// <param name="guildId">Id of the guild the message was sent in.</param>
/// <param name="author">The author of this message (not guaranteed to be a valid user, see below).</param>
/// <param name="member">Member properties for this message's author.</param>
/// <param name="content">Contents of the message.</param>
/// <param name="timestamp">When this message was sent.</param>
/// <param name="editedTimestamp">When this message was edited (or null if never).</param>
/// <param name="tts">Whether this was a TTS message.</param>
/// <param name="mentionEveryone">Whether this message mentions everyone.</param>
/// <param name="mentions">Users specifically mentioned in the message.</param>
/// <param name="mentionRoles">Roles specifically mentioned in this message.</param>
/// <param name="mentionChannels">Channels specifically mentioned in this message.</param>
/// <param name="attachments">Any attached files.</param>
/// <param name="embeds">Any embedded content.</param>
/// <param name="reactions">Reactions to the message.</param>
/// <param name="nonce">Used for validating a message was sent.</param>
/// <param name="pinned">Whether this message is pinned.</param>
/// <param name="webhookId">If the message is generated by a webhook, this is the webhook's id.</param>
/// <param name="type">Type of message.</param>
/// <param name="activity">Sent with Rich Presence-related chat embeds.</param>
/// <param name="application">Sent with Rich Presence-related chat embeds.</param>
/// <param name="applicationId">If the message is a response to an Interaction, this is the id of the interaction's application.</param>
/// <param name="messageReference">Data showing the source of a crosspost, channel follow add, pin, or reply message.</param>
/// <param name="flags">Message flags combined as a bitfield.</param>
/// <param name="stickers">The stickers sent with the message (bots currently can only receive messages with stickers, not send).</param>
/// <param name="referencedMessage">The message associated with the message_reference.</param>
/// <param name="interaction">Sent if the message is a response to an Interaction.</param>
/// <param name="thread">The thread that was started from this message, includes thread member object.</param>
/// <param name="components">Sent if the message contains components like buttons, action rows, or other interactive components.</param>
[JsonConstructor]
public Message(Snowflake id, Snowflake channelId, Optional<Snowflake> guildId, User author, Optional<GuildMember> member, string content, DateTimeOffset timestamp, DateTimeOffset? editedTimestamp, bool tts, bool mentionEveryone, UserMention[] mentions, Snowflake[] mentionRoles, Optional<ChannelMention[]> mentionChannels, Attachment[] attachments, Embed[] embeds, Optional<Reaction[]> reactions, Optional<string> nonce, bool pinned, Optional<Snowflake> webhookId, int type, Optional<MessageActivity> activity, Optional<Application> application, Optional<Snowflake> applicationId, Optional<MessageReference> messageReference, Optional<MessageFlags> flags, Optional<Sticker[]> stickers, Optional<Message?> referencedMessage, Optional<MessageInteraction> interaction, Optional<Channel> thread, Optional<ActionRowComponent[]> components)
{
Id = id;
ChannelId = channelId;
GuildId = guildId;
Author = author;
Member = member;
Content = content;
Timestamp = timestamp;
EditedTimestamp = editedTimestamp;
Tts = tts;
MentionEveryone = mentionEveryone;
Mentions = mentions;
MentionRoles = mentionRoles;
MentionChannels = mentionChannels;
Attachments = attachments;
Embeds = embeds;
Reactions = reactions;
Nonce = nonce;
Pinned = pinned;
WebhookId = webhookId;
Type = type;
Activity = activity;
Application = application;
ApplicationId = applicationId;
MessageReference = messageReference;
Flags = flags;
Stickers = stickers;
ReferencedMessage = referencedMessage;
Interaction = interaction;
Thread = thread;
Components = components;
}

/// <summary>
/// Id of the message.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// Id of the channel the message was sent in.
/// </summary>
[JsonPropertyName("channel_id")]
public Snowflake ChannelId { get; }

/// <summary>
/// Id of the guild the message was sent in.
/// </summary>
[JsonPropertyName("guild_id")]
public Optional<Snowflake> GuildId { get; }

/// <summary>
/// The author of this message (not guaranteed to be a valid user, see below).
/// </summary>
[JsonPropertyName("author")]
public User Author { get; }

/// <summary>
/// Member properties for this message's author.
/// </summary>
[JsonPropertyName("member")]
public Optional<GuildMember> Member { get; }

/// <summary>
/// Contents of the message.
/// </summary>
[JsonPropertyName("content")]
public string Content { get; }

/// <summary>
/// When this message was sent.
/// </summary>
[JsonPropertyName("timestamp")]
public DateTimeOffset Timestamp { get; }

/// <summary>
/// When this message was edited (or null if never).
/// </summary>
[JsonPropertyName("edited_timestamp")]
public DateTimeOffset? EditedTimestamp { get; }

/// <summary>
/// Whether this was a TTS message.
/// </summary>
[JsonPropertyName("tts")]
public bool Tts { get; }

/// <summary>
/// Whether this message mentions everyone.
/// </summary>
[JsonPropertyName("mention_everyone")]
public bool MentionEveryone { get; }

/// <summary>
/// Users specifically mentioned in the message.
/// </summary>
[JsonPropertyName("mentions")]
public UserMention[] Mentions { get; }

/// <summary>
/// Roles specifically mentioned in this message.
/// </summary>
[JsonPropertyName("mention_roles")]
public Snowflake[] MentionRoles { get; }

/// <summary>
/// Channels specifically mentioned in this message.
/// </summary>
[JsonPropertyName("mention_channels")]
public Optional<ChannelMention[]> MentionChannels { get; }

/// <summary>
/// Any attached files.
/// </summary>
[JsonPropertyName("attachments")]
public Attachment[] Attachments { get; }

/// <summary>
/// Any embedded content.
/// </summary>
[JsonPropertyName("embeds")]
public Embed[] Embeds { get; }

/// <summary>
/// Reactions to the message.
/// </summary>
[JsonPropertyName("reactions")]
public Optional<Reaction[]> Reactions { get; }

/// <summary>
/// Used for validating a message was sent.
/// </summary>
[JsonPropertyName("nonce")]
public Optional<string> Nonce { get; }

/// <summary>
/// Whether this message is pinned.
/// </summary>
[JsonPropertyName("pinned")]
public bool Pinned { get; }

/// <summary>
/// If the message is generated by a webhook, this is the webhook's id.
/// </summary>
[JsonPropertyName("webhook_id")]
public Optional<Snowflake> WebhookId { get; }

/// <summary>
/// Type of message.
/// </summary>
[JsonPropertyName("type")]
public int Type { get; }

/// <summary>
/// Sent with Rich Presence-related chat embeds.
/// </summary>
[JsonPropertyName("activity")]
public Optional<MessageActivity> Activity { get; }

/// <summary>
/// Sent with Rich Presence-related chat embeds.
/// </summary>
[JsonPropertyName("application")]
public Optional<Application> Application { get; }

/// <summary>
/// If the message is a response to an Interaction, this is the id of the interaction's application.
/// </summary>
[JsonPropertyName("application_id")]
public Optional<Snowflake> ApplicationId { get; }

/// <summary>
/// Data showing the source of a crosspost, channel follow add, pin, or reply message.
/// </summary>
[JsonPropertyName("message_reference")]
public Optional<MessageReference> MessageReference { get; }

/// <summary>
/// Message flags combined as a bitfield.
/// </summary>
[JsonPropertyName("flags")]
public Optional<MessageFlags> Flags { get; }

/// <summary>
/// The stickers sent with the message (bots currently can only receive messages with stickers, not send).
/// </summary>
[JsonPropertyName("stickers")]
public Optional<Sticker[]> Stickers { get; }

/// <summary>
/// The message associated with the message_reference.
/// </summary>
[JsonPropertyName("referenced_message")]
public Optional<Message?> ReferencedMessage { get; }

/// <summary>
/// Sent if the message is a response to an Interaction.
/// </summary>
[JsonPropertyName("interaction")]
public Optional<MessageInteraction> Interaction { get; }

/// <summary>
/// The thread that was started from this message, includes thread member object.
/// </summary>
[JsonPropertyName("thread")]
public Optional<Channel> Thread { get; }

/// <summary>
/// Sent if the message contains components like buttons, action rows, or other interactive components.
/// </summary>
[JsonPropertyName("components")]
public Optional<ActionRowComponent[]> Components { get; }
}
}

+ 0
- 34
src/Models/Channel/Message/MessageActivity.cs View File

@@ -1,34 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a message activity object.
/// </summary>
public record MessageActivity
{
/// <summary>
/// Creates a <see cref="MessageActivity"/> with the provided parameters.
/// </summary>
/// <param name="type">Type of message activity.</param>
/// <param name="partyId">Party_id from a Rich Presence event.</param>
[JsonConstructor]
public MessageActivity(int type, Optional<string> partyId)
{
Type = type;
PartyId = partyId;
}

/// <summary>
/// Type of message activity.
/// </summary>
[JsonPropertyName("type")]
public int Type { get; }

/// <summary>
/// Party_id from a Rich Presence event.
/// </summary>
[JsonPropertyName("party_id")]
public Optional<string> PartyId { get; }
}
}

+ 0
- 31
src/Models/Channel/Message/MessageActivityType.cs View File

@@ -1,31 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the message activity type.
/// </summary>
[Flags]
public enum MessageActivityType
{
/// <summary>
/// The message activity is to join.
/// </summary>
Join = 1,

/// <summary>
/// The message activity is to spectate a stream.
/// </summary>
Spectate = 2,

/// <summary>
/// The message activity is to listen to music.
/// </summary>
Listen = 3,

/// <summary>
/// The message activity is to request to join.
/// </summary>
JoinRequest = 5,
}
}

+ 0
- 51
src/Models/Channel/Message/MessageFlags.cs View File

@@ -1,51 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the message flags.
/// </summary>
[Flags]
public enum MessageFlags
{
/// <summary>
/// This message has been published to subscribed channels (via Channel Following).
/// </summary>
Crossposted = 1 << 0,

/// <summary>
/// This message originated from a message in another channel (via Channel Following).
/// </summary>
IsCrosspost = 1 << 1,

/// <summary>
/// Do not include any embeds when serializing this message.
/// </summary>
SuppressEmbeds = 1 << 2,

/// <summary>
/// The source message for this crosspost has been deleted (via Channel Following).
/// </summary>
SourceMessageDeleted = 1 << 3,

/// <summary>
/// This message came from the urgent message system.
/// </summary>
Urgent = 1 << 4,

/// <summary>
/// This message has an associated thread, with the same id as the message.
/// </summary>
HasThread = 1 << 5,

/// <summary>
/// This message is only visible to the user who invoked the Interaction.
/// </summary>
Ephemeral = 1 << 6,

/// <summary>
/// This message is an Interaction Response and the bot is "thinking".
/// </summary>
Loading = 1 << 7,
}
}

+ 0
- 50
src/Models/Channel/Message/MessageReference.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a message reference object.
/// </summary>
public record MessageReference
{
/// <summary>
/// Creates a <see cref="MessageReference"/> with the provided parameters.
/// </summary>
/// <param name="messageId">Id of the originating message.</param>
/// <param name="channelId">Id of the originating message's channel.</param>
/// <param name="guildId">Id of the originating message's guild.</param>
/// <param name="failIfNotExists">When sending, whether to error if the referenced message doesn't exist instead of sending as a normal (non-reply) message, default true.</param>
[JsonConstructor]
public MessageReference(Optional<Snowflake> messageId, Optional<Snowflake> channelId, Optional<Snowflake> guildId, Optional<bool> failIfNotExists)
{
MessageId = messageId;
ChannelId = channelId;
GuildId = guildId;
FailIfNotExists = failIfNotExists;
}

/// <summary>
/// Id of the originating message.
/// </summary>
[JsonPropertyName("message_id")]
public Optional<Snowflake> MessageId { get; }

/// <summary>
/// Id of the originating message's channel.
/// </summary>
[JsonPropertyName("channel_id")]
public Optional<Snowflake> ChannelId { get; }

/// <summary>
/// Id of the originating message's guild.
/// </summary>
[JsonPropertyName("guild_id")]
public Optional<Snowflake> GuildId { get; }

/// <summary>
/// When sending, whether to error if the referenced message doesn't exist instead of sending as a normal (non-reply) message, default true.
/// </summary>
[JsonPropertyName("fail_if_not_exists")]
public Optional<bool> FailIfNotExists { get; }
}
}

+ 0
- 121
src/Models/Channel/Message/MessageType.cs View File

@@ -1,121 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the message type.
/// </summary>
[Flags]
public enum MessageType
{
/// <summary>
/// Default message type.
/// </summary>
Default = 0,

/// <summary>
/// Recipient was added.
/// </summary>
RecipientAdd = 1,

/// <summary>
/// Recipient was removed.
/// </summary>
RecipientRemove = 2,

/// <summary>
/// Request to join a call.
/// </summary>
Call = 3,

/// <summary>
/// Channel name was changed.
/// </summary>
ChannelNameChange = 4,

/// <summary>
/// Channel icon was changed.
/// </summary>
ChannelIconChange = 5,

/// <summary>
/// Message was pinned in this channel.
/// </summary>
ChannelPinnedMessage = 6,

/// <summary>
/// User joined the guild.
/// </summary>
GuildMemberJoin = 7,

/// <summary>
///
/// </summary>
UserPremiumGuildSubscription = 8,

/// <summary>
///
/// </summary>
UserPremiumGuildSubscriptionTier1 = 9,

/// <summary>
///
/// </summary>
UserPremiumGuildSubscriptionTier2 = 10,

/// <summary>
///
/// </summary>
UserPremiumGuildSubscriptionTier3 = 11,

/// <summary>
///
/// </summary>
ChannelFollowAdd = 12,

/// <summary>
///
/// </summary>
GuildDiscoveryDisqualified = 14,

/// <summary>
///
/// </summary>
GuildDiscoveryRequalified = 15,

/// <summary>
///
/// </summary>
GuildDiscoveryGracePeriodInitialWarning = 16,

/// <summary>
///
/// </summary>
GuildDiscoveryGracePeriodFinalWarning = 17,

/// <summary>
///
/// </summary>
ThreadCreated = 18,

/// <summary>
///
/// </summary>
Reply = 19,

/// <summary>
///
/// </summary>
ApplicationCommand = 20,

/// <summary>
///
/// </summary>
ThreadStarterMessage = 21,

/// <summary>
///
/// </summary>
GuildInviteReminder = 22,
}
}

+ 0
- 42
src/Models/Channel/Message/Reaction.cs View File

@@ -1,42 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a reaction object.
/// </summary>
public record Reaction
{
/// <summary>
/// Creates a <see cref="Reaction"/> with the provided parameters.
/// </summary>
/// <param name="count">Times this emoji has been used to react.</param>
/// <param name="me">Whether the current user reacted using this emoji.</param>
/// <param name="emoji">Emoji information.</param>
[JsonConstructor]
public Reaction(int count, bool me, Emoji emoji)
{
Count = count;
Me = me;
Emoji = emoji;
}

/// <summary>
/// Times this emoji has been used to react.
/// </summary>
[JsonPropertyName("count")]
public int Count { get; }

/// <summary>
/// Whether the current user reacted using this emoji.
/// </summary>
[JsonPropertyName("me")]
public bool Me { get; }

/// <summary>
/// Emoji information.
/// </summary>
[JsonPropertyName("emoji")]
public Emoji Emoji { get; }
}
}

+ 0
- 74
src/Models/Channel/Message/Sticker.cs View File

@@ -1,74 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a sticker object.
/// </summary>
public record Sticker
{
/// <summary>
/// Creates a <see cref="Sticker"/> with the provided parameters.
/// </summary>
/// <param name="id">Id of the sticker.</param>
/// <param name="packId">Id of the pack the sticker is from.</param>
/// <param name="name">Name of the sticker.</param>
/// <param name="description">Description of the sticker.</param>
/// <param name="tags">A comma-separated list of tags for the sticker.</param>
/// <param name="asset">Sticker asset hash.</param>
/// <param name="formatType">Type of sticker format.</param>
[JsonConstructor]
public Sticker(Snowflake id, Snowflake packId, string name, string description, Optional<string> tags, string asset, StickerFormatType formatType)
{
Id = id;
PackId = packId;
Name = name;
Description = description;
Tags = tags;
Asset = asset;
FormatType = formatType;
}

/// <summary>
/// Id of the sticker.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// Id of the pack the sticker is from.
/// </summary>
[JsonPropertyName("pack_id")]
public Snowflake PackId { get; }

/// <summary>
/// Name of the sticker.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// Description of the sticker.
/// </summary>
[JsonPropertyName("description")]
public string Description { get; }

/// <summary>
/// A comma-separated list of tags for the sticker.
/// </summary>
[JsonPropertyName("tags")]
public Optional<string> Tags { get; }

/// <summary>
/// Sticker asset hash.
/// </summary>
[JsonPropertyName("asset")]
public string Asset { get; }

/// <summary>
/// Type of sticker format.
/// </summary>
[JsonPropertyName("format_type")]
public StickerFormatType FormatType { get; }
}
}

+ 0
- 26
src/Models/Channel/Message/StickerFormatType.cs View File

@@ -1,26 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the sticker format type.
/// </summary>
[Flags]
public enum StickerFormatType
{
/// <summary>
/// The sticker format is a png.
/// </summary>
Png = 1,

/// <summary>
/// The sticker format is a apng.
/// </summary>
Apng = 2,

/// <summary>
/// The sticker format is a lottie.
/// </summary>
Lottie = 3,
}
}

+ 0
- 40
src/Models/Channel/Message/UserMention.cs View File

@@ -1,40 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a user mention object.
/// </summary>
public record UserMention : User
{
/// <summary>
/// Creates a <see cref="UserMention"/> with the provided parameters.
/// </summary>
/// <param name="id">The user's id.</param>
/// <param name="username">The user's username, not unique across the platform.</param>
/// <param name="discriminator">The user's 4-digit discord-tag.</param>
/// <param name="avatar">The user's avatar hash.</param>
/// <param name="bot">Whether the user belongs to an OAuth2 application.</param>
/// <param name="system">Whether the user is an Official Discord System user (part of the urgent message system).</param>
/// <param name="mfaEnabled">Whether the user has two factor enabled on their account.</param>
/// <param name="locale">The user's chosen language option.</param>
/// <param name="verified">Whether the email on this account has been verified.</param>
/// <param name="email">The user's email.</param>
/// <param name="flags">The flags on a user's account.</param>
/// <param name="premiumType">The type of Nitro subscription on a user's account.</param>
/// <param name="publicFlags">The public flags on a user's account.</param>
/// <param name="member">Additional partial member field.</param>
[JsonConstructor]
public UserMention(Snowflake id, string username, string discriminator, string? avatar, Optional<bool> bot, Optional<bool> system, Optional<bool> mfaEnabled, Optional<string> locale, Optional<bool> verified, Optional<string?> email, Optional<UserFlags> flags, Optional<PremiumType> premiumType, Optional<UserFlags> publicFlags, Optional<GuildMember> member)
: base(id, username, discriminator, avatar, bot, system, mfaEnabled, locale, verified, email, flags, premiumType, publicFlags)
{
Member = member;
}

/// <summary>
/// Additional partial member field.
/// </summary>
[JsonPropertyName("member")]
public Optional<GuildMember> Member { get; }
}
}

+ 0
- 50
src/Models/Channel/Overwrite.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a overwrite object.
/// </summary>
public record Overwrite
{
/// <summary>
/// Creates a <see cref="Overwrite"/> with the provided parameters.
/// </summary>
/// <param name="id">Role or user id.</param>
/// <param name="type">Type of entity this overwrite belongs to.</param>
/// <param name="allow">Permission bit set.</param>
/// <param name="deny">Permission bit set.</param>
[JsonConstructor]
public Overwrite(Snowflake id, OverwriteType type, string allow, string deny)
{
Id = id;
Type = type;
Allow = allow;
Deny = deny;
}

/// <summary>
/// Role or user id.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// Type of entity this overwrite belongs to.
/// </summary>
[JsonPropertyName("type")]
public OverwriteType Type { get; }

/// <summary>
/// Permission bit set.
/// </summary>
[JsonPropertyName("allow")]
public string Allow { get; }

/// <summary>
/// Permission bit set.
/// </summary>
[JsonPropertyName("deny")]
public string Deny { get; }
}
}

+ 0
- 17
src/Models/Channel/OverwriteType.cs View File

@@ -1,17 +0,0 @@
namespace Discord.Net.Models
{
/// <summary>
/// Represents the type of the overwrite.
/// </summary>
public enum OverwriteType
{
/// <summary>
/// The type of the overwrite is a role.
/// </summary>
Role = 0,
/// <summary>
/// The type of the overwrite is a member.
/// </summary>
Member = 1,
}
}

+ 0
- 51
src/Models/Channel/Thread/ThreadMember.cs View File

@@ -1,51 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a thread member object.
/// </summary>
public record ThreadMember
{
/// <summary>
/// Creates a <see cref="ThreadMember"/> with the provided parameters.
/// </summary>
/// <param name="id">The id of the thread.</param>
/// <param name="userId">The id of the user.</param>
/// <param name="joinTimestamp">The time the current user last joined the thread.</param>
/// <param name="flags">Any user-thread settings, currently only used for notifications.</param>
[JsonConstructor]
public ThreadMember(Snowflake id, Snowflake userId, DateTimeOffset joinTimestamp, int flags)
{
Id = id;
UserId = userId;
JoinTimestamp = joinTimestamp;
Flags = flags;
}

/// <summary>
/// The id of the thread.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// The id of the user.
/// </summary>
[JsonPropertyName("user_id")]
public Snowflake UserId { get; }

/// <summary>
/// The time the current user last joined the thread.
/// </summary>
[JsonPropertyName("join_timestamp")]
public DateTimeOffset JoinTimestamp { get; }

/// <summary>
/// Any user-thread settings, currently only used for notifications.
/// </summary>
[JsonPropertyName("flags")]
public int Flags { get; }
}
}

+ 0
- 59
src/Models/Channel/Thread/ThreadMetadata.cs View File

@@ -1,59 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a thread metadata object.
/// </summary>
public record ThreadMetadata
{
/// <summary>
/// Creates a <see cref="ThreadMetadata"/> with the provided parameters.
/// </summary>
/// <param name="archived">Whether the thread is archived.</param>
/// <param name="archiverId">Id of the user that last archived or unarchived the thread.</param>
/// <param name="autoArchiveDuration">Duration in minutes to automatically archive the thread after recent activity, can be set to: 60, 1440, 4320, 10080.</param>
/// <param name="archiveTimestamp">Timestamp when the thread's archive status was last changed, used for calculating recent activity.</param>
/// <param name="locked">When a thread is locked, only users with MANAGE_THREADS can unarchive it.</param>
[JsonConstructor]
public ThreadMetadata(bool archived, Optional<Snowflake> archiverId, int autoArchiveDuration, DateTimeOffset archiveTimestamp, Optional<bool> locked)
{
Archived = archived;
ArchiverId = archiverId;
AutoArchiveDuration = autoArchiveDuration;
ArchiveTimestamp = archiveTimestamp;
Locked = locked;
}

/// <summary>
/// Whether the thread is archived.
/// </summary>
[JsonPropertyName("archived")]
public bool Archived { get; }

/// <summary>
/// Id of the user that last archived or unarchived the thread.
/// </summary>
[JsonPropertyName("archiver_id")]
public Optional<Snowflake> ArchiverId { get; }

/// <summary>
/// Duration in minutes to automatically archive the thread after recent activity, can be set to: 60, 1440, 4320, 10080.
/// </summary>
[JsonPropertyName("auto_archive_duration")]
public int AutoArchiveDuration { get; }

/// <summary>
/// Timestamp when the thread's archive status was last changed, used for calculating recent activity.
/// </summary>
[JsonPropertyName("archive_timestamp")]
public DateTimeOffset ArchiveTimestamp { get; }

/// <summary>
/// When a thread is locked, only users with MANAGE_THREADS can unarchive it.
/// </summary>
[JsonPropertyName("locked")]
public Optional<bool> Locked { get; }
}
}

+ 0
- 21
src/Models/Channel/VideoQualityMode.cs View File

@@ -1,21 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the video quality mode type.
/// </summary>
[Flags]
public enum VideoQualityMode
{
/// <summary>
/// Discord chooses the quality for optimal performance.
/// </summary>
Auto = 1,

/// <summary>
/// 720p.
/// </summary>
Full = 2,
}
}

+ 0
- 85
src/Models/Emoji/Emoji.cs View File

@@ -1,85 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a emoji object.
/// </summary>
public record Emoji
{
/// <summary>
/// Creates a <see cref="Emoji"/> with the provided parameters.
/// </summary>
/// <param name="id">Emoji id.</param>
/// <param name="name">Emoji name.</param>
/// <param name="roles">Roles allowed to use this emoji.</param>
/// <param name="user">User that created this emoji.</param>
/// <param name="requireColons">Whether this emoji must be wrapped in colons.</param>
/// <param name="managed">Whether this emoji is managed.</param>
/// <param name="animated">Whether this emoji is animated.</param>
/// <param name="available">Whether this emoji can be used, may be false due to loss of Server Boosts.</param>
[JsonConstructor]
public Emoji(Snowflake? id, string? name, Optional<Snowflake[]> roles, Optional<User> user, Optional<bool> requireColons, Optional<bool> managed, Optional<bool> animated, Optional<bool> available)
{
Id = id;
Name = name;
Roles = roles;
User = user;
RequireColons = requireColons;
Managed = managed;
Animated = animated;
Available = available;
}

/// <summary>
/// Emoji id.
/// </summary>
[JsonPropertyName("id")]
public Snowflake? Id { get; }

/// <summary>
/// Emoji name.
/// </summary>
/// <remarks>
/// Can be null only in reaction emoji objects.
/// </remarks>
[JsonPropertyName("name")]
public string? Name { get; }

/// <summary>
/// Roles allowed to use this emoji.
/// </summary>
[JsonPropertyName("roles")]
public Optional<Snowflake[]> Roles { get; }

/// <summary>
/// User that created this emoji.
/// </summary>
[JsonPropertyName("user")]
public Optional<User> User { get; }

/// <summary>
/// Whether this emoji must be wrapped in colons.
/// </summary>
[JsonPropertyName("require_colons")]
public Optional<bool> RequireColons { get; }

/// <summary>
/// Whether this emoji is managed.
/// </summary>
[JsonPropertyName("managed")]
public Optional<bool> Managed { get; }

/// <summary>
/// Whether this emoji is animated.
/// </summary>
[JsonPropertyName("animated")]
public Optional<bool> Animated { get; }

/// <summary>
/// Whether this emoji can be used, may be false due to loss of Server Boosts.
/// </summary>
[JsonPropertyName("available")]
public Optional<bool> Available { get; }
}
}

+ 0
- 138
src/Models/Gateway/Activity.cs View File

@@ -1,138 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an activity object.
/// </summary>
public record Activity
{
/// <summary>
/// Creates a <see cref="Activity"/> with the provided parameters.
/// </summary>
/// <param name="name">The activity's name.</param>
/// <param name="type">Activity type.</param>
/// <param name="url">Stream url, is validated when type is 1.</param>
/// <param name="createdAt">Unix timestamp of when the activity was added to the user's session.</param>
/// <param name="timestamps">Unix timestamps for start and/or end of the game.</param>
/// <param name="applicationId">Application id for the game.</param>
/// <param name="details">What the player is currently doing.</param>
/// <param name="state">The user's current party status.</param>
/// <param name="emoji">The emoji used for a custom status.</param>
/// <param name="party">Information for the current party of the player.</param>
/// <param name="assets">Images for the presence and their hover texts.</param>
/// <param name="secrets">Secrets for Rich Presence joining and spectating.</param>
/// <param name="instance">Whether or not the activity is an instanced game session.</param>
/// <param name="flags">Activity flags ORd together, describes what the payload includes.</param>
/// <param name="buttonLabels">The custom buttons shown in the Rich Presence (max 2).</param>
[JsonConstructor]
public Activity(string name, int type, Optional<string?> url, int createdAt, Optional<ActivityTimestamps> timestamps, Optional<Snowflake> applicationId, Optional<string?> details, Optional<string?> state, Optional<Emoji?> emoji, Optional<ActivityParty> party, Optional<ActivityAssets> assets, Optional<ActivitySecrets> secrets, Optional<bool> instance, Optional<int> flags, Optional<string[]> buttonLabels)
{
Name = name;
Type = type;
Url = url;
CreatedAt = createdAt;
Timestamps = timestamps;
ApplicationId = applicationId;
Details = details;
State = state;
Emoji = emoji;
Party = party;
Assets = assets;
Secrets = secrets;
Instance = instance;
Flags = flags;
ButtonLabels = buttonLabels;
}

/// <summary>
/// The activity's name.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// Activity type.
/// </summary>
[JsonPropertyName("type")]
public int Type { get; }

/// <summary>
/// Stream url, is validated when type is 1.
/// </summary>
[JsonPropertyName("url")]
public Optional<string?> Url { get; }

/// <summary>
/// Unix timestamp of when the activity was added to the user's session.
/// </summary>
[JsonPropertyName("created_at")]
public int CreatedAt { get; }

/// <summary>
/// Unix timestamps for start and/or end of the game.
/// </summary>
[JsonPropertyName("timestamps")]
public Optional<ActivityTimestamps> Timestamps { get; }

/// <summary>
/// Application id for the game.
/// </summary>
[JsonPropertyName("application_id")]
public Optional<Snowflake> ApplicationId { get; }

/// <summary>
/// What the player is currently doing.
/// </summary>
[JsonPropertyName("details")]
public Optional<string?> Details { get; }

/// <summary>
/// The user's current party status.
/// </summary>
[JsonPropertyName("state")]
public Optional<string?> State { get; }

/// <summary>
/// The emoji used for a custom status.
/// </summary>
[JsonPropertyName("emoji")]
public Optional<Emoji?> Emoji { get; }

/// <summary>
/// Information for the current party of the player.
/// </summary>
[JsonPropertyName("party")]
public Optional<ActivityParty> Party { get; }

/// <summary>
/// Images for the presence and their hover texts.
/// </summary>
[JsonPropertyName("assets")]
public Optional<ActivityAssets> Assets { get; }

/// <summary>
/// Secrets for Rich Presence joining and spectating.
/// </summary>
[JsonPropertyName("secrets")]
public Optional<ActivitySecrets> Secrets { get; }

/// <summary>
/// Whether or not the activity is an instanced game session.
/// </summary>
[JsonPropertyName("instance")]
public Optional<bool> Instance { get; }

/// <summary>
/// Activity flags ORd together, describes what the payload includes.
/// </summary>
[JsonPropertyName("flags")]
public Optional<int> Flags { get; }

/// <summary>
/// The custom buttons shown in the Rich Presence (max 2).
/// </summary>
[JsonPropertyName("buttons")]
public Optional<string[]> ButtonLabels { get; }
}
}

+ 0
- 50
src/Models/Gateway/ActivityAssets.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an activity assets object.
/// </summary>
public record ActivityAssets
{
/// <summary>
/// Creates a <see cref="ActivityAssets"/> with the provided parameters.
/// </summary>
/// <param name="largeImage">The id for a large asset of the activity, usually a snowflake.</param>
/// <param name="largeText">Text displayed when hovering over the large image of the activity.</param>
/// <param name="smallImage">The id for a small asset of the activity, usually a snowflake.</param>
/// <param name="smallText">Text displayed when hovering over the small image of the activity.</param>
[JsonConstructor]
public ActivityAssets(Optional<string> largeImage, Optional<string> largeText, Optional<string> smallImage, Optional<string> smallText)
{
LargeImage = largeImage;
LargeText = largeText;
SmallImage = smallImage;
SmallText = smallText;
}

/// <summary>
/// The id for a large asset of the activity, usually a snowflake.
/// </summary>
[JsonPropertyName("large_image")]
public Optional<string> LargeImage { get; }

/// <summary>
/// Text displayed when hovering over the large image of the activity.
/// </summary>
[JsonPropertyName("large_text")]
public Optional<string> LargeText { get; }

/// <summary>
/// The id for a small asset of the activity, usually a snowflake.
/// </summary>
[JsonPropertyName("small_image")]
public Optional<string> SmallImage { get; }

/// <summary>
/// Text displayed when hovering over the small image of the activity.
/// </summary>
[JsonPropertyName("small_text")]
public Optional<string> SmallText { get; }
}
}

+ 0
- 42
src/Models/Gateway/ActivityEmoji.cs View File

@@ -1,42 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an activity emoji object.
/// </summary>
public record ActivityEmoji
{
/// <summary>
/// Creates a <see cref="ActivityEmoji"/> with the provided parameters.
/// </summary>
/// <param name="name">The name of the emoji.</param>
/// <param name="id">The id of the emoji.</param>
/// <param name="animated">Whether this emoji is animated.</param>
[JsonConstructor]
public ActivityEmoji(string name, Optional<Snowflake> id, Optional<bool> animated)
{
Name = name;
Id = id;
Animated = animated;
}

/// <summary>
/// The name of the emoji.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// The id of the emoji.
/// </summary>
[JsonPropertyName("id")]
public Optional<Snowflake> Id { get; }

/// <summary>
/// Whether this emoji is animated.
/// </summary>
[JsonPropertyName("animated")]
public Optional<bool> Animated { get; }
}
}

+ 0
- 41
src/Models/Gateway/ActivityFlags.cs View File

@@ -1,41 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the activity flags.
/// </summary>
[Flags]
public enum ActivityFlags
{
/// <summary>
/// Activity instance.
/// </summary>
Instance = 1 << 0,

/// <summary>
/// Activity join.
/// </summary>
Join = 1 << 1,

/// <summary>
/// Activity spectate.
/// </summary>
Spectate = 1 << 2,

/// <summary>
/// Activity join request.
/// </summary>
JoinRequest = 1 << 3,

/// <summary>
/// Activity sync.
/// </summary>
Sync = 1 << 4,

/// <summary>
/// Activity play.
/// </summary>
Play = 1 << 5,
}
}

+ 0
- 34
src/Models/Gateway/ActivityParty.cs View File

@@ -1,34 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an activity party object.
/// </summary>
public record ActivityParty
{
/// <summary>
/// Creates a <see cref="ActivityParty"/> with the provided parameters.
/// </summary>
/// <param name="id">The id of the party.</param>
/// <param name="size">Used to show the party's current and maximum size.</param>
[JsonConstructor]
public ActivityParty(Optional<string> id, Optional<int[]> size)
{
Id = id;
Size = size;
}

/// <summary>
/// The id of the party.
/// </summary>
[JsonPropertyName("id")]
public Optional<string> Id { get; }

/// <summary>
/// Used to show the party's current and maximum size.
/// </summary>
[JsonPropertyName("size")]
public Optional<int[]> Size { get; }
}
}

+ 0
- 42
src/Models/Gateway/ActivitySecrets.cs View File

@@ -1,42 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an activity secrets object.
/// </summary>
public record ActivitySecrets
{
/// <summary>
/// Creates a <see cref="ActivitySecrets"/> with the provided parameters.
/// </summary>
/// <param name="join">The secret for joining a party.</param>
/// <param name="spectate">The secret for spectating a game.</param>
/// <param name="match">The secret for a specific instanced match.</param>
[JsonConstructor]
public ActivitySecrets(Optional<string> join, Optional<string> spectate, Optional<string> match)
{
Join = join;
Spectate = spectate;
Match = match;
}

/// <summary>
/// The secret for joining a party.
/// </summary>
[JsonPropertyName("join")]
public Optional<string> Join { get; }

/// <summary>
/// The secret for spectating a game.
/// </summary>
[JsonPropertyName("spectate")]
public Optional<string> Spectate { get; }

/// <summary>
/// The secret for a specific instanced match.
/// </summary>
[JsonPropertyName("match")]
public Optional<string> Match { get; }
}
}

+ 0
- 35
src/Models/Gateway/ActivityTimestamps.cs View File

@@ -1,35 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents an activity timestamp object.
/// </summary>
public record ActivityTimestamps
{
/// <summary>
/// Creates a <see cref="ActivityTimestamps"/> with the provided parameters.
/// </summary>
/// <param name="start">When the activity started.</param>
/// <param name="end">When the activity ends.</param>
[JsonConstructor]
public ActivityTimestamps(Optional<DateTimeOffset> start, Optional<DateTimeOffset> end)
{
Start = start;
End = end;
}

/// <summary>
/// When the activity started.
/// </summary>
[JsonPropertyName("start")]
public Optional<DateTimeOffset> Start { get; }

/// <summary>
/// When the activity ends.
/// </summary>
[JsonPropertyName("end")]
public Optional<DateTimeOffset> End { get; }
}
}

+ 0
- 38
src/Models/Gateway/ActivityType.cs View File

@@ -1,38 +0,0 @@
namespace Discord.Net.Models
{
/// <summary>
/// Represents the activity type.
/// </summary>
public enum ActivityType
{
/// <summary>
/// Playing {name}.
/// </summary>
Game = 0,

/// <summary>
/// Streaming {details}.
/// </summary>
Streaming = 1,

/// <summary>
/// Listening to {name}.
/// </summary>
Listening = 2,

/// <summary>
/// Watching {name}.
/// </summary>
Watching = 3,

/// <summary>
/// {emoji} {name}.
/// </summary>
Custom = 4,

/// <summary>
/// Competing in {name}.
/// </summary>
Competing = 5,
}
}

+ 0
- 42
src/Models/Gateway/ClientStatus.cs View File

@@ -1,42 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a client status object.
/// </summary>
public record ClientStatus
{
/// <summary>
/// Creates a <see cref="ClientStatus"/> with the provided parameters.
/// </summary>
/// <param name="desktop">The user's status set for an active desktop (Windows, Linux, Mac) application session.</param>
/// <param name="mobile">The user's status set for an active mobile (iOS, Android) application session.</param>
/// <param name="web">The user's status set for an active web (browser, bot account) application session.</param>
[JsonConstructor]
public ClientStatus(Optional<string> desktop, Optional<string> mobile, Optional<string> web)
{
Desktop = desktop;
Mobile = mobile;
Web = web;
}

/// <summary>
/// The user's status set for an active desktop (Windows, Linux, Mac) application session.
/// </summary>
[JsonPropertyName("desktop")]
public Optional<string> Desktop { get; }

/// <summary>
/// The user's status set for an active mobile (iOS, Android) application session.
/// </summary>
[JsonPropertyName("mobile")]
public Optional<string> Mobile { get; }

/// <summary>
/// The user's status set for an active web (browser, bot account) application session.
/// </summary>
[JsonPropertyName("web")]
public Optional<string> Web { get; }
}
}

+ 0
- 58
src/Models/Gateway/Presence.cs View File

@@ -1,58 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a presence object.
/// </summary>
public record Presence
{
/// <summary>
/// Creates a <see cref="Presence"/> with the provided parameters.
/// </summary>
/// <param name="user">The user presence is being updated for.</param>
/// <param name="guildId">Id of the guild.</param>
/// <param name="status">Either "idle", "dnd", "online", or "offline".</param>
/// <param name="activities">User's current activities.</param>
/// <param name="clientStatus">User's platform-dependent status.</param>
[JsonConstructor]
public Presence(User user, Snowflake guildId, string status, Activity[] activities, ClientStatus clientStatus)
{
User = user;
GuildId = guildId;
Status = status;
Activities = activities;
ClientStatus = clientStatus;
}

/// <summary>
/// The user presence is being updated for.
/// </summary>
[JsonPropertyName("user")]
public User User { get; }

/// <summary>
/// Id of the guild.
/// </summary>
[JsonPropertyName("guild_id")]
public Snowflake GuildId { get; }

/// <summary>
/// Either "idle", "dnd", "online", or "offline".
/// </summary>
[JsonPropertyName("status")]
public string Status { get; }

/// <summary>
/// User's current activities.
/// </summary>
[JsonPropertyName("activities")]
public Activity[] Activities { get; }

/// <summary>
/// User's platform-dependent status.
/// </summary>
[JsonPropertyName("client_status")]
public ClientStatus ClientStatus { get; }
}
}

+ 0
- 34
src/Models/Guild/Ban.cs View File

@@ -1,34 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a ban object.
/// </summary>
public record Ban
{
/// <summary>
/// Creates a <see cref="Ban"/> with the provided parameters.
/// </summary>
/// <param name="reason">The reason for the ban.</param>
/// <param name="user">The banned user.</param>
[JsonConstructor]
public Ban(string? reason, User user)
{
Reason = reason;
User = user;
}

/// <summary>
/// The reason for the ban.
/// </summary>
[JsonPropertyName("reason")]
public string? Reason { get; }

/// <summary>
/// The banned user.
/// </summary>
[JsonPropertyName("user")]
public User User { get; }
}
}

+ 0
- 20
src/Models/Guild/DefaultMessageNotificationLevel.cs View File

@@ -1,20 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the default message notification level.
/// </summary>
public enum DefaultMessageNotificationLevel
{
/// <summary>
/// Members will receive notifications for all messages by default.
/// </summary>
AllMessages = 0,

/// <summary>
/// Members will receive notifications only for messages that @mention them by default.
/// </summary>
OnlyMentions = 1,
}
}

+ 0
- 25
src/Models/Guild/ExplicitContentFilterLevel.cs View File

@@ -1,25 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the explicit content filter level.
/// </summary>
public enum ExplicitContentFilterLevel
{
/// <summary>
/// Media content will not be scanned.
/// </summary>
Disabled = 0,

/// <summary>
/// Media content sent by members without roles will be scanned.
/// </summary>
MembersWithoutRoles = 1,

/// <summary>
/// Media content sent by all members will be scanned.
/// </summary>
AllMembers = 2,
}
}

+ 0
- 411
src/Models/Guild/Guild.cs View File

@@ -1,411 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a guild object.
/// </summary>
public record Guild
{
/// <summary>
/// Creates a <see cref="Guild"/> with the provided parameters.
/// </summary>
/// <param name="id">Guild id.</param>
/// <param name="name">Guild name (2-100 characters, excluding trailing and leading whitespace).</param>
/// <param name="icon">Icon hash.</param>
/// <param name="iconHash">Icon hash, returned when in the template object.</param>
/// <param name="splash">Splash hash.</param>
/// <param name="discoverySplash">Discovery splash hash; only present for guilds with the "DISCOVERABLE" feature.</param>
/// <param name="owner">True if the user is the owner of the guild.</param>
/// <param name="ownerId">Id of owner.</param>
/// <param name="permissions">Total permissions for the user in the guild (excludes overwrites).</param>
/// <param name="region">Voice region id for the guild.</param>
/// <param name="afkChannelId">Id of afk channel.</param>
/// <param name="afkTimeout">Afk timeout in seconds.</param>
/// <param name="widgetEnabled">True if the server widget is enabled.</param>
/// <param name="widgetChannelId">The channel id that the widget will generate an invite to, or null if set to no invite.</param>
/// <param name="verificationLevel">Verification level required for the guild.</param>
/// <param name="defaultMessageNotifications">Default message notifications level.</param>
/// <param name="explicitContentFilter">Explicit content filter level.</param>
/// <param name="roles">Roles in the guild.</param>
/// <param name="emojis">Custom guild emojis.</param>
/// <param name="features">Enabled guild features.</param>
/// <param name="mfaLevel">Required MFA level for the guild.</param>
/// <param name="applicationId">Application id of the guild creator if it is bot-created.</param>
/// <param name="systemChannelId">The id of the channel where guild notices such as welcome messages and boost events are posted.</param>
/// <param name="systemChannelFlags">System channel flags.</param>
/// <param name="rulesChannelId">The id of the channel where Community guilds can display rules and/or guidelines.</param>
/// <param name="joinedAt">When this guild was joined at.</param>
/// <param name="large">True if this is considered a large guild.</param>
/// <param name="unavailable">True if this guild is unavailable due to an outage.</param>
/// <param name="memberCount">Total number of members in this guild.</param>
/// <param name="voiceStates">States of members currently in voice channels; lacks the guild_id key.</param>
/// <param name="members">Users in the guild.</param>
/// <param name="channels">Channels in the guild.</param>
/// <param name="threads">All active threads in the guild that current user has permission to view.</param>
/// <param name="presences">Presences of the members in the guild, will only include non-offline members if the size is greater than large threshold.</param>
/// <param name="maxPresences">The maximum number of presences for the guild (the default value, currently 25000, is in effect when null is returned).</param>
/// <param name="maxMembers">The maximum number of members for the guild.</param>
/// <param name="vanityUrlCode">The vanity url code for the guild.</param>
/// <param name="description">The description of a Community guild.</param>
/// <param name="banner">Banner hash.</param>
/// <param name="premiumTier">Premium tier (Server Boost level).</param>
/// <param name="premiumSubscriptionCount">The number of boosts this guild currently has.</param>
/// <param name="preferredLocale">The preferred locale of a Community guild; used in server discovery and notices from Discord; defaults to "en-US".</param>
/// <param name="publicUpdatesChannelId">The id of the channel where admins and moderators of Community guilds receive notices from Discord.</param>
/// <param name="maxVideoChannelUsers">The maximum amount of users in a video channel.</param>
/// <param name="approximateMemberCount">Approximate number of members in this guild.</param>
/// <param name="approximatePresenceCount">Approximate number of non-offline members in this guild.</param>
/// <param name="welcomeScreen">The welcome screen of a Community guild, shown to new members, returned in an Invite's guild object.</param>
/// <param name="nsfwLevel">Guild NSFW level.</param>
/// <param name="stageInstances">Stage instances in the guild.</param>
[JsonConstructor]
public Guild(Snowflake id, string name, string? icon, Optional<string?> iconHash, string? splash, string? discoverySplash, Optional<bool> owner, Snowflake ownerId, Optional<Permissions> permissions, string region, Snowflake? afkChannelId, int afkTimeout, Optional<bool> widgetEnabled, Optional<Snowflake?> widgetChannelId, int verificationLevel, int defaultMessageNotifications, int explicitContentFilter, Role[] roles, Emoji[] emojis, string[] features, int mfaLevel, Snowflake? applicationId, Snowflake? systemChannelId, int systemChannelFlags, Snowflake? rulesChannelId, Optional<DateTimeOffset> joinedAt, Optional<bool> large, Optional<bool> unavailable, Optional<int> memberCount, Optional<VoiceState[]> voiceStates, Optional<GuildMember[]> members, Optional<Channel[]> channels, Optional<Channel[]> threads, Optional<Presence[]> presences, Optional<int?> maxPresences, Optional<int> maxMembers, string? vanityUrlCode, string? description, string? banner, int premiumTier, Optional<int> premiumSubscriptionCount, string preferredLocale, Snowflake? publicUpdatesChannelId, Optional<int> maxVideoChannelUsers, Optional<int> approximateMemberCount, Optional<int> approximatePresenceCount, Optional<WelcomeScreen> welcomeScreen, int nsfwLevel, Optional<StageInstance[]> stageInstances)
{
Id = id;
Name = name;
Icon = icon;
IconHash = iconHash;
Splash = splash;
DiscoverySplash = discoverySplash;
Owner = owner;
OwnerId = ownerId;
Permissions = permissions;
Region = region;
AfkChannelId = afkChannelId;
AfkTimeout = afkTimeout;
WidgetEnabled = widgetEnabled;
WidgetChannelId = widgetChannelId;
VerificationLevel = verificationLevel;
DefaultMessageNotifications = defaultMessageNotifications;
ExplicitContentFilter = explicitContentFilter;
Roles = roles;
Emojis = emojis;
Features = features;
MfaLevel = mfaLevel;
ApplicationId = applicationId;
SystemChannelId = systemChannelId;
SystemChannelFlags = systemChannelFlags;
RulesChannelId = rulesChannelId;
JoinedAt = joinedAt;
Large = large;
Unavailable = unavailable;
MemberCount = memberCount;
VoiceStates = voiceStates;
Members = members;
Channels = channels;
Threads = threads;
Presences = presences;
MaxPresences = maxPresences;
MaxMembers = maxMembers;
VanityUrlCode = vanityUrlCode;
Description = description;
Banner = banner;
PremiumTier = premiumTier;
PremiumSubscriptionCount = premiumSubscriptionCount;
PreferredLocale = preferredLocale;
PublicUpdatesChannelId = publicUpdatesChannelId;
MaxVideoChannelUsers = maxVideoChannelUsers;
ApproximateMemberCount = approximateMemberCount;
ApproximatePresenceCount = approximatePresenceCount;
WelcomeScreen = welcomeScreen;
NsfwLevel = nsfwLevel;
StageInstances = stageInstances;
}

/// <summary>
/// Guild id.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// Guild name.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// Icon hash.
/// </summary>
[JsonPropertyName("icon")]
public string? Icon { get; }

/// <summary>
/// Icon hash, returned when in the template object.
/// </summary>
[JsonPropertyName("icon_hash")]
public Optional<string?> IconHash { get; }

/// <summary>
/// Splash hash.
/// </summary>
[JsonPropertyName("splash")]
public string? Splash { get; }

/// <summary>
/// Discovery splash hash; only present for guilds with the "DISCOVERABLE" feature.
/// </summary>
[JsonPropertyName("discovery_splash")]
public string? DiscoverySplash { get; }

/// <summary>
/// True if the user is the owner of the guild.
/// </summary>
[JsonPropertyName("owner")]
public Optional<bool> Owner { get; }

/// <summary>
/// Id of owner.
/// </summary>
[JsonPropertyName("owner_id")]
public Snowflake OwnerId { get; }

/// <summary>
/// Total permissions for the user in the guild (excludes overwrites).
/// </summary>
[JsonPropertyName("permissions")]
public Optional<Permissions> Permissions { get; }

/// <summary>
/// Voice region id for the guild.
/// </summary>
[JsonPropertyName("region")]
public string Region { get; }

/// <summary>
/// Id of afk channel.
/// </summary>
[JsonPropertyName("afk_channel_id")]
public Snowflake? AfkChannelId { get; }

/// <summary>
/// Afk timeout in seconds.
/// </summary>
[JsonPropertyName("afk_timeout")]
public int AfkTimeout { get; }

/// <summary>
/// True if the server widget is enabled.
/// </summary>
[JsonPropertyName("widget_enabled")]
public Optional<bool> WidgetEnabled { get; }

/// <summary>
/// The channel id that the widget will generate an invite to, or null if set to no invite.
/// </summary>
[JsonPropertyName("widget_channel_id")]
public Optional<Snowflake?> WidgetChannelId { get; }

/// <summary>
/// Verification level required for the guild.
/// </summary>
[JsonPropertyName("verification_level")]
public int VerificationLevel { get; }

/// <summary>
/// Default message notifications level.
/// </summary>
[JsonPropertyName("default_message_notifications")]
public int DefaultMessageNotifications { get; }

/// <summary>
/// Explicit content filter level.
/// </summary>
[JsonPropertyName("explicit_content_filter")]
public int ExplicitContentFilter { get; }

/// <summary>
/// Roles in the guild.
/// </summary>
[JsonPropertyName("roles")]
public Role[] Roles { get; }

/// <summary>
/// Custom guild emojis.
/// </summary>
[JsonPropertyName("emojis")]
public Emoji[] Emojis { get; }

/// <summary>
/// Enabled guild features.
/// </summary>
[JsonPropertyName("features")]
public string[] Features { get; }

/// <summary>
/// Required MFA level for the guild.
/// </summary>
[JsonPropertyName("mfa_level")]
public int MfaLevel { get; }

/// <summary>
/// Application id of the guild creator if it is bot-created.
/// </summary>
[JsonPropertyName("application_id")]
public Snowflake? ApplicationId { get; }

/// <summary>
/// The id of the channel where guild notices such as welcome messages and boost events are posted.
/// </summary>
[JsonPropertyName("system_channel_id")]
public Snowflake? SystemChannelId { get; }

/// <summary>
/// System channel flags.
/// </summary>
[JsonPropertyName("system_channel_flags")]
public int SystemChannelFlags { get; }

/// <summary>
/// The id of the channel where Community guilds can display rules and/or guidelines.
/// </summary>
[JsonPropertyName("rules_channel_id")]
public Snowflake? RulesChannelId { get; }

/// <summary>
/// When this guild was joined at.
/// </summary>
[JsonPropertyName("joined_at")]
public Optional<DateTimeOffset> JoinedAt { get; }

/// <summary>
/// True if this is considered a large guild.
/// </summary>
[JsonPropertyName("large")]
public Optional<bool> Large { get; }

/// <summary>
/// True if this guild is unavailable due to an outage.
/// </summary>
[JsonPropertyName("unavailable")]
public Optional<bool> Unavailable { get; }

/// <summary>
/// Total number of members in this guild.
/// </summary>
[JsonPropertyName("member_count")]
public Optional<int> MemberCount { get; }

/// <summary>
/// States of members currently in voice channels; lacks the guild_id key.
/// </summary>
[JsonPropertyName("voice_states")]
public Optional<VoiceState[]> VoiceStates { get; }

/// <summary>
/// Users in the guild.
/// </summary>
[JsonPropertyName("members")]
public Optional<GuildMember[]> Members { get; }

/// <summary>
/// Channels in the guild.
/// </summary>
[JsonPropertyName("channels")]
public Optional<Channel[]> Channels { get; }

/// <summary>
/// All active threads in the guild that current user has permission to view.
/// </summary>
[JsonPropertyName("threads")]
public Optional<Channel[]> Threads { get; }

/// <summary>
/// Presences of the members in the guild, will only include non-offline members if the size is greater than large threshold.
/// </summary>
[JsonPropertyName("presences")]
public Optional<Presence[]> Presences { get; }

/// <summary>
/// The maximum number of presences for the guild (the default value, currently 25000, is in effect when null is returned).
/// </summary>
[JsonPropertyName("max_presences")]
public Optional<int?> MaxPresences { get; }

/// <summary>
/// The maximum number of members for the guild.
/// </summary>
[JsonPropertyName("max_members")]
public Optional<int> MaxMembers { get; }

/// <summary>
/// The vanity url code for the guild.
/// </summary>
[JsonPropertyName("vanity_url_code")]
public string? VanityUrlCode { get; }

/// <summary>
/// The description of a Community guild.
/// </summary>
[JsonPropertyName("description")]
public string? Description { get; }

/// <summary>
/// Banner hash.
/// </summary>
[JsonPropertyName("banner")]
public string? Banner { get; }

/// <summary>
/// Premium tier (Server Boost level).
/// </summary>
[JsonPropertyName("premium_tier")]
public int PremiumTier { get; }

/// <summary>
/// The number of boosts this guild currently has.
/// </summary>
[JsonPropertyName("premium_subscription_count")]
public Optional<int> PremiumSubscriptionCount { get; }

/// <summary>
/// The preferred locale of a Community guild; used in server discovery and notices from Discord; defaults to "en-US".
/// </summary>
[JsonPropertyName("preferred_locale")]
public string PreferredLocale { get; }

/// <summary>
/// The id of the channel where admins and moderators of Community guilds receive notices from Discord.
/// </summary>
[JsonPropertyName("public_updates_channel_id")]
public Snowflake? PublicUpdatesChannelId { get; }

/// <summary>
/// The maximum amount of users in a video channel.
/// </summary>
[JsonPropertyName("max_video_channel_users")]
public Optional<int> MaxVideoChannelUsers { get; }

/// <summary>
/// Approximate number of members in this guild.
/// </summary>
[JsonPropertyName("approximate_member_count")]
public Optional<int> ApproximateMemberCount { get; }

/// <summary>
/// Approximate number of non-offline members in this guild.
/// </summary>
[JsonPropertyName("approximate_presence_count")]
public Optional<int> ApproximatePresenceCount { get; }

/// <summary>
/// The welcome screen of a Community guild, shown to new members, returned in an Invite's guild object.
/// </summary>
[JsonPropertyName("welcome_screen")]
public Optional<WelcomeScreen> WelcomeScreen { get; }

/// <summary>
/// Guild NSFW level.
/// </summary>
[JsonPropertyName("nsfw_level")]
public int NsfwLevel { get; }

/// <summary>
/// Stage instances in the guild.
/// </summary>
[JsonPropertyName("stage_instances")]
public Optional<StageInstance[]> StageInstances { get; }
}
}

+ 0
- 91
src/Models/Guild/GuildMember.cs View File

@@ -1,91 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a guild member object.
/// </summary>
public record GuildMember
{
/// <summary>
/// Creates a <see cref="GuildMember"/> with the provided parameters.
/// </summary>
/// <param name="user">The user this guild member represents.</param>
/// <param name="nick">This users guild nickname.</param>
/// <param name="roles">Array of role object ids.</param>
/// <param name="joinedAt">When the user joined the guild.</param>
/// <param name="premiumSince">When the user started boosting the guild.</param>
/// <param name="deaf">Whether the user is deafened in voice channels.</param>
/// <param name="mute">Whether the user is muted in voice channels.</param>
/// <param name="pending">Whether the user has not yet passed the guild's Membership Screening requirements.</param>
/// <param name="permissions">Total permissions of the member in the channel, including overwrites, returned when in the interaction object.</param>
[JsonConstructor]
public GuildMember(Optional<User> user, Optional<string?> nick, Snowflake[] roles, DateTimeOffset joinedAt, Optional<DateTimeOffset?> premiumSince, bool deaf, bool mute, Optional<bool> pending, Optional<Permissions> permissions)
{
User = user;
Nick = nick;
Roles = roles;
JoinedAt = joinedAt;
PremiumSince = premiumSince;
Deaf = deaf;
Mute = mute;
Pending = pending;
Permissions = permissions;
}

/// <summary>
/// The user this guild member represents.
/// </summary>
[JsonPropertyName("user")]
public Optional<User> User { get; }

/// <summary>
/// This users guild nickname.
/// </summary>
[JsonPropertyName("nick")]
public Optional<string?> Nick { get; }

/// <summary>
/// Array of role object ids.
/// </summary>
[JsonPropertyName("roles")]
public Snowflake[] Roles { get; }

/// <summary>
/// When the user joined the guild.
/// </summary>
[JsonPropertyName("joined_at")]
public DateTimeOffset JoinedAt { get; }

/// <summary>
/// When the user started boosting the guild.
/// </summary>
[JsonPropertyName("premium_since")]
public Optional<DateTimeOffset?> PremiumSince { get; }

/// <summary>
/// Whether the user is deafened in voice channels.
/// </summary>
[JsonPropertyName("deaf")]
public bool Deaf { get; }

/// <summary>
/// Whether the user is muted in voice channels.
/// </summary>
[JsonPropertyName("mute")]
public bool Mute { get; }

/// <summary>
/// Whether the user has not yet passed the guild's Membership Screening requirements.
/// </summary>
[JsonPropertyName("pending")]
public Optional<bool> Pending { get; }

/// <summary>
/// Total permissions of the member in the channel, including overwrites, returned when in the interaction object.
/// </summary>
[JsonPropertyName("permissions")]
public Optional<Permissions> Permissions { get; }
}
}

+ 0
- 30
src/Models/Guild/GuildNSFWLevel.cs View File

@@ -1,30 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the guild NSFW level.
/// </summary>
public enum GuildNsfwLevel
{
/// <summary>
/// Default level.
/// </summary>
Default = 0,

/// <summary>
/// Guild contains explicit content.
/// </summary>
Explicit = 1,

/// <summary>
/// Guild is safe for work.
/// </summary>
Safe = 2,

/// <summary>
/// Guild has an age restriction.
/// </summary>
AgeRestricted = 3,
}
}

+ 0
- 98
src/Models/Guild/GuildPreview.cs View File

@@ -1,98 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a guild preview object.
/// </summary>
public record GuildPreview
{
/// <summary>
/// Creates a <see cref="GuildPreview"/> with the provided parameters.
/// </summary>
/// <param name="id">Guild id.</param>
/// <param name="name">Guild name (2-100 characters).</param>
/// <param name="icon">Icon hash.</param>
/// <param name="splash">Splash hash.</param>
/// <param name="discoverySplash">Discovery splash hash.</param>
/// <param name="emojis">Custom guild emojis.</param>
/// <param name="features">Enabled guild features.</param>
/// <param name="approximateMemberCount">Approximate number of members in this guild.</param>
/// <param name="approximatePresenceCount">Approximate number of online members in this guild.</param>
/// <param name="description">The description for the guild, if the guild is discoverable.</param>
[JsonConstructor]
public GuildPreview(Snowflake id, string name, string? icon, string? splash, string? discoverySplash, Emoji[] emojis, string[] features, int approximateMemberCount, int approximatePresenceCount, string? description)
{
Id = id;
Name = name;
Icon = icon;
Splash = splash;
DiscoverySplash = discoverySplash;
Emojis = emojis;
Features = features;
ApproximateMemberCount = approximateMemberCount;
ApproximatePresenceCount = approximatePresenceCount;
Description = description;
}

/// <summary>
/// Guild id.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// Guild name (2-100 characters).
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// Icon hash.
/// </summary>
[JsonPropertyName("icon")]
public string? Icon { get; }

/// <summary>
/// Splash hash.
/// </summary>
[JsonPropertyName("splash")]
public string? Splash { get; }

/// <summary>
/// Discovery splash hash.
/// </summary>
[JsonPropertyName("discovery_splash")]
public string? DiscoverySplash { get; }

/// <summary>
/// Custom guild emojis.
/// </summary>
[JsonPropertyName("emojis")]
public Emoji[] Emojis { get; }

/// <summary>
/// Enabled guild features.
/// </summary>
[JsonPropertyName("features")]
public string[] Features { get; }

/// <summary>
/// Approximate number of members in this guild.
/// </summary>
[JsonPropertyName("approximate_member_count")]
public int ApproximateMemberCount { get; }

/// <summary>
/// Approximate number of online members in this guild.
/// </summary>
[JsonPropertyName("approximate_presence_count")]
public int ApproximatePresenceCount { get; }

/// <summary>
/// The description for the guild, if the guild is discoverable.
/// </summary>
[JsonPropertyName("description")]
public string? Description { get; }
}
}

+ 0
- 34
src/Models/Guild/GuildWidget.cs View File

@@ -1,34 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a guild widget object.
/// </summary>
public record GuildWidget
{
/// <summary>
/// Creates a <see cref="GuildWidget"/> with the provided parameters.
/// </summary>
/// <param name="enabled">Whether the widget is enabled.</param>
/// <param name="channelId">The widget channel id.</param>
[JsonConstructor]
public GuildWidget(bool enabled, Snowflake? channelId)
{
Enabled = enabled;
ChannelId = channelId;
}

/// <summary>
/// Whether the widget is enabled.
/// </summary>
[JsonPropertyName("enabled")]
public bool Enabled { get; }

/// <summary>
/// The widget channel id.
/// </summary>
[JsonPropertyName("channel_id")]
public Snowflake? ChannelId { get; }
}
}

+ 0
- 139
src/Models/Guild/Integration.cs View File

@@ -1,139 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a integration object.
/// </summary>
public record Integration
{
/// <summary>
/// Creates a <see cref="Integration"/> with the provided parameters.
/// </summary>
/// <param name="id">Integration id.</param>
/// <param name="name">Integration name.</param>
/// <param name="type">Integration type (twitch, youtube, or discord).</param>
/// <param name="enabled">Is this integration enabled.</param>
/// <param name="syncing">Is this integration syncing.</param>
/// <param name="roleId">Id that this integration uses for "subscribers".</param>
/// <param name="enableEmoticons">Whether emoticons should be synced for this integration (twitch only currently).</param>
/// <param name="expireBehavior">The behavior of expiring subscribers.</param>
/// <param name="expireGracePeriod">The grace period (in days) before expiring subscribers.</param>
/// <param name="user">User for this integration.</param>
/// <param name="account">Integration account information.</param>
/// <param name="syncedAt">When this integration was last synced.</param>
/// <param name="subscriberCount">How many subscribers this integration has.</param>
/// <param name="revoked">Has this integration been revoked.</param>
/// <param name="application">The bot/OAuth2 application for discord integrations.</param>
[JsonConstructor]
public Integration(Snowflake id, string name, string type, bool enabled, Optional<bool> syncing, Optional<Snowflake> roleId, Optional<bool> enableEmoticons, Optional<IntegrationExpireBehavior> expireBehavior, Optional<int> expireGracePeriod, Optional<User> user, IntegrationAccount account, Optional<DateTimeOffset> syncedAt, Optional<int> subscriberCount, Optional<bool> revoked, Optional<Application> application)
{
Id = id;
Name = name;
Type = type;
Enabled = enabled;
Syncing = syncing;
RoleId = roleId;
EnableEmoticons = enableEmoticons;
ExpireBehavior = expireBehavior;
ExpireGracePeriod = expireGracePeriod;
User = user;
Account = account;
SyncedAt = syncedAt;
SubscriberCount = subscriberCount;
Revoked = revoked;
Application = application;
}

/// <summary>
/// Integration id.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// Integration name.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// Integration type (twitch, youtube, or discord).
/// </summary>
[JsonPropertyName("type")]
public string Type { get; }

/// <summary>
/// Is this integration enabled.
/// </summary>
[JsonPropertyName("enabled")]
public bool Enabled { get; }

/// <summary>
/// Is this integration syncing.
/// </summary>
[JsonPropertyName("syncing")]
public Optional<bool> Syncing { get; }

/// <summary>
/// Id that this integration uses for "subscribers".
/// </summary>
[JsonPropertyName("role_id")]
public Optional<Snowflake> RoleId { get; }

/// <summary>
/// Whether emoticons should be synced for this integration (twitch only currently).
/// </summary>
[JsonPropertyName("enable_emoticons")]
public Optional<bool> EnableEmoticons { get; }

/// <summary>
/// The behavior of expiring subscribers.
/// </summary>
[JsonPropertyName("expire_behavior")]
public Optional<IntegrationExpireBehavior> ExpireBehavior { get; }

/// <summary>
/// The grace period (in days) before expiring subscribers.
/// </summary>
[JsonPropertyName("expire_grace_period")]
public Optional<int> ExpireGracePeriod { get; }

/// <summary>
/// User for this integration.
/// </summary>
[JsonPropertyName("user")]
public Optional<User> User { get; }

/// <summary>
/// Integration account information.
/// </summary>
[JsonPropertyName("account")]
public IntegrationAccount Account { get; }

/// <summary>
/// When this integration was last synced.
/// </summary>
[JsonPropertyName("synced_at")]
public Optional<DateTimeOffset> SyncedAt { get; }

/// <summary>
/// How many subscribers this integration has.
/// </summary>
[JsonPropertyName("subscriber_count")]
public Optional<int> SubscriberCount { get; }

/// <summary>
/// Has this integration been revoked.
/// </summary>
[JsonPropertyName("revoked")]
public Optional<bool> Revoked { get; }

/// <summary>
/// The bot/OAuth2 application for discord integrations.
/// </summary>
[JsonPropertyName("application")]
public Optional<Application> Application { get; }
}
}

+ 0
- 34
src/Models/Guild/IntegrationAccount.cs View File

@@ -1,34 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a integration account object.
/// </summary>
public record IntegrationAccount
{
/// <summary>
/// Creates a <see cref="IntegrationAccount"/> with the provided parameters.
/// </summary>
/// <param name="id">Id of the account.</param>
/// <param name="name">Name of the account.</param>
[JsonConstructor]
public IntegrationAccount(string id, string name)
{
Id = id;
Name = name;
}

/// <summary>
/// Id of the account.
/// </summary>
[JsonPropertyName("id")]
public string Id { get; }

/// <summary>
/// Name of the account.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }
}
}

+ 0
- 66
src/Models/Guild/IntegrationApplication.cs View File

@@ -1,66 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a integration application object.
/// </summary>
public record IntegrationApplication
{
/// <summary>
/// Creates a <see cref="IntegrationApplication"/> with the provided parameters.
/// </summary>
/// <param name="id">The id of the app.</param>
/// <param name="name">The name of the app.</param>
/// <param name="icon">The icon hash of the app.</param>
/// <param name="description">The description of the app.</param>
/// <param name="summary">The description of the app.</param>
/// <param name="bot">The bot associated with this application.</param>
[JsonConstructor]
public IntegrationApplication(Snowflake id, string name, string? icon, string description, string summary, Optional<User> bot)
{
Id = id;
Name = name;
Icon = icon;
Description = description;
Summary = summary;
Bot = bot;
}

/// <summary>
/// The id of the app.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// The name of the app.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// The icon hash of the app.
/// </summary>
[JsonPropertyName("icon")]
public string? Icon { get; }

/// <summary>
/// The description of the app.
/// </summary>
[JsonPropertyName("description")]
public string Description { get; }

/// <summary>
/// The description of the app.
/// </summary>
[JsonPropertyName("summary")]
public string Summary { get; }

/// <summary>
/// The bot associated with this application.
/// </summary>
[JsonPropertyName("bot")]
public Optional<User> Bot { get; }
}
}

+ 0
- 20
src/Models/Guild/IntegrationExpireBehavior.cs View File

@@ -1,20 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the integration expire behavior.
/// </summary>
public enum IntegrationExpireBehavior
{
/// <summary>
/// It will remove the role.
/// </summary>
RemoveRole = 0,

/// <summary>
/// It will kick the member.
/// </summary>
Kick = 1,
}
}

+ 0
- 20
src/Models/Guild/MFALevel.cs View File

@@ -1,20 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the m f a level.
/// </summary>
public enum MfaLevel
{
/// <summary>
/// Guild has no MFA/2FA requirement for moderation actions.
/// </summary>
None = 0,

/// <summary>
/// Guild has a 2FA requirement for moderation actions.
/// </summary>
Elevated = 1,
}
}

+ 0
- 30
src/Models/Guild/PremiumTier.cs View File

@@ -1,30 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the premium tier.
/// </summary>
public enum PremiumTier
{
/// <summary>
/// Guild has not unlocked any Server Boost perks.
/// </summary>
None = 0,

/// <summary>
/// Guild has unlocked Server Boost level 1 perks.
/// </summary>
Tier1 = 1,

/// <summary>
/// Guild has unlocked Server Boost level 2 perks.
/// </summary>
Tier2 = 2,

/// <summary>
/// Guild has unlocked Server Boost level 3 perks.
/// </summary>
Tier3 = 3,
}
}

+ 0
- 26
src/Models/Guild/SystemChannelFlags.cs View File

@@ -1,26 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the system channel flags.
/// </summary>
[Flags]
public enum SystemChannelFlags
{
/// <summary>
/// Suppress member join notifications.
/// </summary>
SuppressJoinNotifications = 1 << 0,

/// <summary>
/// Suppress server boost notifications.
/// </summary>
SuppressPremiumSubscriptions = 1 << 1,

/// <summary>
/// Suppress server setup tips.
/// </summary>
SuppressGuildReminderNotifications = 1 << 2,
}
}

+ 0
- 35
src/Models/Guild/VerificationLevel.cs View File

@@ -1,35 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the verification level.
/// </summary>
public enum VerificationLevel
{
/// <summary>
/// Unrestricted.
/// </summary>
None = 0,

/// <summary>
/// Must have verified email on account.
/// </summary>
Low = 1,

/// <summary>
/// Must be registered on Discord for longer than 5 minutes.
/// </summary>
Medium = 2,

/// <summary>
/// Must be a member of the server for longer than 10 minutes.
/// </summary>
High = 3,

/// <summary>
/// Must have a verified phone number.
/// </summary>
VeryHigh = 4,
}
}

+ 0
- 34
src/Models/Guild/WelcomeScreen.cs View File

@@ -1,34 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a welcome screen object.
/// </summary>
public record WelcomeScreen
{
/// <summary>
/// Creates a <see cref="WelcomeScreen"/> with the provided parameters.
/// </summary>
/// <param name="description">The server description shown in the welcome screen.</param>
/// <param name="welcomeChannels">The channels shown in the welcome screen, up to 5.</param>
[JsonConstructor]
public WelcomeScreen(string? description, WelcomeScreenChannel[] welcomeChannels)
{
Description = description;
WelcomeChannels = welcomeChannels;
}

/// <summary>
/// The server description shown in the welcome screen.
/// </summary>
[JsonPropertyName("description")]
public string? Description { get; }

/// <summary>
/// The channels shown in the welcome screen, up to 5.
/// </summary>
[JsonPropertyName("welcome_channels")]
public WelcomeScreenChannel[] WelcomeChannels { get; }
}
}

+ 0
- 50
src/Models/Guild/WelcomeScreenChannel.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a welcome screen channel object.
/// </summary>
public record WelcomeScreenChannel
{
/// <summary>
/// Creates a <see cref="WelcomeScreenChannel"/> with the provided parameters.
/// </summary>
/// <param name="channelId">The channel's id.</param>
/// <param name="description">The description shown for the channel.</param>
/// <param name="emojiId">The emoji id, if the emoji is custom.</param>
/// <param name="emojiName">The emoji name if custom, the unicode character if standard, or null if no emoji is set.</param>
[JsonConstructor]
public WelcomeScreenChannel(Snowflake channelId, string description, Snowflake? emojiId, string? emojiName)
{
ChannelId = channelId;
Description = description;
EmojiId = emojiId;
EmojiName = emojiName;
}

/// <summary>
/// The channel's id.
/// </summary>
[JsonPropertyName("channel_id")]
public Snowflake ChannelId { get; }

/// <summary>
/// The description shown for the channel.
/// </summary>
[JsonPropertyName("description")]
public string Description { get; }

/// <summary>
/// The emoji id, if the emoji is custom.
/// </summary>
[JsonPropertyName("emoji_id")]
public Snowflake? EmojiId { get; }

/// <summary>
/// The emoji name if custom, the unicode character if standard, or null if no emoji is set.
/// </summary>
[JsonPropertyName("emoji_name")]
public string? EmojiName { get; }
}
}

+ 0
- 107
src/Models/GuildTemplate/GuildTemplate.cs View File

@@ -1,107 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a guild template object.
/// </summary>
public record GuildTemplate
{
/// <summary>
/// Creates a <see cref="GuildTemplate"/> with the provided parameters.
/// </summary>
/// <param name="code">The template code (unique ID).</param>
/// <param name="name">Template name.</param>
/// <param name="description">The description for the template.</param>
/// <param name="usageCount">Number of times this template has been used.</param>
/// <param name="creatorId">The ID of the user who created the template.</param>
/// <param name="creator">The user who created the template.</param>
/// <param name="createdAt">When this template was created.</param>
/// <param name="updatedAt">When this template was last synced to the source guild.</param>
/// <param name="sourceGuildId">The ID of the guild this template is based on.</param>
/// <param name="serializedSourceGuild">The guild snapshot this template contains.</param>
/// <param name="isDirty">Whether the template has unsynced changes.</param>
[JsonConstructor]
public GuildTemplate(string code, string name, string? description, int usageCount, Snowflake creatorId, User creator, DateTimeOffset createdAt, DateTimeOffset updatedAt, Snowflake sourceGuildId, Guild serializedSourceGuild, bool? isDirty)
{
Code = code;
Name = name;
Description = description;
UsageCount = usageCount;
CreatorId = creatorId;
Creator = creator;
CreatedAt = createdAt;
UpdatedAt = updatedAt;
SourceGuildId = sourceGuildId;
SerializedSourceGuild = serializedSourceGuild;
IsDirty = isDirty;
}

/// <summary>
/// The template code (unique ID).
/// </summary>
[JsonPropertyName("code")]
public string Code { get; }

/// <summary>
/// Template name.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// The description for the template.
/// </summary>
[JsonPropertyName("description")]
public string? Description { get; }

/// <summary>
/// Number of times this template has been used.
/// </summary>
[JsonPropertyName("usage_count")]
public int UsageCount { get; }

/// <summary>
/// The ID of the user who created the template.
/// </summary>
[JsonPropertyName("creator_id")]
public Snowflake CreatorId { get; }

/// <summary>
/// The user who created the template.
/// </summary>
[JsonPropertyName("creator")]
public User Creator { get; }

/// <summary>
/// When this template was created.
/// </summary>
[JsonPropertyName("created_at")]
public DateTimeOffset CreatedAt { get; }

/// <summary>
/// When this template was last synced to the source guild.
/// </summary>
[JsonPropertyName("updated_at")]
public DateTimeOffset UpdatedAt { get; }

/// <summary>
/// The ID of the guild this template is based on.
/// </summary>
[JsonPropertyName("source_guild_id")]
public Snowflake SourceGuildId { get; }

/// <summary>
/// The guild snapshot this template contains.
/// </summary>
[JsonPropertyName("serialized_source_guild")]
public Guild SerializedSourceGuild { get; }

/// <summary>
/// Whether the template has unsynced changes.
/// </summary>
[JsonPropertyName("is_dirty")]
public bool? IsDirty { get; }
}
}

+ 0
- 99
src/Models/Invite/Invite.cs View File

@@ -1,99 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a invite object.
/// </summary>
public record Invite
{
/// <summary>
/// Creates a <see cref="Invite"/> with the provided parameters.
/// </summary>
/// <param name="code">The invite code (unique ID).</param>
/// <param name="guild">The guild this invite is for.</param>
/// <param name="channel">The channel this invite is for.</param>
/// <param name="inviter">The user who created the invite.</param>
/// <param name="targetType">The type of target for this voice channel invite.</param>
/// <param name="targetUser">The user whose stream to display for this voice channel stream invite.</param>
/// <param name="targetApplication">The embedded application to open for this voice channel embedded application invite.</param>
/// <param name="approximatePresenceCount">Approximate count of online members.</param>
/// <param name="approximateMemberCount">Approximate count of total members.</param>
/// <param name="expiresAt">The expiration date of this invite.</param>
[JsonConstructor]
public Invite(string code, Optional<Guild> guild, Channel channel, Optional<User> inviter, Optional<InviteTargetType> targetType, Optional<User> targetUser, Optional<Application> targetApplication, Optional<int> approximatePresenceCount, Optional<int> approximateMemberCount, Optional<DateTimeOffset?> expiresAt)
{
Code = code;
Guild = guild;
Channel = channel;
Inviter = inviter;
TargetType = targetType;
TargetUser = targetUser;
TargetApplication = targetApplication;
ApproximatePresenceCount = approximatePresenceCount;
ApproximateMemberCount = approximateMemberCount;
ExpiresAt = expiresAt;
}

/// <summary>
/// The invite code (unique ID).
/// </summary>
[JsonPropertyName("code")]
public string Code { get; }

/// <summary>
/// The guild this invite is for.
/// </summary>
[JsonPropertyName("guild")]
public Optional<Guild> Guild { get; }

/// <summary>
/// The channel this invite is for.
/// </summary>
[JsonPropertyName("channel")]
public Channel Channel { get; }

/// <summary>
/// The user who created the invite.
/// </summary>
[JsonPropertyName("inviter")]
public Optional<User> Inviter { get; }

/// <summary>
/// The type of target for this voice channel invite.
/// </summary>
[JsonPropertyName("target_type")]
public Optional<InviteTargetType> TargetType { get; }

/// <summary>
/// The user whose stream to display for this voice channel stream invite.
/// </summary>
[JsonPropertyName("target_user")]
public Optional<User> TargetUser { get; }

/// <summary>
/// The embedded application to open for this voice channel embedded application invite.
/// </summary>
[JsonPropertyName("target_application")]
public Optional<Application> TargetApplication { get; }

/// <summary>
/// Approximate count of online members.
/// </summary>
[JsonPropertyName("approximate_presence_count")]
public Optional<int> ApproximatePresenceCount { get; }

/// <summary>
/// Approximate count of total members.
/// </summary>
[JsonPropertyName("approximate_member_count")]
public Optional<int> ApproximateMemberCount { get; }

/// <summary>
/// The expiration date of this invite.
/// </summary>
[JsonPropertyName("expires_at")]
public Optional<DateTimeOffset?> ExpiresAt { get; }
}
}

+ 0
- 70
src/Models/Invite/InviteMetadata.cs View File

@@ -1,70 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a invite metadata object.
/// </summary>
public record InviteMetadata : Invite
{
/// <summary>
/// Creates a <see cref="InviteMetadata"/> with the provided parameters.
/// </summary>
/// <param name="code">The invite code (unique ID).</param>
/// <param name="guild">The guild this invite is for.</param>
/// <param name="channel">The channel this invite is for.</param>
/// <param name="inviter">The user who created the invite.</param>
/// <param name="targetType">The type of target for this voice channel invite.</param>
/// <param name="targetUser">The user whose stream to display for this voice channel stream invite.</param>
/// <param name="targetApplication">The embedded application to open for this voice channel embedded application invite.</param>
/// <param name="approximatePresenceCount">Approximate count of online members.</param>
/// <param name="approximateMemberCount">Approximate count of total members.</param>
/// <param name="expiresAt">The expiration date of this invite.</param>
/// <param name="uses">Number of times this invite has been used.</param>
/// <param name="maxUses">Max number of times this invite can be used.</param>
/// <param name="maxAge">Duration (in seconds) after which the invite expires.</param>
/// <param name="temporary">Whether this invite only grants temporary membership.</param>
/// <param name="createdAt">When this invite was created.</param>
[JsonConstructor]
public InviteMetadata(string code, Optional<Guild> guild, Channel channel, Optional<User> inviter, Optional<InviteTargetType> targetType, Optional<User> targetUser, Optional<Application> targetApplication, Optional<int> approximatePresenceCount, Optional<int> approximateMemberCount, Optional<DateTimeOffset?> expiresAt, int uses, int maxUses, int maxAge, bool temporary, DateTimeOffset createdAt)
: base(code, guild, channel, inviter, targetType, targetUser, targetApplication, approximatePresenceCount, approximateMemberCount, expiresAt)
{
Uses = uses;
MaxUses = maxUses;
MaxAge = maxAge;
Temporary = temporary;
CreatedAt = createdAt;
}

/// <summary>
/// Number of times this invite has been used.
/// </summary>
[JsonPropertyName("uses")]
public int Uses { get; }

/// <summary>
/// Max number of times this invite can be used.
/// </summary>
[JsonPropertyName("max_uses")]
public int MaxUses { get; }

/// <summary>
/// Duration (in seconds) after which the invite expires.
/// </summary>
[JsonPropertyName("max_age")]
public int MaxAge { get; }

/// <summary>
/// Whether this invite only grants temporary membership.
/// </summary>
[JsonPropertyName("temporary")]
public bool Temporary { get; }

/// <summary>
/// When this invite was created.
/// </summary>
[JsonPropertyName("created_at")]
public DateTimeOffset CreatedAt { get; }
}
}

+ 0
- 20
src/Models/Invite/InviteTargetType.cs View File

@@ -1,20 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the invite target type.
/// </summary>
public enum InviteTargetType
{
/// <summary>
///
/// </summary>
Stream = 1,

/// <summary>
///
/// </summary>
EmbeddedApplication = 2,
}
}

+ 0
- 26
src/Models/MessageComponents/ActionRowComponent.cs View File

@@ -1,26 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a component object.
/// </summary>
public record ActionRowComponent : Component
{
/// <summary>
/// Creates an <see cref="ActionRowComponent"/> with the provided parameters.
/// </summary>
/// <param name="type">Component type.</param>
[JsonConstructor]
public ActionRowComponent(ComponentType type)
: base(type)
{
}

/// <summary>
/// Components inside this action row, like buttons or other interactive components.
/// </summary>
[JsonPropertyName("components")]
public Optional<Component[]> Components { get; }
}
}

+ 0
- 68
src/Models/MessageComponents/ButtonComponent.cs View File

@@ -1,68 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a button component object.
/// </summary>
public record ButtonComponent : Component
{
/// <summary>
/// Creates a <see cref="ButtonComponent"/> with the provided parameters.
/// </summary>
/// <param name="type">Component type.</param>
/// <param name="style">One of button styles.</param>
/// <param name="label">Text that appears on the button, max 80 characters.</param>
/// <param name="emoji">Name, id, and animated.</param>
/// <param name="customId">A developer-defined identifier for the button, max 100 characters.</param>
/// <param name="url">A url for link-style buttons.</param>
/// <param name="disabled">Whether the button is disabled, default false.</param>
[JsonConstructor]
public ButtonComponent(ComponentType type, Optional<ButtonStyle> style, Optional<string> label, Optional<Emoji> emoji, Optional<string> customId, Optional<string> url, Optional<bool> disabled)
: base(type)
{
Style = style;
Label = label;
Emoji = emoji;
CustomId = customId;
Url = url;
Disabled = disabled;
}

/// <summary>
/// One of button styles.
/// </summary>
[JsonPropertyName("style")]
public Optional<ButtonStyle> Style { get; }

/// <summary>
/// Text that appears on the button, max 80 characters.
/// </summary>
[JsonPropertyName("label")]
public Optional<string> Label { get; }

/// <summary>
/// Name, id, and animated.
/// </summary>
[JsonPropertyName("emoji")]
public Optional<Emoji> Emoji { get; }

/// <summary>
/// A developer-defined identifier for the button, max 100 characters.
/// </summary>
[JsonPropertyName("custom_id")]
public Optional<string> CustomId { get; }

/// <summary>
/// A url for link-style buttons.
/// </summary>
[JsonPropertyName("url")]
public Optional<string> Url { get; }

/// <summary>
/// Whether the button is disabled, default false.
/// </summary>
[JsonPropertyName("disabled")]
public Optional<bool> Disabled { get; }
}
}

+ 0
- 33
src/Models/MessageComponents/ButtonStyle.cs View File

@@ -1,33 +0,0 @@
namespace Discord.Net.Models
{
/// <summary>
/// Represents the button style type.
/// </summary>
public enum ButtonStyle
{
/// <summary>
/// Blurple.
/// </summary>
Primary = 1,

/// <summary>
/// Grey.
/// </summary>
Secondary = 2,

/// <summary>
/// Green.
/// </summary>
Success = 3,

/// <summary>
/// Red.
/// </summary>
Danger = 4,

/// <summary>
/// Grey, navigates to a URL.
/// </summary>
Link = 5,
}
}

+ 0
- 26
src/Models/MessageComponents/Component.cs View File

@@ -1,26 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a component object.
/// </summary>
public record Component
{
/// <summary>
/// Creates a <see cref="Component"/> with the provided parameters.
/// </summary>
/// <param name="type">Component type.</param>
[JsonConstructor]
public Component(ComponentType type)
{
Type = type;
}

/// <summary>
/// Component type.
/// </summary>
[JsonPropertyName("type")]
public ComponentType Type { get; }
}
}

+ 0
- 20
src/Models/MessageComponents/ComponentType.cs View File

@@ -1,20 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the component type.
/// </summary>
public enum ComponentType
{
/// <summary>
/// A container for other components.
/// </summary>
ActionRow = 1,

/// <summary>
/// A clickable button.
/// </summary>
Button = 2,
}
}

+ 0
- 191
src/Models/Permissions/Permissions.cs View File

@@ -1,191 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the permissions flags.
/// </summary>
[Flags]
public enum Permissions
{
/// <summary>
/// Allows creation of instant invites.
/// </summary>
CreateInstantInvite = 1 << 0,

/// <summary>
/// Allows kicking members.
/// </summary>
KickMembers = 1 << 1,

/// <summary>
/// Allows banning members.
/// </summary>
BanMembers = 1 << 2,

/// <summary>
/// Allows all permissions and bypasses channel permission overwrites.
/// </summary>
Administrator = 1 << 3,

/// <summary>
/// Allows management and editing of channels.
/// </summary>
ManageChannels = 1 << 4,

/// <summary>
/// Allows management and editing of the guild.
/// </summary>
ManageGuild = 1 << 5,

/// <summary>
/// Allows for the addition of reactions to messages.
/// </summary>
AddReactions = 1 << 6,

/// <summary>
/// Allows for viewing of audit logs.
/// </summary>
ViewAuditLog = 1 << 7,

/// <summary>
/// Allows for using priority speaker in a voice channel.
/// </summary>
PrioritySpeaker = 1 << 8,

/// <summary>
/// Allows the user to go live.
/// </summary>
Stream = 1 << 9,

/// <summary>
/// Allows guild members to view a channel, which includes reading messages in text channels.
/// </summary>
ViewChannel = 1 << 10,

/// <summary>
/// Allows for sending messages in a channel.
/// </summary>
SendMessages = 1 << 11,

/// <summary>
/// Allows for sending of /tts messages.
/// </summary>
SendTtsMessages = 1 << 12,

/// <summary>
/// Allows for deletion of other users messages.
/// </summary>
ManageMessages = 1 << 13,

/// <summary>
/// Links sent by users with this permission will be auto-embedded.
/// </summary>
EmbedLinks = 1 << 14,

/// <summary>
/// Allows for uploading images and files.
/// </summary>
AttachFiles = 1 << 15,

/// <summary>
/// Allows for reading of message history.
/// </summary>
ReadMessageHistory = 1 << 16,

/// <summary>
/// Allows for using the @everyone tag to notify all users in a channel, and the @here tag to notify all online users in a channel.
/// </summary>
MentionEveryone = 1 << 17,

/// <summary>
/// Allows the usage of custom emojis from other servers.
/// </summary>
UseExternalEmojis = 1 << 18,

/// <summary>
/// Allows for viewing guild insights.
/// </summary>
ViewGuildInsights = 1 << 19,

/// <summary>
/// Allows for joining of a voice channel.
/// </summary>
Connect = 1 << 20,

/// <summary>
/// Allows for speaking in a voice channel.
/// </summary>
Speak = 1 << 21,

/// <summary>
/// Allows for muting members in a voice channel.
/// </summary>
MuteMembers = 1 << 22,

/// <summary>
/// Allows for deafening of members in a voice channel.
/// </summary>
DeafenMembers = 1 << 23,

/// <summary>
/// Allows for moving of members between voice channels.
/// </summary>
MoveMembers = 1 << 24,

/// <summary>
/// Allows for using voice-activity-detection in a voice channel.
/// </summary>
UseVad = 1 << 25,

/// <summary>
/// Allows for modification of own nickname.
/// </summary>
ChangeNickname = 1 << 26,

/// <summary>
/// Allows for modification of other users nicknames.
/// </summary>
ManageNicknames = 1 << 27,

/// <summary>
/// Allows management and editing of roles.
/// </summary>
ManageRoles = 1 << 28,

/// <summary>
/// Allows management and editing of webhooks.
/// </summary>
ManageWebhooks = 1 << 29,

/// <summary>
/// Allows management and editing of emojis.
/// </summary>
ManageEmojis = 1 << 30,

/// <summary>
/// Allows members to use slash commands in text channels.
/// </summary>
UseSlashCommands = 1 << 31,

/// <summary>
/// Allows for requesting to speak in stage channels. (This permission is under active development and may be changed or removed.).
/// </summary>
RequestToSpeak = 1 << 32,

/// <summary>
/// Allows for deleting and archiving threads, and viewing all private threads.
/// </summary>
ManageThreads = 1 << 34,

/// <summary>
/// Allows for creating and participating in threads.
/// </summary>
UsePublicThreads = 1 << 35,

/// <summary>
/// Allows for creating and participating in private threads.
/// </summary>
UsePrivateThreads = 1 << 36,
}
}

+ 0
- 90
src/Models/Permissions/Role.cs View File

@@ -1,90 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a role object.
/// </summary>
public record Role
{
/// <summary>
/// Creates a <see cref="Role"/> with the provided parameters.
/// </summary>
/// <param name="id">Role id.</param>
/// <param name="name">Role name.</param>
/// <param name="color">Integer representation of hexadecimal color code.</param>
/// <param name="hoist">If this role is pinned in the user listing.</param>
/// <param name="position">Position of this role.</param>
/// <param name="permissions">Permission bit set.</param>
/// <param name="managed">Whether this role is managed by an integration.</param>
/// <param name="mentionable">Whether this role is mentionable.</param>
/// <param name="tags">The tags this role has.</param>
[JsonConstructor]
public Role(Snowflake id, string name, int color, bool hoist, int position, Permissions permissions, bool managed, bool mentionable, Optional<RoleTags> tags)
{
Id = id;
Name = name;
Color = color;
Hoist = hoist;
Position = position;
Permissions = permissions;
Managed = managed;
Mentionable = mentionable;
Tags = tags;
}

/// <summary>
/// Role id.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// Role name.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// Integer representation of hexadecimal color code.
/// </summary>
[JsonPropertyName("color")]
public int Color { get; }

/// <summary>
/// If this role is pinned in the user listing.
/// </summary>
[JsonPropertyName("hoist")]
public bool Hoist { get; }

/// <summary>
/// Position of this role.
/// </summary>
[JsonPropertyName("position")]
public int Position { get; }

/// <summary>
/// Permission bit set.
/// </summary>
[JsonPropertyName("permissions")]
public Permissions Permissions { get; }

/// <summary>
/// Whether this role is managed by an integration.
/// </summary>
[JsonPropertyName("managed")]
public bool Managed { get; }

/// <summary>
/// Whether this role is mentionable.
/// </summary>
[JsonPropertyName("mentionable")]
public bool Mentionable { get; }

/// <summary>
/// The tags this role has.
/// </summary>
[JsonPropertyName("tags")]
public Optional<RoleTags> Tags { get; }
}
}

+ 0
- 42
src/Models/Permissions/RoleTags.cs View File

@@ -1,42 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a role tags object.
/// </summary>
public record RoleTags
{
/// <summary>
/// Creates a <see cref="RoleTags"/> with the provided parameters.
/// </summary>
/// <param name="botId">The id of the bot this role belongs to.</param>
/// <param name="integrationId">The id of the integration this role belongs to.</param>
/// <param name="premiumSubscriber">Whether this is the guild's premium subscriber role.</param>
[JsonConstructor]
public RoleTags(Optional<Snowflake> botId, Optional<Snowflake> integrationId, Optional<bool?> premiumSubscriber)
{
BotId = botId;
IntegrationId = integrationId;
PremiumSubscriber = premiumSubscriber;
}

/// <summary>
/// The id of the bot this role belongs to.
/// </summary>
[JsonPropertyName("bot_id")]
public Optional<Snowflake> BotId { get; }

/// <summary>
/// The id of the integration this role belongs to.
/// </summary>
[JsonPropertyName("integration_id")]
public Optional<Snowflake> IntegrationId { get; }

/// <summary>
/// Whether this is the guild's premium subscriber role.
/// </summary>
[JsonPropertyName("premium_subscriber")]
public Optional<bool?> PremiumSubscriber { get; }
}
}

+ 0
- 23
src/Models/SlashCommands/InteractionType.cs View File

@@ -1,23 +0,0 @@
namespace Discord.Net.Models
{
/// <summary>
/// Represents the interaction type.
/// </summary>
public enum InteractionType
{
/// <summary>
/// Received when registering an interaction, replied with a pong.
/// </summary>
Ping = 1,

/// <summary>
/// This interaction is from a slash command.
/// </summary>
ApplicationCommand = 2,

/// <summary>
/// This interaction is from a component.
/// </summary>
MessageComponent = 3,
}
}

+ 0
- 50
src/Models/SlashCommands/MessageInteraction.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a message interaction object.
/// </summary>
public record MessageInteraction
{
/// <summary>
/// Creates a <see cref="MessageInteraction"/> with the provided parameters.
/// </summary>
/// <param name="id">Id of the interaction.</param>
/// <param name="type">The type of interaction.</param>
/// <param name="name">The name of the ApplicationCommand.</param>
/// <param name="user">The user who invoked the interaction.</param>
[JsonConstructor]
public MessageInteraction(Snowflake id, InteractionType type, string name, User user)
{
Id = id;
Type = type;
Name = name;
User = user;
}

/// <summary>
/// Id of the interaction.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// The type of interaction.
/// </summary>
[JsonPropertyName("type")]
public InteractionType Type { get; }

/// <summary>
/// The name of the ApplicationCommand.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// The user who invoked the interaction.
/// </summary>
[JsonPropertyName("user")]
public User User { get; }
}
}

+ 0
- 20
src/Models/StageInstance/PrivacyLevel.cs View File

@@ -1,20 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the privacy level.
/// </summary>
public enum PrivacyLevel
{
/// <summary>
/// The Stage instance is visible publicly, such as on Stage discovery.
/// </summary>
Public = 1,

/// <summary>
/// The Stage instance is visible to only guild members.
/// </summary>
GuildOnly = 2,
}
}

+ 0
- 66
src/Models/StageInstance/StageInstance.cs View File

@@ -1,66 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a stage instance object.
/// </summary>
public record StageInstance
{
/// <summary>
/// Creates a <see cref="StageInstance"/> with the provided parameters.
/// </summary>
/// <param name="id">The id of this Stage instance.</param>
/// <param name="guildId">The guild id of the associated Stage channel.</param>
/// <param name="channelId">The id of the associated Stage channel.</param>
/// <param name="topic">The topic of the Stage instance (1-120 characters).</param>
/// <param name="privacyLevel">The privacy level of the Stage instance.</param>
/// <param name="discoverableDisabled">Whether or not Stage discovery is disabled.</param>
[JsonConstructor]
public StageInstance(Snowflake id, Snowflake guildId, Snowflake channelId, string topic, PrivacyLevel privacyLevel, bool discoverableDisabled)
{
Id = id;
GuildId = guildId;
ChannelId = channelId;
Topic = topic;
PrivacyLevel = privacyLevel;
DiscoverableDisabled = discoverableDisabled;
}

/// <summary>
/// The id of this Stage instance.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// The guild id of the associated Stage channel.
/// </summary>
[JsonPropertyName("guild_id")]
public Snowflake GuildId { get; }

/// <summary>
/// The id of the associated Stage channel.
/// </summary>
[JsonPropertyName("channel_id")]
public Snowflake ChannelId { get; }

/// <summary>
/// The topic of the Stage instance (1-120 characters).
/// </summary>
[JsonPropertyName("topic")]
public string Topic { get; }

/// <summary>
/// The privacy level of the Stage instance.
/// </summary>
[JsonPropertyName("privacy_level")]
public PrivacyLevel PrivacyLevel { get; }

/// <summary>
/// Whether or not Stage discovery is disabled.
/// </summary>
[JsonPropertyName("discoverable_disabled")]
public bool DiscoverableDisabled { get; }
}
}

+ 0
- 20
src/Models/Teams/MembershipState.cs View File

@@ -1,20 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the membership state type.
/// </summary>
public enum MembershipState
{
/// <summary>
/// This member has been invited, but did not accept yet.
/// </summary>
Invited = 1,

/// <summary>
/// This member accepted the invite.
/// </summary>
Accepted = 2,
}
}

+ 0
- 58
src/Models/Teams/Team.cs View File

@@ -1,58 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a team object.
/// </summary>
public record Team
{
/// <summary>
/// Creates a <see cref="Team"/> with the provided parameters.
/// </summary>
/// <param name="icon">A hash of the image of the team's icon.</param>
/// <param name="id">The unique id of the team.</param>
/// <param name="members">The members of the team.</param>
/// <param name="name">The name of the team.</param>
/// <param name="ownerUserId">The user id of the current team owner.</param>
[JsonConstructor]
public Team(string? icon, Snowflake id, TeamMember[] members, string name, Snowflake ownerUserId)
{
Icon = icon;
Id = id;
Members = members;
Name = name;
OwnerUserId = ownerUserId;
}

/// <summary>
/// A hash of the image of the team's icon.
/// </summary>
[JsonPropertyName("icon")]
public string? Icon { get; }

/// <summary>
/// The unique id of the team.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// The members of the team.
/// </summary>
[JsonPropertyName("members")]
public TeamMember[] Members { get; }

/// <summary>
/// The name of the team.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// The user id of the current team owner.
/// </summary>
[JsonPropertyName("owner_user_id")]
public Snowflake OwnerUserId { get; }
}
}

+ 0
- 50
src/Models/Teams/TeamMember.cs View File

@@ -1,50 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a team member object.
/// </summary>
public record TeamMember
{
/// <summary>
/// Creates a <see cref="TeamMember"/> with the provided parameters.
/// </summary>
/// <param name="membershipState">The user's membership state on the team.</param>
/// <param name="permissions">Will always be ["*"].</param>
/// <param name="teamId">The id of the parent team of which they are a member.</param>
/// <param name="user">The avatar, discriminator, id, and username of the user.</param>
[JsonConstructor]
public TeamMember(MembershipState membershipState, string[] permissions, Snowflake teamId, User user)
{
MembershipState = membershipState;
Permissions = permissions;
TeamId = teamId;
User = user;
}

/// <summary>
/// The user's membership state on the team.
/// </summary>
[JsonPropertyName("membership_state")]
public MembershipState MembershipState { get; }

/// <summary>
/// Will always be ["*"].
/// </summary>
[JsonPropertyName("permissions")]
public string[] Permissions { get; }

/// <summary>
/// The id of the parent team of which they are a member.
/// </summary>
[JsonPropertyName("team_id")]
public Snowflake TeamId { get; }

/// <summary>
/// The avatar, discriminator, id, and username of the user.
/// </summary>
[JsonPropertyName("user")]
public User User { get; }
}
}

+ 0
- 90
src/Models/User/Connection.cs View File

@@ -1,90 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a connection object.
/// </summary>
public record Connection
{
/// <summary>
/// Creates a <see cref="Connection"/> with the provided parameters.
/// </summary>
/// <param name="id">Id of the connection account.</param>
/// <param name="name">The username of the connection account.</param>
/// <param name="type">The service of the connection (twitch, youtube).</param>
/// <param name="revoked">Whether the connection is revoked.</param>
/// <param name="integrations">An array of partial server integrations.</param>
/// <param name="verified">Whether the connection is verified.</param>
/// <param name="friendSync">Whether friend sync is enabled for this connection.</param>
/// <param name="showActivity">Whether activities related to this connection will be shown in presence updates.</param>
/// <param name="visibility">Visibility of this connection.</param>
[JsonConstructor]
public Connection(string id, string name, string type, Optional<bool> revoked, Optional<Integration[]> integrations, bool verified, bool friendSync, bool showActivity, VisibilityType visibility)
{
Id = id;
Name = name;
Type = type;
Revoked = revoked;
Integrations = integrations;
Verified = verified;
FriendSync = friendSync;
ShowActivity = showActivity;
Visibility = visibility;
}

/// <summary>
/// Id of the connection account.
/// </summary>
[JsonPropertyName("id")]
public string Id { get; }

/// <summary>
/// The username of the connection account.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// The service of the connection (twitch, youtube).
/// </summary>
[JsonPropertyName("type")]
public string Type { get; }

/// <summary>
/// Whether the connection is revoked.
/// </summary>
[JsonPropertyName("revoked")]
public Optional<bool> Revoked { get; }

/// <summary>
/// An array of partial server integrations.
/// </summary>
[JsonPropertyName("integrations")]
public Optional<Integration[]> Integrations { get; }

/// <summary>
/// Whether the connection is verified.
/// </summary>
[JsonPropertyName("verified")]
public bool Verified { get; }

/// <summary>
/// Whether friend sync is enabled for this connection.
/// </summary>
[JsonPropertyName("friend_sync")]
public bool FriendSync { get; }

/// <summary>
/// Whether activities related to this connection will be shown in presence updates.
/// </summary>
[JsonPropertyName("show_activity")]
public bool ShowActivity { get; }

/// <summary>
/// Visibility of this connection.
/// </summary>
[JsonPropertyName("visibility")]
public VisibilityType Visibility { get; }
}
}

+ 0
- 25
src/Models/User/PremiumType.cs View File

@@ -1,25 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the premium type.
/// </summary>
public enum PremiumType
{
/// <summary>
/// User does not have Nitro.
/// </summary>
None = 0,

/// <summary>
/// User has Nitro Classic.
/// </summary>
NitroClassic = 1,

/// <summary>
/// User has Nitro.
/// </summary>
Nitro = 2,
}
}

+ 0
- 122
src/Models/User/User.cs View File

@@ -1,122 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a user object.
/// </summary>
public record User
{
/// <summary>
/// Creates a <see cref="User"/> with the provided parameters.
/// </summary>
/// <param name="id">The user's id.</param>
/// <param name="username">The user's username, not unique across the platform.</param>
/// <param name="discriminator">The user's 4-digit discord-tag.</param>
/// <param name="avatar">The user's avatar hash.</param>
/// <param name="bot">Whether the user belongs to an OAuth2 application.</param>
/// <param name="system">Whether the user is an Official Discord System user (part of the urgent message system).</param>
/// <param name="mfaEnabled">Whether the user has two factor enabled on their account.</param>
/// <param name="locale">The user's chosen language option.</param>
/// <param name="verified">Whether the email on this account has been verified.</param>
/// <param name="email">The user's email.</param>
/// <param name="flags">The flags on a user's account.</param>
/// <param name="premiumType">The type of Nitro subscription on a user's account.</param>
/// <param name="publicFlags">The public flags on a user's account.</param>
[JsonConstructor]
public User(Snowflake id, string username, string discriminator, string? avatar, Optional<bool> bot, Optional<bool> system, Optional<bool> mfaEnabled, Optional<string> locale, Optional<bool> verified, Optional<string?> email, Optional<UserFlags> flags, Optional<PremiumType> premiumType, Optional<UserFlags> publicFlags)
{
Id = id;
Username = username;
Discriminator = discriminator;
Avatar = avatar;
Bot = bot;
System = system;
MfaEnabled = mfaEnabled;
Locale = locale;
Verified = verified;
Email = email;
Flags = flags;
PremiumType = premiumType;
PublicFlags = publicFlags;
}

/// <summary>
/// The user's id.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// The user's username, not unique across the platform.
/// </summary>
[JsonPropertyName("username")]
public string Username { get; }

/// <summary>
/// The user's 4-digit discord-tag.
/// </summary>
[JsonPropertyName("discriminator")]
public string Discriminator { get; }

/// <summary>
/// The user's avatar hash.
/// </summary>
[JsonPropertyName("avatar")]
public string? Avatar { get; }

/// <summary>
/// Whether the user belongs to an OAuth2 application.
/// </summary>
[JsonPropertyName("bot")]
public Optional<bool> Bot { get; }

/// <summary>
/// Whether the user is an Official Discord System user (part of the urgent message system).
/// </summary>
[JsonPropertyName("system")]
public Optional<bool> System { get; }

/// <summary>
/// Whether the user has two factor enabled on their account.
/// </summary>
[JsonPropertyName("mfa_enabled")]
public Optional<bool> MfaEnabled { get; }

/// <summary>
/// The user's chosen language option.
/// </summary>
[JsonPropertyName("locale")]
public Optional<string> Locale { get; }

/// <summary>
/// Whether the email on this account has been verified.
/// </summary>
[JsonPropertyName("verified")]
public Optional<bool> Verified { get; }

/// <summary>
/// The user's email.
/// </summary>
[JsonPropertyName("email")]
public Optional<string?> Email { get; }

/// <summary>
/// The flags on a user's account.
/// </summary>
[JsonPropertyName("flags")]
public Optional<UserFlags> Flags { get; }

/// <summary>
/// The type of Nitro subscription on a user's account.
/// </summary>
[JsonPropertyName("premium_type")]
public Optional<PremiumType> PremiumType { get; }

/// <summary>
/// The public flags on a user's account.
/// </summary>
[JsonPropertyName("public_flags")]
public Optional<UserFlags> PublicFlags { get; }
}
}

+ 0
- 81
src/Models/User/UserFlags.cs View File

@@ -1,81 +0,0 @@
using System;

namespace Discord.Net.Models
{
/// <summary>
/// Represents the user flags.
/// </summary>
[Flags]
public enum UserFlags
{
/// <summary>
/// Default flag.
/// </summary>
None = 0,

/// <summary>
/// User is a Discord Employee.
/// </summary>
DiscordEmployee = 1 << 0,

/// <summary>
/// User is the owner of a partnered server.
/// </summary>
PartneredServerOwner = 1 << 1,

/// <summary>
/// User participated in HypeSquad events.
/// </summary>
HypeSquadEvents = 1 << 2,

/// <summary>
/// User is a level 1 Bug Hunter.
/// </summary>
BugHunterLevel1 = 1 << 3,

/// <summary>
/// User is part of House Bravery.
/// </summary>
HouseBravery = 1 << 6,

/// <summary>
/// User is part of House Brilliance.
/// </summary>
HouseBrilliance = 1 << 7,

/// <summary>
/// User is part of House Balance.
/// </summary>
HouseBalance = 1 << 8,

/// <summary>
/// User is an early supporter.
/// </summary>
EarlySupporter = 1 << 9,

/// <summary>
/// User is part of a team.
/// </summary>
TeamUser = 1 << 10,

/// <summary>
/// User is a level 2 Bug Hunter.
/// </summary>
BugHunterLevel2 = 1 << 14,

/// <summary>
/// User is a verified bot.
/// </summary>
VerifiedBot = 1 << 16,

/// <summary>
/// User is an early verified bot developer.
/// </summary>
EarlyVerifiedBotDeveloper = 1 << 17,

/// <summary>
/// User is a Discord certified moderator.
/// </summary>
DiscordCertifiedModerator = 1 << 18,
}
}

+ 0
- 18
src/Models/User/VisibilityType.cs View File

@@ -1,18 +0,0 @@
namespace Discord.Net.Models
{
/// <summary>
/// Represents the visibility type.
/// </summary>
public enum VisibilityType
{
/// <summary>
/// Invisible to everyone except the user themselves.
/// </summary>
None = 0,

/// <summary>
/// Visible to everyone.
/// </summary>
Everyone = 1,
}
}

+ 0
- 66
src/Models/Voice/VoiceRegion.cs View File

@@ -1,66 +0,0 @@
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a voice region object.
/// </summary>
public record VoiceRegion
{
/// <summary>
/// Creates a <see cref="VoiceRegion"/> with the provided parameters.
/// </summary>
/// <param name="id">Unique ID for the region.</param>
/// <param name="name">Name of the region.</param>
/// <param name="vip">True if this is a vip-only server.</param>
/// <param name="optimal">True for a single server that is closest to the current user's client.</param>
/// <param name="deprecated">Whether this is a deprecated voice region (avoid switching to these).</param>
/// <param name="custom">Whether this is a custom voice region (used for events/etc).</param>
[JsonConstructor]
public VoiceRegion(string id, string name, bool vip, bool optimal, bool deprecated, bool custom)
{
Id = id;
Name = name;
Vip = vip;
Optimal = optimal;
Deprecated = deprecated;
Custom = custom;
}

/// <summary>
/// Unique ID for the region.
/// </summary>
[JsonPropertyName("id")]
public string Id { get; }

/// <summary>
/// Name of the region.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; }

/// <summary>
/// True if this is a vip-only server.
/// </summary>
[JsonPropertyName("vip")]
public bool Vip { get; }

/// <summary>
/// True for a single server that is closest to the current user's client.
/// </summary>
[JsonPropertyName("optimal")]
public bool Optimal { get; }

/// <summary>
/// Whether this is a deprecated voice region (avoid switching to these).
/// </summary>
[JsonPropertyName("deprecated")]
public bool Deprecated { get; }

/// <summary>
/// Whether this is a custom voice region (used for events/etc).
/// </summary>
[JsonPropertyName("custom")]
public bool Custom { get; }
}
}

+ 0
- 123
src/Models/Voice/VoiceState.cs View File

@@ -1,123 +0,0 @@
using System;
using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a voice state object.
/// </summary>
public record VoiceState
{
/// <summary>
/// Creates a <see cref="VoiceState"/> with the provided parameters.
/// </summary>
/// <param name="guildId">The guild id this voice state is for.</param>
/// <param name="channelId">The channel id this user is connected to.</param>
/// <param name="userId">The user id this voice state is for.</param>
/// <param name="member">The guild member this voice state is for.</param>
/// <param name="sessionId">The session id for this voice state.</param>
/// <param name="deaf">Whether this user is deafened by the server.</param>
/// <param name="mute">Whether this user is muted by the server.</param>
/// <param name="selfDeaf">Whether this user is locally deafened.</param>
/// <param name="selfMute">Whether this user is locally muted.</param>
/// <param name="selfStream">Whether this user is streaming using "Go Live".</param>
/// <param name="selfVideo">Whether this user's camera is enabled.</param>
/// <param name="suppress">Whether this user is muted by the current user.</param>
/// <param name="requestToSpeakTimestamp">The time at which the user requested to speak.</param>
[JsonConstructor]
public VoiceState(Optional<Snowflake> guildId, Snowflake? channelId, Snowflake userId, Optional<GuildMember> member, string sessionId, bool deaf, bool mute, bool selfDeaf, bool selfMute, Optional<bool> selfStream, bool selfVideo, bool suppress, DateTimeOffset? requestToSpeakTimestamp)
{
GuildId = guildId;
ChannelId = channelId;
UserId = userId;
Member = member;
SessionId = sessionId;
Deaf = deaf;
Mute = mute;
SelfDeaf = selfDeaf;
SelfMute = selfMute;
SelfStream = selfStream;
SelfVideo = selfVideo;
Suppress = suppress;
RequestToSpeakTimestamp = requestToSpeakTimestamp;
}

/// <summary>
/// The guild id this voice state is for.
/// </summary>
[JsonPropertyName("guild_id")]
public Optional<Snowflake> GuildId { get; }

/// <summary>
/// The channel id this user is connected to.
/// </summary>
[JsonPropertyName("channel_id")]
public Snowflake? ChannelId { get; }

/// <summary>
/// The user id this voice state is for.
/// </summary>
[JsonPropertyName("user_id")]
public Snowflake UserId { get; }

/// <summary>
/// The guild member this voice state is for.
/// </summary>
[JsonPropertyName("member")]
public Optional<GuildMember> Member { get; }

/// <summary>
/// The session id for this voice state.
/// </summary>
[JsonPropertyName("session_id")]
public string SessionId { get; }

/// <summary>
/// Whether this user is deafened by the server.
/// </summary>
[JsonPropertyName("deaf")]
public bool Deaf { get; }

/// <summary>
/// Whether this user is muted by the server.
/// </summary>
[JsonPropertyName("mute")]
public bool Mute { get; }

/// <summary>
/// Whether this user is locally deafened.
/// </summary>
[JsonPropertyName("self_deaf")]
public bool SelfDeaf { get; }

/// <summary>
/// Whether this user is locally muted.
/// </summary>
[JsonPropertyName("self_mute")]
public bool SelfMute { get; }

/// <summary>
/// Whether this user is streaming using "Go Live".
/// </summary>
[JsonPropertyName("self_stream")]
public Optional<bool> SelfStream { get; }

/// <summary>
/// Whether this user's camera is enabled.
/// </summary>
[JsonPropertyName("self_video")]
public bool SelfVideo { get; }

/// <summary>
/// Whether this user is muted by the current user.
/// </summary>
[JsonPropertyName("suppress")]
public bool Suppress { get; }

/// <summary>
/// The time at which the user requested to speak.
/// </summary>
[JsonPropertyName("request_to_speak_timestamp")]
public DateTimeOffset? RequestToSpeakTimestamp { get; }
}
}

+ 0
- 114
src/Models/Webhook/Webhook.cs View File

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using System.Text.Json.Serialization;

namespace Discord.Net.Models
{
/// <summary>
/// Represents a webhook object.
/// </summary>
public record Webhook
{
/// <summary>
/// Creates a <see cref="Webhook"/> with the provided parameters.
/// </summary>
/// <param name="id">The id of the webhook.</param>
/// <param name="type">The type of the webhook.</param>
/// <param name="guildId">The guild id this webhook is for, if any.</param>
/// <param name="channelId">The channel id this webhook is for, if any.</param>
/// <param name="user">The user this webhook was created by (not returned when getting a webhook with its token).</param>
/// <param name="name">The default name of the webhook.</param>
/// <param name="avatar">The default user avatar hash of the webhook.</param>
/// <param name="token">The secure token of the webhook (returned for Incoming Webhooks).</param>
/// <param name="applicationId">The bot/OAuth2 application that created this webhook.</param>
/// <param name="sourceGuild">The guild of the channel that this webhook is following (returned for Channel Follower Webhooks).</param>
/// <param name="sourceChannel">The channel that this webhook is following (returned for Channel Follower Webhooks).</param>
/// <param name="url">The url used for executing the webhook (returned by the webhooks OAuth2 flow).</param>
[JsonConstructor]
public Webhook(Snowflake id, WebhookType type, Optional<Snowflake?> guildId, Snowflake? channelId, Optional<User> user, string? name, string? avatar, Optional<string> token, Snowflake? applicationId, Optional<Guild> sourceGuild, Optional<Channel> sourceChannel, Optional<string> url)
{
Id = id;
Type = type;
GuildId = guildId;
ChannelId = channelId;
User = user;
Name = name;
Avatar = avatar;
Token = token;
ApplicationId = applicationId;
SourceGuild = sourceGuild;
SourceChannel = sourceChannel;
Url = url;
}

/// <summary>
/// The id of the webhook.
/// </summary>
[JsonPropertyName("id")]
public Snowflake Id { get; }

/// <summary>
/// The type of the webhook.
/// </summary>
[JsonPropertyName("type")]
public WebhookType Type { get; }

/// <summary>
/// The guild id this webhook is for, if any.
/// </summary>
[JsonPropertyName("guild_id")]
public Optional<Snowflake?> GuildId { get; }

/// <summary>
/// The channel id this webhook is for, if any.
/// </summary>
[JsonPropertyName("channel_id")]
public Snowflake? ChannelId { get; }

/// <summary>
/// The user this webhook was created by (not returned when getting a webhook with its token).
/// </summary>
[JsonPropertyName("user")]
public Optional<User> User { get; }

/// <summary>
/// The default name of the webhook.
/// </summary>
[JsonPropertyName("name")]
public string? Name { get; }

/// <summary>
/// The default user avatar hash of the webhook.
/// </summary>
[JsonPropertyName("avatar")]
public string? Avatar { get; }

/// <summary>
/// The secure token of the webhook (returned for Incoming Webhooks).
/// </summary>
[JsonPropertyName("token")]
public Optional<string> Token { get; }

/// <summary>
/// The bot/OAuth2 application that created this webhook.
/// </summary>
[JsonPropertyName("application_id")]
public Snowflake? ApplicationId { get; }

/// <summary>
/// The guild of the channel that this webhook is following (returned for Channel Follower Webhooks).
/// </summary>
[JsonPropertyName("source_guild")]
public Optional<Guild> SourceGuild { get; }

/// <summary>
/// The channel that this webhook is following (returned for Channel Follower Webhooks).
/// </summary>
[JsonPropertyName("source_channel")]
public Optional<Channel> SourceChannel { get; }

/// <summary>
/// The url used for executing the webhook (returned by the webhooks OAuth2 flow).
/// </summary>
[JsonPropertyName("url")]
public Optional<string> Url { get; }
}
}

+ 0
- 23
src/Models/Webhook/WebhookType.cs View File

@@ -1,23 +0,0 @@
namespace Discord.Net.Models
{
/// <summary>
/// Represents the webhook type.
/// </summary>
public enum WebhookType
{
/// <summary>
/// Incoming Webhooks can post messages to channels with a generated token.
/// </summary>
Incoming = 1,

/// <summary>
/// Channel Follower Webhooks are internal webhooks used with Channel Following to post new messages into channels.
/// </summary>
ChannelFollower = 2,

/// <summary>
/// Application webhooks are webhooks used with Interactions.
/// </summary>
Application = 3,
}
}

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