[Command("join")] public async Task JoinChannel(IVoiceChannel channel = null) { // Get the audio channel channel = channel ?? (msg.Author as IGuildUser)?.VoiceChannel; if (channel == null) { await msg.Channel.SendMessageAsync("User must be in a voice channel, or a voice channel must be passed as an argument."); return; } // For the next step with transmitting audio, you would want to pass this Audio Client in to a service. var audioClient = await channel.ConnectAsync(); }