using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
namespace Discord
{
public class PrivateChannel : ITextChannel, IPrivateChannel
{
///
public ulong Id { get; }
///
public DiscordClient Discord { get; }
///
public ModelState State { get; }
///
public ChannelType Type { get; }
///
public bool IsPrivate => true;
///
public bool IsPublic => false;
///
public bool IsText => true;
///
public bool IsVoice => false;
///
public Server Server { get; }
///
public User Recipient { get; }
///
public Task> GetUsers();
///
public Task GetMessage(ulong id) => null;
///
public Task> GetMessages(int limit = 100) => null;
///
public Task> GetMessages(int limit = 100, ulong? relativeMessageId = null, Relative relativeDir = Relative.Before) => null;
///
public Task SendMessage(string text, bool isTTS = false) => null;
///
public Task SendFile(string filePath, string text = null, bool isTTS = false) => null;
///
public Task SendFile(Stream stream, string filename, string text = null, bool isTTS = false) => null;
///
public Task SendIsTyping() => null;
///
public Task Delete() => null;
///
public Task Update() => null;
}
}