using System.Collections.Generic; using System.IO; using System.Threading.Tasks; namespace Discord { public class PrivateChannel : ITextChannel, IPrivateChannel { /// public ulong Id { get; } /// public DiscordClient Discord { get; } /// public ModelState State { get; } /// public ChannelType Type { get; } /// public bool IsPrivate => true; /// public bool IsPublic => false; /// public bool IsText => true; /// public bool IsVoice => false; /// public Server Server { get; } /// public User Recipient { get; } /// public Task> GetUsers(); /// public Task GetMessage(ulong id) => null; /// public Task> GetMessages(int limit = 100) => null; /// public Task> GetMessages(int limit = 100, ulong? relativeMessageId = null, Relative relativeDir = Relative.Before) => null; /// public Task SendMessage(string text, bool isTTS = false) => null; /// public Task SendFile(string filePath, string text = null, bool isTTS = false) => null; /// public Task SendFile(Stream stream, string filename, string text = null, bool isTTS = false) => null; /// public Task SendIsTyping() => null; /// public Task Delete() => null; /// public Task Update() => null; } }