using Discord.Rest; using System; using Xunit; namespace Discord { /// /// Test fixture type for integration tests which sets up the client from /// the token provided in environment variables. /// public class DiscordRestClientFixture : IDisposable { public DiscordRestClient Client { get; private set; } public DiscordRestClientFixture() { var token = Environment.GetEnvironmentVariable("DNET_TEST_TOKEN", EnvironmentVariableTarget.Process); if (string.IsNullOrWhiteSpace(token)) throw new Exception("The DNET_TEST_TOKEN environment variable was not provided."); Client = new DiscordRestClient(new DiscordRestConfig() { LogLevel = LogSeverity.Debug, DefaultRetryMode = RetryMode.AlwaysRetry }); Client.LoginAsync(TokenType.Bot, token).Wait(); } public void Dispose() { Client.LogoutAsync().Wait(); Client.Dispose(); } } }