using System; namespace Discord { public partial class DiscordClient { public event EventHandler Ready = delegate { }; public event EventHandler ChannelCreated = delegate { }; public event EventHandler ChannelDestroyed = delegate { }; public event EventHandler ChannelUpdated = delegate { }; public event EventHandler MessageAcknowledged = delegate { }; public event EventHandler MessageDeleted = delegate { }; public event EventHandler MessageReceived = delegate { }; public event EventHandler MessageSent = delegate { }; public event EventHandler MessageUpdated = delegate { }; public event EventHandler ProfileUpdated = delegate { }; public event EventHandler RoleCreated = delegate { }; public event EventHandler RoleUpdated = delegate { }; public event EventHandler RoleDeleted = delegate { }; public event EventHandler JoinedServer = delegate { }; public event EventHandler LeftServer = delegate { }; public event EventHandler ServerAvailable = delegate { }; public event EventHandler ServerUpdated = delegate { }; public event EventHandler ServerUnavailable = delegate { }; public event EventHandler UserBanned = delegate { }; public event EventHandler UserIsTyping = delegate { }; public event EventHandler UserJoined = delegate { }; public event EventHandler UserLeft = delegate { }; public event EventHandler UserUpdated = delegate { }; public event EventHandler UserUnbanned = delegate { }; } }