using Discord.Rest; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.IO; using System.Linq; using System.Threading.Tasks; using Model = Discord.API.Channel; using UserModel = Discord.API.User; using VoiceStateModel = Discord.API.VoiceState; namespace Discord.WebSocket { [DebuggerDisplay(@"{DebuggerDisplay,nq}")] public class SocketGroupChannel : SocketChannel, IGroupChannel, ISocketPrivateChannel, ISocketMessageChannel, ISocketAudioChannel { private readonly MessageCache _messages; private string _iconId; private ConcurrentDictionary _users; private ConcurrentDictionary _voiceStates; public string Name { get; private set; } public IReadOnlyCollection CachedMessages => _messages?.Messages ?? ImmutableArray.Create(); public new IReadOnlyCollection Users => _users.ToReadOnlyCollection(); public IReadOnlyCollection Recipients => _users.Select(x => x.Value).Where(x => x.Id != Discord.CurrentUser.Id).ToReadOnlyCollection(() => _users.Count - 1); internal SocketGroupChannel(DiscordSocketClient discord, ulong id) : base(discord, id) { if (Discord.MessageCacheSize > 0) _messages = new MessageCache(Discord, this); _voiceStates = new ConcurrentDictionary(ConcurrentHashSet.DefaultConcurrencyLevel, 5); _users = new ConcurrentDictionary(ConcurrentHashSet.DefaultConcurrencyLevel, 5); } internal static SocketGroupChannel Create(DiscordSocketClient discord, ClientState state, Model model) { var entity = new SocketGroupChannel(discord, model.Id); entity.Update(state, model); return entity; } internal override void Update(ClientState state, Model model) { if (model.Name.IsSpecified) Name = model.Name.Value; if (model.Icon.IsSpecified) _iconId = model.Icon.Value; if (model.Recipients.IsSpecified) UpdateUsers(state, model.Recipients.Value); } private void UpdateUsers(ClientState state, UserModel[] models) { var users = new ConcurrentDictionary(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(models.Length * 1.05)); for (int i = 0; i < models.Length; i++) users[models[i].Id] = SocketGroupUser.Create(this, state, models[i]); _users = users; } public Task LeaveAsync(RequestOptions options = null) => ChannelHelper.DeleteAsync(this, Discord, options); //Messages public SocketMessage GetCachedMessage(ulong id) => _messages?.Get(id); public async Task GetMessageAsync(ulong id, RequestOptions options = null) { IMessage msg = _messages?.Get(id); if (msg == null) msg = await ChannelHelper.GetMessageAsync(this, Discord, id, null, options).ConfigureAwait(false); return msg; } public IAsyncEnumerable> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null) => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, null, options); public IAsyncEnumerable> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null) => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, null, options); public IAsyncEnumerable> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null) => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, null, options); public IReadOnlyCollection GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch) => SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit); public IReadOnlyCollection GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch) => SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit); public IReadOnlyCollection GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch) => SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit); public Task> GetPinnedMessagesAsync(RequestOptions options = null) => ChannelHelper.GetPinnedMessagesAsync(this, Discord, null, options); public Task SendMessageAsync(string text, bool isTTS = false, API.Embed embed = null, RequestOptions options = null) => ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, null, options); public Task SendFileAsync(string filePath, string text, bool isTTS = false, RequestOptions options = null) => ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, null, options); public Task SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, RequestOptions options = null) => ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, null, options); public Task DeleteMessagesAsync(IEnumerable messages, RequestOptions options = null) => ChannelHelper.DeleteMessagesAsync(this, Discord, messages, options); public Task TriggerTypingAsync(RequestOptions options = null) => ChannelHelper.TriggerTypingAsync(this, Discord, options); public IDisposable EnterTypingState(RequestOptions options = null) => ChannelHelper.EnterTypingState(this, Discord, options); internal void AddMessage(SocketMessage msg) => _messages?.Add(msg); internal SocketMessage RemoveMessage(ulong id) => _messages?.Remove(id); //Users public new SocketGroupUser GetUser(ulong id) { SocketGroupUser user; if (_users.TryGetValue(id, out user)) return user; return null; } internal SocketGroupUser AddUser(UserModel model) { SocketGroupUser user; if (_users.TryGetValue(model.Id, out user)) return user as SocketGroupUser; else { var privateUser = SocketGroupUser.Create(this, Discord.State, model); _users[privateUser.Id] = privateUser; return privateUser; } } internal SocketGroupUser RemoveUser(ulong id) { SocketGroupUser user; if (_users.TryRemove(id, out user)) { user.GlobalUser.RemoveRef(Discord); return user as SocketGroupUser; } return null; } //Voice States internal SocketVoiceState AddOrUpdateVoiceState(ClientState state, VoiceStateModel model) { var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel; var voiceState = SocketVoiceState.Create(voiceChannel, model); _voiceStates[model.UserId] = voiceState; return voiceState; } internal SocketVoiceState? GetVoiceState(ulong id) { SocketVoiceState voiceState; if (_voiceStates.TryGetValue(id, out voiceState)) return voiceState; return null; } internal SocketVoiceState? RemoveVoiceState(ulong id) { SocketVoiceState voiceState; if (_voiceStates.TryRemove(id, out voiceState)) return voiceState; return null; } public override string ToString() => Name; private string DebuggerDisplay => $"{Name} ({Id}, Group)"; internal new SocketGroupChannel Clone() => MemberwiseClone() as SocketGroupChannel; //SocketChannel internal override IReadOnlyCollection GetUsersInternal() => Users; internal override SocketUser GetUserInternal(ulong id) => GetUser(id); //ISocketPrivateChannel IReadOnlyCollection ISocketPrivateChannel.Recipients => Recipients; //IPrivateChannel IReadOnlyCollection IPrivateChannel.Recipients => Recipients; //IMessageChannel async Task IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options) { if (mode == CacheMode.AllowDownload) return await GetMessageAsync(id, options).ConfigureAwait(false); else return GetCachedMessage(id); } IAsyncEnumerable> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options) => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, null, options); IAsyncEnumerable> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options) => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, null, options); IAsyncEnumerable> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options) => SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, null, options); async Task> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options) => await GetPinnedMessagesAsync(options).ConfigureAwait(false); async Task IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, RequestOptions options) => await SendFileAsync(filePath, text, isTTS, options).ConfigureAwait(false); async Task IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, RequestOptions options) => await SendFileAsync(stream, filename, text, isTTS, options).ConfigureAwait(false); async Task IMessageChannel.SendMessageAsync(string text, bool isTTS, API.Embed embed, RequestOptions options) => await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false); IDisposable IMessageChannel.EnterTypingState(RequestOptions options) => EnterTypingState(options); //IChannel Task IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options) => Task.FromResult(GetUser(id)); IAsyncEnumerable> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options) => ImmutableArray.Create>(Users).ToAsyncEnumerable(); } }