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- using Discord;
- using Serilog;
- using Serilog.Events;
-
- public class Program
- {
- static void Main(string[] args) => new Program().MainAsync().GetAwaiter().GetResult();
-
- public async Task MainAsync()
- {
- Log.Logger = new LoggerConfiguration()
- .MinimumLevel.Verbose()
- .Enrich.FromLogContext()
- .WriteTo.Console()
- .CreateLogger();
-
- _client = new DiscordSocketClient();
-
- _client.Log += LogAsync;
-
- // You can assign your bot token to a string, and pass that in to connect.
- // This is, however, insecure, particularly if you plan to have your code hosted in a public repository.
- var token = "token";
-
- // Some alternative options would be to keep your token in an Environment Variable or a standalone file.
- // var token = Environment.GetEnvironmentVariable("NameOfYourEnvironmentVariable");
- // var token = File.ReadAllText("token.txt");
- // var token = JsonConvert.DeserializeObject<AConfigurationClass>(File.ReadAllText("config.json")).Token;
-
- await _client.LoginAsync(TokenType.Bot, token);
- await _client.StartAsync();
-
- // Block this task until the program is closed.
- await Task.Delay(Timeout.Infinite);
- }
- }
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