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- using Discord.Audio;
- using Discord.Rest;
- using System;
- using System.Collections.Generic;
- using System.Collections.Immutable;
- using System.Diagnostics;
- using System.Linq;
- using System.Threading.Tasks;
- using Model = Discord.API.Rpc.Channel;
-
- namespace Discord.Rpc
- {
- [DebuggerDisplay(@"{DebuggerDisplay,nq}")]
- public class RpcVoiceChannel : RpcGuildChannel, IRpcAudioChannel, IVoiceChannel
- {
- public int Bitrate { get; private set; }
- public int? UserLimit { get; private set; }
- public IReadOnlyCollection<RpcVoiceState> VoiceStates { get; private set; }
-
- internal RpcVoiceChannel(DiscordRpcClient discord, ulong id, ulong guildId)
- : base(discord, id, guildId)
- {
- }
- internal new static RpcVoiceChannel Create(DiscordRpcClient discord, Model model)
- {
- var entity = new RpcVoiceChannel(discord, model.Id, model.GuildId.Value);
- entity.Update(model);
- return entity;
- }
- internal override void Update(Model model)
- {
- base.Update(model);
- if (model.UserLimit.IsSpecified)
- UserLimit = model.UserLimit.Value != 0 ? model.UserLimit.Value : (int?)null;
- if (model.Bitrate.IsSpecified)
- Bitrate = model.Bitrate.Value;
- VoiceStates = model.VoiceStates.Select(x => RpcVoiceState.Create(Discord, x)).ToImmutableArray();
- }
-
- public Task ModifyAsync(Action<VoiceChannelProperties> func, RequestOptions options = null)
- => ChannelHelper.ModifyAsync(this, Discord, func, options);
-
- private string DebuggerDisplay => $"{Name} ({Id}, Voice)";
-
- //IAudioChannel
- Task<IAudioClient> IAudioChannel.ConnectAsync(Action<IAudioClient> configAction) { throw new NotSupportedException(); }
- }
- }
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