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Resources.Designer.cs 7.7 kB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. // Runtime Version:4.0.30319.18444
  5. //
  6. // Changes to this file may cause incorrect behavior and will be lost if
  7. // the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace Shadowsocks.Properties {
  11. using System;
  12. /// <summary>
  13. /// A strongly-typed resource class, for looking up localized strings, etc.
  14. /// </summary>
  15. // This class was auto-generated by the StronglyTypedResourceBuilder
  16. // class via a tool like ResGen or Visual Studio.
  17. // To add or remove a member, edit your .ResX file then rerun ResGen
  18. // with the /str option, or rebuild your VS project.
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. internal class Resources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Resources() {
  27. }
  28. /// <summary>
  29. /// Returns the cached ResourceManager instance used by this class.
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. internal static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Shadowsocks.Properties.Resources", typeof(Resources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// Overrides the current thread's CurrentUICulture property for all
  43. /// resource lookups using this strongly typed resource class.
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. internal static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// Looks up a localized resource of type System.Byte[].
  56. /// </summary>
  57. internal static byte[] abp_js {
  58. get {
  59. object obj = ResourceManager.GetObject("abp_js", resourceCulture);
  60. return ((byte[])(obj));
  61. }
  62. }
  63. /// <summary>
  64. /// Looks up a localized string similar to Shadowsocks=Shadowsocks
  65. ///Enable=启用代理
  66. ///Mode=代理模式
  67. ///PAC=PAC 模式
  68. ///Global=全局模式
  69. ///Servers=服务器选择
  70. ///Edit Servers...=编辑服务器...
  71. ///Start on Boot=开机启动
  72. ///Share over LAN=在局域网共享代理
  73. ///Edit PAC File...=编辑 PAC 文件...
  74. ///Show QRCode...=显示二维码...
  75. ///Show Logs...=显示日志...
  76. ///About...=关于...
  77. ///Quit=退出
  78. ///Edit Servers=编辑服务器
  79. ///&amp;Add=添加(&amp;A)
  80. ///&amp;Delete=删除(&amp;D)
  81. ///Server=服务器
  82. ///Server IP=服务器 IP
  83. ///Server Port=服务器端口
  84. ///Password=密码
  85. ///Encryption=加密
  86. ///Proxy Port=代理端口
  87. ///Remarks=备注
  88. ///OK=确定
  89. ///Cancel=取消
  90. ///New server=未配置的服务器
  91. ///QRCode=二维码
  92. ///Shadowsocks Error: {0}=Shadowsocks 错误: {0}
  93. ///Port already in use=端口已被占用
  94. ///Il [rest of string was truncated]&quot;;.
  95. /// </summary>
  96. internal static string cn {
  97. get {
  98. return ResourceManager.GetString("cn", resourceCulture);
  99. }
  100. }
  101. /// <summary>
  102. /// Looks up a localized resource of type System.Byte[].
  103. /// </summary>
  104. internal static byte[] libsscrypto_dll {
  105. get {
  106. object obj = ResourceManager.GetObject("libsscrypto_dll", resourceCulture);
  107. return ((byte[])(obj));
  108. }
  109. }
  110. /// <summary>
  111. /// Looks up a localized string similar to proxyAddress = &quot;__POLIPO_BIND_IP__&quot;
  112. ///
  113. ///socksParentProxy = &quot;127.0.0.1:__SOCKS_PORT__&quot;
  114. ///socksProxyType = socks5
  115. ///diskCacheRoot = &quot;&quot;
  116. ///localDocumentRoot = &quot;&quot;
  117. ///
  118. ///allowedPorts = 1-65535
  119. ///tunnelAllowedPorts = 1-65535.
  120. /// </summary>
  121. internal static string polipo_config {
  122. get {
  123. return ResourceManager.GetString("polipo_config", resourceCulture);
  124. }
  125. }
  126. /// <summary>
  127. /// Looks up a localized resource of type System.Byte[].
  128. /// </summary>
  129. internal static byte[] polipo_exe {
  130. get {
  131. object obj = ResourceManager.GetObject("polipo_exe", resourceCulture);
  132. return ((byte[])(obj));
  133. }
  134. }
  135. /// <summary>
  136. /// Looks up a localized resource of type System.Byte[].
  137. /// </summary>
  138. internal static byte[] proxy_pac_txt {
  139. get {
  140. object obj = ResourceManager.GetObject("proxy_pac_txt", resourceCulture);
  141. return ((byte[])(obj));
  142. }
  143. }
  144. /// <summary>
  145. /// Looks up a localized resource of type System.Drawing.Bitmap.
  146. /// </summary>
  147. internal static System.Drawing.Bitmap ss16 {
  148. get {
  149. object obj = ResourceManager.GetObject("ss16", resourceCulture);
  150. return ((System.Drawing.Bitmap)(obj));
  151. }
  152. }
  153. /// <summary>
  154. /// Looks up a localized resource of type System.Drawing.Bitmap.
  155. /// </summary>
  156. internal static System.Drawing.Bitmap ss20 {
  157. get {
  158. object obj = ResourceManager.GetObject("ss20", resourceCulture);
  159. return ((System.Drawing.Bitmap)(obj));
  160. }
  161. }
  162. /// <summary>
  163. /// Looks up a localized resource of type System.Drawing.Bitmap.
  164. /// </summary>
  165. internal static System.Drawing.Bitmap ss24 {
  166. get {
  167. object obj = ResourceManager.GetObject("ss24", resourceCulture);
  168. return ((System.Drawing.Bitmap)(obj));
  169. }
  170. }
  171. /// <summary>
  172. /// Looks up a localized resource of type System.Drawing.Bitmap.
  173. /// </summary>
  174. internal static System.Drawing.Bitmap ssw128 {
  175. get {
  176. object obj = ResourceManager.GetObject("ssw128", resourceCulture);
  177. return ((System.Drawing.Bitmap)(obj));
  178. }
  179. }
  180. }
  181. }