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Resources.Designer.cs 8.0 kB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. // Runtime Version:4.0.30319.42000
  5. //
  6. // Changes to this file may cause incorrect behavior and will be lost if
  7. // the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace Shadowsocks.Properties {
  11. using System;
  12. /// <summary>
  13. /// A strongly-typed resource class, for looking up localized strings, etc.
  14. /// </summary>
  15. // This class was auto-generated by the StronglyTypedResourceBuilder
  16. // class via a tool like ResGen or Visual Studio.
  17. // To add or remove a member, edit your .ResX file then rerun ResGen
  18. // with the /str option, or rebuild your VS project.
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. internal class Resources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Resources() {
  27. }
  28. /// <summary>
  29. /// Returns the cached ResourceManager instance used by this class.
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. internal static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Shadowsocks.Properties.Resources", typeof(Resources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// Overrides the current thread's CurrentUICulture property for all
  43. /// resource lookups using this strongly typed resource class.
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. internal static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// Looks up a localized resource of type System.Byte[].
  56. /// </summary>
  57. internal static byte[] abp_js {
  58. get {
  59. object obj = ResourceManager.GetObject("abp_js", resourceCulture);
  60. return ((byte[])(obj));
  61. }
  62. }
  63. /// <summary>
  64. /// Looks up a localized string similar to # translation for Simplified Chinese
  65. ///
  66. ///Shadowsocks=Shadowsocks
  67. ///
  68. ///# Menu items
  69. ///
  70. ///Enable System Proxy=启用系统代理
  71. ///Mode=系统代理模式
  72. ///PAC=PAC 模式
  73. ///Global=全局模式
  74. ///Servers=服务器
  75. ///Edit Servers...=编辑服务器...
  76. ///Start on Boot=开机启动
  77. ///Allow Clients from LAN=允许来自局域网的连接
  78. ///Local PAC=使用本地 PAC
  79. ///Online PAC=使用在线 PAC
  80. ///Edit Local PAC File...=编辑本地 PAC 文件...
  81. ///Update Local PAC from GFWList=从 GFWList 更新本地 PAC
  82. ///Edit User Rule for GFWList...=编辑 GFWList 的用户规则...
  83. ///Show QRCode...=显示二维码...
  84. ///Scan QRCode from Screen...=扫描屏幕上的二维码...
  85. ///Availability Statistic [rest of string was truncated]&quot;;.
  86. /// </summary>
  87. internal static string cn {
  88. get {
  89. return ResourceManager.GetString("cn", resourceCulture);
  90. }
  91. }
  92. /// <summary>
  93. /// Looks up a localized resource of type System.Byte[].
  94. /// </summary>
  95. internal static byte[] libsscrypto_dll {
  96. get {
  97. object obj = ResourceManager.GetObject("libsscrypto_dll", resourceCulture);
  98. return ((byte[])(obj));
  99. }
  100. }
  101. /// <summary>
  102. /// Looks up a localized resource of type System.Byte[].
  103. /// </summary>
  104. internal static byte[] mgwz_dll {
  105. get {
  106. object obj = ResourceManager.GetObject("mgwz_dll", resourceCulture);
  107. return ((byte[])(obj));
  108. }
  109. }
  110. /// <summary>
  111. /// Looks up a localized string similar to listen-address __POLIPO_BIND_IP__:8123
  112. ///show-on-task-bar 0
  113. ///activity-animation 0
  114. ///forward-socks5 / 127.0.0.1:__SOCKS_PORT__ .
  115. ///hide-console.
  116. /// </summary>
  117. internal static string privoxy_conf {
  118. get {
  119. return ResourceManager.GetString("privoxy_conf", resourceCulture);
  120. }
  121. }
  122. /// <summary>
  123. /// Looks up a localized resource of type System.Byte[].
  124. /// </summary>
  125. internal static byte[] privoxy_exe {
  126. get {
  127. object obj = ResourceManager.GetObject("privoxy_exe", resourceCulture);
  128. return ((byte[])(obj));
  129. }
  130. }
  131. /// <summary>
  132. /// Looks up a localized resource of type System.Byte[].
  133. /// </summary>
  134. internal static byte[] proxy_pac_txt {
  135. get {
  136. object obj = ResourceManager.GetObject("proxy_pac_txt", resourceCulture);
  137. return ((byte[])(obj));
  138. }
  139. }
  140. /// <summary>
  141. /// Looks up a localized resource of type System.Drawing.Bitmap.
  142. /// </summary>
  143. internal static System.Drawing.Bitmap ss16 {
  144. get {
  145. object obj = ResourceManager.GetObject("ss16", resourceCulture);
  146. return ((System.Drawing.Bitmap)(obj));
  147. }
  148. }
  149. /// <summary>
  150. /// Looks up a localized resource of type System.Drawing.Bitmap.
  151. /// </summary>
  152. internal static System.Drawing.Bitmap ss20 {
  153. get {
  154. object obj = ResourceManager.GetObject("ss20", resourceCulture);
  155. return ((System.Drawing.Bitmap)(obj));
  156. }
  157. }
  158. /// <summary>
  159. /// Looks up a localized resource of type System.Drawing.Bitmap.
  160. /// </summary>
  161. internal static System.Drawing.Bitmap ss24 {
  162. get {
  163. object obj = ResourceManager.GetObject("ss24", resourceCulture);
  164. return ((System.Drawing.Bitmap)(obj));
  165. }
  166. }
  167. /// <summary>
  168. /// Looks up a localized resource of type System.Drawing.Bitmap.
  169. /// </summary>
  170. internal static System.Drawing.Bitmap ssw128 {
  171. get {
  172. object obj = ResourceManager.GetObject("ssw128", resourceCulture);
  173. return ((System.Drawing.Bitmap)(obj));
  174. }
  175. }
  176. /// <summary>
  177. /// Looks up a localized string similar to ! Put user rules line by line in this file.
  178. ///! See https://adblockplus.org/en/filter-cheatsheet
  179. ///.
  180. /// </summary>
  181. internal static string user_rule {
  182. get {
  183. return ResourceManager.GetString("user_rule", resourceCulture);
  184. }
  185. }
  186. }
  187. }