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PortForwarder.cs 8.4 kB

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  1. using System;
  2. using System.Net;
  3. using System.Net.Sockets;
  4. using NLog;
  5. using Shadowsocks.Util.Sockets;
  6. namespace Shadowsocks.Controller
  7. {
  8. class PortForwarder : Listener.Service
  9. {
  10. private readonly int _targetPort;
  11. public PortForwarder(int targetPort)
  12. {
  13. _targetPort = targetPort;
  14. }
  15. public override bool Handle(byte[] firstPacket, int length, Socket socket, object state)
  16. {
  17. if (socket.ProtocolType != ProtocolType.Tcp)
  18. {
  19. return false;
  20. }
  21. new Handler().Start(firstPacket, length, socket, _targetPort);
  22. return true;
  23. }
  24. private class Handler
  25. {
  26. private static Logger logger = LogManager.GetCurrentClassLogger();
  27. private byte[] _firstPacket;
  28. private int _firstPacketLength;
  29. private Socket _local;
  30. private WrappedSocket _remote;
  31. private bool _closed = false;
  32. private bool _localShutdown = false;
  33. private bool _remoteShutdown = false;
  34. private const int RecvSize = 2048;
  35. // remote receive buffer
  36. private byte[] remoteRecvBuffer = new byte[RecvSize];
  37. // connection receive buffer
  38. private byte[] connetionRecvBuffer = new byte[RecvSize];
  39. // instance-based lock
  40. private readonly object _Lock = new object();
  41. public void Start(byte[] firstPacket, int length, Socket socket, int targetPort)
  42. {
  43. _firstPacket = firstPacket;
  44. _firstPacketLength = length;
  45. _local = socket;
  46. try
  47. {
  48. // Local Port Forward use IP as is
  49. EndPoint remoteEP = SocketUtil.GetEndPoint(_local.AddressFamily == AddressFamily.InterNetworkV6 ? "[::1]" : "127.0.0.1", targetPort);
  50. // Connect to the remote endpoint.
  51. _remote = new WrappedSocket();
  52. _remote.BeginConnect(remoteEP, ConnectCallback, null);
  53. }
  54. catch (Exception e)
  55. {
  56. logger.LogUsefulException(e);
  57. Close();
  58. }
  59. }
  60. private void ConnectCallback(IAsyncResult ar)
  61. {
  62. if (_closed)
  63. {
  64. return;
  65. }
  66. try
  67. {
  68. _remote.EndConnect(ar);
  69. _remote.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
  70. HandshakeReceive();
  71. }
  72. catch (Exception e)
  73. {
  74. logger.LogUsefulException(e);
  75. Close();
  76. }
  77. }
  78. private void HandshakeReceive()
  79. {
  80. if (_closed)
  81. {
  82. return;
  83. }
  84. try
  85. {
  86. _remote.BeginSend(_firstPacket, 0, _firstPacketLength, 0, StartPipe, null);
  87. }
  88. catch (Exception e)
  89. {
  90. logger.LogUsefulException(e);
  91. Close();
  92. }
  93. }
  94. private void StartPipe(IAsyncResult ar)
  95. {
  96. if (_closed)
  97. {
  98. return;
  99. }
  100. try
  101. {
  102. _remote.EndSend(ar);
  103. _remote.BeginReceive(remoteRecvBuffer, 0, RecvSize, 0,
  104. PipeRemoteReceiveCallback, null);
  105. _local.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0,
  106. PipeConnectionReceiveCallback, null);
  107. }
  108. catch (Exception e)
  109. {
  110. logger.LogUsefulException(e);
  111. Close();
  112. }
  113. }
  114. private void PipeRemoteReceiveCallback(IAsyncResult ar)
  115. {
  116. if (_closed)
  117. {
  118. return;
  119. }
  120. try
  121. {
  122. int bytesRead = _remote.EndReceive(ar);
  123. if (bytesRead > 0)
  124. {
  125. _local.BeginSend(remoteRecvBuffer, 0, bytesRead, 0, PipeConnectionSendCallback, null);
  126. }
  127. else
  128. {
  129. _local.Shutdown(SocketShutdown.Send);
  130. _localShutdown = true;
  131. CheckClose();
  132. }
  133. }
  134. catch (Exception e)
  135. {
  136. logger.LogUsefulException(e);
  137. Close();
  138. }
  139. }
  140. private void PipeConnectionReceiveCallback(IAsyncResult ar)
  141. {
  142. if (_closed)
  143. {
  144. return;
  145. }
  146. try
  147. {
  148. int bytesRead = _local.EndReceive(ar);
  149. if (bytesRead > 0)
  150. {
  151. _remote.BeginSend(connetionRecvBuffer, 0, bytesRead, 0, PipeRemoteSendCallback, null);
  152. }
  153. else
  154. {
  155. _remote.Shutdown(SocketShutdown.Send);
  156. _remoteShutdown = true;
  157. CheckClose();
  158. }
  159. }
  160. catch (Exception e)
  161. {
  162. logger.LogUsefulException(e);
  163. Close();
  164. }
  165. }
  166. private void PipeRemoteSendCallback(IAsyncResult ar)
  167. {
  168. if (_closed)
  169. {
  170. return;
  171. }
  172. try
  173. {
  174. _remote.EndSend(ar);
  175. _local.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0,
  176. PipeConnectionReceiveCallback, null);
  177. }
  178. catch (Exception e)
  179. {
  180. logger.LogUsefulException(e);
  181. Close();
  182. }
  183. }
  184. private void PipeConnectionSendCallback(IAsyncResult ar)
  185. {
  186. if (_closed)
  187. {
  188. return;
  189. }
  190. try
  191. {
  192. _local.EndSend(ar);
  193. _remote.BeginReceive(remoteRecvBuffer, 0, RecvSize, 0,
  194. PipeRemoteReceiveCallback, null);
  195. }
  196. catch (Exception e)
  197. {
  198. logger.LogUsefulException(e);
  199. Close();
  200. }
  201. }
  202. private void CheckClose()
  203. {
  204. if (_localShutdown && _remoteShutdown)
  205. {
  206. Close();
  207. }
  208. }
  209. public void Close()
  210. {
  211. lock (_Lock)
  212. {
  213. if (_closed)
  214. {
  215. return;
  216. }
  217. _closed = true;
  218. }
  219. if (_local != null)
  220. {
  221. try
  222. {
  223. _local.Shutdown(SocketShutdown.Both);
  224. _local.Close();
  225. }
  226. catch (Exception e)
  227. {
  228. logger.LogUsefulException(e);
  229. }
  230. }
  231. if (_remote != null)
  232. {
  233. try
  234. {
  235. _remote.Shutdown(SocketShutdown.Both);
  236. _remote.Dispose();
  237. }
  238. catch (SocketException e)
  239. {
  240. logger.LogUsefulException(e);
  241. }
  242. }
  243. }
  244. }
  245. }
  246. }