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TCPRelay.cs 22 kB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Net;
  4. using System.Net.Sockets;
  5. using System.Timers;
  6. using Shadowsocks.Controller.Strategy;
  7. using Shadowsocks.Encryption;
  8. using Shadowsocks.Model;
  9. namespace Shadowsocks.Controller
  10. {
  11. class TCPRelay : Listener.Service
  12. {
  13. private ShadowsocksController _controller;
  14. private DateTime _lastSweepTime;
  15. public ISet<TCPHandler> Handlers
  16. {
  17. get; set;
  18. }
  19. public TCPRelay(ShadowsocksController controller)
  20. {
  21. _controller = controller;
  22. Handlers = new HashSet<TCPHandler>();
  23. _lastSweepTime = DateTime.Now;
  24. }
  25. public bool Handle(byte[] firstPacket, int length, Socket socket, object state)
  26. {
  27. if (socket.ProtocolType != ProtocolType.Tcp)
  28. {
  29. return false;
  30. }
  31. if (length < 2 || firstPacket[0] != 5)
  32. {
  33. return false;
  34. }
  35. socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
  36. TCPHandler handler = new TCPHandler(this);
  37. handler.connection = socket;
  38. handler.controller = _controller;
  39. handler.relay = this;
  40. handler.Start(firstPacket, length);
  41. IList<TCPHandler> handlersToClose = new List<TCPHandler>();
  42. lock (Handlers)
  43. {
  44. Handlers.Add(handler);
  45. DateTime now = DateTime.Now;
  46. if (now - _lastSweepTime > TimeSpan.FromSeconds(1))
  47. {
  48. _lastSweepTime = now;
  49. foreach (TCPHandler handler1 in Handlers)
  50. {
  51. if (now - handler1.lastActivity > TimeSpan.FromSeconds(900))
  52. {
  53. handlersToClose.Add(handler1);
  54. }
  55. }
  56. }
  57. }
  58. foreach (TCPHandler handler1 in handlersToClose)
  59. {
  60. Logging.Debug("Closing timed out TCP connection.");
  61. handler1.Close();
  62. }
  63. return true;
  64. }
  65. public void UpdateInboundCounter(Server server, long n)
  66. {
  67. _controller.UpdateInboundCounter(server, n);
  68. }
  69. public void UpdateOutboundCounter(Server server, long n)
  70. {
  71. _controller.UpdateOutboundCounter(server, n);
  72. }
  73. public void UpdateLatency(Server server, TimeSpan latency)
  74. {
  75. _controller.UpdateLatency(server, latency);
  76. }
  77. }
  78. class TCPHandler
  79. {
  80. // public Encryptor encryptor;
  81. public IEncryptor encryptor;
  82. public Server server;
  83. // Client socket.
  84. public Socket remote;
  85. public Socket connection;
  86. public ShadowsocksController controller;
  87. public TCPRelay relay;
  88. public DateTime lastActivity;
  89. private const int maxRetry = 4;
  90. private int retryCount = 0;
  91. private bool connected;
  92. private byte command;
  93. private byte[] _firstPacket;
  94. private int _firstPacketLength;
  95. // Size of receive buffer.
  96. public const int RecvSize = 8192;
  97. public const int RecvReserveSize = IVEncryptor.ONETIMEAUTH_BYTES + IVEncryptor.AUTH_BYTES; // reserve for one-time auth
  98. public const int BufferSize = RecvSize + RecvReserveSize + 32;
  99. private int totalRead = 0;
  100. private int totalWrite = 0;
  101. // remote receive buffer
  102. private byte[] remoteRecvBuffer = new byte[BufferSize];
  103. // remote send buffer
  104. private byte[] remoteSendBuffer = new byte[BufferSize];
  105. // connection receive buffer
  106. private byte[] connetionRecvBuffer = new byte[BufferSize];
  107. // connection send buffer
  108. private byte[] connetionSendBuffer = new byte[BufferSize];
  109. // Received data string.
  110. private bool connectionShutdown = false;
  111. private bool remoteShutdown = false;
  112. private bool closed = false;
  113. private object encryptionLock = new object();
  114. private object decryptionLock = new object();
  115. private DateTime _startConnectTime;
  116. private DateTime _startReceivingTime;
  117. private DateTime _startSendingTime;
  118. private int _bytesToSend;
  119. private TCPRelay tcprelay; // TODO: tcprelay ?= relay
  120. public TCPHandler(TCPRelay tcprelay)
  121. {
  122. this.tcprelay = tcprelay;
  123. }
  124. public void CreateRemote()
  125. {
  126. Server server = controller.GetAServer(IStrategyCallerType.TCP, (IPEndPoint)connection.RemoteEndPoint);
  127. if (server == null || server.server == "")
  128. {
  129. throw new ArgumentException("No server configured");
  130. }
  131. encryptor = EncryptorFactory.GetEncryptor(server.method, server.password, server.auth, false);
  132. this.server = server;
  133. }
  134. public void Start(byte[] firstPacket, int length)
  135. {
  136. _firstPacket = firstPacket;
  137. _firstPacketLength = length;
  138. HandshakeReceive();
  139. lastActivity = DateTime.Now;
  140. }
  141. private void CheckClose()
  142. {
  143. if (connectionShutdown && remoteShutdown)
  144. {
  145. Close();
  146. }
  147. }
  148. public void Close()
  149. {
  150. lock (relay.Handlers)
  151. {
  152. relay.Handlers.Remove(this);
  153. }
  154. lock (this)
  155. {
  156. if (closed)
  157. {
  158. return;
  159. }
  160. closed = true;
  161. }
  162. if (connection != null)
  163. {
  164. try
  165. {
  166. connection.Shutdown(SocketShutdown.Both);
  167. connection.Close();
  168. }
  169. catch (Exception e)
  170. {
  171. Logging.LogUsefulException(e);
  172. }
  173. }
  174. if (remote != null)
  175. {
  176. try
  177. {
  178. remote.Shutdown(SocketShutdown.Both);
  179. remote.Close();
  180. }
  181. catch (Exception e)
  182. {
  183. Logging.LogUsefulException(e);
  184. }
  185. }
  186. lock (encryptionLock)
  187. {
  188. lock (decryptionLock)
  189. {
  190. if (encryptor != null)
  191. {
  192. ((IDisposable)encryptor).Dispose();
  193. }
  194. }
  195. }
  196. }
  197. private void HandshakeReceive()
  198. {
  199. if (closed)
  200. {
  201. return;
  202. }
  203. try
  204. {
  205. int bytesRead = _firstPacketLength;
  206. if (bytesRead > 1)
  207. {
  208. byte[] response = { 5, 0 };
  209. if (_firstPacket[0] != 5)
  210. {
  211. // reject socks 4
  212. response = new byte[] { 0, 91 };
  213. Logging.Error("socks 5 protocol error");
  214. }
  215. connection.BeginSend(response, 0, response.Length, 0, new AsyncCallback(HandshakeSendCallback), null);
  216. }
  217. else
  218. {
  219. Close();
  220. }
  221. }
  222. catch (Exception e)
  223. {
  224. Logging.LogUsefulException(e);
  225. Close();
  226. }
  227. }
  228. private void HandshakeSendCallback(IAsyncResult ar)
  229. {
  230. if (closed)
  231. {
  232. return;
  233. }
  234. try
  235. {
  236. connection.EndSend(ar);
  237. // +-----+-----+-------+------+----------+----------+
  238. // | VER | CMD | RSV | ATYP | DST.ADDR | DST.PORT |
  239. // +-----+-----+-------+------+----------+----------+
  240. // | 1 | 1 | X'00' | 1 | Variable | 2 |
  241. // +-----+-----+-------+------+----------+----------+
  242. // Skip first 3 bytes
  243. // TODO validate
  244. connection.BeginReceive(connetionRecvBuffer, 0, 3, 0, new AsyncCallback(handshakeReceive2Callback), null);
  245. }
  246. catch (Exception e)
  247. {
  248. Logging.LogUsefulException(e);
  249. Close();
  250. }
  251. }
  252. private void handshakeReceive2Callback(IAsyncResult ar)
  253. {
  254. if (closed)
  255. {
  256. return;
  257. }
  258. try
  259. {
  260. int bytesRead = connection.EndReceive(ar);
  261. if (bytesRead >= 3)
  262. {
  263. command = connetionRecvBuffer[1];
  264. if (command == 1)
  265. {
  266. byte[] response = { 5, 0, 0, 1, 0, 0, 0, 0, 0, 0 };
  267. connection.BeginSend(response, 0, response.Length, 0, new AsyncCallback(ResponseCallback), null);
  268. }
  269. else if (command == 3)
  270. {
  271. HandleUDPAssociate();
  272. }
  273. }
  274. else
  275. {
  276. Logging.Debug("failed to recv data in Shadowsocks.Controller.TCPHandler.handshakeReceive2Callback()");
  277. Close();
  278. }
  279. }
  280. catch (Exception e)
  281. {
  282. Logging.LogUsefulException(e);
  283. Close();
  284. }
  285. }
  286. private void HandleUDPAssociate()
  287. {
  288. IPEndPoint endPoint = (IPEndPoint)connection.LocalEndPoint;
  289. byte[] address = endPoint.Address.GetAddressBytes();
  290. int port = endPoint.Port;
  291. byte[] response = new byte[4 + address.Length + 2];
  292. response[0] = 5;
  293. if (endPoint.AddressFamily == AddressFamily.InterNetwork)
  294. {
  295. response[3] = 1;
  296. }
  297. else if (endPoint.AddressFamily == AddressFamily.InterNetworkV6)
  298. {
  299. response[3] = 4;
  300. }
  301. address.CopyTo(response, 4);
  302. response[response.Length - 1] = (byte)(port & 0xFF);
  303. response[response.Length - 2] = (byte)((port >> 8) & 0xFF);
  304. connection.BeginSend(response, 0, response.Length, 0, new AsyncCallback(ReadAll), true);
  305. }
  306. private void ReadAll(IAsyncResult ar)
  307. {
  308. if (closed)
  309. {
  310. return;
  311. }
  312. try
  313. {
  314. if (ar.AsyncState != null)
  315. {
  316. connection.EndSend(ar);
  317. Logging.Debug(remote, RecvSize, "TCP Relay");
  318. connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(ReadAll), null);
  319. }
  320. else
  321. {
  322. int bytesRead = connection.EndReceive(ar);
  323. if (bytesRead > 0)
  324. {
  325. Logging.Debug(remote, RecvSize, "TCP Relay");
  326. connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(ReadAll), null);
  327. }
  328. else
  329. {
  330. Close();
  331. }
  332. }
  333. }
  334. catch (Exception e)
  335. {
  336. Logging.LogUsefulException(e);
  337. Close();
  338. }
  339. }
  340. private void ResponseCallback(IAsyncResult ar)
  341. {
  342. try
  343. {
  344. connection.EndSend(ar);
  345. StartConnect();
  346. }
  347. catch (Exception e)
  348. {
  349. Logging.LogUsefulException(e);
  350. Close();
  351. }
  352. }
  353. // inner class
  354. private class ServerTimer : Timer
  355. {
  356. public Server Server;
  357. public ServerTimer(int p) : base(p)
  358. {
  359. }
  360. }
  361. private void StartConnect()
  362. {
  363. try
  364. {
  365. CreateRemote();
  366. // TODO async resolving
  367. IPAddress ipAddress;
  368. bool parsed = IPAddress.TryParse(server.server, out ipAddress);
  369. if (!parsed)
  370. {
  371. IPHostEntry ipHostInfo = Dns.GetHostEntry(server.server);
  372. ipAddress = ipHostInfo.AddressList[0];
  373. }
  374. IPEndPoint remoteEP = new IPEndPoint(ipAddress, server.server_port);
  375. remote = new Socket(ipAddress.AddressFamily,
  376. SocketType.Stream, ProtocolType.Tcp);
  377. remote.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
  378. _startConnectTime = DateTime.Now;
  379. ServerTimer connectTimer = new ServerTimer(3000);
  380. connectTimer.AutoReset = false;
  381. connectTimer.Elapsed += connectTimer_Elapsed;
  382. connectTimer.Enabled = true;
  383. connectTimer.Server = server;
  384. connected = false;
  385. // Connect to the remote endpoint.
  386. remote.BeginConnect(remoteEP, new AsyncCallback(ConnectCallback), connectTimer);
  387. }
  388. catch (Exception e)
  389. {
  390. Logging.LogUsefulException(e);
  391. Close();
  392. }
  393. }
  394. private void connectTimer_Elapsed(object sender, ElapsedEventArgs e)
  395. {
  396. if (connected)
  397. {
  398. return;
  399. }
  400. Server server = ((ServerTimer)sender).Server;
  401. IStrategy strategy = controller.GetCurrentStrategy();
  402. if (strategy != null)
  403. {
  404. strategy.SetFailure(server);
  405. }
  406. Logging.Info($"{server.FriendlyName()} timed out");
  407. remote.Close();
  408. RetryConnect();
  409. }
  410. private void RetryConnect()
  411. {
  412. if (retryCount < maxRetry)
  413. {
  414. Logging.Debug($"Connection failed, retry ({retryCount})");
  415. StartConnect();
  416. retryCount++;
  417. }
  418. else
  419. {
  420. Close();
  421. }
  422. }
  423. private void ConnectCallback(IAsyncResult ar)
  424. {
  425. Server server = null;
  426. if (closed)
  427. {
  428. return;
  429. }
  430. try
  431. {
  432. ServerTimer timer = (ServerTimer)ar.AsyncState;
  433. server = timer.Server;
  434. timer.Elapsed -= connectTimer_Elapsed;
  435. timer.Enabled = false;
  436. timer.Dispose();
  437. // Complete the connection.
  438. remote.EndConnect(ar);
  439. connected = true;
  440. Logging.Debug($"Socket connected to {remote.RemoteEndPoint}");
  441. var latency = DateTime.Now - _startConnectTime;
  442. IStrategy strategy = controller.GetCurrentStrategy();
  443. strategy?.UpdateLatency(server, latency);
  444. tcprelay.UpdateLatency(server, latency);
  445. StartPipe();
  446. }
  447. catch (ArgumentException)
  448. {
  449. }
  450. catch (Exception e)
  451. {
  452. if (server != null)
  453. {
  454. IStrategy strategy = controller.GetCurrentStrategy();
  455. if (strategy != null)
  456. {
  457. strategy.SetFailure(server);
  458. }
  459. }
  460. Logging.LogUsefulException(e);
  461. RetryConnect();
  462. }
  463. }
  464. private void StartPipe()
  465. {
  466. if (closed)
  467. {
  468. return;
  469. }
  470. try
  471. {
  472. _startReceivingTime = DateTime.Now;
  473. remote.BeginReceive(remoteRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeRemoteReceiveCallback), null);
  474. connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeConnectionReceiveCallback), null);
  475. }
  476. catch (Exception e)
  477. {
  478. Logging.LogUsefulException(e);
  479. Close();
  480. }
  481. }
  482. private void PipeRemoteReceiveCallback(IAsyncResult ar)
  483. {
  484. if (closed)
  485. {
  486. return;
  487. }
  488. try
  489. {
  490. int bytesRead = remote.EndReceive(ar);
  491. totalRead += bytesRead;
  492. tcprelay.UpdateInboundCounter(server, bytesRead);
  493. if (bytesRead > 0)
  494. {
  495. lastActivity = DateTime.Now;
  496. int bytesToSend;
  497. lock (decryptionLock)
  498. {
  499. if (closed)
  500. {
  501. return;
  502. }
  503. encryptor.Decrypt(remoteRecvBuffer, bytesRead, remoteSendBuffer, out bytesToSend);
  504. }
  505. Logging.Debug(remote, bytesToSend, "TCP Relay", "@PipeRemoteReceiveCallback() (download)");
  506. connection.BeginSend(remoteSendBuffer, 0, bytesToSend, 0, new AsyncCallback(PipeConnectionSendCallback), null);
  507. IStrategy strategy = controller.GetCurrentStrategy();
  508. if (strategy != null)
  509. {
  510. strategy.UpdateLastRead(server);
  511. }
  512. }
  513. else
  514. {
  515. connection.Shutdown(SocketShutdown.Send);
  516. connectionShutdown = true;
  517. CheckClose();
  518. //if (totalRead == 0)
  519. //{
  520. // // closed before anything received, reports as failure
  521. // // disable this feature
  522. // controller.GetCurrentStrategy().SetFailure(this.server);
  523. //}
  524. }
  525. }
  526. catch (Exception e)
  527. {
  528. Logging.LogUsefulException(e);
  529. Close();
  530. }
  531. }
  532. private void PipeConnectionReceiveCallback(IAsyncResult ar)
  533. {
  534. if (closed)
  535. {
  536. return;
  537. }
  538. try
  539. {
  540. int bytesRead = connection.EndReceive(ar);
  541. totalWrite += bytesRead;
  542. if (bytesRead > 0)
  543. {
  544. int bytesToSend;
  545. lock (encryptionLock)
  546. {
  547. if (closed)
  548. {
  549. return;
  550. }
  551. encryptor.Encrypt(connetionRecvBuffer, bytesRead, connetionSendBuffer, out bytesToSend);
  552. }
  553. Logging.Debug(remote, bytesToSend, "TCP Relay", "@PipeConnectionReceiveCallback() (upload)");
  554. tcprelay.UpdateOutboundCounter(server, bytesToSend);
  555. _startSendingTime = DateTime.Now;
  556. _bytesToSend = bytesToSend;
  557. remote.BeginSend(connetionSendBuffer, 0, bytesToSend, 0, new AsyncCallback(PipeRemoteSendCallback), null);
  558. IStrategy strategy = controller.GetCurrentStrategy();
  559. strategy?.UpdateLastWrite(server);
  560. }
  561. else
  562. {
  563. remote.Shutdown(SocketShutdown.Send);
  564. remoteShutdown = true;
  565. CheckClose();
  566. }
  567. }
  568. catch (Exception e)
  569. {
  570. Logging.LogUsefulException(e);
  571. Close();
  572. }
  573. }
  574. private void PipeRemoteSendCallback(IAsyncResult ar)
  575. {
  576. if (closed)
  577. {
  578. return;
  579. }
  580. try
  581. {
  582. remote.EndSend(ar);
  583. connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeConnectionReceiveCallback), null);
  584. }
  585. catch (Exception e)
  586. {
  587. Logging.LogUsefulException(e);
  588. Close();
  589. }
  590. }
  591. private void PipeConnectionSendCallback(IAsyncResult ar)
  592. {
  593. if (closed)
  594. {
  595. return;
  596. }
  597. try
  598. {
  599. connection.EndSend(ar);
  600. remote.BeginReceive(remoteRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeRemoteReceiveCallback), null);
  601. }
  602. catch (Exception e)
  603. {
  604. Logging.LogUsefulException(e);
  605. Close();
  606. }
  607. }
  608. }
  609. }