//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Shadowsocks.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Shadowsocks.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Byte[]. /// internal static byte[] abp_js { get { object obj = ResourceManager.GetObject("abp_js", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized string similar to # translation for Japanese /// ///Shadowsocks=Shadowsocks /// ///# Menu items /// ///System Proxy=システムプロキシ ///Disable=無効 ///PAC=PAC ///Global=全般 ///Servers=サーバー ///Edit Servers...=サーバーの編集... ///Statistics Config...=統計情報の設定... ///Start on Boot=システムと同時に起動 ///Forward Proxy...=フォワードプロキシの設定... ///Allow other Devices to connect=他のデバイスからの接続を許可する ///Local PAC=ローカル PAC ///Online PAC=オンライン PAC ///Edit Local PAC File...=ローカル PAC ファイルの編集... ///Update Local PAC from GFWList=GFWList からローカル PAC を更新 ///Edit User Rule for GFWList...=ユーザールールの編集... ///Secure Local PA [rest of string was truncated]";. /// internal static string ja { get { return ResourceManager.GetString("ja", resourceCulture); } } /// /// Looks up a localized resource of type System.Byte[]. /// internal static byte[] libsscrypto_dll { get { object obj = ResourceManager.GetObject("libsscrypto_dll", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized string similar to listen-address __PRIVOXY_BIND_IP__:__PRIVOXY_BIND_PORT__ ///toggle 0 ///logfile ss_privoxy.log ///show-on-task-bar 0 ///activity-animation 0 ///forward-socks5 / __SOCKS_HOST__:__SOCKS_PORT__ . ///max-client-connections 2048 ///hide-console ///. /// internal static string privoxy_conf { get { return ResourceManager.GetString("privoxy_conf", resourceCulture); } } /// /// Looks up a localized resource of type System.Byte[]. /// internal static byte[] privoxy_exe { get { object obj = ResourceManager.GetObject("privoxy_exe", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// internal static byte[] proxy_pac_txt { get { object obj = ResourceManager.GetObject("proxy_pac_txt", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ss32Fill { get { object obj = ResourceManager.GetObject("ss32Fill", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ss32In { get { object obj = ResourceManager.GetObject("ss32In", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ss32Out { get { object obj = ResourceManager.GetObject("ss32Out", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ss32Outline { get { object obj = ResourceManager.GetObject("ss32Outline", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap ssw128 { get { object obj = ResourceManager.GetObject("ssw128", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// internal static byte[] sysproxy_exe { get { object obj = ResourceManager.GetObject("sysproxy_exe", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Byte[]. /// internal static byte[] sysproxy64_exe { get { object obj = ResourceManager.GetObject("sysproxy64_exe", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized string similar to ! Put user rules line by line in this file. ///! See https://adblockplus.org/en/filter-cheatsheet ///. /// internal static string user_rule { get { return ResourceManager.GetString("user_rule", resourceCulture); } } /// /// Looks up a localized string similar to # translation for Simplified Chinese /// ///Shadowsocks=Shadowsocks /// ///# Menu items /// ///System Proxy=系统代理 ///Disable=禁用 ///PAC=PAC 模式 ///Global=全局模式 ///Servers=服务器 ///Edit Servers...=编辑服务器... ///Statistics Config...=统计配置... ///Start on Boot=开机启动 ///Forward Proxy...=正向代理设置... ///Allow other Devices to connect=允许其他设备连入 ///Local PAC=使用本地 PAC ///Online PAC=使用在线 PAC ///Edit Local PAC File...=编辑本地 PAC 文件... ///Update Local PAC from GFWList=从 GFWList 更新本地 PAC ///Edit User Rule for GFWList...=编辑 GFWList 的用户规则... ///Secure Local PAC=保护本地 PAC ///Copy Lo [rest of string was truncated]";. /// internal static string zh_CN { get { return ResourceManager.GetString("zh_CN", resourceCulture); } } /// /// Looks up a localized string similar to # translation for Traditional Chinese /// ///Shadowsocks=Shadowsocks /// ///# Menu items /// ///System Proxy=系統代理 ///Disable=禁用 ///PAC=PAC 模式 ///Global=全局模式 ///Servers=伺服器 ///Edit Servers...=編輯伺服器... ///Statistics Config...=統計設定檔... ///Start on Boot=開機啟動 ///Forward Proxy...=正向 Proxy 設定... ///Allow other Devices to connect=允許其他裝置連入 ///Local PAC=使用本機 PAC ///Online PAC=使用線上 PAC ///Edit Local PAC File...=編輯本機 PAC 檔案... ///Update Local PAC from GFWList=從 GFWList 更新本機 PAC ///Edit User Rule for GFWList...=編輯 GFWList 的使用者規則... ///Secure Local PAC=安全本機 PAC /// [rest of string was truncated]";. /// internal static string zh_TW { get { return ResourceManager.GetString("zh_TW", resourceCulture); } } } }