/*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
namespace ZXing.Common
{
///
/// A simple, fast array of bits, represented compactly by an array of ints internally.
///
/// Sean Owen
public sealed class BitArray
{
private int[] bits;
private int size;
public int Size
{
get
{
return size;
}
}
public int SizeInBytes
{
get
{
return (size + 7) >> 3;
}
}
public bool this[int i]
{
get
{
return (bits[i >> 5] & (1 << (i & 0x1F))) != 0;
}
set
{
if (value)
bits[i >> 5] |= 1 << (i & 0x1F);
}
}
public BitArray()
{
this.size = 0;
this.bits = new int[1];
}
public BitArray(int size)
{
if (size < 1)
{
throw new ArgumentException("size must be at least 1");
}
this.size = size;
this.bits = makeArray(size);
}
// For testing only
private BitArray(int[] bits, int size)
{
this.bits = bits;
this.size = size;
}
private void ensureCapacity(int size)
{
if (size > bits.Length << 5)
{
int[] newBits = makeArray(size);
System.Array.Copy(bits, 0, newBits, 0, bits.Length);
bits = newBits;
}
}
/// Flips bit i.
///
///
/// bit to set
///
public void flip(int i)
{
bits[i >> 5] ^= 1 << (i & 0x1F);
}
private static int numberOfTrailingZeros(int num)
{
var index = (-num & num)%37;
if (index < 0)
index *= -1;
return _lookup[index];
}
private static readonly int[] _lookup =
{
32, 0, 1, 26, 2, 23, 27, 0, 3, 16, 24, 30, 28, 11, 0, 13, 4, 7, 17,
0, 25, 22, 31, 15, 29, 10, 12, 6, 0, 21, 14, 9, 5, 20, 8, 19, 18
};
///
/// Gets the next set.
///
/// first bit to check
/// index of first bit that is set, starting from the given index, or size if none are set
/// at or beyond this given index
public int getNextSet(int from)
{
if (from >= size)
{
return size;
}
int bitsOffset = from >> 5;
int currentBits = bits[bitsOffset];
// mask off lesser bits first
currentBits &= ~((1 << (from & 0x1F)) - 1);
while (currentBits == 0)
{
if (++bitsOffset == bits.Length)
{
return size;
}
currentBits = bits[bitsOffset];
}
int result = (bitsOffset << 5) + numberOfTrailingZeros(currentBits);
return result > size ? size : result;
}
///
/// see getNextSet(int)
///
///
///
public int getNextUnset(int from)
{
if (from >= size)
{
return size;
}
int bitsOffset = from >> 5;
int currentBits = ~bits[bitsOffset];
// mask off lesser bits first
currentBits &= ~((1 << (from & 0x1F)) - 1);
while (currentBits == 0)
{
if (++bitsOffset == bits.Length)
{
return size;
}
currentBits = ~bits[bitsOffset];
}
int result = (bitsOffset << 5) + numberOfTrailingZeros(currentBits);
return result > size ? size : result;
}
/// Sets a block of 32 bits, starting at bit i.
///
///
/// first bit to set
///
/// the new value of the next 32 bits. Note again that the least-significant bit
/// corresponds to bit i, the next-least-significant to i+1, and so on.
///
public void setBulk(int i, int newBits)
{
bits[i >> 5] = newBits;
}
///
/// Sets a range of bits.
///
/// start of range, inclusive.
/// end of range, exclusive
public void setRange(int start, int end)
{
if (end < start)
{
throw new ArgumentException();
}
if (end == start)
{
return;
}
end--; // will be easier to treat this as the last actually set bit -- inclusive
int firstInt = start >> 5;
int lastInt = end >> 5;
for (int i = firstInt; i <= lastInt; i++)
{
int firstBit = i > firstInt ? 0 : start & 0x1F;
int lastBit = i < lastInt ? 31 : end & 0x1F;
int mask;
if (firstBit == 0 && lastBit == 31)
{
mask = -1;
}
else
{
mask = 0;
for (int j = firstBit; j <= lastBit; j++)
{
mask |= 1 << j;
}
}
bits[i] |= mask;
}
}
/// Clears all bits (sets to false).
public void clear()
{
int max = bits.Length;
for (int i = 0; i < max; i++)
{
bits[i] = 0;
}
}
/// Efficient method to check if a range of bits is set, or not set.
///
///
/// start of range, inclusive.
///
/// end of range, exclusive
///
/// if true, checks that bits in range are set, otherwise checks that they are not set
///
/// true iff all bits are set or not set in range, according to value argument
///
/// IllegalArgumentException if end is less than or equal to start
public bool isRange(int start, int end, bool value)
{
if (end < start)
{
throw new System.ArgumentException();
}
if (end == start)
{
return true; // empty range matches
}
end--; // will be easier to treat this as the last actually set bit -- inclusive
int firstInt = start >> 5;
int lastInt = end >> 5;
for (int i = firstInt; i <= lastInt; i++)
{
int firstBit = i > firstInt ? 0 : start & 0x1F;
int lastBit = i < lastInt ? 31 : end & 0x1F;
int mask;
if (firstBit == 0 && lastBit == 31)
{
mask = -1;
}
else
{
mask = 0;
for (int j = firstBit; j <= lastBit; j++)
{
mask |= 1 << j;
}
}
// Return false if we're looking for 1s and the masked bits[i] isn't all 1s (that is,
// equals the mask, or we're looking for 0s and the masked portion is not all 0s
if ((bits[i] & mask) != (value ? mask : 0))
{
return false;
}
}
return true;
}
///
/// Appends the bit.
///
/// The bit.
public void appendBit(bool bit)
{
ensureCapacity(size + 1);
if (bit)
{
bits[size >> 5] |= 1 << (size & 0x1F);
}
size++;
}
/// underlying array of ints. The first element holds the first 32 bits, and the least
/// significant bit is bit 0.
///
public int[] Array
{
get { return bits; }
}
///
/// Appends the least-significant bits, from value, in order from most-significant to
/// least-significant. For example, appending 6 bits from 0x000001E will append the bits
/// 0, 1, 1, 1, 1, 0 in that order.
///
/// The value.
/// The num bits.
public void appendBits(int value, int numBits)
{
if (numBits < 0 || numBits > 32)
{
throw new ArgumentException("Num bits must be between 0 and 32");
}
ensureCapacity(size + numBits);
for (int numBitsLeft = numBits; numBitsLeft > 0; numBitsLeft--)
{
appendBit(((value >> (numBitsLeft - 1)) & 0x01) == 1);
}
}
public void appendBitArray(BitArray other)
{
int otherSize = other.size;
ensureCapacity(size + otherSize);
for (int i = 0; i < otherSize; i++)
{
appendBit(other[i]);
}
}
public void xor(BitArray other)
{
if (bits.Length != other.bits.Length)
{
throw new ArgumentException("Sizes don't match");
}
for (int i = 0; i < bits.Length; i++)
{
// The last byte could be incomplete (i.e. not have 8 bits in
// it) but there is no problem since 0 XOR 0 == 0.
bits[i] ^= other.bits[i];
}
}
///
/// Toes the bytes.
///
/// first bit to start writing
/// array to write into. Bytes are written most-significant byte first. This is the opposite
/// of the internal representation, which is exposed by BitArray
/// position in array to start writing
/// how many bytes to write
public void toBytes(int bitOffset, byte[] array, int offset, int numBytes)
{
for (int i = 0; i < numBytes; i++)
{
int theByte = 0;
for (int j = 0; j < 8; j++)
{
if (this[bitOffset])
{
theByte |= 1 << (7 - j);
}
bitOffset++;
}
array[offset + i] = (byte)theByte;
}
}
/// Reverses all bits in the array.
public void reverse()
{
var newBits = new int[bits.Length];
// reverse all int's first
var len = ((size - 1) >> 5);
var oldBitsLen = len + 1;
for (var i = 0; i < oldBitsLen; i++)
{
var x = (long)bits[i];
x = ((x >> 1) & 0x55555555u) | ((x & 0x55555555u) << 1);
x = ((x >> 2) & 0x33333333u) | ((x & 0x33333333u) << 2);
x = ((x >> 4) & 0x0f0f0f0fu) | ((x & 0x0f0f0f0fu) << 4);
x = ((x >> 8) & 0x00ff00ffu) | ((x & 0x00ff00ffu) << 8);
x = ((x >> 16) & 0x0000ffffu) | ((x & 0x0000ffffu) << 16);
newBits[len - i] = (int)x;
}
// now correct the int's if the bit size isn't a multiple of 32
if (size != oldBitsLen * 32)
{
var leftOffset = oldBitsLen * 32 - size;
var mask = 1;
for (var i = 0; i < 31 - leftOffset; i++)
mask = (mask << 1) | 1;
var currentInt = (newBits[0] >> leftOffset) & mask;
for (var i = 1; i < oldBitsLen; i++)
{
var nextInt = newBits[i];
currentInt |= nextInt << (32 - leftOffset);
newBits[i - 1] = currentInt;
currentInt = (nextInt >> leftOffset) & mask;
}
newBits[oldBitsLen - 1] = currentInt;
}
bits = newBits;
}
private static int[] makeArray(int size)
{
return new int[(size + 31) >> 5];
}
///
/// Determines whether the specified is equal to this instance.
///
/// The to compare with this instance.
///
/// true if the specified is equal to this instance; otherwise, false.
///
public override bool Equals(Object o)
{
var other = o as BitArray;
if (other == null)
return false;
if (size != other.size)
return false;
for (var index = 0; index < size; index++)
{
if (bits[index] != other.bits[index])
return false;
}
return true;
}
///
/// Returns a hash code for this instance.
///
///
/// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.
///
public override int GetHashCode()
{
var hash = size;
foreach (var bit in bits)
{
hash = 31 * hash + bit.GetHashCode();
}
return hash;
}
///
/// Returns a that represents this instance.
///
///
/// A that represents this instance.
///
public override String ToString()
{
var result = new System.Text.StringBuilder(size);
for (int i = 0; i < size; i++)
{
if ((i & 0x07) == 0)
{
result.Append(' ');
}
result.Append(this[i] ? 'X' : '.');
}
return result.ToString();
}
///
/// Erstellt ein neues Objekt, das eine Kopie der aktuellen Instanz darstellt.
///
///
/// Ein neues Objekt, das eine Kopie dieser Instanz darstellt.
///
public object Clone()
{
return new BitArray((int[])bits.Clone(), size);
}
}
}