//------------------------------------------------------------------------------ // // 此代码由工具生成。 // 运行时版本:4.0.30319.42000 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // //------------------------------------------------------------------------------ namespace Shadowsocks { using System; /// /// 一个强类型的资源类,用于查找本地化的字符串等。 /// // 此类是由 StronglyTypedResourceBuilder // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen // (以 /str 作为命令选项),或重新生成 VS 项目。 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resource { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resource() { } /// /// 返回此类使用的缓存的 ResourceManager 实例。 /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Shadowsocks.Resource", typeof(Resource).Assembly); resourceMan = temp; } return resourceMan; } } /// /// 重写当前线程的 CurrentUICulture 属性 /// 重写当前线程的 CurrentUICulture 属性。 /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// 查找类似 /* eslint-disable */ ///// Was generated by gfwlist2pac in precise mode ///// https://github.com/clowwindy/gfwlist2pac /// ///// 2019-10-06: More 'javascript' way to interaction with main program ///// 2019-02-08: Updated to support shadowsocks-windows user rules. /// ///var proxy = __PROXY__; ///var userrules = []; ///var rules = []; /// ///// convert to abp grammar ///for (var i = 0; i < __RULES__.length; i++) { /// var s = __RULES__[i]; /// if (s.substring(0, 2) == "||") s += "^"; /// rules.push(s); ///} /// ///for (var i = 0; i < [字符串的其余部分被截断]"; 的本地化字符串。 /// internal static string ABP_JS { get { return ResourceManager.GetString("ABP_JS", resourceCulture); } } /// /// 查找 System.Byte[] 类型的本地化资源。 /// internal static byte[] DLC_DAT { get { object obj = ResourceManager.GetObject("DLC_DAT", resourceCulture); return ((byte[])(obj)); } } /// /// 查找类似 <?xml version="1.0" encoding="utf-8" ?> ///<!-- Warning: Configuration may reset after shadowsocks upgrade. --> ///<!-- If you messed it up, delete this file and Shadowsocks will create a new one. --> ///<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> /// <targets> /// <!-- This line is managed by Shadowsocks. Do not modify it unless you know what you are doing.--> /// <target name="file" xsi:type="File" fileName="ss_win_temp\shadowsocks [字符串的其余部分被截断]"; 的本地化字符串。 /// internal static string NLOG_CONFIG { get { return ResourceManager.GetString("NLOG_CONFIG", resourceCulture); } } /// /// 查找类似 listen-address __PRIVOXY_BIND_IP__:__PRIVOXY_BIND_PORT__ ///toggle 0 ///logfile ss_privoxy.log ///show-on-task-bar 0 ///activity-animation 0 ///forward-socks5 / __SOCKS_HOST__:__SOCKS_PORT__ . ///max-client-connections 2048 ///hide-console /// 的本地化字符串。 /// internal static string PRIVOXY_CONF { get { return ResourceManager.GetString("PRIVOXY_CONF", resourceCulture); } } /// /// 查找 System.Byte[] 类型的本地化资源。 /// internal static byte[] PRIVOXY_EXE { get { object obj = ResourceManager.GetObject("PRIVOXY_EXE", resourceCulture); return ((byte[])(obj)); } } /// /// 查找类似 ! Put user rules line by line in this file. ///! See https://adblockplus.org/en/filter-cheatsheet /// 的本地化字符串。 /// internal static string USER_RULE { get { return ResourceManager.GetString("USER_RULE", resourceCulture); } } } }